Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
176 FPS
Ultra 1080p Measured
70 FPS

1440p (2K / QHD)

Low 1440p Measured
126 FPS
Ultra 1440p Measured
53 FPS

4K (Ultra HD)

Low 4K Measured
76 FPS
Ultra 4K Measured
32 FPS
8.5ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 14,185
Graphics Card
Required 27,400
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 55 64 76
1440p QHD 53 83 101 126
1080p Full HD 70 118 142 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 118
1920x1080 Low 176
1920x1080 Medium 142
1920x1080 Ultra 70
2560x1440 High 83
2560x1440 Low 126
2560x1440 Medium 101
2560x1440 Ultra 53
3840x2160 High 55
3840x2160 Low 76
3840x2160 Medium 64
3840x2160 Ultra 32

Performance Analysis: Downfall on Your System

The Intel Core i5-10400F paired with the AMD Radeon RX 6600 delivers a solid 1080p and 1440p gaming experience in Downfall, but 4K Ultra remains out of reach. The data shows this combination is best suited for 1920x1080 and 2560x1440 displays, where it consistently clears the 60 FPS threshold at most settings. At 4K, only Low and Medium presets are playable, with Ultra dropping to an average of 32 FPS.

Measured FPS Breakdown

The recorded data provides average FPS measurements across three resolutions and four quality presets. Minimum and maximum frame rate data is not available in the database, so this analysis relies on average FPS values.

At 1920x1080, the combo performs exceptionally well. The Low preset averages 175.9 FPS, representing the highest frame rate recorded for this combination. Medium settings yield 141.8 FPS, while High drops to 117.8 FPS. Even the most demanding Ultra preset maintains a strong 70.4 FPS average. All four presets at 1080p exceed the 60 FPS playable threshold by a wide margin, with Ultra being the only preset below 100 FPS.

At 2560x1440, performance remains strong but shows a clear scaling penalty. Low settings produce 126.3 FPS, Medium delivers 100.7 FPS, and High settles at 83.1 FPS. The Ultra preset falls to 53 FPS, which is below the 60 FPS playable threshold. The step from High to Ultra at this resolution represents a significant 30.1 FPS drop, indicating that Ultra settings impose a heavy load on the GPU.

At 3840x2160, the frame rates reflect the increased pixel count. Low settings average 76.4 FPS, Medium delivers 63.6 FPS, and High drops to 55 FPS. The Ultra preset averages 32 FPS, which is the lowest recorded average for this combination. The difference between Medium and High at 4K is 8.6 FPS, while the jump from High to Ultra costs 23 FPS, showing that Ultra is disproportionately demanding at this resolution.

The scaling pattern across resolutions shows a consistent trend: each step up in resolution reduces average FPS by roughly 30 to 40 percent when holding settings constant. For example, High settings drop from 117.8 FPS at 1080p to 83.1 FPS at 1440p, then to 55 FPS at 4K.

How This Combo Ranks

The database ranks this specific CPU and GPU combination at position 2923 out of 3716 tested combos for Downfall. This places it in the lower half of all tested systems, which reflects the mid-range positioning of both components rather than any specific weakness in this game.

The processor itself sits at the 68th percentile among all CPUs in the database. Its average benchmark score of 14185 places it near the Intel Xeon 6756E, which scores 14163 with a negligible 0.2 percent difference. The AMD EPYC 7552 trails by 0.5 percent with a score of 14115. On the other side, the Intel Core 7 160UL leads by 0.3 percent with 14232, and the AMD Ryzen 3 7320C is 0.6 percent ahead with 14277. This clustering indicates that the i5-10400F delivers processing power consistent with its class.

The Radeon RX 6600 sits at the 63rd percentile among all GPUs. Its average benchmark score of 19036 is nearly identical to the NVIDIA Quadro K6000, which scores 19030 with a 0 percent difference. The NVIDIA GeForce RTX 4050 Mobile is 0.1 percent ahead at 19049, while the NVIDIA Tesla K20m leads by 0.3 percent with 19089. The NVIDIA RTX 2000 Ada Generation trails by 0.4 percent at 18954. These tight margins show that the RX 6600 performs right at the median for its GPU tier.

The combination of a mid-60th percentile CPU and a mid-60th percentile GPU results in a system that ranks in the 21st percentile overall for this game. This suggests that Downfall benefits from hardware configurations that score higher in the database, but the measured FPS data shows that this combo still delivers playable performance at most settings.

FAQ

*Q: Can this PC run Downfall at 60 FPS on 1920x1080?*

A: Yes. All four presets at 1920x1080 exceed 60 FPS. The lowest average is 70.4 FPS on Ultra settings, while Low reaches 175.9 FPS, Medium hits 141.8 FPS, and High averages 117.8 FPS.

Q: What is the best preset for 2560x1440?

A: High settings at 2560x1440 provide the best visual quality that stays playable, averaging 83.1 FPS. The Ultra preset falls to 53 FPS, which is below the 60 FPS threshold.

Q: Is 4K playable with this combo?

A: Yes, but only at Low and Medium presets. Low averages 76.4 FPS and Medium averages 63.6 FPS at 3840x2160. High drops to 55 FPS and Ultra averages 32 FPS, both below the playable threshold.

Q: How does the CPU benchmark compare to its nearest rivals?

A: The Intel Core i5-10400F scores 14185 in the database average benchmark. This is 0.2 percent ahead of the Intel Xeon 6756E, 0.5 percent ahead of the AMD EPYC 7552, 0.3 percent behind the Intel Core 7 160UL, and 0.6 percent behind the AMD Ryzen 3 7320C.

Q: How does the GPU benchmark compare to its nearest rivals?

A: The AMD Radeon RX 6600 scores 19036 in the database average benchmark. This matches the NVIDIA Quadro K6000 exactly, is 0.1 percent behind the NVIDIA GeForce RTX 4050 Mobile, 0.3 percent behind the NVIDIA Tesla K20m, and 0.4 percent ahead of the NVIDIA RTX 2000 Ada Generation.

Q: Which resolution shows the biggest performance drop from High to Ultra?

A: The 2560x1440 resolution shows the largest drop, falling from 83.1 FPS on High to 53 FPS on Ultra, a difference of 30.1 FPS. At 1920x1080 the drop is 47.4 FPS, and at 3840x2160 it is 23 FPS.

The Verdict

This PC can run Downfall at 60 FPS or higher across most tested configurations, but the playable settings depend heavily on resolution.

At 1920x1080, the database verdict lists all four presets as playable. The best setting is Ultra, which averages 70.4 FPS, comfortably clearing the 60 FPS threshold. Users can run the game at maximum quality at this resolution without concerns.

At 2560x1440, High settings are the best playable option, averaging 83.1 FPS. Low at 126.3 FPS and Medium at 100.7 FPS are also playable, but Ultra at 53 FPS falls short of the 60 FPS requirement.

At 3840x2160, Medium is the best playable preset, averaging 63.6 FPS. Low at 76.4 FPS also clears the threshold. High at 55 FPS and Ultra at 32 FPS are not playable according to the database verdict.

The overall verdict is positive: this combination delivers a smooth experience at 1080p and 1440p with appropriate settings, and offers limited but viable 4K playability at reduced quality presets.

CPU and GPU Roles

The performance scaling across resolutions and presets reveals how the CPU and GPU each contribute to Downfall performance.

The i5-10400F provides six cores and twelve threads with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. Its single-thread benchmark scores, such as 688 in 3dmark single-thread and 1451 in Cinebench R23 single-core, indicate solid per-core performance. The multi-thread results, including 10283 in Cinebench R23 multicore and 12115 in Passmark multithread, show that the processor can handle modern game workloads.

The RX 6600 features 1792 shading units, 112 texture mapping units, and 64 raster operation units. Its boost clock reaches 2491 MHz, and the 8 GB of GDDR6 memory provides 224.0 GB/s of bandwidth. The GPU's FP32 performance of 8.928 TFLOPS and pixel rate of 159.4 GPixel/s support its 1080p and 1440p capabilities.

The data indicates that the GPU becomes the primary bottleneck as resolution increases. At 1080p, the gap between Low and Ultra is 105.5 FPS, showing that the GPU has headroom to handle higher settings. At 1440p, this gap narrows to 73.3 FPS, and at 4K it narrows further to 44.4 FPS. This compression of the settings range at higher resolutions demonstrates that pixel throughput, not CPU processing, limits performance.

The CPU's role is most apparent at lower resolutions and settings. At 1080p Low, the system reaches 175.9 FPS, which approaches the practical ceiling for many games and indicates that the CPU can feed the GPU effectively at high frame rates. The 3dmark 16-thread score of 4748 and 4-thread score of 2560 suggest that the processor has sufficient multithreaded capacity for this title.

At 4K, the GPU's limitations dominate. The RX 6600's 128-bit memory bus and 8 GB frame buffer struggle with Ultra settings, resulting in the 32 FPS average. The GPU's 63rd percentile ranking among all GPUs aligns with this behavior, as 4K Ultra demands more than this mid-range card can deliver.

Best Settings per Resolution

The database provides clear guidance on the most demanding preset that maintains at least 60 FPS at each resolution.

At 1920x1080, Ultra settings are the best choice. The recorded average of 70.4 FPS clears the 60 FPS threshold with a 10.4 FPS margin. All lower presets also remain playable, so users can select Ultra for maximum visual quality.

At 2560x1440, High settings provide the optimal balance. The average of 83.1 FPS exceeds the threshold by 23.1 FPS. While Medium at 100.7 FPS and Low at 126.3 FPS offer higher frame rates, High delivers better visuals while maintaining a comfortable margin above 60 FPS. Ultra at 53 FPS is not viable.

At 3840x2160, Medium settings are the recommended maximum. The average of 63.6 FPS barely clears the threshold with a 3.6 FPS margin. Low at 76.4 FPS provides more headroom for demanding scenes, but Medium offers better visual quality for users who accept the smaller margin. High at 55 FPS and Ultra at 32 FPS fall below the playable threshold.

For users seeking the best visual experience, the recommended configurations are Ultra at 1080p, High at 1440p, and Medium at 4K. These settings maximize quality while ensuring the average frame rate stays at or above 60 FPS.