Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

81%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
193 FPS
Ultra 1080p Measured
77 FPS

1440p (2K / QHD)

Low 1440p Measured
135 FPS
Ultra 1440p Measured
59 FPS

4K (Ultra HD)

Low 4K Measured
84 FPS
Ultra 4K Measured
35 FPS
7.8ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 53,288
Graphics Card
Required 27,400
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 56 67 84
1440p QHD 59 90 112 135
1080p Full HD 77 129 154 193

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 129
1920x1080 Low 193
1920x1080 Medium 154
1920x1080 Ultra 77
2560x1440 High 90
2560x1440 Low 135
2560x1440 Medium 112
2560x1440 Ultra 59
3840x2160 High 56
3840x2160 Low 84
3840x2160 Medium 67
3840x2160 Ultra 35

Performance Analysis: Downfall on Your System

How This Combo Ranks

The AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 2060 SUPER ranks 2,712 out of 3,716 tested combinations for Downfall. That places it in the lower-middle portion of the database, meaning a majority of tested systems deliver higher frame rates in this horror title. However, rank alone undersells what this pairing can do. The bottleneck is clearly the GPU, as the RTX 2060 SUPER sits at the 62nd percentile among all GPUs, while the Ryzen 9 7900X ranks at the 91st percentile among all CPUs. This is a CPU that has plenty of headroom, paired with a GPU that defines the playable ceiling.

The recorded data shows that this combo clears the 60 FPS threshold at every tested resolution when using appropriate settings. At 1080p, the system reaches 77.4 FPS on Ultra, which is the most demanding preset, and at 1440p it sustains 90.1 FPS on High. Even at 4K, the combo manages 67 FPS on Medium, which is above the playability threshold. The weak point is 4K Ultra, where the average drops to 35 FPS, confirming that the RTX 2060 SUPER lacks the raw throughput for maximum settings at that resolution.

Compared to other combos in the database, this pairing is not a top performer, but it delivers a consistent experience across the board. The rank reflects the GPU's age and tier, not any deficiency in the CPU. The Ryzen 9 7900X is a desktop-class 12-core processor with a boost clock of 5.60 GHz, and its benchmark scores are strong, including a Cinebench R23 multi-core score of 29,300 and a Geekbench single-core score of 2,617. The GPU, meanwhile, is an end-of-life Turing design with 8 GB of GDDR6 memory and a 448.0 GB/s memory bandwidth. In this game, the GPU is the limiting factor, and the rank reflects that reality.

Similar Performance Alternatives

The nearest rivals for the Ryzen 9 7900X in the database are all close in average benchmark score. The AMD EPYC 7313P scores 53,206, which is 0.2% higher than the 7900X's average of 53,288. The Intel Xeon Phi 7290 scores 53,469, which is 0.3% lower. The Intel Xeon 634 scores 52,974, 0.6% lower, and the Intel Core i7-14700F scores 53,620, 0.6% higher. For Downfall, any of these CPUs would behave nearly identically to the Ryzen 9 7900X, since the game does not heavily tax the processor. The differences among these chips are within 1%, so swapping between them would produce no meaningful change in frame rates.

On the GPU side, the RTX 2060 SUPER's nearest rivals are also tightly grouped. The NVIDIA GeForce RTX 3060 Mobile scores 18,159, which is 0.4% lower. The AMD Radeon Pro 5700 scores 18,189, 0.5% lower. The AMD Radeon RX 460 scores 18,373, 1.5% lower, and the Intel Arc A770M scores 18,383, 1.6% lower. These deltas are small enough that any of these GPUs would deliver essentially the same performance in Downfall. The RX 460 is a particularly interesting comparison, because it is a much older architecture, yet its average score lands within 1.5% of the RTX 2060 SUPER. That suggests the game may not be heavily optimized for newer GPU features, or that the workload is largely fill-rate and bandwidth bound.

For a user considering alternatives, the data indicates that a system with any of these rival GPUs and any of these rival CPUs would produce frame rates within a few percent of the tested combo. The CPU choice is almost irrelevant for this game, as the 7900X and its rivals all exceed what Downfall requires. The GPU choice matters more, but the nearest rivals are so close in score that no practical difference would appear in gameplay.

CPU and GPU Roles

The benchmark results show that Downfall scales primarily with the GPU, and the CPU plays a secondary role. At 1080p, the difference between Low and Ultra settings is significant: the average FPS goes from 193.2 at Low down to 77.4 at Ultra. That is a 60% drop, which indicates the GPU is doing most of the heavy lifting. The CPU's high single-thread performance, evidenced by a PassMark single-thread score of 4,238 and a 3DMark single-thread score of 1,093, is more than sufficient for this game. Even at 4K, where the CPU would normally be less stressed relative to the GPU, the frame rates drop dramatically with higher settings, confirming GPU limitation.

When moving from 1080p to 1440p, the average FPS at High settings drops from 129 to 90.1, a 30% reduction. From 1440p to 4K at High, the average falls from 90.1 to 55.9, another 38% reduction. These scaling patterns are typical of a GPU-bound scenario. The CPU's performance does not change with resolution, so the entire frame rate drop is attributable to the GPU's rendering load. At 4K Ultra, the average sinks to 35 FPS, which is a clear sign that the RTX 2060 SUPER is overwhelmed.

The Ryzen 9 7900X has 12 cores and 24 threads, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. Its multi-threaded scores, such as 29,300 in Cinebench R23 and 51,406 in PassMark multi-thread, are far beyond what Downfall needs. The game likely uses only a few threads, and the CPU's single-core performance is excellent. This means that even at 1080p Low, where the CPU would be most likely to bottleneck, the frame rate reaches 193.2 FPS, which is far beyond the 60 FPS threshold. The recorded data shows no scenario where the CPU limits the experience.

The Verdict

Yes, this PC can run Downfall. The verdict by resolution is clear. At 1920x1080, all four tested settings are playable, including Ultra, which averages 77.4 FPS. At 2560x1440, High, Medium, and Low are playable, with High averaging 90.1 FPS. At 3840x2160, only Low and Medium are playable, with Medium averaging 67 FPS. The best playable setting at each resolution is Ultra at 1080p, High at 1440p, and Medium at 4K.

The system clears the 60 FPS threshold in most configurations. The only non-playable results are 4K High at 55.9 FPS and 4K Ultra at 35 FPS. Everything else is above the playability threshold. For a horror game like Downfall, which likely benefits from smooth frame pacing, the 1080p Ultra experience at 77.4 FPS is the recommended way to play. At 1440p, High at 90.1 FPS offers a strong balance of visual quality and performance. At 4K, Medium at 67 FPS is the highest playable setting, but users should be aware that this is close to the threshold.

The data indicates that this combo is best suited for 1080p and 1440p gaming. At those resolutions, the user has full freedom to choose any preset and still stay above 60 FPS. At 4K, the GPU becomes the limiting factor, and users must compromise on settings. The RTX 2060 SUPER, with its 8 GB of VRAM and 256-bit memory bus, is sufficient for this game at lower presets, but it cannot handle Ultra at 4K.

Measured FPS Breakdown

The measured FPS data is recorded at three resolutions and four settings. At 3840x2160, the average frame rates are as follows: Low produces 84 FPS, Medium produces 67 FPS, High produces 55.9 FPS, and Ultra produces 35 FPS. The progression shows a steep drop from Medium to High, a 16.6% reduction, and an even steeper drop from High to Ultra, a 37.4% reduction. This suggests that High and Ultra settings introduce effects that are particularly taxing on the GPU.

At 2560x1440, the averages are 135.4 FPS at Low, 111.9 FPS at Medium, 90.1 FPS at High, and 59.1 FPS at Ultra. The drop from Medium to High is 19.5%, and from High to Ultra is 34.4%. The Ultra preset at 1440p narrowly misses the 60 FPS threshold, averaging 59.1 FPS. This is the closest result to the playability line in the entire dataset.

At 1920x1080, the averages are 193.2 FPS at Low, 154.2 FPS at Medium, 129 FPS at High, and 77.4 FPS at Ultra. The scaling from Low to Ultra is substantial, with Ultra delivering only 40% of the Low frame rate. Still, all settings at 1080p are comfortably above 60 FPS, with even the lowest value, Ultra at 77.4 FPS, leaving ample headroom.

No min or max FPS values are recorded in the database for this combo, so only average frame rates are available. The absence of min and max data means that frame time consistency cannot be assessed, but the averages are high enough across most settings that stutter would need to be severe to drop the experience below playable levels.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 77.4 FPS. This is the recommended configuration for 1080p, as it provides the highest visual quality while still maintaining a comfortable margin above the playability threshold. All other presets at this resolution also exceed 60 FPS, so users can freely choose any setting.

At 2560x1440, the best playable preset is High, with an average of 90.1 FPS. This is notably higher than the 60 FPS threshold, leaving a 50% margin. The Ultra preset at 1440p averages 59.1 FPS, which is just below the threshold, so it is not recommended. Users who prefer Ultra settings at 1440p would need to accept a frame rate that is marginally below playable, which may cause noticeable stutter in a horror game.

At 3840x2160, the best playable preset is Medium, with an average of 67 FPS. This is only 7 FPS above the threshold, so it is playable but not with much headroom. The High preset at 4K averages 55.9 FPS, which is below the threshold, and Ultra averages 35 FPS, which is far below. For 4K, Medium is the only sensible choice, and users should be aware that frame rates may dip in demanding scenes, even though the average is above 60.

The database recommends Medium at 4K, High at 1440p, and Ultra at 1080p. These settings provide the best balance between visual fidelity and performance for this specific hardware combination. The RTX 2060 SUPER is a capable GPU for this game at lower resolutions, but its limitations become evident at 4K, where the user must settle for Medium settings to maintain a playable frame rate.