Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

50%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
106 FPS
Ultra 1080p Measured
44 FPS

1440p (2K / QHD)

Low 1440p Measured
76 FPS
Ultra 1440p Measured
32 FPS

4K (Ultra HD)

Low 4K Measured
47 FPS
Ultra 4K Measured
20 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 35,909
Graphics Card
Required 27,400
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 32 39 47
1440p QHD 32 51 62 76
1080p Full HD 44 71 87 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 106
1920x1080 Medium 87
1920x1080 Ultra 44
2560x1440 High 51
2560x1440 Low 76
2560x1440 Medium 62
2560x1440 Ultra 32
3840x2160 High 32
3840x2160 Low 47
3840x2160 Medium 39
3840x2160 Ultra 20

Performance Analysis: Downfall on Your System

Similar Performance Alternatives

The AMD Ryzen 7 7700X sits at the 85th percentile among all tested CPUs, with an average benchmark score of 35,909. The nearest rivals in the database are remarkably close in overall performance. The AMD Ryzen 7 PRO 5845 averages 35,802, which is only 0.3% behind the 7700X. The Intel Core 7 250H scores 35,728, a 0.5% delta. The AMD Ryzen AI 7 PRO 350 also scores 35,719, again a 0.5% difference. The Intel Core Ultra 9 185H completes the group with 35,670, a 0.7% gap. In practical terms, all four of these processors would produce nearly identical frame rates in Downfall when paired with the same graphics card. The 7700X leads the pack, but the margins are so small that a user swapping between these CPUs would not notice a measurable difference in this horror title.

The Intel Arc B390, on the other hand, sits at just the 9th percentile among all tested GPUs. Its average benchmark score of 1,482 comes from a single 3DMark Steel Nomad DX12 run. The nearest rivals are all older NVIDIA parts. The GeForce GT 520MX scores 1,463, a 1.3% delta. The GeForce 800M scores 1,460, a 1.5% delta. The GeForce GT 625 OEM scores 1,446, a 2.5% delta. The GeForce GT 710 scores 1,443, a 2.7% delta. This positioning is important: the Arc B390 is not competing with modern discrete graphics cards. It behaves more like a low-end integrated or entry-level mobile GPU. In Downfall, any of these four NVIDIA alternatives would deliver frame rates within roughly 3% of the Arc B390, meaning the playability picture would be essentially identical.

How This Combo Ranks

The database has recorded 3,716 tested CPU-GPU combinations for Downfall, and this particular pairing ranks 3,303rd. That places it in the bottom 11% of all tested combos. The rank reflects the combination of a strong CPU with a very weak GPU. The Ryzen 7 7700X is a high-end desktop processor, but the Arc B390 is an integrated-class solution. The result is a system that cannot push high frame rates at demanding settings, despite having ample CPU headroom.

The combo rank matters because Downfall is a horror game from 2016, not a modern AAA title. Even so, the Arc B390's low absolute performance limits what the system can deliver. At 3840x2160 Ultra, the combo averages only 20 FPS. At 1920x1080 Ultra, it averages 44 FPS. These numbers are well below the 60 FPS playability threshold used in the database. The system does clear 60 FPS at lower settings, but only at 1920x1080 and 2560x1440. The ranking reflects this mixed performance: capable at modest settings, insufficient at high resolutions or maxed presets.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets each. At 3840x2160, the combo produces its weakest results. The Low preset averages 47 FPS. Medium averages 39 FPS, with a minimum of 33 and a maximum of 44. High averages 32 FPS. Ultra averages 20 FPS. None of these settings reach 60 FPS, and even the Low preset fails to maintain a stable experience. The minimum at Medium is 33 FPS, which is a significant dip below the average.

At 2560x1440, performance improves noticeably. Low averages 76 FPS. Medium averages 62 FPS, with a minimum of 53 and a maximum of 71. High averages 51 FPS. Ultra averages 32 FPS. The Low and Medium presets both clear the 60 FPS threshold on average, though Medium's minimum of 53 FPS shows that the system can dip below 60 during demanding scenes. High and Ultra remain below playable levels.

At 1920x1080, the combo performs best. Low averages 106 FPS. Medium averages 87 FPS, with a minimum of 74 and a maximum of 100. High averages 71 FPS. Ultra averages 44 FPS. The Low, Medium, and High presets all exceed 60 FPS on average. The Medium preset's minimum of 74 FPS stays above the threshold, and High's average of 71 FPS is comfortably playable. Ultra remains below 60 FPS at 44 FPS average.

The data shows a clear pattern: resolution scaling hits this combo hard. Dropping from 3840x2160 to 1920x1080 at Medium settings improves the average from 39 FPS to 87 FPS, a gain of 48 FPS. At High settings, the same resolution drop improves from 32 FPS to 71 FPS, a gain of 39 FPS. At Low settings, the gain is from 47 FPS to 106 FPS, a 59 FPS improvement. The GPU is clearly the limiting factor at higher resolutions, as the CPU is more than capable of handling the game's logic.

The Verdict

Can this PC run Downfall? The answer depends on the resolution and settings. At 3840x2160, the verdict is clear: no preset clears 60 FPS. The best average is 47 FPS at Low settings, and that is still 13 FPS below the playability threshold. The database records no playable settings at this resolution. Users with a 4K display would need to accept sub-60 FPS performance or lower the resolution.

At 2560x1440, the system becomes partially playable. The database lists Low and Medium as playable settings. The best playable preset is Medium, which averages 62 FPS. This clears the 60 FPS threshold, though the minimum of 53 FPS means there will be occasional dips below 60. Low averages 76 FPS and provides a more consistent experience. High and Ultra remain unplayable, with averages of 51 FPS and 32 FPS respectively.

At 1920x1080, the system delivers the most playable options. High, Low, and Medium all clear 60 FPS on average. The best playable preset is High, which averages 71 FPS. This is a solid experience for a 2016 horror title. Low averages 106 FPS and Medium averages 87 FPS, both well above the threshold. Ultra remains unplayable at 44 FPS average.

In summary, this combo can run Downfall at 1920x1080 with High settings at 71 FPS average, and at 2560x1440 with Medium settings at 62 FPS average. For 3840x2160, the system does not meet the 60 FPS threshold at any preset.

CPU and GPU Roles

The data suggests that the GPU is the dominant bottleneck in this pairing. The Ryzen 7 7700X has a strong multi-threaded score of 19,088 in Cinebench R23 and a single-thread score of 1,987. The Arc B390, by contrast, ranks in the 9th percentile of all GPUs and produces only 7.680 TFLOPS of FP32 performance. Downfall, being a 2016 horror game, is not particularly demanding by modern standards, but the Arc B390's low absolute performance limits the system regardless of the CPU's capabilities.

The resolution scaling confirms this. From 1920x1080 to 2560x1440 at Medium settings, the average FPS drops from 87 to 62, a 29% reduction. From 2560x1440 to 3840x2160 at Medium settings, the average drops from 62 to 39, a 37% reduction. These are large percentage drops that indicate the GPU is running out of throughput as pixel count increases. A stronger GPU would show smaller relative drops across resolutions.

The CPU's role is less visible in the FPS data because it is not the limiting factor. At 1920x1080 Low, the system reaches 106 FPS average, which suggests the CPU can feed the GPU adequately at that level. The 7700X's 8 cores and 16 threads are more than enough for a 2016 title. The GPU's 1,536 shading units and 24 ROPs are the constraining resources. The database records no CPU-specific bottleneck symptoms, such as FPS being identical across resolutions, which would indicate a CPU limit. Instead, FPS scales down as resolution increases, a classic GPU-bound pattern.

The settings presets also show the GPU's influence. At 1920x1080, moving from Low to Medium reduces average FPS from 106 to 87, a 19 FPS drop. Moving from Medium to High reduces it from 87 to 71, a 16 FPS drop. Moving from High to Ultra reduces it from 71 to 44, a 27 FPS drop. The Ultra preset is particularly punishing, likely due to effects that stress the GPU's limited resources. The CPU would handle these settings changes with minimal impact, but the GPU cannot keep up.

Best Settings per Resolution

At 3840x2160, there is no best playable setting because no preset reaches 60 FPS. The database records an empty playable settings list and no best setting. Users at this resolution must accept sub-60 FPS or reduce resolution.

At 2560x1440, the best playable preset is Medium, which averages 62 FPS. This is the most demanding setting that stays at or above 60 FPS on average. The Low preset also works at 76 FPS average, but Medium provides better visual quality while still clearing the threshold. The minimum of 53 FPS at Medium is worth noting, as it means the system can dip below 60 during intense scenes. Users prioritizing consistency might prefer Low, but Medium is the highest preset that meets the playability criterion on average.

At 1920x1080, the best playable preset is High, which averages 71 FPS. This is the most demanding setting that stays at or above 60 FPS. The Medium preset averages 87 FPS and Low averages 106 FPS, but High offers the best visual quality while remaining playable. The Ultra preset falls short at 44 FPS average, so it is not recommended. High at 71 FPS provides a good balance of visuals and performance for this horror title.

FAQ

Q: Can this system run Downfall at 4K resolution?

A: No. At 3840x2160, the highest average FPS is 47 at Low settings, which is below the 60 FPS playability threshold. The database records no playable settings at this resolution.

Q: What is the best settings preset for 2560x1440?

A: Medium is the best playable preset, averaging 62 FPS. Low also works at 76 FPS average, but Medium provides higher visual quality while still clearing the 60 FPS threshold.

Q: Does the system maintain 60 FPS at 1920x1080 High settings?

A: Yes, High settings average 71 FPS at 1920x1080. The minimum recorded value for High is not listed, but the average is comfortably above the threshold. Medium averages 87 FPS and Low averages 106 FPS.

Q: How does the Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1,482 in 3DMark Steel Nomad DX12. The nearest rival, the GeForce GT 520MX, scores 1,463, which is 1.3% lower. The GeForce 800M scores 1,460 (1.5% lower), the GeForce GT 625 OEM scores 1,446 (2.5% lower), and the GeForce GT 710 scores 1,443 (2.7% lower). All four would perform within about 3% of the Arc B390 in this game.

Q: What is the combo's overall rank among tested systems for Downfall?

A: The combo ranks 3,303rd out of 3,716 tested combinations. This places it in the bottom 11% of all tested systems, reflecting the GPU's low performance despite the strong CPU.

Q: Is the CPU or GPU more important for this game?

A: The GPU is the limiting factor. Resolution scaling shows large FPS drops as pixel count increases, which is a GPU-bound pattern. The Ryzen 7 7700X has ample multi-threaded performance (19,088 in Cinebench R23) and is not constraining the system at any tested resolution or preset.