Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 49 | 59 | 72 |
| 1440p QHD | 49 | 78 | 95 | 116 |
| 1080p Full HD | 68 | 109 | 133 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 7 5800XT paired with Intel's Arc B570 is a mid-range desktop combination that handles Downfall — a 2016 horror title — comfortably at mainstream resolutions. The CPU sits in the 81st percentile of all tested processors with an average benchmark score of 29879, while the Arc B570 lands in the 65th percentile of GPUs with an average score of 20556. Neither component is the bottleneck for a game of this age; the question is simply how far up the resolution and preset ladder you can climb, and the answer is: all the way to 1080p Ultra, with room to spare at 1440p.
Measured FPS Breakdown
All figures below are measured results, and the playable threshold used throughout is 60 FPS.
At 1920x1080, the pairing is never in danger. Low runs at 163 FPS average, Medium at 133 FPS with a minimum of 113 and a maximum of 153, High at 109 FPS, and even Ultra holds a 68 FPS average. That Ultra number matters more than it looks: it clears the 60 FPS line with headroom, meaning dips below playable framerates are unlikely even in heavier scenes. The Medium spread — 113 to 153 — shows a tight frame-time band, which is what you want in a horror game where stutters break immersion more than raw frame rate does.
At 2560x1440, scaling behaves almost perfectly linearly. Low averages 116 FPS, Medium 95 FPS with a minimum of 81 and maximum of 110, High 78 FPS, and Ultra drops to 49 FPS. The first three presets all clear 60 FPS; Ultra does not. The Medium minimum of 81 is the standout: even the worst recorded moments sit well above the threshold. High at 78 is the sweet spot for image quality, but Ultra's 49 average would require accepting sub-60 play.
At 3840x2160, the Arc B570's 10 GB frame buffer and 380.0 GB/s of memory bandwidth start to feel the pressure. Low averages 72 FPS, Medium 59 FPS with a minimum of 50 and maximum of 68, High 49 FPS, and Ultra 30 FPS. Only Low clears 60 FPS here. Medium sits agonizingly close — a 59 average is functionally borderline, and its 50 FPS minimum confirms that 4K Medium will dip into uncomfortable territory. Treat 4K as a Low-preset resolution with this card, or drop to 1440p for the presets that actually matter.
FAQ
Q: Can the Ryzen 7 5800XT + Arc B570 run Downfall at 1080p Ultra?
A: Yes. The measured average is 68 FPS at 1920x1080 Ultra, above the 60 FPS playable threshold. It is the only resolution where Ultra is playable.
Q: Is 4K playable at all?
A: Barely, and only at Low settings, which average 72 FPS. Medium at 3840x2160 averages 59 FPS with a 50 FPS minimum, so it falls short of the threshold. High (49 FPS) and Ultra (30 FPS) are not viable.
Q: Which preset should I use at 1440p?
A: High, which averages 78 FPS. Medium (95 FPS average, 81 minimum) is the safer choice if you want extra headroom, but High is the most demanding preset that stays at or above 60 FPS.
Q: Does the CPU hold this pairing back?
A: No. The Ryzen 7 5800XT is an 8-core, 16-thread Zen 3 part in the 81st percentile of all tested CPUs, with a Cinebench R23 multi-core score of 23794 and single-core score of 3359. For a game released in 2016, the processor is far from the limiting factor — the Arc B570 determines the ceiling at every resolution.
Q: What does the frame-rate consistency look like?
A: The recorded min/max data supports consistent delivery. At 1080p Medium the range is 113–153, at 1440p Medium it is 81–110, and at 4K Medium it is 50–68. The sub-60 minimum only appears at 4K, consistent with GPU limitation rather than processor stutter.
Q: How does this combo rank against other tested pairings in Downfall?
A: It ranks 2988 out of 3716 tested combinations. That places it in the back half of the database for this specific game, which reflects how undemanding Downfall is — older and weaker combinations also clear 60 FPS, compressing the field.
Best Settings per Resolution
- 1920x1080 — Ultra, 68 FPS average. The most demanding preset available, and it still clears 60 FPS. Use it.
- 2560x1440 — High, 78 FPS average. Ultra falls to 49 FPS here, so High is the ceiling. Medium at 95 FPS is the fallback if you want margin.
- 3840x2160 — Low, 72 FPS average. The only 4K preset above the threshold. Medium misses at 59 FPS with a 50 FPS minimum.
The pattern is clean: one full preset drop per resolution step. If you want maximum image quality rather than maximum pixels, 1440p High delivers more detail than 4K Low in practice, and it does so with a higher average frame rate.
Similar Performance Alternatives
On the CPU side, the Ryzen 7 5800XT's average score of 29879 puts it in a dead heat with several mobile-focused parts: the AMD Ryzen 7 7840H matches it exactly at a 0% delta, the Ryzen 7 8845HS and 7840HS sit 0.3% ahead, and the Ryzen 5 9600X trails by just 0.6%. Any of these processors would produce effectively identical results in Downfall — the deltas are within measurement noise.
On the GPU side, the Arc B570's score of 20556 is bracketed by a genuinely eclectic set of rivals: the Intel Arc A750 is statistically identical at a 0.1% delta, the NVIDIA GeForce RTX 3070 Mobile sits 0.1% behind, the NVIDIA Quadro M4000M is 0.4% behind, and the AMD Radeon R9 M390X is 0.5% ahead. The Arc A750 is the natural like-for-like alternative — same manufacturer, same performance tier. An RTX 3070 Mobile in a laptop would deliver the same Downfall experience, which tells you this performance class is achievable in mobile form as well as on the desktop.
Since the GPU is the limiting component at 1440p Ultra and everywhere at 4K, swapping the processor within that rival group changes nothing; swapping the GPU to any of its rivals also changes nothing. This is a stable performance tier, not a knife-edge configuration.
The Verdict
Yes — this PC runs Downfall, and decisively so at the resolutions most people actually use. At 1920x1080, every preset from Low through Ultra is playable, topping out at 68 FPS on Ultra and 163 FPS on Low. At 2560x1440, Low, Medium, and High are playable, with High at 78 FPS as the best setting. At 3840x2160, only Low clears the bar at 72 FPS; Medium at 59 FPS misses it narrowly but consistently.
The practical recommendation: play at 1440p High. It offers a 78 FPS average, a preset ceiling the 4K path cannot reach, and a card — the Arc B570 with its 2304 shading units and 11.52 TFLOPS of FP32 throughput — that is fully loaded without being overwhelmed. The Ryzen 7 5800XT, with 16 threads and a 4.80 GHz boost clock, never comes close to saturation. For a horror game from 2016, this combination is more than sufficient; the only scenario where it struggles is 4K at Medium and above, and the fix is a resolution drop, not a hardware upgrade.
How This Combo Ranks
Within the Downfall database, this pairing ranks 2988 out of 3716 tested combinations. That is a modest placement, and it needs context: Downfall is a 2016 release, so the field includes large numbers of older and weaker configurations that still clear the 60 FPS threshold, compressing everyone into a narrow performance band. A rank in the lower portion of the table here does not mean poor results — this combo averages 133 FPS at 1080p Medium and 95 FPS at 1440p Medium.
The rank is best read as a statement about the game, not the hardware. Where the combination actually stands out is against the broader hardware landscape: the CPU sits in the 81st percentile of all processors and the GPU in the 65th percentile of all GPUs. In a more demanding modern title, that same hardware would rank far higher relative to the field. In Downfall, it simply joins the large crowd of configurations that have long since outrun what the game asks of them.