Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
184 FPS
Ultra 1080p Measured
78 FPS

1440p (2K / QHD)

Low 1440p Measured
133 FPS
Ultra 1440p Measured
53 FPS

4K (Ultra HD)

Low 4K Measured
84 FPS
Ultra 4K Measured
36 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 29,123
Graphics Card
Required 27,400
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 58 70 84
1440p QHD 53 90 109 133
1080p Full HD 78 123 151 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 123
1920x1080 Low 184
1920x1080 Medium 151
1920x1080 Ultra 78
2560x1440 High 90
2560x1440 Low 133
2560x1440 Medium 109
2560x1440 Ultra 53
3840x2160 High 58
3840x2160 Low 84
3840x2160 Medium 70
3840x2160 Ultra 36

Performance Analysis: Downfall on Your System

The AMD Ryzen 7 5800X paired with the Intel Arc B580 delivers a playable experience in Downfall across most modern resolutions, with the data showing a clear ceiling at 4K Ultra. Based on measured frame rates, this combination is best suited for 1080p and 1440p gaming, where it can maintain high refresh rates, while 4K requires a reduction in settings to stay fluid. The benchmark results below detail exactly how this hardware handles the game’s demands.

FAQ

*Q: What is the best resolution for this CPU and GPU combo in Downfall?*

A: According to the measured FPS data, 1920x1080 is the strongest resolution, with an average of 78.1 FPS at Ultra settings. At 2560x1440, the best playable setting is High, which yields an average of 89.7 FPS.

*Q: Can this system run Downfall at 4K resolution?*

A: Yes, but not at the highest settings. The verdict data shows that at 3840x2160, the playable settings are Low and Medium, with Medium achieving an average of 70 FPS. The Ultra preset drops to 35.7 FPS, which falls below the 60 FPS playable threshold.

Q: How does the combo rank among all tested configurations?

A: The combo ranks 2790 out of 3716 tested combinations. This places it in the lower half of the database, indicating that while it can run the game, many other hardware pairings deliver higher frame rates.

Q: What are the closest performance rivals for the Intel Arc B580?

A: The GPU’s nearest rivals by average benchmark score include the AMD Radeon RX 580 2048SP (0.2% slower), the NVIDIA GeForce RTX 2080 (0.6% faster), the NVIDIA GeForce RTX 3080 (0.7% slower), and the NVIDIA P106-100 (1% slower). These cards would produce similar frame rates in Downfall.

Q: Is the CPU or GPU more responsible for frame rate differences at 1080p?

A: The data suggests the GPU becomes the limiting factor at lower resolutions. For instance, moving from 1920x1080 to 2560x1440 at High settings reduces the average FPS from 122.5 to 89.7, a 26.8% drop that indicates the graphics card is handling the increased pixel workload.

Q: What is the most demanding setting that still maintains 60 FPS at 1440p?

A: The High preset at 2560x1440 achieves an average of 89.7 FPS, which is well above the 60 FPS threshold. The Ultra preset at this resolution drops to 53.3 FPS, so High is the most demanding playable option.

How This Combo Ranks

The AMD Ryzen 7 5800X and Intel Arc B580 combination holds a rank of 2790 out of 3716 tested combos in Downfall. This percentile placement, roughly in the 25th percentile of all tested systems, signals that the hardware is functional but not exceptional for this specific title. The rank reflects the balance between the CPU’s strong multi-threaded capabilities and the GPU’s mid-range positioning.

The CPU itself sits in the 81st percentile among all processors, with an average benchmark score of 29123. Its nearest rivals in general compute tasks are the Intel Core Ultra 5 135H (0.1% faster), the Intel Xeon Phi 7210 (0.4% faster), the Intel Core i5-13500HX (0.5% faster), and the AMD Ryzen 5 5600XT (0.6% slower). These scores indicate that the 5800X is a solid, above-average processor that will not bottleneck the GPU in most scenarios.

On the graphics side, the Intel Arc B580 ranks in the 68th percentile among all GPUs, with an average benchmark score of 23021. Its nearest rivals are the AMD Radeon RX 580 2048SP, which is 0.2% slower, and the NVIDIA GeForce RTX 2080, which is 0.6% faster. The fact that the GPU’s percentile (68) is higher than the combo’s overall rank (25th percentile in-game) suggests that the game itself is not particularly demanding on the graphics card, or that other components in the test system influence the final frame counts.

Looking at the measured FPS across all resolutions, the combo performs best at 1080p, where even the Ultra preset produces 78.1 FPS. At 1440p, the system remains capable, but the Ultra preset falls to 53.3 FPS, missing the 60 FPS target. The 4K results show a steeper drop-off, with only Low and Medium settings staying above the threshold. This pattern aligns with the GPU’s mid-range status, as higher resolutions require more pixel throughput than the Arc B580 can deliver at maximum quality.

Best Settings per Resolution

For each resolution, the goal is to identify the most demanding preset that still maintains an average of at least 60 FPS. The measured data provides clear cutoffs.

At 1920x1080, all four presets exceed the 60 FPS threshold. The most demanding option is Ultra, which achieves an average of 78.1 FPS. This is the recommended setting for the best visual quality without sacrificing smooth gameplay.

At 2560x1440, the situation changes. The High preset delivers 89.7 FPS, making it the highest setting that stays comfortably above 60 FPS. The Ultra preset drops to 53.3 FPS, which is below the playable threshold, so it should be avoided if frame rate consistency is a priority.

At 3840x2160, only the Low and Medium presets are playable. Medium achieves 70 FPS, which is the best balance of visual fidelity and performance at this resolution. The High preset falls to 58.2 FPS, just under the 60 FPS target, and Ultra is unplayable at 35.7 FPS.

The data shows a clear scaling pattern: as resolution increases, the gap between presets widens. At 1080p, the difference between Low and Ultra is 105.8 FPS (183.9 vs 78.1), while at 4K, the difference is 48.2 FPS (83.9 vs 35.7). This indicates that the GPU’s workload becomes more uniform at higher resolutions, where the pixel fill rate dominates performance.

Similar Performance Alternatives

Users looking for hardware that behaves similarly to this combo can look at the nearest rivals for both the CPU and GPU. For the AMD Ryzen 7 5800X, the closest alternatives by average benchmark score are the Intel Core Ultra 5 135H (0.1% faster), the Intel Xeon Phi 7210 (0.4% faster), the Intel Core i5-13500HX (0.5% faster), and the AMD Ryzen 5 5600XT (0.6% slower). In Downfall, any of these processors would produce nearly identical frame rates when paired with the same GPU, as the game is not heavily CPU-bound at the tested settings.

For the Intel Arc B580, the nearest GPU rivals are the AMD Radeon RX 580 2048SP (0.2% slower), the NVIDIA GeForce RTX 2080 (0.6% faster), the NVIDIA GeForce RTX 3080 (0.7% slower), and the NVIDIA P106-100 (1% slower). Swapping the Arc B580 for any of these cards would yield similar average FPS numbers in Downfall, though the RTX 3080’s higher raw score suggests it might handle 4K High slightly better, potentially pushing that preset from 58.2 FPS to just above the 60 FPS threshold.

It is notably the GPU’s nearest rivals span multiple generations and architectures, from the older RX 580 to the more powerful RTX 3080. This clustering around the 23000 average benchmark score indicates that the Arc B580 occupies a specific performance tier, and users should expect consistent results from any card in this range. The CPU’s rivals are similarly clustered around the 29000 score mark, reinforcing that the 5800X is a well-established performer with many equivalents in the market.

CPU and GPU Roles

Determining which component matters more for Downfall requires examining how frame rates scale with resolution and settings. The measured data shows that the GPU’s role becomes more pronounced as resolution increases, while the CPU maintains a steady baseline.

At 1920x1080, the frame rates are high across all presets, ranging from 183.9 FPS at Low to 78.1 FPS at Ultra. The large spread between presets (105.8 FPS) suggests that the GPU is the primary driver of performance differences, as changing settings directly impacts the pixel shader workload. The CPU, with its high single-thread score of 943 in 3dmark, is likely not a bottleneck at this resolution, as even the most demanding preset stays above 60 FPS.

At 2560x1440, the average FPS drops across all presets, but the relative pattern remains similar. High produces 89.7 FPS, while Ultra drops to 53.3 FPS. The 36.4 FPS gap between High and Ultra is smaller than at 1080p, indicating that the GPU is beginning to saturate as the pixel count increases. The CPU’s role remains secondary, as the frame rates are still high enough to avoid processor limitations.

At 3840x2160, the GPU becomes the dominant constraint. The difference between Low (83.9 FPS) and Medium (70 FPS) is 13.9 FPS, while the drop from Medium to High is 11.8 FPS, and from High to Ultra is 22.5 FPS. This non-linear scaling suggests that the GPU’s memory bandwidth and shading units are the limiting factors at 4K. The CPU’s 16 threads and 32 MB of L3 cache provide ample processing power, but they cannot compensate for the GPU’s inability to render the increased pixel count at higher quality settings.

The verdict data supports this interpretation. At 1440p and 1080p, the system can handle the most demanding presets (High and Ultra respectively), which indicates that the CPU is not holding back performance. At 4K, the system only manages Medium at 70 FPS, which is a clear sign that the GPU is the bottleneck. Users with this combo should prioritize GPU upgrades if they want better 4K performance, while CPU upgrades would yield minimal gains in this game.

The Verdict

The AMD Ryzen 7 5800X and Intel Arc B580 can run Downfall effectively, but the experience depends heavily on the chosen resolution and quality preset. The verdict by resolution confirms the following:

  • 3840x2160: Playable settings are Low and Medium, with Medium achieving 70 FPS. High falls just below the threshold at 58.2 FPS, and Ultra is not playable at 35.7 FPS. For 4K gaming, users should stick to Medium for a smooth experience.
  • 2560x1440: Playable settings include High, Low, and Medium. The best setting is High, which delivers 89.7 FPS. Ultra is not recommended, as it drops to 53.3 FPS, below the 60 FPS target.
  • 1920x1080: All settings are playable, with Ultra achieving 78.1 FPS. This is the ideal resolution for this combo, as it allows for maximum visual quality without compromising frame rate.

In summary, this system provides a smooth experience at 1080p and 1440p, with the ability to max out settings at 1080p. At 4K, users must compromise on quality, but the game remains playable at Medium settings. The data shows that the GPU is the limiting factor at higher resolutions, so those seeking 4K Ultra performance would need a more powerful graphics card.

Measured FPS Breakdown

The following table presents the exact average FPS values for each resolution and settings combination, as measured in the benchmark data. No minimum or maximum frame rate values were recorded, so only averages are reported.

3840x2160

  • Low: 83.9 FPS
  • Medium: 70 FPS
  • High: 58.2 FPS
  • Ultra: 35.7 FPS

2560x1440

  • Low: 133.1 FPS
  • Medium: 108.9 FPS
  • High: 89.7 FPS
  • Ultra: 53.3 FPS

1920x1080

  • Low: 183.9 FPS
  • Medium: 150.8 FPS
  • High: 122.5 FPS
  • Ultra: 78.1 FPS

The data reveals consistent scaling: each step down in resolution yields a proportional increase in frame rate. For example, moving from 4K High (58.2 FPS) to 1440p High (89.7 FPS) represents a 54.1% improvement, while moving from 1440p High to 1080p High (122.5 FPS) adds another 36.6%. This pattern confirms that the Arc B580’s 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are sufficient for 1080p and 1440p workloads, but the GPU’s 13.67 TFLOPS FP32 compute is stretched at 4K Ultra. The Ryzen 7 5800X, with its 32 MB L3 cache and 16 threads, maintains consistent CPU-side performance across all settings, as evidenced by the smooth scaling between presets at each resolution.