Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 29 | 35 | 43 |
| 1440p QHD | 29 | 46 | 56 | 68 |
| 1080p Full HD | 40 | 64 | 78 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
How This Combo Ranks
The AMD Ryzen 9 5950X paired with the Intel Arc B370 ranks 3429 out of 3716 tested combinations for Downfall, placing it in the lowest 8% of all recorded system pairings. This is a very weak result for a modern horror title, and the data confirms that the graphics component is the overwhelming bottleneck. The CPU is a high-end 16-core, 32-thread processor with a 91st percentile ranking against all CPUs, while the GPU sits at the 5th percentile against all GPUs. That gap is extreme: a top-tier processor paired with a bottom-tier integrated-class graphics solution. Consequently, the combo's overall rank in this game is dragged down almost entirely by the Arc B370, which is an integrated graphics part with a 25 W TDP and system-shared memory. The benchmark results show that even at 1080p Low, the system averages 96 FPS, but this quickly collapses as resolution and quality increase. At 4K Ultra, the average drops to 18 FPS, which is unplayable by any standard. The recorded data indicates that this combination is only viable for low-resolution, low-preset gaming, and even then, the margin above the 60 FPS threshold is thin at higher settings within 1080p. For a game released in 2016, the expectations are modest, but this pairing still fails to deliver a consistently smooth experience outside of the least demanding configurations.
CPU and GPU Roles
The Intel Arc B370 is the dominant factor in every measured scenario, and the Ryzen 9 5950X contributes almost nothing to the final frame rate. The CPU's 3DMark scores, including 11597 in max threads and 944 in single thread, are far beyond what Downfall requires, but the GPU's 1184 score in 3DMark Steel Nomad DX12 illustrates its severe limitation. The scaling between resolutions confirms this: at 1080p High, the average is 64 FPS; at 1440p High, it falls to 46 FPS; and at 4K High, it drops to 29 FPS. This is a classic GPU-bound pattern, where each step up in resolution reduces the frame rate by roughly 25 to 37 percent. The CPU's role is therefore minimal, as even a much weaker processor would likely produce identical results with this GPU. The preset scaling tells the same story. At 1080p, moving from Low to Medium reduces the average from 96 to 78 FPS, then to 64 FPS at High, and finally to 40 FPS at Ultra. At 1440p, the same preset progression yields 68, 56, 46, and 29 FPS. At 4K, it yields 43, 35, 29, and 18 FPS. The consistent and substantial drops across all three resolutions indicate that the GPU's shading units, texture mapping units, and raster output pipelines are saturated well before the CPU becomes a consideration. The Arc B370 has 1280 shading units, 40 TMUs, and 20 ROPs, with a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. These are entry-level specifications, and the measured FPS reflects that. In short, the Ryzen 9 5950X is effectively idle in this game, and any performance tuning must focus on the GPU, either by lowering resolution, reducing preset quality, or accepting that the hardware cannot handle demanding configurations.
Best Settings per Resolution
At 3840x2160, no preset achieves the 60 FPS threshold. The best recorded result is 43 FPS at Low, followed by 35 FPS at Medium, 29 FPS at High, and 18 FPS at Ultra. None of these are playable, and the database's verdict for 4K lists no playable settings. Users at this resolution must either lower their display resolution or accept a sub-60 FPS experience, which is not recommended for a horror game where smooth motion matters for atmosphere and reaction times.
At 2560x1440, the only playable preset is Low, which averages 68 FPS. Medium drops to 56 FPS, High to 46 FPS, and Ultra to 29 FPS. The recommended setting is therefore Low, which provides a 68 FPS average and stays above the 60 FPS threshold. Medium is close, at 56 FPS, but it falls short, so it cannot be recommended as a stable option.
At 1920x1080, three presets clear 60 FPS: Low at 96 FPS, Medium at 78 FPS, and High at 64 FPS. The best playable preset is High, which averages 64 FPS, providing the highest visual quality while still meeting the playability threshold. Ultra falls to 40 FPS and is not viable. The recommendation for 1080p is High, as it offers the best balance of quality and performance within the constraints of this hardware.
Similar Performance Alternatives
The nearest rivals for the Intel Arc B370 in the database's measurements are all older integrated or entry-level discrete GPUs. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% above the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These four GPUs are effectively performance peers, meaning that swapping the Arc B370 for any of them would result in nearly identical frame rates in Downfall. The differences are within measurement noise, and none of these alternatives would change the playability verdict at any resolution. On the CPU side, the Ryzen 9 5950X's nearest rivals are all high-end desktop or workstation parts. The Intel Core Ultra 5 235HX scores 52073, which is 0.2% lower than the 5950X's average benchmark score of 51947. The AMD EPYC 8124P scores 52121, 0.3% lower. The Intel Core i9-13900F scores 51730, 0.4% higher. The Intel Core i7-14700 scores 52301, 0.7% lower. These deltas are all under 1%, so any of these CPUs would deliver virtually the same performance in Downfall when paired with the Arc B370. However, since the GPU is the limiting factor, these CPU differences would be imperceptible in practice. The recorded data shows that the CPU's nearest rivals are all far more powerful than needed for this game, and the GPU's nearest rivals are all far too weak for high-resolution or high-preset gaming.
Measured FPS Breakdown
At 3840x2160, the measured averages are as follows: Low preset averages 43 FPS, Medium averages 35 FPS with a minimum of 30 and a maximum of 40, High averages 29 FPS, and Ultra averages 18 FPS. No minimum or maximum values are recorded for Low, High, or Ultra, so only the Medium preset provides a frame time range. The data shows a steep decline from Low to Ultra, with the Ultra preset delivering less than half the frame rate of Low.
At 2560x1440, the averages are: Low at 68 FPS, Medium at 56 FPS with a minimum of 48 and a maximum of 64, High at 46 FPS, and Ultra at 29 FPS. The Medium preset's range of 48 to 64 FPS indicates that even when the average is below 60, there are moments where the frame rate crosses the threshold, but the minimum of 48 FPS shows that stutter is likely. Low is the only preset with an average above 60.
At 1920x1080, the averages are: Low at 96 FPS, Medium at 78 FPS with a minimum of 67 and a maximum of 90, High at 64 FPS, and Ultra at 40 FPS. The Medium preset's minimum of 67 FPS shows that even the lowest recorded frame rate stays above 60, which is a strong result for that setting. High averages 64 FPS, which is just above the threshold, but the absence of a recorded minimum for High leaves some uncertainty about frame pacing. Low is the fastest, at 96 FPS, but it offers the lowest visual quality. Ultra is the only preset that falls well below 60, at 40 FPS.
The Verdict
This system cannot run Downfall at 3840x2160 at any preset. The verdict for 4K lists no playable settings, and the best average is 43 FPS at Low, which is far below the 60 FPS threshold. The GPU is simply not capable of rendering this game at 4K with acceptable performance.
At 2560x1440, the system can run the game, but only at Low settings. The Low preset averages 68 FPS, which is above the 60 FPS threshold, but Medium, High, and Ultra all fall below it, with averages of 56, 46, and 29 FPS respectively. The recommendation is Low, and users should not attempt higher presets at this resolution.
At 1920x1080, the system is viable for three presets. Low averages 96 FPS, Medium averages 78 FPS, and High averages 64 FPS. The best playable preset is High, which provides a 64 FPS average and is the recommended configuration for 1080p gaming. Ultra is not playable, at 40 FPS. Overall, the AMD Ryzen 9 5950X and Intel Arc B370 combination is a heavily GPU-limited system. The CPU is more than sufficient for this game, but the GPU's integrated-class performance restricts the user to 1080p High or 1440p Low. For a horror game released in 2016, this is a disappointing result, and users seeking higher resolutions or better visual fidelity would need a substantially more powerful discrete GPU. The data is clear: this combo ranks near the bottom of all tested systems, and its only viable configurations are low to medium presets at 1080p or low presets at 1440p.