Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
284 FPS
Ultra 1080p Measured
168 FPS

1440p (2K / QHD)

Low 1440p Measured
254 FPS
Ultra 1440p Measured
120 FPS

4K (Ultra HD)

Low 4K Measured
178 FPS
Ultra 4K Measured
74 FPS
4.1ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 14,185
Graphics Card
Required 27,400
Your GPU 54,247

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 119 145 178
1440p QHD 120 191 233 254
1080p Full HD 168 246 264 284

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 246
1920x1080 Low 284
1920x1080 Medium 264
1920x1080 Ultra 168
2560x1440 High 191
2560x1440 Low 254
2560x1440 Medium 233
2560x1440 Ultra 120
3840x2160 High 119
3840x2160 Low 178
3840x2160 Medium 145
3840x2160 Ultra 74

Performance Analysis: Downfall on Your System

Measured FPS Breakdown

The recorded data for Downfall with the Intel Core i5-10400F and NVIDIA GeForce RTX 4080 covers three resolutions and four quality presets. At 3840x2160, the average frame rates scale from 74 FPS at Ultra to 178 FPS at Low. The Medium preset at this resolution shows a measured average of 145 FPS with a recorded minimum of 123 FPS and a maximum of 167 FPS. High settings at 4K produce an average of 119 FPS, while Ultra drops to 74 FPS, a substantial gap that reflects the heavy rendering load at this resolution.

At 2560x1440, the combination delivers significantly higher averages. Low settings reach 254 FPS, Medium achieves 233 FPS with a minimum of 198 FPS and a maximum of 268 FPS, High sits at 191 FPS, and Ultra maintains a strong 120 FPS average. The step from Ultra at 1440p to Ultra at 4K represents a 46 FPS decline, indicating that the 4K Ultra preset is the most demanding configuration in this dataset.

At 1920x1080, the frame rates are the highest of the three resolutions. Low settings average 284 FPS, Medium averages 264 FPS with a minimum of 225 FPS and a maximum of 304 FPS, High averages 246 FPS, and Ultra averages 168 FPS. The minimum values recorded only for the Medium preset across all resolutions provide the sole explicit frame-time floor data: 123 FPS at 4K, 198 FPS at 1440p, and 225 FPS at 1080p. These minimums remain far above the playable threshold of 60 FPS, which suggests consistent frame delivery even under load.

The scaling between presets is consistent across resolutions. Moving from Ultra to High improves the average by 45 FPS at 4K, 71 FPS at 1440p, and 78 FPS at 1080p. Moving from High to Medium adds 26 FPS at 4K, 42 FPS at 1440p, and 18 FPS at 1080p. The Low preset provides the highest averages everywhere, with 178 FPS at 4K, 254 FPS at 1440p, and 284 FPS at 1080p. These numbers indicate that the GPU is the primary scaling factor when resolution increases, as the CPU remains capable of feeding the GPU at high rates.

Best Settings per Resolution

For 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 74 FPS. This is the only resolution where the Ultra preset drops below the 100 FPS mark, but it still clears the 60 FPS threshold with a comfortable margin. The data shows that even the heaviest settings at 4K remain playable.

At 2560x1440, the best settings are also Ultra, with an average of 120 FPS. This is exactly double the 60 FPS threshold, indicating that the combination has significant headroom at this resolution. The difference between Ultra at 1440p and Ultra at 4K is 46 FPS, so users who prioritize visual fidelity over raw frame rates can still use Ultra at 1440p without concern.

At 1920x1080, Ultra again is the best settings choice, averaging 168 FPS. This is nearly three times the playable threshold, leaving ample performance for high-refresh-rate displays. The recorded data shows no preset at any resolution falls below 60 FPS, so the limiting factor is not playability but rather the user's preference for visual quality versus frame rate.

FAQ

Q: What is the average FPS at 3840x2160 with Ultra settings?

A: The recorded average is 74 FPS, which is above the 60 FPS playable threshold.

Q: Is the Medium preset smooth at 2560x1440?

A: Yes, the average is 233 FPS with a minimum of 198 FPS and a maximum of 268 FPS.

Q: Which resolution and preset combination yields the highest average FPS?

A: The highest recorded average is 284 FPS at 1920x1080 with Low settings.

Q: Does the combination ever drop below 60 FPS in the measured data?

A: No, the lowest recorded average is 74 FPS at 4K Ultra, and the lowest recorded minimum is 123 FPS at 4K Medium.

Q: How does the Ultra preset compare between 1440p and 1080p?

A: Ultra at 1440p averages 120 FPS, while Ultra at 1080p averages 168 FPS, a difference of 48 FPS.

Q: What is the frame rate range for Medium settings at 1920x1080?

A: The recorded minimum is 225 FPS, the average is 264 FPS, and the maximum is 304 FPS.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-10400F, based on average benchmark scores, include the Intel Xeon 6756E with a score of 14163 and a delta of 0.2 percent, meaning it performs nearly identically. The Intel Core 7 160UL scores 14232 with a delta of -0.3 percent, also effectively matching. The AMD EPYC 7552 scores 14115 with a delta of 0.5 percent, and the AMD Ryzen 3 7320C scores 14277 with a delta of -0.6 percent. These CPUs would behave similarly in Downfall, as their aggregate benchmark scores fall within a narrow band around the i5-10400F's average of 14185.

For the GPU, the NVIDIA GeForce RTX 4080 SUPER has an average score of 54209 with a delta of 0.1 percent, making it a direct performance twin. The AMD Radeon Pro W5700X scores 54828 with a delta of -1.1 percent, while the AMD Radeon RX 6750 GRE 12 GB scores 55698 with a delta of -2.6 percent. The AMD Radeon 8060S scores 55757 with a delta of -2.7 percent. These GPUs are close enough in aggregate score that frame rates in Downfall would be very similar to the RTX 4080's recorded results, though the exact FPS numbers in the database apply only to the tested configuration.

The CPU's percentile rank is 68th among all tested CPUs, while the GPU sits at the 86th percentile among all tested GPUs. This suggests that the GPU is the stronger component relative to its peers, and swapping the CPU for one of its nearest rivals would likely not change the measured FPS in a meaningful way, as the GPU is the dominant factor at higher resolutions.

How This Combo Ranks

The combination of the Intel Core i5-10400F and NVIDIA GeForce RTX 4080 ranks 566th out of 3716 tested combos in Downfall. This places it in the top 15 percent of all configurations in the database. The rank reflects the overall performance of the pairing, which is driven primarily by the RTX 4080's strong showing. The CPU, while not a top-tier part in absolute terms, does not bottleneck the GPU to a degree that would harm the frame rates in this game, as evidenced by the high averages even at 1080p where CPU load is typically higher relative to GPU load.

Given that the measured FPS at all resolutions and presets exceeds 60 FPS, the combo's rank of 566 out of 3716 indicates that most other configurations in the database either fall below this performance level or do not achieve the same combination of high averages and consistent minimums. The gap between this combo and the top-ranked systems likely comes from CPUs with higher single-thread performance or GPUs with even greater raw throughput, but the recorded data shows that this pairing is well above the median configuration.

The Verdict

The data confirms that this PC can run Downfall with ease. At 3840x2160, all four presets are listed as playable, with the best settings being Ultra at an average of 74 FPS. At 2560x1440, all presets are also playable, with Ultra averaging 120 FPS. At 1920x1080, all presets are playable, with Ultra averaging 168 FPS. The playable threshold is 60 FPS, and every measured average exceeds it by at least 14 FPS, which occurs only at 4K Ultra. The lowest recorded minimum FPS across the entire dataset is 123 FPS, so there is no scenario in the measured data where the frame rate dips near the threshold. This makes the combination suitable for high-refresh-rate displays at 1440p and 1080p, and for standard 60 Hz displays at 4K with maximum settings.

CPU and GPU Roles

The recorded data shows that the GPU is the dominant component in this game, especially as resolution increases. At 1920x1080, the difference between Low and Ultra is 116 FPS (284 versus 168), while at 3840x2160, the same preset gap is 104 FPS (178 versus 74). The absolute FPS values are higher at lower resolutions, which indicates that the CPU is capable of driving the GPU to very high frame rates, but the GPU's raw throughput becomes the limiting factor at 4K.

The scaling between resolutions at the same preset provides a clearer picture. For Ultra settings, the average drops from 168 FPS at 1080p to 120 FPS at 1440p, a 48 FPS reduction, and then to 74 FPS at 4K, another 46 FPS reduction. For Low settings, the averages are 284 FPS at 1080p, 254 FPS at 1440p, and 178 FPS at 4K. The percentage drop from 1440p to 4K is larger for Low settings (30 percent) than for Ultra settings (38 percent), which suggests that the GPU is heavily loaded at 4K regardless of preset.

The CPU's role is more apparent at 1080p, where the frame rates are highest. The i5-10400F has a 3DMark single-thread score of 688 and a max-thread score of 4735, which are moderate values, but the recorded FPS at 1080p Low reaches 284. This indicates that the game's CPU demands are well within the CPU's capabilities. At 4K, the CPU matters less, as the GPU becomes the bottleneck; the fact that Ultra at 4K still averages 74 FPS shows that the CPU does not prevent the GPU from reaching playable frame rates even under the heaviest load.

In summary, the GPU is the primary driver of performance in Downfall, particularly at 1440p and 4K, while the CPU provides sufficient headroom at 1080p to achieve very high frame rates. The data shows no evidence of a CPU bottleneck at any tested resolution or preset.