Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

53%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
106 FPS
Ultra 1080p Measured
44 FPS

1440p (2K / QHD)

Low 1440p Measured
76 FPS
Ultra 1440p Measured
32 FPS

4K (Ultra HD)

Low 4K Measured
47 FPS
Ultra 4K Measured
20 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 53,288
Graphics Card
Required 27,400
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 32 39 47
1440p QHD 32 51 62 76
1080p Full HD 44 71 87 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 106
1920x1080 Medium 87
1920x1080 Ultra 44
2560x1440 High 51
2560x1440 Low 76
2560x1440 Medium 62
2560x1440 Ultra 32
3840x2160 High 32
3840x2160 Low 47
3840x2160 Medium 39
3840x2160 Ultra 20

Performance Analysis: Downfall on Your System

How This Combo Ranks

The database places this combination at rank 3303 out of 3716 tested combos for Downfall, placing it in the lower portion of the overall distribution. This ranking reflects the pairing of a high-end 12-core desktop processor with an integrated GPU that sits near the bottom of the graphics hierarchy. The AMD Ryzen 9 7900X ranks at the 91st percentile among all CPUs in the database, while the Intel Arc B390 ranks at only the 9th percentile among all GPUs. The wide gap between these two components explains the overall combo position: the CPU is far more capable than what the graphics solution can utilize, and the system's frame rates are constrained almost entirely by the GPU's output.

The CPU's average benchmark score of 53288 places it within 1% of several server and workstation parts, including the AMD EPYC 7313P (0.2% faster), Intel Xeon Phi 7290 (0.3% slower), Intel Xeon 634 (0.6% faster), and Intel Core i7-14700F (0.6% slower). This clustering shows that the Ryzen 9 7900X is positioned among strong multi-threaded performers, but that raw CPU power does not translate into playable frame rates when paired with a GPU that ranks in the single digits. The GPU's average benchmark score of 1482 places it within 2.7% of several legacy NVIDIA parts, including the GeForce GT 520MX (1.3% faster), GeForce 800M (1.5% faster), GeForce GT 625 OEM (2.5% faster), and GeForce GT 710 (2.7% faster). These rivals represent very old, low-end graphics hardware, which contextualizes the Arc B390's position as an integrated solution rather than a discrete gaming card.

CPU and GPU Roles

For Downfall, the recorded data shows that the GPU is the dominant performance factor at every resolution tested. The CPU's role is largely secondary because the frame rates scale predictably with resolution and preset changes, a pattern typical of GPU-bound workloads. At 1920x1080, the difference between Low and Ultra settings is 62 FPS (106 vs 44), while at 2560x1440 that same setting spread is 44 FPS (76 vs 32), and at 3840x2160 it is 27 FPS (47 vs 20). This narrowing gap at higher resolutions indicates that the GPU's workload grows faster than the CPU's, making the graphics component even more limiting as pixel count increases.

The scaling between resolutions further supports this interpretation. At Low settings, moving from 1920x1080 to 2560x1440 reduces average FPS by 30 (106 to 76), and moving from 2560x1440 to 3840x2160 reduces it by another 29 (76 to 47). At High settings, the same resolution steps cost 20 FPS (71 to 51) and 19 FPS (51 to 32). The consistency of these drops, regardless of whether the preset is Low or High, points to a system where resolution is the primary lever on performance, and preset changes have a smaller but still measurable effect. The Ryzen 9 7900X, with its 12 cores and 24 threads, is not the bottleneck in any of these scenarios; the Arc B390's 1536 shading units and 7.680 TFLOPS of FP32 compute simply cannot keep pace with the rendering demands of Downfall at higher quality levels.

Measured FPS Breakdown

At 1920x1080, the combination delivers its strongest results. Low settings produce an average of 106 FPS, Medium yields 87 FPS with a minimum of 74 and maximum of 100, High drops to 71 FPS, and Ultra falls to 44 FPS. The Medium preset shows a 26 FPS spread between minimum and maximum, indicating some frame time variability, but the average remains well above the 60 FPS threshold. High settings at 71 FPS still clear the playable mark, while Ultra does not.

At 2560x1440, performance declines across the board. Low settings average 76 FPS, Medium averages 62 FPS with a minimum of 53 and maximum of 71, High drops to 51 FPS, and Ultra falls to 32 FPS. The Medium preset is the only quality level that maintains an average above 60 FPS, though its minimum of 53 FPS shows that dips below the threshold do occur. High and Ultra both fall short of playable averages, with High missing the mark by 9 FPS and Ultra by 28 FPS.

At 3840x2160, the combination cannot sustain playable frame rates at any preset. Low settings average 47 FPS, Medium averages 39 FPS with a minimum of 33 and maximum of 44, High drops to 32 FPS, and Ultra falls to 20 FPS. The gap between Low and Ultra is 27 FPS, and even the lowest quality setting produces an average that is 13 FPS below the 60 FPS threshold. The recorded data shows no minimum or maximum values for the Low, High, and Ultra presets at 4K, but the Medium preset's 33 to 44 FPS range suggests that frame times are relatively stable, just at an unplayable level.

The Verdict

Based on the verdictByResolution data, this system can run Downfall at 60 FPS or above only at specific resolution and preset combinations. At 1920x1080, the playable settings are High (71 FPS average), Medium (87 FPS), and Low (106 FPS). The best playable setting at this resolution is High, which delivers 71 FPS on average. At 2560x1440, only Low (76 FPS) and Medium (62 FPS) clear the threshold, with Medium being the best playable setting at 62 FPS. At 3840x2160, no settings are playable; the highest average across all presets is 47 FPS at Low, which falls 13 FPS short of the 60 FPS requirement.

For users targeting a 60 FPS experience, this system is suitable for 1920x1080 displays with High or lower presets, and for 2560x1440 displays with Medium or lower presets. The 2560x1440 Medium result is marginal, since its minimum of 53 FPS means the experience will occasionally dip below 60 FPS. At 4K, the system is not viable for smooth gameplay, regardless of quality settings. The verdict data lists no playable settings for 3840x2160, confirming that this resolution is out of reach for this hardware combination.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are all within 0.6% of the Ryzen 9 7900X's average benchmark score. The AMD EPYC 7313P scores 0.2% higher, the Intel Xeon Phi 7290 scores 0.3% lower, the Intel Xeon 634 scores 0.6% higher, and the Intel Core i7-14700F scores 0.6% lower. In practical terms, any of these processors would deliver nearly identical CPU performance in Downfall, meaning the game's frame rates would remain unchanged because the GPU is the limiting factor. Users upgrading from any of these CPUs to the Ryzen 9 7900X would see no measurable difference in this game.

For the GPU, the nearest rivals are dramatically different in age and capability. The NVIDIA GeForce GT 520MX scores 1.3% higher, the GeForce 800M scores 1.5% higher, the GeForce GT 625 OEM scores 2.5% higher, and the GeForce GT 710 scores 2.7% higher. These parts are all within 3% of the Arc B390's benchmark score, indicating that any of them would produce nearly identical frame rates in Downfall. The Intel Arc B390 is an integrated graphics solution with system-shared memory, which explains its low percentile ranking and its proximity to these legacy discrete GPUs. Users considering a swap among these options should expect no meaningful change in playability.

FAQ

Q: Can this system run Downfall at 1920x1080 with High settings?

A: Yes. The recorded average FPS at 1920x1080 with High settings is 71, which clears the 60 FPS threshold. This is the best playable preset at this resolution.

Q: What is the highest playable setting at 2560x1440?

A: Medium is the highest playable setting at 2560x1440, with an average of 62 FPS. Its minimum of 53 FPS means occasional dips below 60 FPS are possible.

Q: Is 4K playable with this hardware?

A: No. At 3840x2160, the best average FPS across all presets is 47 at Low settings, which is below the 60 FPS threshold. No playable settings exist at this resolution.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 9 7900X's average benchmark score of 53288 is within 0.6% of the AMD EPYC 7313P, Intel Xeon Phi 7290, Intel Xeon 634, and Intel Core i7-14700F. Any of these CPUs would perform nearly identically in Downfall.

Q: What GPU alternatives would perform similarly?

A: The NVIDIA GeForce GT 520MX, GeForce 800M, GeForce GT 625 OEM, and GeForce GT 710 all score within 2.7% of the Intel Arc B390. These GPUs would produce similar frame rates in Downfall.

Q: Does the CPU or GPU matter more for this game?

A: The GPU is the dominant factor. Frame rates scale consistently with resolution and preset changes, while the CPU's high benchmark scores do not translate into higher FPS, indicating a GPU-bound workload.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, which delivers an average of 71 FPS. Medium and Low also clear the threshold with 87 FPS and 106 FPS respectively, but High offers the best visual quality while maintaining a playable frame rate. Ultra falls to 44 FPS and is not recommended.

At 2560x1440, the best playable setting is Medium, with an average of 62 FPS and a minimum of 53 FPS. Low also clears the threshold at 76 FPS, but Medium provides better visual fidelity. High (51 FPS) and Ultra (32 FPS) are below the 60 FPS requirement.

At 3840x2160, no preset achieves 60 FPS. The closest is Low at 47 FPS, followed by Medium at 39 FPS, High at 32 FPS, and Ultra at 20 FPS. Users seeking 4K gameplay would need different hardware, as the Arc B390's integrated design cannot sustain playable frame rates at this resolution.