Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 56 | 68 | 82 |
| 1440p QHD | 57 | 89 | 107 | 128 |
| 1080p Full HD | 76 | 126 | 150 | 182 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 7 7700 and Intel Arc B580 combination delivers a thoroughly playable experience for Downfall at 1080p and 1440p, with the data showing that the pairing only struggles at 4K Ultra where average FPS falls to 33.7. The measured results place this combo at rank 2837 out of 3716 tested combinations, a position that reflects its strong mid-range standing rather than any serious deficiency for this horror title.
FAQ
Q: Can this PC run Downfall at 60 FPS on a 1080p monitor?
A: Yes. The data shows average FPS of 181.6 at Low, 149.8 at Medium, 125.8 at High, and 76.1 at Ultra at 1920x1080. Every preset clears the 60 FPS playable threshold, so the game runs smoothly at all settings on 1080p.
Q: What is the best settings preset at 2560x1440 that stays above 60 FPS?
A: High settings at 2560x1440 produce an average of 89.4 FPS, which is the most demanding preset that remains above the 60 FPS threshold. Ultra at 1440p drops to 56.6 FPS, just below playable.
Q: Does the Intel Arc B580 handle 4K in this game?
A: Partially. At 3840x2160, Low settings average 82.1 FPS and Medium averages 67.7 FPS, both above 60 FPS. High settings drop to 55.6 FPS, and Ultra falls to 33.7 FPS. So 4K is playable only on Low and Medium presets.
Q: How does this CPU compare to its nearest rivals in average benchmark score?
A: The Ryzen 7 7700 has an average benchmark score of 40081. It sits 0.1% above the AMD Ryzen AI 9 365 (40048), 0.2% below the Intel Core 5 221E (40144), 0.4% below the AMD Ryzen 9 270 (40246), and 0.6% below the Intel Core i9-13905H (40313). These deltas are tiny, indicating near-identical overall CPU performance among these four.
Q: How does the Arc B580 compare to its nearest GPU rivals?
A: The Arc B580's average benchmark score is 23021. It is 0.2% below the AMD Radeon RX 580 2048SP (23061), 0.6% above the NVIDIA GeForce RTX 2080 (22895), 0.7% below the NVIDIA GeForce RTX 3080 (23172), and 1.0% below the NVIDIA P106-100 (23249). The B580 lands right in the middle of this group, with margins under one percent.
Q: What is the percentile ranking of the CPU and GPU individually?
A: The Ryzen 7 7700 sits at the 87th percentile among all CPUs, while the Intel Arc B580 sits at the 68th percentile among all GPUs. This indicates the CPU is a stronger component relative to its peers than the GPU is relative to its own peers.
CPU and GPU Roles
The measured FPS data reveals a clear pattern about which component governs performance in Downfall. The game scales heavily with resolution, which is the signature of a GPU-bound title. At 1920x1080, the frame rates are extremely high — 181.6 FPS at Low and 149.8 at Medium — which suggests the CPU is feeding frames well above what the GPU can render at higher resolutions. Moving from 1080p to 1440p drops the High preset from 125.8 FPS to 89.4 FPS, a 28.9% reduction. Moving from 1440p to 4K High drops the average from 89.4 FPS to 55.6 FPS, a 37.8% reduction. These steep declines with each resolution step indicate the GPU is the primary limiter once resolution increases.
The CPU's role becomes more evident at 1080p Low, where the 181.6 FPS result demonstrates that the Ryzen 7 7700 is capable of driving very high frame rates. The CPU's 3dmark single-thread score of 1049 and cinebench r23 single-core score of 1930 show strong single-threaded performance, which matters for game logic and draw call submission. The 8-core, 16-thread configuration with a 5.30 GHz boost clock ensures the CPU does not bottleneck the B580 at lower resolutions. At 1080p, the difference between Low and Medium is 181.6 versus 149.8 FPS, a 21.2% gap that reflects GPU workload scaling with settings rather than CPU limitation.
At 4K, the GPU is unquestionably the dominant factor. The Ultra preset at 3840x2160 yields only 33.7 FPS, while the same preset at 1920x1080 yields 76.1 FPS. That is a 55.7% drop purely from resolution scaling, confirming that the Arc B580's rendering throughput — 13.67 TFLOPS FP32, 427.2 GTexel/s texture rate, and 213.6 GPixel/s pixel rate — determines the ceiling at high resolutions. The GPU's 12 GB of GDDR6 memory on a 192-bit bus with 456.0 GB/s bandwidth is sufficient for this game, but the raw shader count of 2560 shading units and 80 ROPs is what limits 4K Ultra performance.
The pattern across all presets is consistent: the CPU handles the 1080p load with room to spare, and the GPU becomes the bottleneck as resolution climbs. At 1440p Medium, the 107.2 FPS result shows a healthy balance, while 1440p Ultra at 56.6 FPS sits just below the playable threshold — a sign that the GPU is nearing its limits. The data supports a practical conclusion: this is a GPU-limited pairing in Downfall, with the CPU providing ample headroom even at the highest frame rates.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, with average FPS values for each combination. No minimum or maximum FPS values were recorded, so the analysis relies on averages alone.
At 1920x1080, the results are consistently strong. Low settings produce an average of 181.6 FPS, Medium produces 149.8 FPS, High produces 125.8 FPS, and Ultra produces 76.1 FPS. The gap from Low to Ultra is 105.5 FPS, a 58.1% reduction. Even the most demanding preset, Ultra, remains 16.1 FPS above the 60 FPS playable threshold. This resolution is entirely comfortable for the combination.
At 2560x1440, the averages step down noticeably. Low settings average 128.3 FPS, Medium averages 107.2 FPS, High averages 89.4 FPS, and Ultra averages 56.6 FPS. The drop from 1080p to 1440p at each preset is substantial: Low falls from 181.6 to 128.3 FPS (a 29.4% reduction), Medium from 149.8 to 107.2 FPS (a 28.4% reduction), High from 125.8 to 89.4 FPS (a 28.9% reduction), and Ultra from 76.1 to 56.6 FPS (a 25.6% reduction). The Ultra preset at 1440p is the first combination to fall below 60 FPS, landing at 56.6 FPS — just 3.4 FPS short of the threshold.
At 3840x2160, the GPU's limits become apparent. Low settings average 82.1 FPS, Medium averages 67.7 FPS, High averages 55.6 FPS, and Ultra averages 33.7 FPS. The step from 1440p to 4K at each preset shows: Low drops from 128.3 to 82.1 FPS (a 36.0% reduction), Medium from 107.2 to 67.7 FPS (a 36.9% reduction), High from 89.4 to 55.6 FPS (a 37.8% reduction), and Ultra from 56.6 to 33.7 FPS (a 40.5% reduction). The 4K Ultra result of 33.7 FPS is less than half of the 1080p Ultra result, illustrating the steep scaling penalty at the highest resolution.
The progression within each resolution follows the expected pattern: lower settings yield higher frame rates, and the relative cost of each settings tier is consistent. At 1080p, moving from Low to Medium costs 31.8 FPS, from Medium to High costs 24.0 FPS, and from High to Ultra costs 49.7 FPS. At 1440p, the same steps cost 21.1 FPS, 17.8 FPS, and 32.8 FPS respectively. At 4K, the steps cost 14.4 FPS, 12.1 FPS, and 21.9 FPS. The Ultra preset consistently imposes the largest penalty at every resolution, which aligns with the expectation that Ultra settings include the heaviest rendering features.
How This Combo Ranks
The combination of the AMD Ryzen 7 7700 and Intel Arc B580 ranks 2837 out of 3716 tested combos for Downfall. This places it in the lower-middle portion of the overall distribution — specifically, it is in the 23.7th percentile of tested combinations when measured by rank position. However, rank alone does not tell the full story, because the database includes many high-end and enthusiast configurations that naturally occupy the top positions.
The individual components provide context for this rank. The CPU sits at the 87th percentile among all CPUs, which is a strong position. The GPU sits at the 68th percentile among all GPUs, which is above average but not exceptional. The combination of a high-percentile CPU with a mid-to-upper GPU produces a pairing that is well matched for mainstream gaming but not designed to compete with top-tier 4K rigs.
The nearest rivals for the CPU are all within 0.6% of its average benchmark score. The AMD Ryzen AI 9 365 (40048, 0.1% lower), Intel Core 5 221E (40144, 0.2% higher), AMD Ryzen 9 270 (40246, 0.4% higher), and Intel Core i9-13905H (40313, 0.6% higher) are effectively performance equals. This means that swapping the 7700 for any of these CPUs would produce nearly identical results in Downfall, assuming the GPU remains the same.
The GPU's nearest rivals are similarly close. The AMD Radeon RX 580 2048SP (23061, 0.2% higher), NVIDIA GeForce RTX 2080 (22895, 0.6% lower), NVIDIA GeForce RTX 3080 (23172, 0.7% higher), and NVIDIA P106-100 (23249, 1.0% higher) all sit within one percent of the Arc B580's average score. This tight clustering means the B580's performance is squarely in the range of these established cards, and the measured FPS in Downfall reflects that competitive positioning.
The rank of 2837 out of 3716 combos indicates that this specific CPU-GPU pairing is not near the top of the leaderboard, but the playability data shows it handles the game well at most settings. The rank is dragged down by the GPU's mid-tier standing; a higher-end GPU paired with the same CPU would likely rank much higher. Conversely, the CPU's strong 87th percentile ensures that this combo does not suffer from CPU bottlenecks, which is evident in the high frame rates at 1080p.
The Verdict
The verdict for this combination is clear: it can run Downfall at 60 FPS or above at 1080p and 1440p, with limitations only at 4K. The verdictByResolution data lists the playable settings at each resolution.
At 3840x2160, the playable settings are Low and Medium. Low averages 82.1 FPS and Medium averages 67.7 FPS, both above the 60 FPS threshold. High at 55.6 FPS and Ultra at 33.7 FPS are not playable. The best setting at 4K is Medium, with an average of 67.7 FPS.
At 2560x1440, the playable settings are High, Low, and Medium. High averages 89.4 FPS, Low averages 128.3 FPS, and Medium averages 107.2 FPS. Ultra at 56.6 FPS is just below the threshold. The best setting at 1440p is High, with an average of 89.4 FPS.
At 1920x1080, all four settings are playable: High (125.8 FPS), Low (181.6 FPS), Medium (149.8 FPS), and Ultra (76.1 FPS). The best setting at 1080p is Ultra, with an average of 76.1 FPS.
The practical takeaway is that this PC is fully capable of running Downfall at high frame rates for the vast majority of players. Anyone using a 1080p or 1440p monitor can play at high or even ultra settings without dropping below 60 FPS. For 4K users, the game is still playable but requires dropping to Medium settings. The single data point that falls short — 1440p Ultra at 56.6 FPS — is close enough that a small settings tweak (such as reducing one or two Ultra options) would likely bring it back above 60 FPS, though the data does not confirm this directly.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at each resolution, based on the measured averages, is as follows.
At 1920x1080, the best setting is Ultra, with an average of 76.1 FPS. This is the highest preset available and it remains 16.1 FPS above the playable threshold. The data shows no reason to reduce settings at 1080p; even the heaviest preset delivers smooth performance.
At 2560x1440, the best setting is High, with an average of 89.4 FPS. High is the most demanding preset that clears 60 FPS; Ultra falls to 56.6 FPS. The 32.8 FPS difference between High and Ultra at this resolution shows that the Ultra preset carries a heavy cost, so High is the recommended ceiling for 1440p.
At 3840x2160, the best setting is Medium, with an average of 67.7 FPS. Medium is the most demanding preset that stays above 60 FPS; High drops to 55.6 FPS and Ultra to 33.7 FPS. The 12.1 FPS gap between Medium and High at 4K is significant, but the Medium result is comfortably playable.
These recommendations align with the verdictByResolution data, which lists the same best settings and average FPS values. The pattern is consistent: 1080p allows maximum quality, 1440p requires a one-step reduction from Ultra to High, and 4K requires a two-step reduction from Ultra to Medium. The GPU's 68th percentile standing explains this tiering — it is a capable card, but the 4K Ultra preset demands more raw throughput than the Arc B580 can provide in this game.