Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
96 FPS
Ultra 1080p Measured
40 FPS

1440p (2K / QHD)

Low 1440p Measured
68 FPS
Ultra 1440p Measured
29 FPS

4K (Ultra HD)

Low 4K Measured
43 FPS
Ultra 4K Measured
18 FPS
15.6ms Frame Time
23ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 41,376
Graphics Card
Required 27,400
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 29 35 43
1440p QHD 29 46 56 68
1080p Full HD 40 64 78 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 64
1920x1080 Low 96
1920x1080 Medium 78
1920x1080 Ultra 40
2560x1440 High 46
2560x1440 Low 68
2560x1440 Medium 56
2560x1440 Ultra 29
3840x2160 High 29
3840x2160 Low 43
3840x2160 Medium 35
3840x2160 Ultra 18

Performance Analysis: Downfall on Your System

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains an average of at least 60 FPS is High. The recorded average at this preset is 64 FPS, which clears the playable threshold by a narrow but consistent margin. Medium also exceeds 60 FPS with an average of 78 FPS, and Low reaches 96 FPS, but High represents the maximum visual quality that still meets the playability bar.

At 2560x1440, the only preset that stays at or above 60 FPS is Low. The average at Low is 68 FPS, which leaves a narrow cushion above the threshold. Medium drops to 56 FPS, High falls to 46 FPS, and Ultra plunges to 29 FPS, so none of those settings can be recommended for a 60 FPS target at this resolution.

At 3840x2160, no preset reaches 60 FPS. The highest recorded average is 43 FPS at Low, followed by 35 FPS at Medium, 29 FPS at High, and 18 FPS at Ultra. Since the playable threshold is 60 FPS, there is no best settings recommendation for 4K; the data shows that this combination cannot sustain a playable frame rate at any quality level in Downfall at this resolution.

Similar Performance Alternatives

The CPU's nearest rivals in the database are tightly clustered. The AMD Ryzen 9 5900X has an average benchmark score of 41376. The Intel Core Ultra 7 366H scores 41263, a delta of 0.3 percent, meaning it is essentially identical in overall CPU performance. The Intel Core Ultra 7 356H scores 41215 (0.4 percent slower), and the AMD Ryzen AI 5 PRO 440 also scores 41208 (0.4 percent slower). On the other side, the Intel Core i7-14650HX scores 41576, which is 0.5 percent faster than the Ryzen 9 5900X. In practical terms, any of these CPUs would produce nearly indistinguishable frame rates in Downfall when paired with the same GPU, as the delta between the fastest and slowest of this group is under one percent.

The GPU side presents a very different picture. The Intel Arc B370 has an average benchmark score of 1184, which places it at the 5th percentile among all GPUs. Its nearest rivals are all legacy or low-end parts: the ATI Mobility Radeon HD 5570 scores 1186 (0.2 percent faster), the ATI Radeon HD 5770 scores 1190 (0.5 percent faster), the AMD Radeon HD 7650M scores 1192 (0.7 percent faster), and the AMD FirePro M2000 scores 1168 (1.4 percent slower). The delta between the Arc B370 and its closest competitor is at most 1.4 percent, so swapping to any of these GPUs would yield nearly identical performance in Downfall. Notably, all of these rivals are older designs with substantially lower feature sets, yet the benchmark data places them in the same performance tier as the Arc B370.

Measured FPS Breakdown

At 1920x1080, the measured averages span a wide range. Low settings produce an average of 96 FPS. Medium delivers 78 FPS with a minimum of 67 FPS and a maximum of 90 FPS. High averages 64 FPS with no recorded minimum or maximum values. Ultra drops to 40 FPS. The step from Low to Medium costs 18 FPS (from 96 to 78), while Medium to High costs another 14 FPS (from 78 to 64). The jump from High to Ultra is severe: 24 FPS lost, bringing the average from 64 down to 40.

At 2560x1440, the pattern repeats with lower overall numbers. Low averages 68 FPS. Medium averages 56 FPS with a minimum of 48 FPS and a maximum of 64 FPS. High averages 46 FPS. Ultra averages 29 FPS. The resolution increase from 1080p to 1440p costs roughly 28 to 30 percent of the frame rate at each preset: Low drops from 96 to 68, Medium from 78 to 56, High from 64 to 46, and Ultra from 40 to 29.

At 3840x2160, the results are uniformly below the playable threshold. Low averages 43 FPS. Medium averages 35 FPS with a minimum of 30 FPS and a maximum of 40 FPS. High averages 29 FPS. Ultra averages 18 FPS. The scaling from 1440p to 4K is again steep: Low loses 25 FPS (68 to 43), Medium loses 21 FPS (56 to 35), High loses 17 FPS (46 to 29), and Ultra loses 11 FPS (29 to 18). The minimums and maximums recorded only for Medium presets show that the frame time variance is moderate: at 1080p Medium, the range is 67 to 90 FPS; at 1440p Medium, it is 48 to 64 FPS; at 4K Medium, it is 30 to 40 FPS.

The Verdict

The data indicates that this PC can run Downfall, but only under specific conditions. At 1920x1080, three presets clear the 60 FPS threshold: High (64 FPS), Medium (78 FPS), and Low (96 FPS). The best playable setting at this resolution is High, as it provides the highest quality while maintaining an average above 60 FPS. Ultra at 40 FPS is not playable by the 60 FPS standard.

At 2560x1440, only Low reaches the playable threshold, averaging 68 FPS. Medium falls short at 56 FPS, High at 46 FPS, and Ultra at 29 FPS. The best playable setting at 1440p is therefore Low, which offers a playable experience but requires a significant reduction in visual quality compared to the 1080p High setting.

At 3840x2160, no preset achieves 60 FPS. The highest average is 43 FPS at Low, which is 17 FPS below the playable threshold. The verdict for 4K is clear: this combination cannot run Downfall at a playable frame rate at any quality setting. Users targeting 4K would need a more capable GPU.

Overall, the system is playable at 1080p with high visual fidelity and at 1440p with low visual fidelity, but it is not suitable for 4K gaming in Downfall.

CPU and GPU Roles

The benchmark data shows that the GPU is the dominant constraint in Downfall for this combination. The Intel Arc B370 sits at the 5th percentile among all GPUs, while the Ryzen 9 5900X sits at the 87th percentile among all CPUs. This massive gap in relative standing indicates that the GPU will bottleneck the system long before the CPU becomes a limiting factor.

The scaling across resolutions confirms this. Moving from 1080p to 1440p reduces the average FPS by roughly 28 to 30 percent at every preset, and moving from 1440p to 4K reduces it by another 36 to 40 percent. This steep resolution scaling is characteristic of a GPU-bound workload, where increasing pixel count directly increases the load on the graphics processor. If the CPU were the bottleneck, the frame rate would remain relatively flat as resolution increases, since the CPU workload per frame stays similar.

The preset scaling also points to GPU dominance. At 1080p, the difference between Low and Ultra is 56 FPS (96 to 40), a 58 percent reduction. At 1440p, the same preset range spans 39 FPS (68 to 29), and at 4K it spans 25 FPS (43 to 18). The fact that higher presets disproportionately reduce frame rates across all resolutions indicates that the GPU's shading, texture, and memory resources are being saturated. The CPU's 12 cores and 24 threads are more than sufficient for a horror game of this era, and the recorded data shows no evidence of CPU-related frame rate plateaus.

At 1080p, the CPU has more headroom to feed frames, but the GPU still limits the maximum output to 96 FPS on Low. At 1440p and 4K, the GPU's limitations become even more pronounced, with the 4K Ultra preset dropping to 18 FPS. The CPU's role in this game is secondary; its performance headroom is largely unused beyond ensuring that frame pacing remains consistent, as evidenced by the moderate minimum FPS values recorded at Medium presets.

FAQ

Q: What is the highest playable setting at 1080p for this combo in Downfall?

A: High is the highest preset that maintains at least 60 FPS, with an average of 64 FPS. Medium and Low also exceed 60 FPS, averaging 78 and 96 FPS respectively.

Q: Can this system run Downfall at 1440p?

A: Yes, but only at Low settings. The Low preset averages 68 FPS. Medium averages 56 FPS, High averages 46 FPS, and Ultra averages 29 FPS, all below the 60 FPS playable threshold.

Q: Is 4K gaming possible with the Ryzen 9 5900X and Arc B370 in Downfall?

A: No. The highest average at 3840x2160 is 43 FPS on Low settings. Medium averages 35 FPS, High averages 29 FPS, and Ultra averages 18 FPS. None reach the 60 FPS threshold.

Q: How does the Arc B370 compare to its nearest GPU rivals?

A: The Arc B370 scores 1184 in the database. The ATI Mobility Radeon HD 5570 scores 1186 (0.2 percent faster), the ATI Radeon HD 5770 scores 1190 (0.5 percent faster), and the AMD Radeon HD 7650M scores 1192 (0.7 percent faster). The AMD FirePro M2000 is 1.4 percent slower with a score of 1168.

Q: Which component is the bottleneck in this system for Downfall?

A: The GPU is the limiting factor. The Arc B370 ranks at the 5th percentile among GPUs, while the Ryzen 9 5900X ranks at the 87th percentile among CPUs. Frame rates drop steeply with both resolution and preset increases, which is characteristic of a GPU-bound workload.

Q: What is the frame rate range at Medium settings across resolutions?

A: At 1080p Medium, the range is 67 to 90 FPS with an average of 78. At 1440p Medium, the range is 48 to 64 FPS with an average of 56. At 4K Medium, the range is 30 to 40 FPS with an average of 35.

How This Combo Ranks

In the database's ranking for Downfall, the combination of the AMD Ryzen 9 5900X and Intel Arc B370 ranks 3429 out of 3716 tested combos. This places the system in the bottom 8 percent of all tested configurations for this game. The rank is consistent with the GPU's low standing: the Arc B370 sits at the 5th percentile among all GPUs, and its nearest rivals are all older, low-performance parts. The CPU's strong standing (87th percentile) does little to lift the overall rank, because Downfall's performance is dictated by the GPU in this pairing.

The practical implication of the rank is that this combo will struggle with any modern or demanding graphics workload. In Downfall specifically, the system can only achieve playable frame rates at 1080p with High or lower settings, or at 1440p with Low settings. The 4K results are uniformly unplayable. Users comparing this combo against other tested configurations should expect it to fall behind the vast majority of systems, particularly those with mid-range or higher GPUs. The rank of 3429 out of 3716 is a clear indicator that this pairing is suited for light or older games, not for demanding titles like Downfall at high resolutions or quality presets.