Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 52 | 63 | 77 |
| 1440p QHD | 52 | 83 | 102 | 124 |
| 1080p Full HD | 73 | 117 | 142 | 174 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
FAQ
Q: Can this combination run Downfall at 1920x1080 with maximum settings?
A: Yes. The recorded data shows an average of 73 FPS at 1080p Ultra, which clears the 60 FPS playable threshold.
Q: What is the best playable setting at 3840x2160?
A: Medium is the highest playable preset at 4K, with an average of 63 FPS. High drops to 52 FPS and Ultra falls to 32 FPS, both below the 60 FPS threshold.
Q: How does the Intel Core i5-10400F compare to its nearest CPU rivals?
A: The i5-10400F has an average benchmark score of 14185. It sits within 0.6% of the Intel Xeon 6756E (14163, 0.2% slower), the Intel Core 7 160UL (14232, 0.3% faster), the AMD EPYC 7552 (14115, 0.5% slower), and the AMD Ryzen 3 7320C (14277, 0.6% faster). Performance parity is essentially complete.
Q: How does the RTX 2060 compare to its nearest GPU rivals?
A: The RTX 2060 has an average score of 15290. The NVIDIA GeForce GTX 580 matches it exactly at 15283 (0% delta), while the AMD Radeon 680M (15270, 0.1% slower), NVIDIA GeForce RTX 3050 OEM (15199, 0.6% slower), and AMD Radeon RX 7600 (15171, 0.8% slower) are all within 0.8%. These are effectively equivalent performers.
Q: Which resolutions are fully playable at 60 FPS?
A: All three tested resolutions have at least one playable preset. At 1080p, all four presets are playable. At 1440p, High, Low, and Medium are playable. At 4K, only Low and Medium are playable.
Q: What is the lowest recorded average FPS in the dataset?
A: The lowest average is 32 FPS at 3840x2160 Ultra settings, which is the most demanding configuration tested.
CPU and GPU Roles
The division of labor between the Intel Core i5-10400F and the NVIDIA GeForce RTX 2060 shifts with resolution and preset. The data indicates that at lower resolutions, the CPU is more likely to become a limiting factor, while the GPU carries heavier responsibility at higher resolutions and higher presets.
At 1920x1080, the frame rates are high across all settings. Low settings produce 174 FPS, Medium 142 FPS, High 117 FPS, and Ultra 73 FPS. The gap from Low to Medium is 32 FPS, from Medium to High is 25 FPS, and from High to Ultra is 44 FPS. The steep drop from High to Ultra suggests that the Ultra preset introduces significant GPU load, but the fact that Low reaches 174 FPS means the CPU can feed frames well above typical display refresh rates. At this resolution, the RTX 2060 is the primary constraint when moving from Medium to Ultra, but the CPU still has headroom.
At 2560x1440, the pattern changes. Low averages 124 FPS, Medium 102 FPS, High 83 FPS, and Ultra 52 FPS. The scaling from 1080p Low to 1440p Low is a drop of 50 FPS, which is a substantial reduction caused by the increased pixel count. The CPU is still able to sustain 124 FPS at Low, so it is not the bottleneck there. However, the Ultra preset at 52 FPS shows the GPU struggling with the combined load of higher resolution and maximum detail.
At 3840x2160, the GPU becomes the dominant factor. Low averages 77 FPS, Medium 63 FPS, High 52 FPS, and Ultra 32 FPS. The difference between 1080p Low (174 FPS) and 4K Low (77 FPS) is 97 FPS, a massive scaling loss that points directly to the GPU being saturated by pixel throughput. The CPU is unlikely to be the limiting factor at 4K, because even the least demanding preset cannot approach the 174 FPS seen at 1080p.
The preset scaling at each resolution reinforces this interpretation. At 1080p, moving from Low to Ultra costs 101 FPS. At 1440p, the same move costs 72 FPS. At 4K, it costs 45 FPS. As resolution climbs, the absolute frame rate ceiling is lowered by GPU load, and the percentage impact of preset changes becomes smaller in absolute FPS terms. The data suggests that for this game, the RTX 2060 is the main determinant of playability at 4K, while the i5-10400F provides sufficient throughput at 1080p and 1440p to avoid limiting the experience.
Measured FPS Breakdown
All measurements were recorded in-game with the Intel Core i5-10400F paired with the NVIDIA GeForce RTX 2060. The playable threshold is 60 FPS.
1920x1080:
- Low: average 174 FPS, no minimum or maximum recorded.
- Medium: average 142 FPS, minimum 121 FPS, maximum 164 FPS.
- High: average 117 FPS, no minimum or maximum recorded.
- Ultra: average 73 FPS, no minimum or maximum recorded.
At 1080p, every preset exceeds the 60 FPS threshold by a comfortable margin. The Medium preset shows a minimum of 121 FPS, which is more than double the playable threshold. Even Ultra, the most demanding preset at this resolution, holds an average of 73 FPS, leaving 13 FPS of headroom above the threshold.
2560x1440:
- Low: average 124 FPS, no minimum or maximum recorded.
- Medium: average 102 FPS, minimum 86 FPS, maximum 117 FPS.
- High: average 83 FPS, no minimum or maximum recorded.
- Ultra: average 52 FPS, no minimum or maximum recorded.
At 1440p, the first three presets all clear 60 FPS. Low is nearly double the threshold at 124 FPS. Medium has a recorded minimum of 86 FPS, which is still well above playable. High at 83 FPS maintains a solid margin. Ultra drops to 52 FPS, which is 8 FPS below the threshold and not playable.
3840x2160:
- Low: average 77 FPS, no minimum or maximum recorded.
- Medium: average 63 FPS, minimum 54 FPS, maximum 73 FPS.
- High: average 52 FPS, no minimum or maximum recorded.
- Ultra: average 32 FPS, no minimum or maximum recorded.
At 4K, only Low and Medium reach playable status. Low at 77 FPS has 17 FPS of headroom. Medium at 63 FPS clears the threshold by only 3 FPS, and its recorded minimum of 54 FPS means there will be moments below 60 FPS despite the average being playable. High at 52 FPS and Ultra at 32 FPS are not viable for sustained play.
The overall trend is consistent: each step up in resolution reduces average FPS substantially, and each step up in preset at a fixed resolution also reduces FPS. The Medium preset is the only one with complete minimum and maximum data across all resolutions, providing the most complete picture of frame time variability.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-10400F are all within 0.6% of its average benchmark score, so any of them would produce nearly identical CPU-bound behavior in Downfall. The Intel Xeon 6756E (14163, 0.2% slower) and the AMD EPYC 7552 (14115, 0.5% slower) are marginally behind, while the Intel Core 7 160UL (14232, 0.3% faster) and AMD Ryzen 3 7320C (14277, 0.6% faster) are marginally ahead. In practical terms, none of these differences would be observable in frame rate data.
For the GPU, the NVIDIA GeForce RTX 2060 is matched almost exactly by the NVIDIA GeForce GTX 580 (15283, 0% delta). The AMD Radeon 680M (15270, 0.1% slower), NVIDIA GeForce RTX 3050 OEM (15199, 0.6% slower), and AMD Radeon RX 7600 (15171, 0.8% slower) are all within a percentage point. A system with any of these GPUs paired with a similarly performing CPU would be expected to land at essentially the same FPS values recorded for this combo.
Because the CPU and GPU deltas are so small, swapping in any of the listed alternatives would not change the playability verdict at any resolution. The 4K Medium result at 63 FPS would remain borderline, and the 1080p Ultra result at 73 FPS would remain comfortably playable.
The Verdict
The Intel Core i5-10400F and NVIDIA GeForce RTX 2060 combination can run Downfall at all three tested resolutions, but the playable settings vary.
At 1920x1080, all four presets are playable. The most demanding preset, Ultra, averages 73 FPS, which is 13 FPS above the 60 FPS threshold. This is the ideal resolution for this combo, as it allows maximum visual quality with a playable frame rate.
At 2560x1440, three presets are playable: High at 83 FPS, Low at 124 FPS, and Medium at 102 FPS. Ultra falls short at 52 FPS. Players at this resolution should use High for the best visual quality within the playable range.
At 3840x2160, only Low and Medium are playable, with Medium averaging 63 FPS. High at 52 FPS and Ultra at 32 FPS are below the threshold. The Medium result is close to the line, with a minimum of 54 FPS, so some frame drops below 60 FPS should be expected even though the average is playable.
How This Combo Ranks
The combination ranks 2937 out of 3716 tested combos in Downfall. This places it in the lower portion of the database, which is consistent with the hardware being a mid-range pairing from earlier generations. The RTX 2060 sits at the 58th percentile among all GPUs, and the i5-10400F sits at the 68th percentile among all CPUs. The combo ranking reflects that both components are competent but not top-tier.
The ranking does not tell the whole story for this specific game. Downfall is a horror title from 2016, and the recorded frame rates show that this combo handles it well at 1080p and 1440p. A low overall rank among all tested combos does not prevent the system from delivering a smooth experience in this particular game. The rank indicates where this pairing stands relative to the full database, while the measured FPS data shows real-world capability in Downfall.
Best Settings per Resolution
1920x1080: Ultra is the best setting, averaging 73 FPS. This is the most demanding preset at this resolution and it still clears the 60 FPS threshold.
2560x1440: High is the best setting, averaging 83 FPS. Ultra at 52 FPS is not playable, so High is the highest preset that maintains playable performance.
3840x2160: Medium is the best setting, averaging 63 FPS. Low at 77 FPS is also playable, but Medium offers higher visual quality while still averaging above the threshold. Players should be aware that the Medium minimum of 54 FPS means occasional dips below 60 FPS are possible.