Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 63 | 77 | 94 |
| 1440p QHD | 60 | 99 | 121 | 153 |
| 1080p Full HD | 89 | 140 | 175 | 212 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 2070 SUPER delivers a strong performance profile for Downfall, a horror title from 2016. Benchmark data shows this combination handles the game with significant headroom at most settings, with the primary challenge appearing only at 4K with maximum preset levels. The recorded measurements place this combo at rank 2149 out of 3716 tested configurations, indicating a solidly above-average setup for this specific title.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its highest performance ceiling. With Low settings, the average frame rate reaches 212.4 FPS. Moving to Medium produces 174.9 FPS, while High settings still deliver a very smooth 140.2 FPS. The most demanding preset, Ultra, drops to an average of 88.7 FPS, which remains well above the 60 FPS playable threshold. This resolution shows no signs of strain, even with the heaviest visual load.
At 2560x1440, the performance scales down predictably but remains robust. Low settings yield an average of 152.7 FPS. Medium settings produce 120.8 FPS, and High settings sustain 99.3 FPS. Ultra settings bring the average down to 60.3 FPS, which just barely clears the playable threshold. The data shows a clear pattern: the 1440p Ultra preset operates right at the edge of comfortable playability, while all other presets at this resolution offer substantial margin.
At 3840x2160, the GPU begins to feel the pressure of 4K rendering. Low settings still manage an average of 94.2 FPS, and Medium settings follow with 76.6 FPS. High settings average 62.9 FPS, which is above the 60 FPS mark. However, Ultra settings drop to 40.8 FPS, falling short of the playable threshold. This is the only resolution and preset combination in the measured data that fails to reach 60 FPS average.
The scaling between resolutions shows a consistent trend. At 1080p, the jump from Low to Ultra costs roughly 58% of the average frame rate. At 1440p, the same preset transition reduces performance by about 60%. At 4K, the Ultra preset exacts a heavier toll, with the average falling to less than half of the Low preset's output. This indicates that the RTX 2070 SUPER handles the lower and middle presets with ease across all resolutions, but the Ultra preset at 4K exceeds its sustained capabilities.
Similar Performance Alternatives
Based on aggregate benchmark scores, the CPU sits in a tight competitive cluster. The Intel Core i5-10400F has an average benchmark score of 14185. Its nearest rival, the Intel Xeon 6756E, scores 14163, which is just 0.2% lower. The AMD EPYC 7552 scores 14115, a 0.5% deficit. On the other side, the Intel Core 7 160UL scores 14232, which is 0.3% higher, and the AMD Ryzen 3 7320C reaches 14277, a 0.6% advantage. These deltas are all within a single percentage point, meaning that for CPU-bound scenarios in Downfall, any of these processors would deliver nearly indistinguishable frame rates. The practical takeaway is that the i5-10400F's six cores and twelve threads are more than sufficient for this game, and a user upgrading from any of these rivals would see no meaningful change in performance.
On the GPU side, the RTX 2070 SUPER has an average benchmark score of 20282. The nearest rival, the NVIDIA Quadro M4000M, scores 20480, which is 1% higher. The NVIDIA GeForce RTX 3070 Mobile scores 20534, a 1.2% advantage. The Intel Arc B570 follows at 20556, 1.3% higher, and the Intel Arc A750 rounds out the group at 20582, 1.5% higher. These differences are minor, suggesting that in GPU-bound situations, such as the 4K Ultra preset, swapping to any of these alternatives would shift the average FPS by only a frame or two. None of these rivals would turn the unplayable 4K Ultra result into a smooth experience, and none would meaningfully improve the already-playable settings.
The data indicates that the system's overall standing in Downfall comes primarily from the GPU's strong 1080p and 1440p performance, with the CPU providing consistent support without becoming a bottleneck.
FAQ
Q: Can this PC run Downfall at 1080p with Ultra settings?
A: Yes. The measured average frame rate at 1920x1080 with Ultra settings is 88.7 FPS, which is well above the 60 FPS playable threshold.
Q: What is the best playable preset at 4K resolution?
A: High settings at 3840x2160 produce an average of 62.9 FPS, making it the most demanding preset that stays above 60 FPS. Ultra at 4K drops to 40.8 FPS, which is not playable.
Q: How does the RTX 2070 SUPER compare to the Intel Arc A750 for this game?
A: The RTX 2070 SUPER has an average benchmark score of 20282, while the Intel Arc A750 scores 20582. The Arc A750 is 1.5% higher, so the difference in actual frame rates would be minimal, likely within one or two FPS.
Q: Is the Intel Core i5-10400F a bottleneck at 1440p?
A: The data does not show a CPU bottleneck. At 2560x1440, the system achieves 152.7 FPS on Low, 120.8 FPS on Medium, and 60.3 FPS on Ultra, indicating the GPU is the primary limiting factor at higher presets.
Q: What average FPS can be expected at 1440p with High settings?
A: The recorded average is 99.3 FPS at 2560x1440 with High settings, providing a comfortable margin above the 60 FPS threshold.
Q: Does the system maintain 60 FPS in all tested scenarios?
A: No. The only exception is 3840x2160 with Ultra settings, which averages 40.8 FPS. Every other resolution and preset combination in the database stays at or above 60.3 FPS.
The Verdict
This PC can run Downfall, and it does so with authority across the vast majority of configurations. At 1920x1080, every preset from Low to Ultra clears the 60 FPS mark, with the Ultra average sitting at 88.7 FPS. At 2560x1440, the system again clears 60 FPS on all presets, but the Ultra setting is the tightest squeeze at 60.3 FPS. At 3840x2160, the story changes: Low, Medium, and High all stay above 60 FPS, with High being the best playable option at 62.9 FPS. The Ultra preset at 4K is the single failure point, averaging 40.8 FPS, which falls below the playable threshold.
The verdict by resolution is clear. For 1080p and 1440p, the system offers full preset freedom, including Ultra. For 4K, users should stick to High or lower to maintain a smooth experience. The data indicates that the RTX 2070 SUPER's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are sufficient for the game's demands at all but the most extreme setting.
CPU and GPU Roles
The division of labor between the Intel Core i5-10400F and the RTX 2070 SUPER becomes evident when examining the frame rate scaling across resolutions and presets. At 1080p, the system produces 212.4 FPS on Low and 88.7 FPS on Ultra. The CPU's single-thread score of 688 in 3dmark and its 2541 passmark single-thread score indicate it has ample headroom for this title's logic, which is typical for a horror game of this era. The GPU, with its 2560 shading units and 9.062 TFLOPS of FP32 performance, handles the rendering load comfortably at this resolution.
Moving to 1440p, the average frame rates drop by roughly 28% to 38% across presets compared to 1080p. For example, High settings fall from 140.2 FPS to 99.3 FPS, and Ultra falls from 88.7 FPS to 60.3 FPS. This scaling suggests the GPU is becoming the dominant factor, as the pixel count increases by 78% but the frame rate does not drop proportionally, indicating the CPU still has reserve capacity. The CPU's multicore score of 10283 in cinebench r23 shows it can feed frames faster than the GPU can render them at this resolution.
At 4K, the GPU's role becomes even more pronounced. The frame rate at High settings drops to 62.9 FPS, and at Ultra it collapses to 40.8 FPS. The gap between Low and Ultra at 4K is 53.4 FPS, compared to a 123.7 FPS gap at 1080p. This compression at higher resolutions is a classic sign of GPU limitation. The CPU's performance remains consistent across resolutions, as evidenced by the fact that the Low preset at 4K still produces 94.2 FPS, which is only slightly lower than the 152.7 FPS at 1440p Low. The conclusion is straightforward: the CPU is never the bottleneck in this pairing. The GPU determines the playable settings ceiling, particularly at 4K.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 88.7 FPS. This leaves significant headroom, so users could even consider additional supersampling or higher internal render scales if the game supports them, though the database does not measure those options.
For 2560x1440, Ultra is again the best playable preset, averaging 60.3 FPS. This is a razor-thin margin, so users who prefer a more stable frame rate might opt for High at 99.3 FPS, but the data confirms Ultra is technically playable.
For 3840x2160, the best playable preset is High, with an average of 62.9 FPS. Medium at 76.6 FPS and Low at 94.2 FPS are also viable, but High offers the highest visual quality while still clearing the 60 FPS threshold. Ultra at 40.8 FPS is not recommended for smooth play.
These recommendations align with the verdict by resolution data: the system provides full preset freedom at 1080p and 1440p, while 4K users must cap their expectations at High to maintain playability. The measured numbers show a capable mid-range combination that handles Downfall well, with the only caveat being the 4K Ultra preset, which falls short of the playable standard.