Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

46%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
240 FPS
Ultra 1080p Measured
101 FPS

1440p (2K / QHD)

Low 1440p Measured
171 FPS
Ultra 1440p Measured
72 FPS

4K (Ultra HD)

Low 4K Measured
107 FPS
Ultra 4K Measured
45 FPS
6.2ms Frame Time
9ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 14,185
Graphics Card
Required 27,400
Your GPU 15,852

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 72 87 107
1440p QHD 72 115 140 171
1080p Full HD 101 161 196 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 161
1920x1080 Low 240
1920x1080 Medium 196
1920x1080 Ultra 101
2560x1440 High 115
2560x1440 Low 171
2560x1440 Medium 140
2560x1440 Ultra 72
3840x2160 High 72
3840x2160 Low 107
3840x2160 Medium 87
3840x2160 Ultra 45

Performance Analysis: Downfall on Your System

Measured FPS Breakdown

The recorded data for Downfall with the Intel Core i5-10400F and AMD Radeon RX 7700 shows a wide performance envelope across the three tested resolutions. At 1920x1080, the combination delivers an average of 240 FPS on Low settings, 196 FPS on Medium, 161 FPS on High, and 101 FPS on Ultra. The Medium preset at 1080p has the only complete frame-time dataset in that resolution group: minimum 167 FPS, maximum 226 FPS. This indicates very consistent frame pacing, with the minimum still far above the 60 FPS playability threshold.

Moving to 2560x1440, the averages step down but remain high. Low settings produce 171 FPS, Medium 140 FPS, High 115 FPS, and Ultra 72 FPS. The Medium preset at 1440p records a minimum of 119 FPS and a maximum of 161 FPS, showing that even the heaviest load during measurement never dropped below double the playability threshold. The Ultra preset at 1440p, while averaging 72 FPS, has no min/max data recorded, so the database only confirms the average.

At 3840x2160, the performance curve steepens. Low settings average 107 FPS, Medium 87 FPS with a recorded minimum of 74 FPS and maximum of 100 FPS, High 72 FPS, and Ultra drops to 45 FPS. The 4K Ultra result is the only recorded average below 60 FPS across the entire matrix, which makes it the single non-playable configuration in the dataset. The gap between 4K High (72 FPS) and 4K Ultra (45 FPS) is a 27 FPS drop, or roughly a 37.5% reduction in average frame rate, for moving up one preset tier.

The scaling pattern across resolutions is consistent. For High settings, the averages are 161 FPS at 1080p, 115 FPS at 1440p, and 72 FPS at 4K. This represents a 28.6% drop from 1080p to 1440p, and another 37.4% drop from 1440p to 4K. For Medium settings, the sequence is 196 FPS, 140 FPS, and 87 FPS, with similar proportional declines. Low settings show 240 FPS, 171 FPS, and 107 FPS, indicating that the CPU and GPU combination scales nearly linearly with pixel count when the workload is light.

Best Settings per Resolution

The verdict data identifies the most demanding preset that stays at or above 60 FPS for each resolution. At 1920x1080, the best settings are Ultra with an average of 101 FPS. This is a comfortable margin above the 60 FPS threshold, meaning the hardware has headroom for additional load or background processes without falling below playability.

At 2560x1440, the best settings are also Ultra, with an average of 72 FPS. This is a narrower margin: 12 FPS above the threshold. The database records no min/max for this configuration, so the consistency at 1440p Ultra cannot be verified from the available data, but the average clears the requirement.

At 3840x2160, the best settings are High, averaging 72 FPS. The Medium preset at 4K averages 87 FPS, but High is more demanding and still clears 60 FPS, so it takes the top position. The Ultra preset at 4K averages 45 FPS, which disqualifies it. The 4K High result matches the 1440p Ultra average exactly at 72 FPS, suggesting that the GPU workload at these two configurations is similar in aggregate.

For users prioritizing visual fidelity at 4K, the data shows High is the ceiling. For 1440p and 1080p, Ultra is achievable with margin, particularly at 1080p where the 101 FPS average leaves substantial headroom.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component constrains performance in Downfall. The CPU, an Intel Core i5-10400F, has a passmark multithread score of 12115 and a single-thread score of 2541. Its cinebench r23 multicore score is 10283 and single-core is 1451. These figures place it in the 68th percentile of all CPUs, indicating a mid-range part that is not a bottleneck at lower resolutions.

The GPU, an AMD Radeon RX 7700, has a passmark g3d score of 20974 and sits in the 58th percentile of all GPUs. Its 3dmark steel nomad dx12 score is 2865. The GPU is the primary driver of frame rate changes as resolution increases.

Evidence from the data: at 1080p Low, the average is 240 FPS. At 1440p Low, it drops to 171 FPS, a 28.8% reduction. At 4K Low, it drops to 107 FPS, another 37.4% reduction. These proportional declines track pixel count (1080p to 1440p is 1.78x pixels, 1440p to 4K is 2.25x pixels), which points to GPU-bound scaling. If the CPU were the limiter, the frame rate would plateau rather than decline proportionally with resolution.

Preset scaling further confirms GPU dominance. At 1080p, moving from Low to Ultra costs 139 FPS (240 to 101), a 58% reduction. At 1440p, the same preset change costs 99 FPS (171 to 72), a 58% reduction. At 4K, moving from Low to Ultra costs 62 FPS (107 to 45), again a 58% reduction. The consistent proportional cost of preset increases across all resolutions indicates the GPU is handling the additional shading work, while the CPU maintains its frame delivery.

The CPU's role becomes more apparent at lower resolutions where frame rates exceed 200 FPS. At 1080p Low, the 240 FPS average is likely near the CPU's practical ceiling for this game, given the i5-10400F's 6 cores and 12 threads with a 4.30 GHz boost clock. The 3dmark single-thread score of 688 and passmark single-thread score of 2541 are modest by current standards, which would cap extremely high frame rates. However, since all playable configurations exceed 60 FPS, the CPU limitation only matters for competitive 240 Hz displays at the lowest settings.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-10400F, based on average benchmark score, are the Intel Xeon 6756E at 14163 (0.2% lower), the Intel Core 7 160UL at 14232 (0.3% higher), the AMD EPYC 7552 at 14115 (0.5% lower), and the AMD Ryzen 3 7320C at 14277 (0.6% higher). All four alternatives score within 1% of the i5-10400F's average of 14185, meaning any of them would produce nearly identical CPU-bound performance in Downfall. A system builder swapping the i5-10400F for the EPYC 7552 would see a 0.5% slower CPU, while the Ryzen 3 7320C would be 0.6% faster, differences that are imperceptible in actual gameplay.

For the AMD Radeon RX 7700, the nearest rivals are the AMD Radeon R9 370X at 15862 (0.1% higher), the AMD Radeon RX 9060 at 16014 (1% higher), the AMD Radeon Pro W5500 at 15679 (1.1% lower), and the NVIDIA GeForce RTX 3060 Ti at 16129 (1.7% higher). The RX 7700's average benchmark score is 15852. The RTX 3060 Ti is the closest mainstream competitor, being 1.7% faster on average, which would translate to roughly 1-2 FPS difference in Downfall's 60-100 FPS range. The RX 9060 is 1% faster, also a negligible margin. The R9 370X is essentially identical at 0.1% higher, and the Pro W5500 trails by 1.1%.

The database also records the combo rank for this specific CPU-GPU pairing in Downfall: 1735 out of 3716 combinations, placing it in the upper half of tested systems. This rank is consistent with the measured FPS showing strong performance at all resolutions except 4K Ultra.

FAQ

Q: Can this PC run Downfall at 4K with High settings?

A: Yes. The measured average FPS at 3840x2160 with High settings is 72 FPS, which is 12 FPS above the 60 FPS playability threshold. This is the best playable settings tier at 4K.

Q: What is the highest preset that maintains 60 FPS at 2560x1440?

A: Ultra settings at 1440p average 72 FPS, clearing the threshold. This is the most demanding preset tested at that resolution that remains playable.

Q: Is the RX 7700 or the RTX 3060 Ti faster for this game?

A: The RTX 3060 Ti is 1.7% faster in average benchmark score (16129 vs 15852). This translates to a negligible frame rate difference in Downfall, likely 1-2 FPS at most.

Q: Does the CPU bottleneck the GPU at 1080p?

A: At 1080p Low, the average is 240 FPS, which is likely near the i5-10400F's ceiling. However, at all playable settings (Medium 196 FPS, High 161 FPS, Ultra 101 FPS), the CPU delivers sufficient frames, and the GPU remains the primary scaling factor.

Q: What frame rates can be expected at 1080p Ultra?

A: The measured average is 101 FPS at 1080p Ultra. No min/max data is recorded for this configuration, but the average is 41 FPS above the 60 FPS threshold.

Q: Is 4K Ultra playable with this hardware?

A: No. The measured average at 3840x2160 Ultra is 45 FPS, which is 15 FPS below the 60 FPS playability threshold. This is the only configuration in the dataset that fails the playability requirement.

The Verdict

The Intel Core i5-10400F and AMD Radeon RX 7700 combination runs Downfall successfully across most tested configurations. At 1920x1080, all four settings presets (Low 240 FPS, Medium 196 FPS, High 161 FPS, Ultra 101 FPS) clear the 60 FPS threshold with substantial margin. The best settings at 1080p are Ultra, delivering 101 FPS average.

At 2560x1440, all four presets also clear 60 FPS: Low 171 FPS, Medium 140 FPS, High 115 FPS, and Ultra 72 FPS. The best settings at 1440p are Ultra at 72 FPS, which is a 20% margin above the threshold.

At 3840x2160, three of four presets are playable: Low 107 FPS, Medium 87 FPS, and High 72 FPS. The Ultra preset at 45 FPS is the only failing configuration. The best settings at 4K are High at 72 FPS.

The verdict by resolution confirms: 1080p Ultra is the best playable configuration at 101 FPS, 1440p Ultra at 72 FPS, and 4K High at 72 FPS. Users targeting 4K should avoid Ultra settings. Users targeting 1440p or 1080p can enable maximum settings and remain above 60 FPS. The system ranks 1735 out of 3716 tested combinations for this game, reflecting solid mid-pack performance. For a horror game where frame rate consistency matters for atmosphere, the Medium presets at 1440p (140 FPS average, 119 FPS minimum) and 1080p (196 FPS average, 167 FPS minimum) offer the safest experience with verified frame pacing.