Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

46%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
96 FPS
Ultra 1080p Measured
40 FPS

1440p (2K / QHD)

Low 1440p Measured
68 FPS
Ultra 1440p Measured
29 FPS

4K (Ultra HD)

Low 4K Measured
43 FPS
Ultra 4K Measured
18 FPS
15.6ms Frame Time
23ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 33,079
Graphics Card
Required 27,400
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 29 35 43
1440p QHD 29 46 56 68
1080p Full HD 40 64 78 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 64
1920x1080 Low 96
1920x1080 Medium 78
1920x1080 Ultra 40
2560x1440 High 46
2560x1440 Low 68
2560x1440 Medium 56
2560x1440 Ultra 29
3840x2160 High 29
3840x2160 Low 43
3840x2160 Medium 35
3840x2160 Ultra 18

Performance Analysis: Downfall on Your System

Downfall is a horror title that places significant demands on the graphics subsystem, and the combination of an AMD Ryzen 7 7800X3D with an Intel Arc B370 produces results that are heavily skewed by resolution and quality preset. The recorded data shows a system that is capable of smooth gameplay at 1080p with medium to high settings, but which struggles to maintain playable frame rates as resolution increases. This analysis breaks down the measured performance, the role each component plays, and the practical settings for each resolution.

Measured FPS Breakdown

The measured FPS data for this combo covers three resolutions and four quality presets. At 1920x1080, the lowest preset delivers an average of 96 FPS, which is the highest recorded average for this configuration. The Medium preset at 1080p produces an average of 78 FPS, with a minimum of 67 FPS and a maximum of 90 FPS. High settings at 1080p yield an average of 64 FPS, while the Ultra preset drops to an average of 40 FPS, with no minimum or maximum values recorded.

Moving to 2560x1440, the performance falls noticeably. The Low preset generates an average of 68 FPS, which is the only preset at this resolution to reach the 60 FPS playable threshold. Medium settings at 1440p produce an average of 56 FPS, with a minimum of 48 FPS and a maximum of 64 FPS. High settings at 1440p average 46 FPS, and the Ultra preset drops to an average of 29 FPS. The gap between Low and Medium at this resolution is 12 FPS, while the jump from High to Ultra is 17 FPS, indicating a steep scaling curve at higher quality levels.

At 3840x2160, the performance is marginal across the board. The Low preset averages 43 FPS, Medium averages 35 FPS with a minimum of 30 FPS and a maximum of 40 FPS, High averages 29 FPS, and Ultra averages 18 FPS. No preset at 4K reaches the 60 FPS threshold, and even the best average at this resolution is only 43 FPS. The difference between Low and Ultra at 4K is 25 FPS, which is the largest absolute spread across any resolution in the recorded data.

The frame time consistency at Medium settings shows a pattern: at 1080p the minimum is 67 FPS, at 1440p the minimum is 48 FPS, and at 4K the minimum is 30 FPS. This represents a drop of 19 FPS from 1080p to 1440p and another 18 FPS from 1440p to 4K, illustrating how the graphics load scales with pixel count.

How This Combo Ranks

The database ranks this combination at 3429 out of 3716 tested combos for Downfall. This places it in the lower percentile of recorded configurations, with only 287 combos performing worse. The rank reflects the GPU's limited capabilities relative to the game's requirements, as the CPU is a high-end desktop part with strong benchmark scores.

The Intel Arc B370 has an average benchmark score of 1184, which places it in the 5th percentile of all GPUs. Its nearest rivals in the database include the ATI Mobility Radeon HD 5570 with an average score of 1186, the ATI Radeon HD 5770 with a score of 1190, the AMD Radeon HD 7650M with a score of 1192, and the AMD FirePro M2000 with a score of 1168. The delta between these scores is minimal, with the Arc B370 sitting within 1.4 percent of the FirePro M2000 and within 0.7 percent of the Radeon HD 7650M.

The AMD Ryzen 7 7800X3D, by contrast, has an average benchmark score of 33079 and ranks in the 83rd percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 8700G with a score of 33089, the Intel Core i7-13650HX with a score of 33089, the AMD Ryzen 7 7745HX with a score of 33091, and the AMD Ryzen 9 PRO 6950H with a score of 33201. The CPU scores are nearly identical among these parts, with deltas of less than one percent.

The combination of a high-ranking CPU with a low-ranking GPU creates a bottleneck situation. The combo rank of 3429 is driven almost entirely by the GPU, as the CPU's strong benchmark results cannot compensate for the graphics card's limited throughput in a game like Downfall, which is visually intensive.

CPU and GPU Roles

The scaling between resolutions and presets in the recorded data reveals which component dominates performance. At 1920x1080, the CPU has more headroom to feed the GPU, and the average FPS ranges from 40 at Ultra to 96 at Low. The spread of 56 FPS across presets at 1080p suggests that the GPU is the limiting factor even at this resolution, as a CPU-bound scenario would show less variance between quality levels.

At 2560x1440, the average FPS ranges from 29 at Ultra to 68 at Low, a spread of 39 FPS. The reduction in spread compared to 1080p indicates that the GPU is becoming more saturated as pixel count increases. At 3840x2160, the spread narrows to 25 FPS, with averages from 18 at Ultra to 43 at Low. This tighter range at 4K is typical of a GPU-bound scenario where the graphics card is working at its maximum capacity regardless of preset.

The resolution scaling at Medium settings provides a clear picture. The average FPS at 1080p Medium is 78, at 1440p Medium it is 56, and at 4K Medium it is 35. The drop from 1080p to 1440p is 22 FPS, and from 1440p to 4K is 21 FPS. These are nearly equal reductions, indicating that the GPU is the primary constraint across all resolutions. The CPU's role is to maintain the minimum frame rates, which it does effectively given its strong single-threaded and multi-threaded benchmark scores.

The Low preset at each resolution shows a similar pattern: 96 FPS at 1080p, 68 FPS at 1440p, and 43 FPS at 4K. The consistent scaling suggests that the CPU is not a bottleneck even at the lowest settings, as the GPU still delivers higher FPS at lower resolutions. If the CPU were limiting, the FPS at 1080p Low would be closer to the FPS at 1440p Low, but the 28 FPS difference indicates the GPU is the deciding factor.

The Verdict

This PC can run Downfall, but the playable range is limited. According to the verdict by resolution, at 1920x1080 the playable settings are High, Low, and Medium. The best playable setting at 1080p is High, which delivers an average of 64 FPS. This clears the 60 FPS threshold with a small margin, and the Medium preset offers more headroom with an average of 78 FPS.

At 2560x1440, the only playable setting is Low, which averages 68 FPS. This is a comfortable margin above the 60 FPS threshold, but the Medium preset at 56 FPS falls short. The High and Ultra presets at 1440p are not playable, with averages of 46 and 29 FPS respectively.

At 3840x2160, no settings reach the playable threshold. The best average at 4K is 43 FPS on Low, which is below the 60 FPS line. The Medium preset at 35 FPS and the High preset at 29 FPS are also below the threshold, and the Ultra preset at 18 FPS is far from playable.

For a 60 FPS target, the system is viable at 1080p with High settings and at 1440p with Low settings. If the frame rate target is lower, such as 30 FPS, then 4K Medium with an average of 35 FPS and a minimum of 30 FPS is technically playable, but the recorded data does not classify it as such. The verdict list for 4K shows no playable settings, meaning the database considers 60 FPS the threshold for this game.

Similar Performance Alternatives

For the GPU, the nearest rivals to the Intel Arc B370 are all older parts with similar benchmark scores. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2 percent higher than the Arc B370. The ATI Radeon HD 5770 scores 1190, 0.5 percent higher. The AMD Radeon HD 7650M scores 1192, 0.7 percent higher. The AMD FirePro M2000 scores 1168, which is 1.4 percent lower than the Arc B370. These parts would behave similarly in Downfall, meaning they would likely deliver frame rates within a few FPS of the Arc B370 at each resolution and preset.

On the CPU side, the AMD Ryzen 7 8700G, Intel Core i7-13650HX, and AMD Ryzen 7 7745HX all have average scores of 33089, 33089, and 33091 respectively, which are essentially identical to the 7800X3D's 33079. The AMD Ryzen 9 PRO 6950H scores 33201, which is 0.4 percent higher. These CPUs would not change the performance picture in Downfall, as the GPU is the bottleneck. Swapping the 7800X3D for any of these rivals would produce similar FPS numbers, provided the same Arc B370 is used.

If the GPU were swapped for a stronger part, the CPU would have headroom to support higher frame rates, but the database does not include such combinations in this data set. The recorded results are specific to this CPU and GPU pairing.

Best Settings per Resolution

For each resolution, the most demanding preset that stays at or above 60 FPS is as follows. At 1920x1080, the High preset delivers an average of 64 FPS, which is the best playable setting. The Medium preset at 78 FPS is also playable, but High offers a better visual quality while still clearing the threshold.

At 2560x1440, the Low preset averages 68 FPS, making it the only playable option. The Medium preset at 56 FPS is not playable, so users at this resolution must accept Low settings to maintain 60 FPS. The average of 68 FPS provides some margin, but there is no room to increase quality without dropping below the threshold.

At 3840x2160, there is no playable preset. The best average is 43 FPS on Low, which is 17 FPS below the threshold. Users at 4K would need to consider a different GPU or a lower resolution to achieve 60 FPS.

The data also shows that the Medium preset at 1440p has a minimum of 48 FPS, which is 12 FPS below the threshold, and the Medium preset at 4K has a minimum of 30 FPS. These minimums confirm that the averages are not just slightly above the threshold; they are consistently below it for non-playable settings.

FAQ

Q: What is the highest average FPS this combo achieves in Downfall?

A: The highest recorded average FPS is 96, achieved at 1920x1080 with Low settings.

Q: Can this system run Downfall at 60 FPS on a 4K monitor?

A: No. At 3840x2160, the best average FPS is 43 on Low settings, and no preset reaches the 60 FPS threshold.

Q: Which settings are playable at 2560x1440?

A: Only Low settings are playable at 1440p, with an average of 68 FPS. Medium, High, and Ultra all fall below 60 FPS.

Q: How does the Intel Arc B370 compare to its nearest GPU rivals?

A: The Arc B370 scores 1184, which is within 0.7 percent of the ATI Radeon HD 7650M (1192) and within 1.4 percent of the AMD FirePro M2000 (1168). The ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770 score 1186 and 1190 respectively.

Q: What is the best playable preset at 1920x1080?

A: High settings are the best playable preset at 1080p, delivering an average of 64 FPS. Medium at 78 FPS is also playable, but High offers higher quality.

Q: Is the CPU or GPU the bottleneck in this combination?

A: The GPU is the bottleneck. The CPU ranks in the 83rd percentile with an average score of 33079, while the GPU ranks in the 5th percentile with a score of 1184. The FPS scaling across resolutions and presets confirms the GPU is the limiting factor.