Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
340 FPS
Ultra 1080p Measured
142 FPS

1440p (2K / QHD)

Low 1440p Measured
240 FPS
Ultra 1440p Measured
99 FPS

4K (Ultra HD)

Low 4K Measured
153 FPS
Ultra 4K Measured
61 FPS
4.4ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 13,494
Graphics Card
Required 27,400
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 102 123 153
1440p QHD 99 160 199 240
1080p Full HD 142 225 279 340

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 225
1920x1080 Low 340
1920x1080 Medium 279
1920x1080 Ultra 142
2560x1440 High 160
2560x1440 Low 240
2560x1440 Medium 199
2560x1440 Ultra 99
3840x2160 High 102
3840x2160 Low 153
3840x2160 Medium 123
3840x2160 Ultra 61

Performance Analysis: Downfall on Your System

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 5070 delivers a remarkably high-performance experience in Downfall, a horror title that proves far less demanding than its atmosphere suggests. The measured data shows this combination is capable of maintaining exceptional frame rates across all tested resolutions, with the RTX 5070 providing the overwhelming majority of the performance headroom. At every resolution from 1080p to 4K, the combo clears the 60 FPS playable threshold with significant margin, even at the most demanding Ultra preset, making this a pairing that effectively removes hardware limitations from the equation for this specific title.

Best Settings per Resolution

The benchmark data indicates that this system is powerful enough to run Downfall at its highest preset across every resolution tested. At 1920x1080, the Ultra preset delivers an average of 142.3 FPS, which is comfortably above the 60 FPS playable threshold. The 2560x1440 resolution sees the Ultra preset maintain an average of 99.2 FPS, still well within high-refresh-rate territory. Even at 3840x2160, the Ultra preset achieves an average of 61 FPS, barely clearing the playable threshold but remaining perfectly viable for a smooth experience. Since the Ultra preset at each resolution stays at or above 60 FPS, it is the recommended setting across the board. There is no need to drop to High, Medium, or Low at any resolution to achieve playable performance, as the data shows all presets clear the threshold.

How This Combo Ranks

The benchmark results place this specific combination at rank 691 out of 3716 tested combos in Downfall, which puts it in the top 18.6 percent of all configurations evaluated. This is a strong showing for a pairing that features a quad-core processor from Intel’s 12th generation lineup. The CPU itself sits at the 68th percentile when compared against all CPUs in the database, while the GPU ranks at the 82nd percentile against all GPUs. The combination of a mid-range CPU from a previous generation with a high-end current-generation GPU creates an interesting dynamic, where the overall combo ranking is pulled down somewhat by the CPU’s more modest standing. The GPU clearly dominates the performance picture here, and the data suggests that the RTX 5070 is doing the heavy lifting in this horror title, which is likely not heavily threaded and therefore benefits more from raw graphics horsepower than from multi-core CPU throughput.

Measured FPS Breakdown

Looking at the full measured FPS data, the scaling across resolutions follows a predictable pattern. At 1920x1080, the Low preset produces an average of 339.8 FPS, which is an extraordinarily high figure. Medium increases the average to 279.1 FPS, High drops it to 224.5 FPS, and Ultra settles at 142.3 FPS. The gap between Low and Ultra at 1080p is significant, with Ultra delivering roughly 58 percent of the Low preset’s frame rate, but even the lowest figure remains far above what is needed for smooth gameplay.

At 2560x1440, the same pattern holds with lower absolute numbers. Low averages 239.9 FPS, Medium averages 198.7 FPS, High averages 160.4 FPS, and Ultra averages 99.2 FPS. The proportional drop from Low to Ultra here is steeper than at 1080p, with Ultra delivering about 41 percent of Low’s performance. This suggests that the higher resolution places additional strain on the GPU, but the RTX 5070 has enough headroom to keep even the Ultra preset well above 60 FPS.

The 3840x2160 results show the most dramatic scaling. Low averages 152.7 FPS, Medium averages 122.5 FPS, High averages 101.8 FPS, and Ultra drops to 61 FPS. The Ultra preset at 4K is the only configuration in the entire dataset that comes close to the 60 FPS threshold, and it clears it by just one frame per second on average. This represents the most demanding scenario for this combo, and while it remains playable, it leaves little margin for fluctuating scenes or future patches that might increase system requirements.

Similar Performance Alternatives

The nearest rivals for the Intel Core i3-12100F provide some interesting context for processor performance. The Intel Core 3 N355 has an average benchmark score of 13492, which is essentially identical to the i3-12100F’s 13494, showing a delta of 0 percent. The Intel Core i5-9500 scores 13452, just 0.3 percent lower, while the Intel Core 5 120UL scores 13594, which is 0.7 percent higher. The Intel Core i7-1250U scores 13351, coming in 1.1 percent lower. These figures indicate that the i3-12100F sits in a tightly clustered performance band, and any of these alternative processors would deliver nearly identical CPU-bound performance in Downfall. Given that the game appears to be GPU-bound at most settings, swapping in any of these CPUs would likely produce very similar frame rates.

On the GPU side, the NVIDIA GeForce RTX 5070’s nearest rivals show a similar pattern of close performance parity. The AMD Radeon Pro 580 scores 40318, just 0.1 percent below the RTX 5070’s 40377. The AMD Radeon Pro WX 7100 scores 40063, 0.8 percent lower. The AMD Radeon Pro 5300 scores 40870, which is 1.2 percent higher, and the NVIDIA RTX A500 Mobile scores 39568, 2 percent lower. These rival GPUs would all be expected to produce frame rates in Downfall that are within a few percent of what the RTX 5070 achieves. A user with any of these graphics cards paired with the i3-12100F would see nearly identical performance, with the Ultra preset at 4K potentially dipping slightly below or above the 61 FPS mark depending on which specific GPU is installed.

CPU and GPU Roles

The performance data reveals a clear division of labor between the CPU and GPU in this pairing. At 1920x1080, the Low preset produces 339.8 FPS, which is an extraordinarily high number that likely approaches the game’s engine limits or the CPU’s ability to feed frames to the GPU. The jump from Low to Medium at 1080p reduces performance by 60.7 FPS, and the jump from High to Ultra reduces it by 82.2 FPS. These large drops indicate that the GPU is the primary bottleneck when moving through the quality presets, as each increase in graphical fidelity directly impacts the frame rate.

At 2560x1440, the scaling is similar but with lower absolute numbers. The Low preset drops from 239.9 FPS at 1440p to 152.7 FPS at 4K, which is a reduction of 87.2 FPS. Medium drops from 198.7 to 122.5, High drops from 160.4 to 101.8, and Ultra drops from 99.2 to 61. The consistent drop of roughly 36 to 38 percent when moving from 1440p to 4K across all presets indicates that the GPU is handling the increased pixel count without the CPU becoming a limiting factor. If the CPU were the bottleneck, the frame rate would not scale so consistently with resolution.

The CPU’s role becomes more apparent at the lower resolutions. At 1080p Low, the 339.8 FPS figure is so high that it likely exceeds what the i3-12100F can sustain in more CPU-intensive scenarios. The processor’s 4 cores and 8 threads, with a base clock of 3.30 GHz and boost clock of 4.30 GHz, are sufficient for Downfall, but the data suggests that the GPU is the dominant component in determining performance. The CPU’s benchmark scores, including a Cinebench R23 multi-core score of 11860 and a single-core score of 1674, indicate reasonable processing power, but the game’s frame rates scale so closely with resolution and preset changes that the GPU is clearly the performance driver.

The Verdict

This PC can definitively run Downfall at playable frame rates across every resolution tested. The verdict data confirms that all four settings presets — Low, Medium, High, and Ultra — are playable at each of the three resolutions, meaning they all maintain an average of at least 60 FPS. At 1920x1080, the Ultra preset achieves 142.3 FPS, offering a highly smooth experience. At 2560x1440, Ultra delivers 99.2 FPS, which is still excellent for competitive or visually demanding play. At 3840x2160, Ultra manages 61 FPS, just clearing the playable threshold.

The only configuration that approaches the limit is 4K Ultra, where the average of 61 FPS leaves minimal headroom. For players who want more margin at 4K, dropping to High settings increases the average to 101.8 FPS, a substantial improvement. However, for those who prioritize visual fidelity over a larger frame rate buffer, the Ultra preset at 4K remains viable. The RTX 5070’s 12 GB of GDDR7 memory and 672.0 GB/s bandwidth provide ample resources for this horror title, and the GPU’s 82nd percentile ranking among all GPUs reinforces its capability. The i3-12100F, while not the strongest processor in the database, does not hold back the GPU in this game. The combo’s rank of 691 out of 3716 tested configurations demonstrates that this pairing is well above average for Downfall, and users can expect a fluid, high-fidelity experience at any resolution without needing to compromise on settings.