Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

85%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
163 FPS
Ultra 1080p Measured
68 FPS

1440p (2K / QHD)

Low 1440p Measured
116 FPS
Ultra 1440p Measured
49 FPS

4K (Ultra HD)

Low 4K Measured
72 FPS
Ultra 4K Measured
30 FPS
9.2ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 40,081
Graphics Card
Required 27,400
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 49 59 72
1440p QHD 49 78 95 116
1080p Full HD 68 109 133 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 109
1920x1080 Low 163
1920x1080 Medium 133
1920x1080 Ultra 68
2560x1440 High 78
2560x1440 Low 116
2560x1440 Medium 95
2560x1440 Ultra 49
3840x2160 High 49
3840x2160 Low 72
3840x2160 Medium 59
3840x2160 Ultra 30

Performance Analysis: Downfall on Your System

The AMD Ryzen 7 7700 and Intel Arc B570 combination delivers a broadly playable experience in Downfall, but the ceiling of that experience depends heavily on resolution. At 1080p, the system handles the game’s most demanding preset. At 1440p, it drops one step. At 4K, only the lowest settings remain viable. The data below walks through the measured performance, the component roles, and how this pairing stacks against other tested hardware.

Similar Performance Alternatives

The Ryzen 7 7700 sits in a tightly contested CPU segment. Its average benchmark score of 40081 places it just 0.1% above the AMD Ryzen AI 9 365, which scores 40048. The Intel Core 5 221E is essentially a statistical tie at 40144, a 0.2% gap. The AMD Ryzen 9 270 scores 40246, trailing the 7700 by 0.4%, and the Intel Core i9-13905H leads by 0.6% with 40313. In practical terms, swapping the 7700 for any of these four chips would produce nearly identical frame rates in Downfall, as the CPU-side differences are far smaller than the GPU’s influence at most settings.

On the graphics side, the Arc B570’s average score of 20556 is matched by the NVIDIA GeForce RTX 3070 Mobile at 20534, a 0.1% margin. The Intel Arc A750 is 0.1% slower at 20582. The NVIDIA Quadro M4000M scores 20480 (0.4% behind), and the AMD Radeon R9 M390X is 0.5% behind at 20662. For a builder looking at alternatives, the Arc A750 is the most direct comparison—same architecture family, nearly identical compute results. The RTX 3070 Mobile offers similar rasterization performance but comes from a different vendor and generation. None of these rivals would meaningfully change the FPS tables shown below; the measured deltas are within a fraction of a percent.

Best Settings per Resolution

The playable threshold is 60 FPS average. At 1920x1080, the most demanding preset that clears that bar is Ultra, which averages 68 FPS. This is the full visual experience: shadows, textures, and effects at their highest levels remain fluid. At 2560x1440, Ultra drops to 49 FPS, below the threshold. The best playable preset here is High, which averages 78 FPS—a comfortable margin above 60. At 3840x2160, even High falls short at 49 FPS. Medium averages 59 FPS, just under the line. Low is the only playable option, delivering 72 FPS. The pattern is consistent: each resolution step down allows one additional preset tier to become viable.

FAQ

*Q: Can this PC run Downfall at 4K with high settings?*

A: No. At 3840x2160 with High settings, the average FPS is 49, which is below the 60 FPS playable threshold. The only playable 4K preset is Low, which averages 72 FPS.

Q: What is the best preset for 1440p gameplay?

A: High settings at 2560x1440 produce an average of 78 FPS, making it the most demanding preset that stays above 60 FPS. Ultra at this resolution averages 49 FPS and is not playable.

Q: Does the system achieve 60 FPS at 1080p with maximum quality?

A: Yes. At 1920x1080 with Ultra settings, the average FPS is 68, which exceeds the 60 FPS threshold. This is the only resolution where Ultra is playable.

Q: How does the Arc B570 compare to the Arc A750 in raw performance?

A: The Arc B570’s average benchmark score is 20556. The Arc A750 scores 20582, which is 0.1% higher. The difference is negligible for gaming purposes.

Q: Is the CPU a bottleneck at any resolution?

A: The data does not indicate a CPU bottleneck. The Ryzen 7 7700’s nearest rival, the AMD Ryzen AI 9 365, is within 0.1% in average score, and FPS scales consistently with GPU load across resolutions.

Q: What is the minimum FPS recorded in the measured data?

A: The lowest minimum FPS recorded is 50, observed at 3840x2160 with Medium settings. All other presets with min FPS data show higher values.

The Verdict

This PC can run Downfall, but the quality ceiling varies by resolution. At 1920x1080, the system clears 60 FPS on every preset, including Ultra at 68 FPS average. This is the resolution where the hardware has headroom. At 2560x1440, High is the best playable preset at 78 FPS; Ultra falls to 49 FPS, which is not playable. At 3840x2160, the situation tightens considerably: Low is the only playable preset at 72 FPS, while Medium averages 59 FPS—one frame short of the threshold—and High and Ultra drop to 49 and 30 FPS respectively. The verdict is straightforward: 1080p Ultra and 1440p High are the sweet spots, while 4K requires significant visual compromises to maintain fluidity.

Measured FPS Breakdown

The measured data covers three resolutions and four settings tiers. At 1920x1080, Low averages 163 FPS, Medium averages 133 FPS with a minimum of 113 and maximum of 153, High averages 109 FPS, and Ultra averages 68 FPS. The jump from Low to Ultra is a 95 FPS drop, indicating that higher presets impose a substantial load. At 2560x1440, Low averages 116 FPS, Medium averages 95 FPS (min 81, max 110), High averages 78 FPS, and Ultra averages 49 FPS. The scaling from 1080p to 1440p reduces performance by roughly 29-47% depending on the preset, with Ultra suffering the largest relative loss. At 3840x2160, Low averages 72 FPS, Medium averages 59 FPS (min 50, max 68), High averages 49 FPS, and Ultra averages 30 FPS. The 4K Ultra result is the weakest data point in the set, at less than half the 1080p Low score.

The min/max values available for Medium settings show a consistent pattern: 113-153 at 1080p, 81-110 at 1440p, and 50-68 at 4K. These ranges indicate that frame pacing remains stable even when average FPS drops, which is relevant for a horror title where sudden spikes in load can occur. The gap between min and max FPS widens slightly as resolution increases, but no single frame drop below 50 was recorded in the entire dataset.

How This Combo Ranks

Among tested combinations in the database, this pairing ranks 2988 out of 3716. That places it in the lower third of all tested combos, which is consistent with the Arc B570’s mid-range positioning and the 7700’s strong but not top-tier CPU score. The rank reflects the GPU’s influence: the Arc B570 sits at the 65th percentile of all GPUs, while the Ryzen 7 7700 is at the 87th percentile of all CPUs. A combination with a higher-ranked GPU would move up significantly in the overall standings, as Downfall’s frame rates scale more with graphics hardware than with processor capability.

The 3716-combo pool includes many pairings with higher-end graphics cards, which explains the relatively low rank despite the CPU’s strong showing. The Arc B570’s nearest rivals—the RTX 3070 Mobile and Arc A750—would likely land in a similar rank band, given their near-identical benchmark scores. The data suggests this combo is representative of a mid-range 1080p gaming system that can stretch into 1440p with adjusted settings.

CPU and GPU Roles

The CPU and GPU split responsibilities unevenly in Downfall. The Ryzen 7 7700’s single-thread score of 1049 in 3dmark and 1930 in Cinebench R23 indicate strong per-core performance, which helps maintain frame pacing in a horror title that likely has scripted events and physics calculations. However, the GPU is the dominant factor across resolutions. The Arc B570’s 10 GB of GDDR6 memory and 380.0 GB/s bandwidth provide the raw throughput needed for texture-heavy scenes, and its 11.52 TFLOPS FP32 compute handles the rendering load.

The scaling between resolutions confirms this. At 1080p Low, the combo averages 163 FPS; at 4K Low, it drops to 72 FPS—a 56% reduction that tracks closely with pixel count increases (1080p to 4K is a 4x pixel jump, but the FPS drop is less than 4x, indicating the GPU has headroom). At Ultra settings, the drop is more severe: 68 FPS at 1080p to 30 FPS at 4K, a 56% loss. This suggests that at higher presets, the GPU’s shading and memory bandwidth become the limiting factor, while at lower presets, the CPU can feed the GPU more consistently.

The CPU’s role becomes more apparent at lower resolutions. At 1080p Low, the system reaches 163 FPS, which is high enough that the CPU’s thread management starts to matter. The 7700’s 8 cores and 16 threads, with a boost clock of 5.30 GHz, provide ample headroom for game logic and draw call submission. At 4K Ultra, the GPU is clearly the bottleneck—the CPU would need to be significantly slower to change the 30 FPS result. The data shows no scenario where the CPU prevents the GPU from reaching its potential; the FPS differences between presets are consistent with GPU workload scaling, not CPU limitations.