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Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 79 | 126 | 153 | 191 |
| 1440p QHD | 130 | 203 | 249 | 303 |
| 1080p Full HD | 177 | 283 | 345 | 379 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Downfall is a 2016 horror title, and pairing it with an AMD Ryzen 7 5700X and an NVIDIA GeForce RTX 5080 produces frame rates that sit far beyond any reasonable playability threshold. The measured data in this database shows the combo clearing 60 FPS at every preset tested, at every resolution from 1920x1080 up to 3840x2160. That alone answers the headline question, but the numbers raise a more interesting question of their own: at what point does a game simply stop being a meaningful load for the hardware attached to it?
Best Settings per Resolution
The rule applied here is straightforward — the most demanding preset that still averages at or above 60 FPS.
At 1920x1080, Ultra is the answer, averaging 176.5 FPS. At 2560x1440, Ultra again holds comfortably, at 129.7 FPS. At 3840x2160, Ultra remains the ceiling and remains above the line, averaging 78.8 FPS. There is no resolution in the dataset where the pairing has to step down to High, Medium, or Low to stay playable — every single preset, including Ultra at native 4K, clears the 60 FPS threshold.
That is an unusual profile. Most game-and-hardware combinations show at least one combination where the frame rate dips below the playable line, forcing a settings trade-off. Here, the trade-off never materializes. Even the 4K Ultra figure of 78.8 FPS sits roughly a third above the threshold, which suggests meaningful headroom rather than a marginal pass.
CPU and GPU Roles
Which component limits performance? The scaling data gives the answer, and it points firmly at the GPU.
Moving from 1920x1080 to 3840x2160 — a fourfold increase in pixel count — drags the Ultra average from 176.5 FPS down to 78.8 FPS. That is a drop of well over half. High settings show the same shape: 282.8 FPS at 1080p becomes 125.6 FPS at 4K. Resolution is by far the dominant variable in the frame rate equation.
Preset scaling tells the complementary story. At 3840x2160, going from Ultra to Low raises the average from 78.8 FPS to 190.5 FPS — more than doubling performance from settings alone. At 2560x1440 the spread runs from 129.7 FPS to 303.3 FPS. If the CPU were the limiter, lowering graphics settings would plateau the frame rate, because the processor would become the ceiling. Instead, frame rates keep climbing steeply as presets drop, which is the classic signature of a GPU-bound configuration.
The Ryzen 7 5700X is not a weak processor — it sits in the 79th percentile against all CPUs in the database — but the RTX 5080 at the 87th GPU percentile is the component doing the heavy lifting. Even at 4K Ultra the CPU is not the constraint; if it were, the 190.5 FPS figure at 4K Low would be clipped well below that.
How This Combo Ranks
Within the tested population for Downfall, the 5700X + RTX 5080 combination ranks 195 out of 3716 tested combos. That places it roughly in the top five percent of configurations benchmarked for this game.
That rank is worth interrogating. The game dates to 2016, and its engine demands are modest by modern standards — a fact reflected in how little punishment even 4K Ultra inflicts on this pairing. A top-five-percent rank for a horror title of that vintage implies the ranking is more a statement about the hardware than about the game's requirements. Combos ranked above this one would deliver even higher frame rates, but with averages already approaching 200 FPS at 4K Medium, the practical difference becomes difficult to perceive.
Similar Performance Alternatives
The nearest-rival data suggests several substitutions that would behave almost identically.
On the CPU side, the 5700X's rivals are clustered remarkably tightly. The Intel Core i5-12600K posts an identical average score with a deltaPct of 0. The AMD Ryzen 7 5800 sits 0.2 percent behind, the Ryzen 5 7600X is 0.2 percent ahead, and the Intel Core Ultra 5 125H trails by 0.3 percent. A spread that narrow — under half a percent end to end — means any of these processors would be functionally interchangeable in this game, where the GPU is the binding constraint anyway.
On the GPU side, the field is similarly close. The AMD Radeon 8060S averages within 0.6 percent of the RTX 5080, the Radeon RX 6750 GRE 12 GB within 0.7 percent, and the Radeon Pro W5700X within 2.3 percent. The Radeon RX 9070 GRE is the one rival that pulls ahead, by 2.2 percent. Given how GPU-bound Downfall is on this hardware, a swap to any of these cards would shift frame rates by only a few percent — unlikely to change a single verdict at any resolution or preset.
Measured FPS Breakdown
All figures below are measured averages from the dataset; minimum and maximum values were not recorded for these runs.
1920x1080
- Low: 378.7 FPS
- Medium: 344.7 FPS
- High: 282.8 FPS
- Ultra: 176.5 FPS
2560x1440
- Low: 303.3 FPS
- Medium: 249.2 FPS
- High: 202.9 FPS
- Ultra: 129.7 FPS
3840x2160
- Low: 190.5 FPS
- Medium: 152.9 FPS
- High: 125.6 FPS
- Ultra: 78.8 FPS
Two patterns stand out. First, the gap between Medium and High is consistently modest — 344.7 to 282.8 at 1080p, 249.2 to 202.9 at 1440p, 152.9 to 125.6 at 4K — while the High-to-Ultra step is the largest single drop at every resolution. Ultra costs proportionally more than any other preset tier. Second, even the worst result in the entire table, 4K Ultra at 78.8 FPS, clears the 60 FPS playable threshold.
The Verdict
Can this PC run Downfall? Yes, without qualification.
At 1920x1080, all four presets are playable, with Ultra at 176.5 FPS. At 2560x1440, all four presets are playable, with Ultra at 129.7 FPS. At 3840x2160, all four presets remain playable, with Ultra at 78.8 FPS. The best settings at every resolution are simply Ultra — there is nothing left to enable and no compromise required.
For a 2016 horror title running on a Zen 3 eight-core CPU and a Blackwell-generation GPU, the data shows a surplus of performance at every point in the test matrix. The only configuration that even approaches the threshold is 4K Ultra, and it still clears it with room to spare.
FAQ
Q: Can the Ryzen 7 5700X + RTX 5080 run Downfall at 4K on Ultra settings?
A: Yes. The measured average at 3840x2160 Ultra is 78.8 FPS, comfortably above the 60 FPS playable threshold.
Q: What is the highest frame rate recorded for this pairing in Downfall?
A: 378.7 FPS, at 1920x1080 on Low settings.
Q: Is this game CPU-limited or GPU-limited on this hardware?
A: GPU-limited. Frame rates scale steeply with both resolution and preset — falling from 176.5 to 78.8 FPS between 1080p and 4K Ultra — and keep rising as settings drop, indicating the CPU is not the ceiling.
Q: How does this combo rank among tested configurations for Downfall?
A: It ranks 195 out of 3716 tested combinations, placing it in roughly the top five percent.
Q: Which alternative CPUs would perform similarly to the Ryzen 7 5700X here?
A: The Intel Core i5-12600K (deltaPct 0), AMD Ryzen 7 5800 (0.2 percent behind), Ryzen 5 7600X (0.2 percent ahead), and Intel Core Ultra 5 125H (0.3 percent behind) all score within a fraction of a percent.
Q: Which GPU is actually faster than the RTX 5080 among its rivals?
A: The AMD Radeon RX 9070 GRE, with an average score 2.2 percent higher. The Radeon 8060S, RX 6750 GRE 12 GB, and Radeon Pro W5700X are all slightly slower.