Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

72%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
163 FPS
Ultra 1080p Measured
68 FPS

1440p (2K / QHD)

Low 1440p Measured
116 FPS
Ultra 1440p Measured
49 FPS

4K (Ultra HD)

Low 4K Measured
72 FPS
Ultra 4K Measured
30 FPS
9.2ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 27,896
Graphics Card
Required 27,400
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 49 59 72
1440p QHD 49 78 95 116
1080p Full HD 68 109 133 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 109
1920x1080 Low 163
1920x1080 Medium 133
1920x1080 Ultra 68
2560x1440 High 78
2560x1440 Low 116
2560x1440 Medium 95
2560x1440 Ultra 49
3840x2160 High 49
3840x2160 Low 72
3840x2160 Medium 59
3840x2160 Ultra 30

Performance Analysis: Downfall on Your System

The AMD Ryzen 7 5800X3D and Intel Arc B570 combination delivers a wide spread of performance in Downfall, ranging from an unplayable 30 FPS at 4K Ultra to a very smooth 163 FPS at 1080p Low. Benchmark data indicates that this pairing is highly sensitive to both resolution and graphics preset, making it a capable 1080p and 1440p machine for this horror title, but one that struggles at 4K with demanding settings. The measured frames per second show clear scaling patterns that allow for precise recommendations.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the AMD Ryzen 7 5800X3D sits at an average benchmark score of 27896, placing it at the 80th percentile among all CPUs. The closest comparable processors are the AMD Ryzen 7 6800U with an average score of 27887 and a delta of 0%, the Intel Core i9-10900K at 27872 with a delta of 0.1%, and the AMD Ryzen AI 5 PRO 340 at 27932 with a delta of -0.1%. The Intel Core i5-12600KF is also nearby with a score of 27799 and a delta of 0.3%. These figures indicate that in CPU-bound scenarios, the Ryzen 7 5800X3D would behave nearly identically to these four alternatives. The differences are negligible, all within a 0.4% margin, meaning a system with any of these processors would produce virtually the same frame rates in Downfall when the CPU is the limiting factor.

On the graphics side, the Intel Arc B570 posts an average benchmark score of 20556, placing it in the 65th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile with a score of 20534 and a delta of 0.1%, the Intel Arc A750 at 20582 with a delta of -0.1%, the NVIDIA Quadro M4000M at 20480 with a delta of 0.4%, and the AMD Radeon R9 M390X at 20662 with a delta of -0.5%. The Arc B570 and these rivals are separated by less than half a percentage point in aggregate GPU performance. For Downfall specifically, swapping to any of these cards would yield nearly identical FPS numbers across all resolutions and settings. The mobile variants, such as the RTX 3070 Mobile and Quadro M4000M, are particularly interesting because they match the desktop Arc B570's overall score despite being designed for laptops.

FAQ

Q: Can this PC run Downfall at 60 frames per second in 1080p?

A: Yes. At 1920x1080, the combination achieves 68 FPS on Ultra settings, 109 FPS on High, 133 FPS on Medium, and 163 FPS on Low. Every preset at this resolution clears the 60 FPS playable threshold.

Q: What is the highest graphical preset that maintains 60 FPS at 1440p?

A: High settings at 2560x1440 produce an average of 78 FPS. Medium settings run at 95 FPS, and Low settings reach 116 FPS. The Ultra preset drops to 49 FPS, which is below the 60 FPS playable threshold.

Q: Is 4K gaming viable with this hardware in Downfall?

A: Only with Low settings. At 3840x2160, the Low preset averages 72 FPS, while Medium drops to 59 FPS, High falls to 49 FPS, and Ultra is unplayable at 30 FPS. The data shows only Low is playable at 4K.

Q: How does the Ultra preset performance scale from 1080p to 4K?

A: At 1080p Ultra the system produces 68 FPS. Moving to 1440p Ultra reduces the average to 49 FPS, a drop of 19 FPS. At 4K Ultra, performance falls to 30 FPS, which is less than half the 1080p figure.

Q: What is the minimum FPS recorded in the measured data?

A: The lowest average FPS is 30 at 3840x2160 with Ultra settings. For settings that include min and max data, the lowest minimum FPS is 50 at 4K Medium, and the lowest minimum at 1440p Medium is 81 FPS, while at 1080p Medium it is 113 FPS.

Q: Where does this combo rank among all tested systems for Downfall?

A: The data places this pairing at rank 2988 out of 3716 total tested combinations, meaning roughly 80% of tested systems perform better in this game.

Measured FPS Breakdown

At 1920x1080, the system demonstrates strong performance across all settings. Low settings deliver an average of 163 FPS with no min or max recorded. Medium settings average 133 FPS, with a minimum of 113 FPS and a maximum of 153 FPS. High settings produce 109 FPS on average. Ultra settings run at 68 FPS, which still comfortably exceeds the 60 FPS threshold. The spread from Low to Ultra at this resolution is 95 FPS, indicating that the graphics preset heavily influences performance.

Moving to 2560x1440, the frame rates remain respectable but begin to show the resolution's impact. Low settings average 116 FPS. Medium settings run at 95 FPS, with a minimum of 81 FPS and a maximum of 110 FPS. High settings produce 78 FPS on average. Ultra settings fall to 49 FPS, which is below the playable threshold. The drop from Low to Ultra at 1440p is 67 FPS, a smaller absolute gap than at 1080p but proportionally similar.

At 3840x2160, performance declines significantly. Low settings are the only playable option, averaging 72 FPS. Medium settings produce 59 FPS, with a minimum of 50 FPS and a maximum of 68 FPS. High settings average 49 FPS. Ultra settings drop to 30 FPS, making the game effectively unplayable at that preset. The difference between Low and Ultra at 4K is 42 FPS, with each step up in quality costing roughly 10-15 FPS.

The Verdict

This PC can run Downfall, but the experience depends heavily on the chosen resolution and settings. At 1920x1080, every preset clears the 60 FPS threshold, with Ultra running at 68 FPS and Low reaching 163 FPS. This makes 1080p the most flexible resolution, allowing users to prioritize visual quality without sacrificing smoothness. At 2560x1440, the system maintains 60 FPS on Low, Medium, and High settings, with High providing an average of 78 FPS. The Ultra preset at 1440p fails to hit 60 FPS, averaging 49 FPS. For 4K gaming, only Low settings are playable, achieving 72 FPS. Medium at 4K averages 59 FPS, just below the threshold, while High and Ultra produce 49 FPS and 30 FPS respectively. The verdict is clear: 1080p and 1440p are fully playable with appropriate settings, while 4K requires significant graphical compromises.

How This Combo Ranks

The AMD Ryzen 7 5800X3D and Intel Arc B570 combination ranks 2988 out of 3716 tested combos for Downfall. This places the system in the lower portion of the performance distribution, with roughly 80% of tested hardware configurations delivering better results in this game. The ranking reflects the GPU's mid-tier position, as the Arc B570 sits at the 65th percentile among all GPUs. The CPU is stronger, ranking at the 80th percentile, but Downfall appears to be more sensitive to graphics performance given the steep FPS drops at higher resolutions. The percentile data suggests that while the CPU is capable, the GPU holds the system back in this title. The nearby GPU rivals, including the RTX 3070 Mobile and Arc A750, would likely produce similar rankings, as their aggregate scores are nearly identical.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, which averages 72 FPS. Medium settings come close at 59 FPS but fall just short of the playable threshold. At 2560x1440, High is the best preset that maintains 60 FPS, delivering 78 FPS on average. Medium runs at 95 FPS and Low at 116 FPS, but High offers the best visual quality while still clearing the threshold. At 1920x1080, Ultra is playable at 68 FPS, making it the best choice for maximum visual fidelity. High runs at 109 FPS, Medium at 133 FPS, and Low at 163 FPS. The data indicates that users can push settings higher at lower resolutions without sacrificing smoothness. For each resolution, the recommendation is the highest preset that maintains at least 60 FPS: Low at 4K, High at 1440p, and Ultra at 1080p.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component matters more for Downfall. At 1080p, the CPU plays a larger role, as the frame rates are high enough that the GPU is not fully saturated. The jump from Low at 163 FPS to Ultra at 68 FPS shows a 95 FPS difference, indicating that the graphics settings are the primary lever. However, the CPU's single-thread score of 884 and multi-thread score of 7299 in 3DMark suggest it can handle high frame rates without bottlenecking. At 1440p, the GPU becomes more significant. The frame rates drop from 116 FPS on Low to 49 FPS on Ultra, a 67 FPS gap. This is smaller than at 1080p, suggesting the GPU is starting to become the limiting factor. At 4K, the GPU dominates the performance picture. The difference between Low at 72 FPS and Ultra at 30 FPS is 42 FPS, and even the best preset only reaches 72 FPS. The GPU's 10 GB of memory and 380.0 GB/s bandwidth are sufficient for this game, but the 11.52 TFLOPS of FP32 compute power is not enough for high settings at 4K. The CPU's role diminishes as resolution increases, with the GPU taking over as the primary performance constraint. This is typical for a horror title like Downfall, which likely relies more on pixel shading and fill rate than on complex physics or AI, given the 80 ROPs and 144 TMUs on the Arc B570. The CPU's 96 MB of shared L3 cache provides strong gaming performance, but it cannot compensate for the GPU's limits at higher resolutions.