Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 77 | 93 | 114 |
| 1440p QHD | 77 | 123 | 150 | 183 |
| 1080p Full HD | 108 | 172 | 210 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 9 9900X3D paired with the NVIDIA GeForce RTX 3070 delivers a highly capable experience in Downfall, a horror title from 2016. The measured data shows this combination handles the game with significant headroom at most settings, with the primary limitation appearing only at 4K resolution with the Ultra preset. The following analysis breaks down the performance metrics, optimal configurations, and the role each component plays in achieving these results.
Measured FPS Breakdown
The benchmark data for this combination covers three resolutions and four quality presets, providing a complete picture of performance scaling. At 1920x1080, the frame rates are exceptionally high across the board. The Low preset achieves an average of 257 FPS, which is the highest recorded figure in the entire dataset. Medium settings produce an average of 210 FPS, with a minimum of 179 FPS and a maximum of 242 FPS. High settings yield 172 FPS on average, while the Ultra preset still maintains an average of 108 FPS. These numbers indicate that at 1080p, the system is never remotely constrained, with even the most demanding preset more than doubling the 60 FPS playability threshold.
Moving to 2560x1440, performance remains robust but shows the expected scaling impact. The Low preset delivers an average of 183 FPS, while Medium settings reach 150 FPS with a minimum of 127 FPS and a maximum of 172 FPS. High settings produce 123 FPS on average, and Ultra settings still clear the playability bar comfortably with an average of 77 FPS. The transition from 1080p to 1440p reduces frame rates by roughly 29% at Low settings and by approximately the same proportion at High settings, indicating a consistent resolution scaling factor.
At 3840x2160, the performance picture changes more dramatically. The Low preset maintains an average of 114 FPS, and Medium settings achieve 93 FPS with a minimum of 79 FPS and a maximum of 107 FPS. High settings still deliver a solid 77 FPS average. However, the Ultra preset drops to an average of 48 FPS, which falls below the 60 FPS playability threshold. This is the only configuration in the entire dataset that fails to maintain playable frame rates, representing a 38% performance drop compared to the High preset at the same resolution. The gap between High and Ultra at 4K is substantially larger than at lower resolutions, suggesting that the Ultra preset introduces rendering features that disproportionately tax the GPU at high pixel counts.
FAQ
*Q: What is the highest average FPS recorded for this combo in Downfall?*
A: The highest average FPS is 257, achieved at 1920x1080 with the Low preset. This represents the maximum performance ceiling observed across all tested configurations.
*Q: Can this system run Downfall at 4K resolution?*
A: Yes, but not on the Ultra preset. The data shows playable averages of 77 FPS at High, 93 FPS at Medium, and 114 FPS at Low settings for 3840x2160. The Ultra preset falls to 48 FPS average, which is below the 60 FPS playability threshold.
Q: How much performance is lost when moving from 1080p to 1440p?
A: The scaling varies by preset. At Low settings, the average drops from 257 FPS to 183 FPS, a reduction of approximately 29%. At Ultra settings, the average drops from 108 FPS to 77 FPS, a reduction of approximately 29% as well.
Q: What is the minimum FPS recorded at 2560x1440 with Medium settings?
A: The minimum FPS recorded for that configuration is 127, with an average of 150 FPS and a maximum of 172 FPS. This indicates the system maintains consistent frame delivery without significant dips.
Q: How does the Ultra preset at 1440p compare to the High preset at 4K?
A: Both configurations produce an identical average of 77 FPS. This suggests that the GPU workload is comparable between these two settings, despite the resolution difference, because the Ultra preset adds rendering complexity that offsets the lower pixel count.
Q: What is the combined benchmark percentile ranking for this CPU and GPU?
A: The CPU ranks in the 91st percentile among all tested CPUs, while the GPU ranks in the 61st percentile among all tested GPUs. This indicates the processor is a top-tier part, while the graphics card is more mid-range in the broader context.
Best Settings per Resolution
For each resolution, the ideal configuration is the most demanding preset that maintains an average FPS at or above the 60 FPS playability threshold. At 1920x1080, the Ultra preset is fully playable with an average of 108 FPS, making it the best choice. This provides maximum visual quality without sacrificing smoothness, and the 108 FPS average leaves substantial headroom for demanding scenes. At 2560x1440, the Ultra preset also clears the threshold with an average of 77 FPS, so it is the recommended setting. The 77 FPS average is above the 60 FPS target but does not offer as much margin as the 1080p configuration.
At 3840x2160, the Ultra preset fails to maintain playability with its 48 FPS average, so the best settings are the High preset, which achieves an average of 77 FPS. This configuration delivers strong visual fidelity while staying comfortably above the playability threshold. The data shows a clear progression: at each resolution, the system can handle increasingly demanding presets until the 4K Ultra configuration exceeds the GPU's capacity. For users prioritizing frame rate stability, the Medium preset at 4K offers 93 FPS average, but the High preset represents the optimal balance of quality and performance for that resolution.
Similar Performance Alternatives
The CPU's nearest rivals, based on average benchmark scores, include the Intel Core Ultra 5 245KF with a score of 55,093 and a delta of -0.6% from the Ryzen 9 9900X3D's average score of 54,762. This means the Intel part performs nearly identically in synthetic benchmarks, with a negligible performance difference. The Intel Core Ultra 5 245K scores 54,053, which is 1.3% lower, while the Intel Xeon 6505P scores 53,701, a 2% difference. The Intel Core i7-14700F completes the rival set with a score of 53,620, representing a 2.1% delta. In practical terms, any of these CPUs would deliver essentially the same frame rates in Downfall, as the game's performance is unlikely to be bottlenecked by processor capabilities given the high FPS figures recorded.
For the GPU, the NVIDIA GeForce RTX 3070's nearest rivals include the AMD Radeon RX 7600 XT with an average score of 17,083, just 0.7% above the RTX 3070's 17,208 average. The NVIDIA GeForce GTX 690 scores 17,037, a 1% delta, while the AMD Radeon HD 7970M scores 17,019, a 1.1% difference. The NVIDIA Tesla K40c scores 17,468, which is 1.5% higher. Despite the varied ages and architectures of these GPUs, their benchmark scores cluster tightly around the RTX 3070's performance level. In Downfall, all of these alternatives would produce similar frame rates, though the measured FPS data specifically applies only to the RTX 3070 configuration.
How This Combo Ranks
The combined configuration of the AMD Ryzen 9 9900X3D and NVIDIA GeForce RTX 3070 ranks 1,592 out of 3,716 tested combinations in Downfall. This places the system in the upper-middle portion of the overall ranking, roughly in the 57th percentile of all tested combos. The rank reflects the balance between the high-performing CPU and the mid-range GPU. The processor's 91st percentile standing among all CPUs suggests it is not the limiting factor in this pairing, while the GPU's 61st percentile ranking indicates it is more representative of the system's overall capability level.
The ranking position also makes sense given the game's age and the measured FPS data. Downfall is not exceptionally demanding, as evidenced by the high frame rates at 1080p and 1440p. The system's rank of 1,592 suggests that many other tested combinations achieve similar or better performance, but the data shows this combo is far from the bottom of the distribution. The combination of a top-tier CPU with a solid mid-range GPU produces a well-rounded gaming experience that handles this title with ease at most settings.
The Verdict
This PC can run Downfall effectively across all tested resolutions and presets, with one exception. At 1920x1080, all four presets—Low, Medium, High, and Ultra—are playable, with averages ranging from 108 FPS at Ultra to 257 FPS at Low. At 2560x1440, the same four presets are playable, with the Ultra preset achieving 77 FPS and the Low preset reaching 183 FPS. At 3840x2160, the High, Medium, and Low presets are playable with averages of 77, 93, and 114 FPS respectively, but the Ultra preset falls short with a 48 FPS average.
The verdict by resolution is clear: 1080p and 1440p can run the game at maximum settings with frame rates that exceed the 60 FPS playability threshold by a substantial margin. At 4K, the system can run the game at High settings while maintaining 77 FPS, which is well above the threshold, but users seeking Ultra quality at 4K would need to accept frame rates below 60 FPS. For a horror game where smoothness and responsiveness are important, the High preset at 4K offers the best balance, delivering strong visual quality without compromising playability.
CPU and GPU Roles
The performance data in Downfall reveals a clear pattern in how the CPU and GPU contribute to the system's capabilities. The CPU, with its 12 cores and 24 threads, is overwhelmingly powerful for this title, as indicated by its 91st percentile ranking among all CPUs. The GPU, by contrast, sits at the 61st percentile, making it the more likely limiting factor in demanding configurations. The scaling between resolutions confirms this: at 1080p, where the GPU has relatively light work, the frame rates are extraordinarily high, reaching 257 FPS at Low settings. This suggests the CPU is capable of feeding the GPU with data faster than the graphics card can render at lower resolutions.
As resolution increases, the GPU becomes progressively more dominant in determining performance. The drop from 1080p to 1440p reduces average FPS by roughly 29% across presets, while the drop from 1440p to 4K reduces FPS by an additional 37% at Low settings. This consistent scaling indicates that the game is GPU-bound at higher resolutions, with the CPU's massive single-threaded and multi-threaded headroom playing a minimal role. At 4K Ultra, the GPU's limitations become fully apparent, as the average FPS falls to 48, a 56% reduction from the 1080p Ultra average of 108 FPS.
The preset scaling further illustrates the GPU's role. At 1080p, the Ultra preset is 58% slower than Low, while at 4K, the Ultra preset is 58% slower than Low as well. This consistent proportional drop suggests that the GPU's rendering workload scales predictably with both resolution and quality settings. The CPU's contribution is most visible at 1080p Low, where the 257 FPS average demonstrates that the processor can sustain extremely high frame rates without becoming a bottleneck. For users considering upgrades or adjustments, the data indicates that lowering resolution or preset quality will yield immediate GPU-side benefits, while CPU performance is unlikely to be a constraint in this game at any tested configuration.