Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 32 | 39 | 47 |
| 1440p QHD | 32 | 51 | 62 | 76 |
| 1080p Full HD | 44 | 71 | 87 | 106 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 7 7700 paired with the Intel Arc B390 presents a highly unusual performance profile in Downfall. The CPU is a modern 8-core, 16-thread desktop processor, while the GPU is a mobile-class integrated graphics solution. Benchmark results show a system that is heavily constrained by its graphics component, producing a playable experience only at lower resolutions and settings. The recorded data reveals a clear hierarchy where resolution and preset choices have an outsized impact on frame delivery.
Measured FPS Breakdown
At 3840x2160, the highest resolution tested, the combination struggles to maintain playable frame rates. With Low settings, the average FPS is 47, which remains below the 60 FPS playability threshold. Medium settings yield an average of 39 FPS, with minimum and maximum readings of 33 and 44 FPS respectively. High settings drop the average further to 32 FPS. Ultra settings produce the lowest result at this resolution, with an average of just 20 FPS. The data indicates that even the least demanding preset cannot achieve smooth performance at 4K.
Moving to 2560x1440, the performance picture improves but remains mixed. Low settings deliver an average of 76 FPS, comfortably above the 60 FPS threshold. Medium settings average 62 FPS, with a minimum of 53 FPS and a maximum of 71 FPS. High settings fall short with an average of 51 FPS. Ultra settings again show a significant drop, averaging only 32 FPS. The gap between Low and Ultra at this resolution is substantial, showing the GPU's limited headroom for increased graphical workloads.
At 1920x1080, the combination shows its strongest results. Low settings average 106 FPS, providing a highly responsive experience. Medium settings average 87 FPS, with minimum and maximum readings of 74 and 100 FPS. High settings maintain an average of 71 FPS, still above the playability threshold. Ultra settings average 44 FPS, which fails to meet the 60 FPS requirement. The progression from Low to Ultra shows a steady decline, with the most demanding preset cutting the average frame rate by more than half compared to the least demanding one.
The minimum FPS values, where recorded, provide additional context. At 1440p Medium, the minimum of 53 FPS indicates occasional dips below the average, suggesting potential stutter during intense scenes. At 1080p Medium, the minimum of 74 FPS stays well above the threshold, indicating a more consistent experience. The absence of min/max data for several presets limits a full frame time analysis, but the available averages establish the overall performance envelope.
Best Settings per Resolution
For each resolution, the best settings are defined as the most demanding preset that still maintains an average of at least 60 FPS. At 3840x2160, no preset achieves this goal. The highest average, 47 FPS on Low settings, falls short of the playability threshold. The data shows no viable configuration at 4K for this hardware pairing.
At 2560x1440, the Medium preset is the best playable option. It averages 62 FPS, which clears the 60 FPS bar. The High preset drops to 51 FPS, so Medium represents the optimal balance of visual quality and performance. The minimum FPS of 53 at this setting is slightly below the threshold, but the average remains acceptable.
At 1920x1080, the High preset is the best playable option, averaging 71 FPS. This allows for a higher level of visual detail while staying above the 60 FPS mark. The Low preset averages 106 FPS and Medium averages 87 FPS, both playable, but High offers the most graphical fidelity among the playable options. Ultra remains out of reach, averaging only 44 FPS.
How This Combo Ranks
The database ranks this specific CPU and GPU combination at 3303 out of 3716 tested combos for Downfall. This places it in the lower percentile of all tested systems, indicating that the vast majority of hardware configurations deliver better performance in this game. The rank reflects the GPU's significant limitation: the Intel Arc B390 sits at the 9th percentile among all GPUs in the database, showing that it is far below the performance median for graphics hardware.
The CPU, in contrast, is a strong performer. The AMD Ryzen 7 7700 ranks at the 87th percentile among all CPUs, with an average benchmark score of 40081. Its nearest rivals include the AMD Ryzen AI 9 365, which scores 40048 and is 0.1% slower, and the Intel Core 5 221E, which scores 40144 and is 0.2% faster. The Intel Core i9-13905H is 0.6% faster with a score of 40313, and the AMD Ryzen 9 270 is 0.4% faster with a score of 40246. These deltas are minimal, showing that the Ryzen 7 7700 is well matched with other mid-range and high-end processors. However, the GPU's low rank dominates the overall system ranking, pulling the combo down to 3303rd place.
Similar Performance Alternatives
The nearest rivals for the CPU provide context for its processing capabilities. The AMD Ryzen AI 9 365 delivers an average score of 40048, essentially identical to the Ryzen 7 7700's 40081, with a 0.1% difference. The Intel Core 5 221E scores 40144, a 0.2% advantage. The AMD Ryzen 9 270 is 0.4% ahead at 40246, and the Intel Core i9-13905H leads this group by 0.6% with a score of 40313. All four processors fall within a narrow performance band, meaning users upgrading or downgrading among these CPUs would see negligible changes in CPU-bound tasks.
The GPU's nearest rivals paint a starkly different picture. The Intel Arc B390 scores 1482 in the database's single recorded graphics benchmark. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% slower. The NVIDIA GeForce 800M scores 1460, 1.5% slower. The NVIDIA GeForce GT 625 OEM scores 1446, a 2.5% deficit, and the NVIDIA GeForce GT 710 scores 1443, 2.7% slower. These rivals are all older, low-end graphics solutions, confirming that the Arc B390 operates in the entry-level segment. Any of these GPUs would produce similar frame rates in Downfall, meaning the system's gaming potential is firmly capped by this class of graphics hardware.
FAQ
Q: Can this system run Downfall at 4K resolution?
A: No. At 3840x2160, the highest average FPS is 47 on Low settings, which is below the 60 FPS playability threshold. Medium, High, and Ultra settings average 39, 32, and 20 FPS respectively.
Q: What is the best playable setting at 1440p?
A: The Medium preset is the best playable option at 2560x1440, averaging 62 FPS. Low settings also work at 76 FPS, but High drops to 51 FPS and is not playable.
Q: How does the system perform at 1080p with High settings?
A: At 1920x1080 with High settings, the average FPS is 71, which clears the 60 FPS threshold. This is the best visual preset that remains playable at this resolution.
Q: Is the CPU or GPU the limiting factor for this game?
A: The GPU is the clear bottleneck. The Intel Arc B390 ranks at the 9th percentile among all GPUs, while the AMD Ryzen 7 7700 ranks at the 87th percentile among all CPUs. The system's overall rank of 3303 out of 3716 combos reflects the GPU's constraints.
Q: What frame rate can be expected on Ultra settings at 1080p?
A: Ultra settings at 1920x1080 average 44 FPS, which is below the 60 FPS threshold. This preset is not considered playable for this hardware combination.
Q: Are there any settings where the average FPS exceeds 100?
A: Yes. At 1920x1080 with Low settings, the average FPS is 106. This is the only tested configuration that breaks the 100 FPS mark.
The Verdict
This PC can run Downfall, but only under specific conditions. At 3840x2160, no preset achieves 60 FPS, so 4K gaming is not viable. At 2560x1440, the Low and Medium presets are playable, with Medium providing the best balance at 62 FPS. At 1920x1080, the High preset is playable at 71 FPS, with Low and Medium also clearing the threshold at 106 and 87 FPS respectively. The system cannot handle Ultra settings at any resolution, as the highest Ultra result is 44 FPS at 1080p.
The verdict by resolution is clear: 1080p offers the most flexibility, allowing gamers to choose between Low, Medium, or High settings. 1440p is playable only on Low or Medium. 4K is entirely out of reach. Users seeking a smooth experience should target 1080p with High settings as the recommended configuration, as it delivers a solid 71 FPS average while maintaining a reasonable level of visual detail. For players who prioritize frame rate over visuals, 1080p Low at 106 FPS provides the most responsive gameplay.
CPU and GPU Roles
The division of labor between the CPU and GPU in Downfall is heavily skewed toward the graphics card. The Ryzen 7 7700 is a high-end processor, evidenced by its 87th percentile ranking and an average benchmark score of 40081. Its nearest rivals, such as the Ryzen AI 9 365 and Core i9-13905H, differ by less than 1% in synthetic scores. This level of CPU performance is more than sufficient for a horror game like Downfall, which does not appear to demand extreme multithreading capabilities based on the measured data.
The Intel Arc B390, however, is the decisive factor. Its 9th percentile ranking among GPUs and its proximity to legacy parts like the GeForce GT 710 and GT 520MX in benchmark scores indicate a fundamental performance ceiling. The scaling across resolutions confirms this: at 1080p Low, the system averages 106 FPS, but at 4K Low, it drops to 47 FPS. This 56% reduction in average frame rate as resolution increases by 4x shows that the GPU's fill rate and memory bandwidth are the limiting resources. The CPU does not exhibit such a bottleneck, as its processing power remains constant regardless of resolution.
The preset scaling further demonstrates the GPU's dominance. At 1080p, moving from Low to Ultra reduces the average FPS from 106 to 44, a 58% drop. At 1440p, the same preset change drops the average from 76 to 32, a 58% reduction. This consistent pattern across resolutions indicates that the GPU's shading units, texture mapping units, and render output units are saturated by the increased graphical load. The CPU's role is to feed the GPU with draw calls and game logic, and the Ryzen 7 7700 does this without becoming a constraint. In practical terms, users should focus on GPU settings to improve performance, as lowering resolution and presets will yield the most significant frame rate gains.