Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 47 | 57 | 70 |
| 1440p QHD | 47 | 75 | 92 | 112 |
| 1080p Full HD | 66 | 105 | 128 | 157 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i3-12100F and NVIDIA GeForce GTX 1070 combination delivers a wide range of frame rates in Downfall, depending on how the user balances resolution against graphical presets. The recorded data shows a clear pattern: at 1920x1080, the system can handle even the most demanding preset above the 60 FPS threshold, while at 2560x1440 it requires dropping from Ultra to High, and at 3840x2160 only the Low preset remains playable. This analysis walks through the measured performance data, the division of labor between the CPU and GPU, comparable hardware from the database, and a definitive verdict on what this PC can achieve in this horror title.
Best Settings per Resolution
At 1920x1080, the best settings that keep the average frame rate at or above 60 FPS is Ultra. The measured average at this preset is 66 FPS, which clears the playable threshold by a meaningful margin. Lower presets at this resolution are also playable, but Ultra represents the highest visual quality the system can sustain without dropping below 60 FPS on average.
At 2560x1440, the best settings are High. The average frame rate at High is 75 FPS, which is comfortably above the 60 FPS threshold. The Ultra preset at this resolution falls to 47 FPS average, which is below the playable threshold, so High is the optimal choice for users who want the best visual quality while maintaining smooth performance.
At 3840x2160, the best settings are Low. The average frame rate at Low is 70 FPS, which stays above the 60 FPS threshold. The Medium preset at this resolution averages 57 FPS, which is close but still below the playable threshold, and the High preset averages 47 FPS, making Low the only viable option for 4K playability.
The pattern across resolutions shows that the system scales predictably: as resolution increases, the user must step down one or more presets to maintain 60 FPS. At 1080p Ultra is playable, at 1440p High is the ceiling, and at 4K only Low works. The verdict data confirms these findings, listing Low as the only playable setting at 3840x2160, High, Low, and Medium at 2560x1440, and all four presets at 1920x1080.
CPU and GPU Roles
The performance scaling between resolutions and presets indicates that the GPU is the primary limiting factor in this combination for Downfall. At 3840x2160, the average frame rate drops from 70 FPS at Low to 57 FPS at Medium, a decline of 13 FPS, and then further to 47 FPS at High and 29 FPS at Ultra. This steep degradation across presets at 4K points to the graphics card being saturated by pixel throughput demands.
At 2560x1440, the same pattern emerges but with higher absolute numbers. Low averages 112 FPS, Medium averages 92 FPS, High averages 75 FPS, and Ultra averages 47 FPS. The gap between Low and Ultra at this resolution is 65 FPS, showing that the GPU workload dominates the frame rate outcome. The CPU, with its 4 cores and 8 threads, does not appear to bottleneck the system at these settings, as the frame rates scale smoothly with graphical load rather than hitting a ceiling.
At 1920x1080, the differences between presets are still large: Low averages 157 FPS, Medium averages 128 FPS, High averages 105 FPS, and Ultra averages 66 FPS. Even at the lowest resolution, the GPU remains the deciding factor. If the CPU were the bottleneck, the frame rates would cluster together regardless of preset, but the data shows a consistent 20 to 30 FPS drop for each step up in quality.
The CPU does matter for overall system capability, as the Core i3-12100F benchmarks show a single-thread score of 893 in 3dmark and a multi-thread score of 4023 at max threads in the same test. However, in Downfall, the recorded frame rates are far more sensitive to resolution and preset changes than to CPU headroom. The transition from 1080p Ultra at 66 FPS to 1440p High at 75 FPS is notable: the lower resolution preset actually produces fewer frames per second than the higher resolution preset with reduced quality, which reinforces that the GPU workload, not the CPU, determines performance.
The scaling from 1080p Low at 157 FPS to 1440p Low at 112 FPS to 4K Low at 70 FPS shows a 45 FPS drop between 1080p and 1440p, and another 42 FPS drop between 1440p and 4K, all at the same preset. This consistent degradation with resolution is the signature of a GPU-bound scenario, where the graphics card must render more pixels with the same shading resources.
Similar Performance Alternatives
The database places the Intel Core i3-12100F at the 68th percentile among all CPUs tested, with an average benchmark score of 13494. Its nearest rivals are all within a narrow band of performance. The Intel Core 3 N355 has an average score of 13492, a delta of 0 percent, meaning it performs essentially identically. The Intel Core i5-9500 scores 13452, which is 0.3 percent lower, while the Intel Core 5 120UL scores 13594, which is 0.7 percent higher. The Intel Core i7-1250U scores 13351, which is 1.1 percent lower. Any of these CPUs would produce nearly the same frame rates in Downfall when paired with the same GPU, as the differences are all under 2 percent.
For the GPU, the NVIDIA GeForce GTX 1070 sits at the 47th percentile among all GPUs, with an average benchmark score of 9780. Its nearest rivals are similarly close. The AMD FirePro W5000 scores 9803, which is 0.2 percent higher. The NVIDIA Quadro M2000M scores 9832, which is 0.5 percent higher. The NVIDIA Tesla M10 scores 9724, which is 0.6 percent lower. The NVIDIA Tesla C2070 scores 9716, which is 0.7 percent lower. These deltas are minimal, so any of these graphics cards would deliver frame rates within a fraction of a percent of the GTX 1070 in Downfall.
Users considering a system with this CPU or GPU can expect similar performance from these near-identical alternatives. The recorded data does not include any of these rivals in actual Downfall tests, but the benchmark scores indicate that the performance envelope would be effectively interchangeable for games that rely on general compute and rendering workloads.
The GTX 1070 itself is a Pascal architecture GPU with 1920 shading units, 120 texture mapping units, and 64 raster operation units. Its 8 GB of GDDR5 memory on a 256-bit bus provides 256.3 GB/s of bandwidth. These specifications support the frame rates measured in Downfall, and the near-identical rivals listed above would behave the same way.
The Verdict
Yes, this PC can run Downfall, but the playable resolutions and presets are clearly defined in the verdict data. At 1920x1080, all four presets clear the 60 FPS threshold: Low at 157 FPS average, Medium at 128 FPS average, High at 105 FPS average, and Ultra at 66 FPS average. This is the resolution where the system performs without compromise, and users can select Ultra for the best visual experience. The verdict lists all four presets as playable at this resolution.
At 2560x1440, three of the four presets are playable: High at 75 FPS average, Low at 112 FPS average, and Medium at 92 FPS average. The Ultra preset is not playable at this resolution, falling to 47 FPS average, so users should avoid Ultra at 1440p. At 3840x2160, only Low is playable at 70 FPS average, with Medium at 57 FPS average and High at 47 FPS average both below the threshold. The verdict clearly states that Low is the best setting at 4K, and it is the only playable setting in the list.
The playable threshold for this game is 60 FPS, and the verdict uses 60 FPS as the benchmark for what counts as smooth gameplay. The system exceeds this threshold at 1080p across all presets, at 1440p with High, Low, Medium, and at 4K with Low. It does not meet the threshold at 4K with Medium, High, or Ultra, nor at 1440p with Ultra.
For a horror game that relies on atmosphere, users may prefer to prioritize resolution or preset quality depending on their display. At 1080p, the 66 FPS average at Ultra provides both high visual fidelity and smoothness. At 1440p, High at 75 FPS average offers a balance of quality and performance. At 4K, Low at 70 FPS average sacrifices visual fidelity but remains playable. The data shows that the system is versatile enough to adapt to any resolution, with the trade-off being preset level.
The combo ranking in the database places this combination at 3074 out of 3716 total tested combos. This position in the lower half of the rankings means that while this PC can run Downfall at playable frame rates, there are many other combinations that perform better. The 60 FPS threshold being met at 1080p across all presets does not change the fact that this combo ranks in the 3074th position, indicating a mid-to-lower tier standing among all tested systems.
The measured FPS data confirms that the system delivers 70 FPS at 4K Low, 75 FPS at 1440p High, and 66 FPS at 1080p Ultra, which are the best settings per resolution. These numbers are the key takeaways for users deciding how to configure the game.
Measured FPS Breakdown
At 3840x1440p, the average frame rates at 3840x2160 are as follows: Low averages 70 FPS, Medium averages 57 FPS with a minimum of 48 FPS and a maximum of 66 FPS, High averages 47 FPS, and Ultra averages 29 FPS. The Medium preset is the only one with recorded minimum and maximum values at this resolution, showing a range from 48 FPS minimum to 66 FPS maximum, while the other presets have no recorded extremes.
At 2560x1440, Low averages 112 FPS, Medium averages 92 FPS with a minimum of 78 FPS and a maximum of 105 FPS, High averages 75 FPS, and Ultra averages 47 FPS. The Medium preset at this resolution has the only recorded min and max values, ranging from 78 FPS to 105 FPS, while the other presets do not have extremes listed in the data.
At 1920x1080, Low averages 157 FPS, Medium averages 128 FPS with a minimum of 109 FPS and a maximum of 147 FPS, High averages 105 FPS, and Ultra averages 66 FPS. The Medium preset again has the only min and max data, showing a range from 109 FPS to 147 FPS, while the other three presets have only average values recorded.
The average FPS values across all resolutions and presets show a consistent pattern: Low is always the fastest, followed by Medium, then High, then Ultra. At 1080p, the range from Low at 157 FPS to Ultra at 66 FPS is 91 FPS. At 1440p, the range from Low at 112 FPS to Ultra at 47 FPS is 65 FPS. At 4K, the range from Low at 70 FPS to Ultra at 29 FPS is 41 FPS. This narrowing range at higher resolutions confirms the GPU becomes more saturated as pixel count increases.
The Medium preset at each resolution has the most complete data, with min and max values recorded. At 1080p Medium, the min of 109 FPS and max of 147 FPS bracket the average of 128 FPS. At 1440p Medium, the min of 78 FPS and max of 105 FPS bracket the average of 92 FPS. At 4K Medium, the min of 48 FPS and max of 66 FPS bracket the average of 57 FPS. These ranges show that even the minimum frame rates at 1080p and 1440p Medium stay above the 60 FPS threshold, while at 4K Medium the minimum drops to 48 FPS.
The Ultra preset at 1080p averages 66 FPS, which is exactly 6 FPS above the 60 FPS threshold, making it a close but playable setting. The Ultra preset at 1440p averages 47 FPS, 13 FPS below the threshold, and at 4K Ultra averages 13 FPS below the threshold by 31 FPS. The data shows that Ultra is only viable at 1080p.
How This Combo Ranks
The Intel Core i3-12100F and NVIDIA GeForce GTX 1070 combination ranks 3074 out of 3716 tested combos in the database for Downfall. This rank puts the system in the lower portion of the ranking table, meaning the majority of tested combinations achieve higher performance in this game. The percentile for the CPU is 68, which places the processor above average among all CPUs, but the GPU percentile is 47, which places the graphics card slightly below average among all GPUs.
The combo rank of 3074 out of 3716 indicates that while the CPU contributes a respectable processing foundation, the GPU pulls the overall standing down. The GTX 1070 was released in June 2016, and 8 GB of GDDR5 memory is its defining feature, but the GPU is end-of-life per the production status. The GPU percentile of 47 means the 49 percent of GPUs tested perform at or below this level, so the graphics card sits in the middle of the GPU distribution.
The CPU rank of 68 percentile means the CPU performs above 68 percent of all CPUs, and the GPU percentile of 47 means the GPU performs at 47 percent of all GPUs.
The combo rank of 3074 out of 3716 total combos is measured data, and this rank is what the database records for this specific pairing in Downfall.
FAQ
Q: Can the Intel Core i3-12100F and GTX 1070 run Downfall at 1920x1080 with 60 FPS?
A: Yes, at 1920x1080, all four presets clear the 60 FPS threshold, with Ultra averaging 66 FPS, 157 FPS at Low, 128 FPS at Medium, 105 FPS at High, and 66 FPS at Ultra at 1080p, all above 60.
Q: What is the best preset at 2560x1440?
A: The best preset at 2560x1440 is High, averaging 75 FPS, which is above the 60 FPS threshold, while Ultra averages 47 FPS and is not playable at 1440p.
Q: Is Ultra playable at 3840x2160?
A: No, at 3840x2160, Ultra averages 29 FPS below the 60 FPS threshold.
Q: What is the combo rank of this system in the database?
A: The Intel Core i3-12100F and GTX 1070 combination ranks 3074 out of 3716 tested combos in the database.
Q: Which component is the bottleneck at 1080p?
A: The data shows the GPU is the limiting factor, as frame rates scale with graphical preset at 1920x1080, from 157 FPS at Low to 66 FPS at Ultra.
Q: What is the GPU percentile?
A: The GTX 1070 is at the 47th percentile among all GPUs, with an average benchmark score of 9780.
**Q: What are the measured FPS at 1920x1080 at Medium preset?
A: At 1920x1080 Medium averages 128 FPS with a minimum of 109 FPS and a maximum of 147 FPS.