Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 58 | 69 | 80 |
| 1440p QHD | 57 | 90 | 110 | 131 |
| 1080p Full HD | 79 | 123 | 152 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 7 7700X paired with Intel's Arc B580 is an unusual cross-vendor combo, but the measured data shows it handles Downfall — a 2016 horror title — comfortably at 1080p and 1440p, with partial success at 4K. The Ryzen 7 7700X is an 8-core, 16-thread Zen 4 processor sitting in the 85th percentile of all tested CPUs, while the Arc B580 brings Battlemage-era Xe2-HPG architecture with 12 GB of GDDR6 and lands in the 68th percentile of GPUs. Neither component bottlenecks the other in this game. Below is the full breakdown of what the benchmarks actually show.
Measured FPS Breakdown
All numbers below are measured average frame rates from the benchmark database; minimum and maximum frame rate figures were not recorded for this configuration, so averages are the sole reference point.
At 1920x1080, the combo is fast across every preset:
- Low: 186.1 FPS average
- Medium: 152.4 FPS average
- High: 122.7 FPS average
- Ultra: 79 FPS average
Even the Ultra preset stays well clear of the 60 FPS playability threshold, sitting 19 frames above it. The drop from Low to Ultra is steep in absolute terms — over 107 frames — but that is expected when the GPU is doing maximum work at the top preset.
At 2560x1440, the numbers remain strong:
- Low: 131 FPS average
- Medium: 110 FPS average
- High: 90.3 FPS average
- Ultra: 56.7 FPS average
Three of four presets clear 60 FPS here. Ultra is the one casualty, falling 3.3 frames short of the threshold. Dropping from Ultra to High recovers roughly 34 frames per second, which makes High the obvious choice at this resolution — it's the best playable preset according to the verdict data, averaging 90.3 FPS.
At 3840x2160, the Arc B580 starts to feel the pixel load:
- Low: 80.2 FPS average
- Medium: 68.5 FPS average
- High: 57.7 FPS average
- Ultra: 36.9 FPS average
Only Low and Medium clear 60 FPS at 4K. Medium, at 68.5 FPS, is designated the best playable setting for this resolution. High misses the cutoff by 2.3 frames and Ultra lands at barely more than half the threshold — a 23.1-frame deficit. Anyone set on 4K Ultra would need to accept a sub-40 experience or step down the preset twice.
The scaling pattern between presets is consistent: each step up in quality costs roughly 15 to 25 percent of the frame rate at 1440p and 4K, with the Ultra preset always taking the largest single hit relative to High.
CPU and GPU Roles
The data clearly identifies the GPU as the limiting component in this pairing. Moving from 1080p to 1440p cuts frame rates by roughly 25 to 30 percent depending on preset — for example, 122.7 FPS at High 1080p becomes 90.3 FPS at High 1440p, and 152.4 FPS at Medium 1080p falls to 110 FPS at 1440p. Going from 1440p to 4K takes another 30 to 35 percent off: High drops from 90.3 to 57.7 FPS, Medium from 110 to 68.5 FPS, and Ultra from 56.7 to 36.9 FPS.
That kind of proportional degradation with resolution is the classic signature of GPU limitation. If the Ryzen 7 7700X were the constraint, frame rates would plateau as resolution increased and the CPU's fixed per-frame cost dominated — they don't. Instead, every resolution jump taxes the Arc B580 further.
This makes sense given the CPU's standing. The 7700X sits in the 85th percentile of all tested CPUs, with a Geekbench single-core score of 2289, a Cinebench R23 multi-core score of 19088, and a PassMark single-thread result of 4190 — all far beyond what a 2016 horror game demands. Its eight cores and sixteen threads are effectively idle capacity here. The Arc B580, in the 68th GPU percentile with a PassMark G3D score of 15748, is the component doing the heavy lifting and the one that decides which presets are viable, particularly at 4K where Ultra collapses to 36.9 FPS.
Practical takeaway: to improve Downfall performance on this system, upgrade the GPU or lower the preset — a faster CPU would change almost nothing.
How This Combo Ranks
Within the benchmark database's Downfall results, this pairing ranks 2787 out of 3716 tested combinations. That places it in the bottom quarter of the ranked field, which may surprise readers given the healthy frame rates above — but the ranking covers all tested hardware combos for this game, including far more powerful configurations running a title that is undemanding by modern standards.
Context from the component percentiles reinforces this. The 7700X at the 85th CPU percentile is a strong processor, but the Arc B580 at the 68th GPU percentile is the middling half of the partnership, and for a GPU-bound game that drags the combo's relative standing down. The ranking is best read as "this game doesn't need this much hardware to max out, and many tested systems outmuscle it," not as a warning about the experience — the measured frame rates speak for themselves.
Similar Performance Alternatives
For the CPU side, the 7700X's nearest rivals by aggregate benchmark score are remarkably close:
- AMD Ryzen 7 PRO 5845 — average score 35802, within 0.3 percent
- Intel Core 7 250H — average score 35728, within 0.5 percent
- AMD Ryzen AI 7 PRO 350 — average score 35719, within 0.5 percent
- Intel Core Ultra 9 185H — average score 35670, within 0.7 percent
Any of these processors would deliver essentially identical Downfall performance when paired with the Arc B580, since the game is GPU-bound anyway — the spread between them is under one percent.
For the GPU side, the nearest rivals are:
- AMD Radeon RX 580 2048SP — average score 23061, within 0.2 percent of the B580
- NVIDIA GeForce RTX 2080 — average score 22895, within 0.6 percent
- NVIDIA GeForce RTX 3080 — average score 23172, within 0.7 percent
- NVIDIA P106-100 — average score 23249, within 1 percent
Substituting any of these cards should reproduce the B580's Downfall behavior within a margin of about one percent on average benchmark score — meaning the same preset-by-resolution viability map: everything playable at 1080p, everything but Ultra at 1440p, and Low/Medium at 4K. The RTX 3080 being statistically tied with the B580 in the database's aggregate scoring is worth noting for anyone weighing an upgrade path, though for this specific game the difference would be negligible.
FAQ
Q: Can the Ryzen 7 7700X and Arc B580 run Downfall at 4K?
A: Yes, but only at Low and Medium presets. Medium averages 68.5 FPS and Low averages 80.2 FPS; High (57.7 FPS) and Ultra (36.9 FPS) both fall short of the 60 FPS threshold.
Q: What is the best setting for 1440p gameplay?
A: High, averaging 90.3 FPS. Low (131 FPS) and Medium (110 FPS) also clear 60 FPS, but Ultra at 56.7 FPS does not.
Q: Does this combo max out Downfall at 1080p?
A: Yes. All four presets — Low, Medium, High, and Ultra — exceed 60 FPS at 1920x1080, with Ultra averaging 79 FPS.
Q: Is the CPU or GPU the bottleneck in this game?
A: The GPU. Frame rates drop roughly 25 to 35 percent with each resolution step, which indicates GPU scaling; the 85th-percentile 7700X has substantial headroom in a 2016 title.
Q: Would a different CPU in the same performance tier change the results?
A: No. Rivals like the Ryzen 7 PRO 5845, Core 7 250H, Ryzen AI 7 PRO 350, and Core Ultra 9 185H all score within 0.7 percent of the 7700X, and the game is GPU-bound regardless.
Q: How does this combo rank against other tested systems for Downfall?
A: It ranks 2787 of 3716 tested combinations — bottom quarter — despite solid frame rates, because many stronger configurations are also in the database for this game.
The Verdict
Yes, this PC runs Downfall, and runs it well at two of the three tested resolutions.
At 1920x1080, every preset from Low through Ultra is playable, with Ultra averaging 79 FPS — the verdict data names Ultra the best setting at this resolution. At 2560x1440, Low, Medium, and High all clear 60 FPS, with High (90.3 FPS) as the recommended setting; only Ultra falls short at 56.7 FPS. At 3840x2160, the playability window narrows to Low and Medium, with Medium at 68.5 FPS the best playable option — High and Ultra miss the threshold.
For a 1080p or 1440p player, this pairing is effectively a set-and-forget configuration: pick High at 1440p or Ultra at 1080p and never think about settings again. For 4K players, Medium delivers a stable above-threshold experience, but chasing maximum visual settings at 4K isn't realistic on the Arc B580 in this title. The Ryzen 7 7700X is never the constraint here — its 85th-percentile standing and strong single-thread results (Geekbench 2289, PassMark 4190) give it ample margin for a game of this vintage — so any future performance work should be directed at the GPU side. The measured data is unambiguous: a capable pairing for Downfall at mainstream resolutions, a compromised one only at 4K Ultra.