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Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 49 | 59 | 72 |
| 1440p QHD | 49 | 78 | 95 | 116 |
| 1080p Full HD | 68 | 109 | 133 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
AMD Ryzen 7 7800X3D and Intel Arc B570 form a capable pairing for Downfall, a 2016 horror title. Benchmark data shows this combination delivers smooth performance at 1080p and 1440p, while 4K requires lower settings to maintain fluidity. The system's strengths lie in the CPU's substantial cache and the GPU's modern architecture, though the data reveals distinct performance ceilings at higher resolutions and presets.
Measured FPS Breakdown
At 1920x1080, the combination posts strong numbers across all presets. With Low settings, the average frame rate reaches 163 FPS, representing the highest measured performance for this pairing. Medium settings deliver 133 FPS average, with a minimum of 113 FPS and a maximum of 153 FPS. High settings produce 109 FPS average. Ultra settings, the most demanding preset at this resolution, still maintain a solid 68 FPS average. The scaling from Low to Ultra shows a drop of 95 FPS, indicating that the GPU remains the primary limiter as graphical fidelity increases.
Moving to 2560x1440, performance remains respectable but shows clear scaling penalties. Low settings average 116 FPS, which is 47 FPS lower than the same preset at 1080p. Medium settings average 95 FPS, with minimum 81 FPS and maximum 110 FPS. High settings deliver 78 FPS average. Ultra settings fall to 49 FPS average, crossing below the 60 FPS playability threshold. The gap between Low and Ultra at this resolution is 67 FPS, narrower than at 1080p, suggesting diminishing returns as resolution increases.
At 3840x2160, the system struggles with demanding presets. Low settings maintain a playable 72 FPS average. Medium settings drop to 59 FPS average, with minimum 50 FPS and maximum 68 FPS — this falls just 1 FPS short of the 60 FPS threshold. High settings average 49 FPS, while Ultra settings plummet to 30 FPS. The difference between Low and Ultra at 4K is 42 FPS, the smallest absolute spread across all resolutions, indicating that the GPU's rendering capacity becomes increasingly saturated at this resolution.
The measured data shows no minimum or maximum values for Low, High, and Ultra presets at any resolution, meaning only Medium settings provide frame time variance data. For Medium at 1080p, the variance between minimum and maximum is 40 FPS; at 1440p, it is 29 FPS; at 4K, it is 18 FPS. This tightening variance at higher resolutions suggests more consistent frame pacing when the GPU is under heavier load.
Best Settings per Resolution
At 1920x1080, Ultra settings are playable, averaging 68 FPS. This is the most demanding preset that clears the 60 FPS threshold, making it the optimal choice for maximum visual quality at this resolution.
At 2560x1440, High settings deliver 78 FPS average, which is the highest preset that maintains 60 FPS or above. Ultra settings at 49 FPS fall well below the threshold, so High represents the best balance between fidelity and smoothness.
At 3840x2160, only Low settings achieve playable performance, averaging 72 FPS. Medium settings at 59 FPS miss the 60 FPS mark by a single frame, while High and Ultra presets drop to 49 FPS and 30 FPS respectively. Low settings are the sole viable option for 4K gaming with this hardware combination.
The playable threshold of 60 FPS is clearly defined in the data. Across all resolutions, the system either clears it comfortably or misses it by significant margins — there are no borderline cases where the average hovers near 60 FPS. The only exception is 4K Medium at 59 FPS, which is functionally at the threshold but technically below it.
CPU and GPU Roles
The benchmark data reveals how the AMD Ryzen 7 7800X3D and Intel Arc B570 divide responsibilities across resolutions. The CPU's strong single-thread performance, evidenced by a 3DMark single-thread score of 959 and Geekbench single-core score of 2426, suggests it can feed the GPU adequately at lower resolutions. However, the GPU's raw throughput, with an FP32 rating of 11.52 TFLOPS and a Passmark G3D score of 14195, becomes the limiting factor as resolution increases.
Resolution scaling provides clear evidence of GPU-bound behavior. From 1080p Low to 1440p Low, average FPS drops from 163 to 116, a 28.8% reduction. From 1440p Low to 4K Low, average FPS falls from 116 to 72, a 37.9% reduction. These consistent declines across identical presets indicate that the Arc B570's rendering capacity, rather than the CPU's processing speed, determines frame rates in this game.
Preset scaling further confirms the GPU's dominant role. At 1080p, moving from Low to Ultra reduces average FPS from 163 to 68, a 58.3% decrease. At 1440p, the same preset shift drops performance from 116 to 49 FPS, a 57.8% decrease. At 4K, Low to Ultra falls from 72 to 30 FPS, a 58.3% decrease. These nearly identical percentage drops across all resolutions suggest that the GPU's pixel and texture processing capabilities, not CPU overhead, dictate performance scaling.
The CPU's 96 MB of shared L3 cache and 8 cores with 16 threads provide ample headroom for this horror title's likely modest threading requirements. The Ryzen 7 7800X3D's multi-threaded scores — 16817 in Cinebench R23 multicore and 34293 in Passmark multithread — indicate it could handle substantially more demanding workloads than Downfall presents. The data shows no evidence of CPU bottlenecking at any resolution or preset.
Similar Performance Alternatives
The Intel Arc B570's nearest rival is the NVIDIA GeForce RTX 3070 Mobile, with a delta of 0.1% in average benchmark score. These two GPUs would deliver nearly identical performance in Downfall. The Intel Arc A750 sits close behind with a -0.1% delta, meaning it would perform within a fraction of a percent of the B570. The AMD Radeon R9 M390X shows a 0.4% delta, slightly higher average score, while the NVIDIA Quadro M4000M trails at -0.5%.
For the CPU, the AMD Ryzen 7 8700G and Intel Core i7-13650HX match the Ryzen 7 7800X3D with 0% delta in average benchmark score. The AMD Ryzen 7 7745HX also matches at 0% delta. The AMD Ryzen 9 PRO 6950H shows a -0.4% delta, marginally lower average score. All four processors would provide effectively identical CPU performance for Downfall when paired with the Arc B570.
These rival components would produce nearly indistinguishable frame rates in this game. A system with any of the listed CPUs and the Arc B570 would show FPS differences of less than 1% across all measured presets and resolutions. Similarly, pairing the Ryzen 7 7800X3D with any of the rival GPUs would yield performance within half a percent of the measured results.
How This Combo Ranks
This specific CPU-GPU combination ranks 2988 out of 3716 tested combos in the database for Downfall. This places it in the lower half of all tested systems, specifically around the 80th percentile of the ranking distribution. The ranking reflects the Arc B570's mid-tier position among GPUs — it sits at the 65th percentile against all GPUs — combined with the Ryzen 7 7800X3D's strong 83rd percentile standing among CPUs.
The discrepancy between the component-level percentiles and the combo's overall rank suggests that Downfall's performance characteristics favor systems with higher-end GPUs more heavily than high-end CPUs. A CPU at the 83rd percentile paired with a GPU at the 65th percentile produces a combo ranking near the bottom 20% of all tested configurations, indicating that GPU capabilities dominate the ranking for this title.
The 3716 total tested combos provide context for this ranking. Being in position 2988 means roughly 728 other combinations perform worse, while 2987 combinations outperform this setup. For a horror game from 2016, this mid-pack position is consistent with the GPU's mid-tier standing and the game's likely modest optimization requirements.
The Verdict
This PC can run Downfall at 1920x1080 with Ultra settings, achieving 68 FPS average — comfortably above the 60 FPS playable threshold. At 2560x1440, High settings deliver 78 FPS average, providing smooth gameplay with elevated visual quality. At 3840x2160, only Low settings clear the 60 FPS threshold with 72 FPS average; Medium settings fall 1 FPS short at 59 FPS, which most users would consider effectively playable but technically below the threshold.
The system's best overall experience is at 1440p High, where the 78 FPS average balances visual fidelity and smoothness. At 1080p Ultra, the 68 FPS average offers maximum quality with acceptable performance. For 4K users, the 72 FPS at Low settings represents the only fully playable configuration, though the 30 FPS at Ultra demonstrates the GPU's limitations at this resolution.
The data indicates this combination is well-suited for Downfall at mainstream resolutions. The 60 FPS playable threshold is cleared at 1080p Ultra, 1440p High, and 4K Low. Users prioritizing higher resolutions should expect to compromise on preset quality, while those targeting maximum fidelity should stay at 1080p.
FAQ
Q: Can this system run Downfall at 4K with playable frame rates?
A: Yes, but only at Low settings, which produce an average of 72 FPS. Medium settings average 59 FPS, falling just below the 60 FPS threshold, while High and Ultra average 49 FPS and 30 FPS respectively.
Q: What is the highest quality preset that maintains 60 FPS at 1440p?
A: High settings average 78 FPS at 2560x1440. Ultra settings drop to 49 FPS, so High is the most demanding preset that stays at or above the 60 FPS playable threshold.
Q: How does the Intel Arc B570 compare to its nearest GPU rival in this game?
A: The NVIDIA GeForce RTX 3070 Mobile has a 0.1% higher average benchmark score than the Arc B570, meaning performance in Downfall would be nearly identical. The Intel Arc A750 trails by 0.1%, also producing virtually the same frame rates.
Q: Is the Ryzen 7 7800X3D or the Arc B570 the limiting factor in this game?
A: The GPU is the primary limiter. Across all resolutions, identical presets show consistent percentage drops in frame rate as resolution increases, and preset scaling produces nearly identical percentage reductions at every resolution, indicating GPU-bound performance.
Q: What frame rates can I expect at 1080p Medium settings?
A: The system averages 133 FPS at 1920x1080 with Medium settings, with minimum frame rates of 113 FPS and maximum of 153 FPS. This provides a substantial buffer above the playable threshold.
Q: How does this combo rank among all tested systems for Downfall?
A: It ranks 2988 out of 3716 tested combinations, placing it in the lower portion of the database. The CPU sits at the 83rd percentile among all CPUs, while the GPU sits at the 65th percentile among all GPUs, but the combination's overall ranking reflects the game's GPU-heavy performance scaling.