Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 60 | 73 | 89 |
| 1440p QHD | 60 | 96 | 118 | 144 |
| 1080p Full HD | 84 | 135 | 165 | 201 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Downfall, a horror title from 2016, presents an interesting challenge for the AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5050 combination. The measured data shows a system that is remarkably capable, but with clear performance ceilings that appear at 4K with maximum settings. The benchmark results indicate a strong pairing that excels at 1080p and 1440p, while 4K requires careful settings management to maintain smooth gameplay.
FAQ
Q: Can this PC run Downfall at 4K with the highest visual settings?
A: No, the data shows that at 3840x2160 with Ultra settings, the average FPS drops to 37, which is well below the 60 FPS playable threshold. The system is only able to maintain 60 FPS or higher at 4K when using High, Medium, or Low settings.
Q: What is the best performance the system can achieve at 1080p?
A: The highest average FPS recorded is 201 at 1920x1080 with Low settings. Even at Ultra settings, the system maintains an average of 84 FPS, which is comfortably above the playable threshold.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The AMD Ryzen 7 5800XT has an average benchmark score of 29879, placing it in the 81st percentile of all CPUs. Its closest rival, the AMD Ryzen 7 7840H, scores 29868, which represents a delta of 0%. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, putting them only 0.3% ahead.
Q: Is the RTX 5050 a high-performing GPU compared to others?
A: The RTX 5050 sits in the 66th percentile of all GPUs with an average benchmark score of 21035. Its closest rival, the AMD Radeon RX Vega M GL, scores 21153, which is 0.6% higher. The AMD Radeon HD 8970M is 1% ahead with a score of 21237, while the AMD Radeon RX 5600 XT trails by 1.6% with a score of 20713.
Q: What is the best settings preset to use at 1440p for a smooth experience?
A: At 2560x1440, the Ultra preset achieves an average of 60 FPS, making it the most demanding playable setting. Medium settings provide 118 FPS on average, and High settings deliver 96 FPS.
Q: How does this system rank among all tested combinations for Downfall?
A: The combination of the AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5050 ranks 2281 out of 3716 tested combos for this game, placing it in the upper portion of the tested hardware pool.
Similar Performance Alternatives
The synthetic benchmark data for the CPU places the AMD Ryzen 7 5800XT in a tightly contested group. Its nearest rival, the AMD Ryzen 7 7840H, has an average score of 29868, which is effectively identical to the 5800XT's 29879. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, only 0.3% higher. The AMD Ryzen 5 9600X trails slightly with a score of 29713, representing a 0.6% deficit. These deltas are all within a single percentage point, meaning that in CPU-bound scenarios, any of these processors would deliver nearly indistinguishable frame rates in Downfall.
On the GPU side, the NVIDIA GeForce RTX 5050's average score of 21035 places it alongside some unexpected rivals. The AMD Radeon RX Vega M GL scores 21153, a 0.6% difference, while the AMD Radeon HD 8970M scores 21237, just 1% higher. The AMD Radeon RX 5600 XT sits 1.6% lower with a score of 20713, and the NVIDIA RTX A4000 Mobile is 1.6% higher at 21379. For a game like Downfall, where the measured FPS data shows the GPU is rarely the limiting factor below 4K Ultra, users with any of these comparable GPUs would likely see similar performance profiles.
The combination of a high-percentile CPU with a mid-tier GPU creates an interesting dynamic. The CPU's 81st percentile ranking suggests it has substantial headroom, while the GPU's 66th percentile ranking indicates it is the more likely bottleneck in demanding scenarios. This mirrors the measured FPS data, where the system handles lower resolutions with ease but struggles at 4K Ultra.
CPU and GPU Roles
The measured FPS data reveals a clear shift in which component dominates performance as resolution changes. At 1920x1080, the system achieves 201 FPS on Low settings and 135 FPS on High settings. These high frame rates suggest the CPU is doing the heavy lifting, as the GPU has ample capacity at this resolution. The jump from Low to Ultra at 1080p shows a drop from 201 FPS to 84 FPS, indicating that even at this resolution, the GPU begins to feel the pressure of higher settings.
Moving to 2560x1440, the performance scales down predictably. Low settings deliver 144 FPS, while High settings produce 96 FPS. The gap between Low and Ultra at 1440p, from 144 FPS to 60 FPS, is proportionally similar to the 1080p gap. At this resolution, the system still maintains playable performance across all presets, suggesting a balanced workload between CPU and GPU.
The picture changes dramatically at 3840x2160. Here, Low settings produce 89 FPS, High settings drop to 60 FPS, and Ultra settings fall to 37 FPS. The difference between Low and Ultra at 4K is a 58% reduction in frame rate, compared to a 58% reduction at 1080p and a 58% reduction at 1440p. However, the absolute numbers at 4K reveal that the GPU is now the primary constraint. The CPU, with its strong 81st percentile ranking, has more headroom than the GPU can utilize at this resolution. The data suggests that users who prioritize 4K gaming would benefit more from a GPU upgrade than a CPU upgrade.
The Verdict
The AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5050 combination can run Downfall, but the experience varies significantly by resolution. At 1920x1080, all settings presets are playable, with Ultra settings delivering a comfortable 84 FPS average. This is the ideal resolution for this system, offering the highest visual fidelity while maintaining smooth performance.
At 2560x1440, the system also passes the 60 FPS threshold across all presets. Ultra settings achieve exactly 60 FPS on average, making it a viable option for users who want maximum quality at this resolution. The Medium preset provides more headroom at 118 FPS.
The 3840x2160 resolution is where the system shows its limits. High settings average 60 FPS, which is right at the playable threshold, while Medium settings offer 73 FPS and Low settings reach 89 FPS. Ultra settings at 4K are not recommended, as the 37 FPS average falls well below the playable threshold.
In summary, this system is fully playable at 1080p and 1440p with all settings, and at 4K with High, Medium, or Low settings. The best settings per resolution are Ultra at 1080p, Ultra at 1440p, and High at 4K.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest performance. Low settings produce an average of 201 FPS, marking the highest recorded frame rate. Medium settings average 165 FPS, with minimum and maximum values of 140 and 189 FPS respectively. High settings average 135 FPS, and Ultra settings average 84 FPS. The progression from Low to Ultra shows a steady decline, but even the lowest figure remains well above the playable threshold.
At 2560x1440, the performance remains robust. Low settings average 144 FPS, while Medium settings deliver 118 FPS with a range of 100 to 135 FPS. High settings average 96 FPS, and Ultra settings hit exactly 60 FPS. The data shows that 1440p Ultra is a borderline case, landing precisely on the playable threshold.
At 3840x2160, the frame rates drop more noticeably. Low settings average 89 FPS, Medium settings average 73 FPS with a range of 62 to 84 FPS, and High settings average 60 FPS. Ultra settings fall to 37 FPS, which is the only unplayable measurement in the entire dataset. The 4K results show a steep cliff between High and Ultra, suggesting that the final settings tier demands more GPU resources than the RTX 5050 can provide.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains 60 FPS or higher is Ultra, which achieves an average of 84 FPS. This is the recommended configuration for users who want the best visual quality at this resolution, with enough performance headroom to handle demanding scenes.
At 2560x1440, Ultra settings also remain playable, averaging exactly 60 FPS. This is the most demanding playable preset at this resolution, though the slim margin suggests that users who prefer consistent performance might choose Medium settings at 118 FPS for additional safety.
At 3840x2160, High settings provide the best balance of quality and performance, averaging 60 FPS. Medium settings offer more headroom at 73 FPS, but High provides the superior visual experience while still meeting the playable threshold. Ultra settings at 4K are not viable, as the 37 FPS average falls far below the playable mark.
How This Combo Ranks
In the database of tested combinations for Downfall, the AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5050 pairing ranks 2281 out of 3716 total combos. This places the system in the lower-middle portion of the rankings, which is consistent with the GPU's 66th percentile standing. The CPU's 81st percentile ranking is notably stronger, but the overall combo ranking is pulled down by the GPU's more modest performance.
The ranking suggests that while this system is fully capable of running Downfall at most settings, there are many other tested combinations that deliver higher frame rates. The gap between the CPU's percentile and the combo's in-game rank indicates that the GPU is the limiting factor in this pairing. Users looking to improve their Downfall experience would likely see the greatest gains from upgrading the graphics card rather than the processor. The measured FPS data supports this interpretation, showing that the system's performance scales most dramatically with settings changes at higher resolutions, where GPU load is greatest.