Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 78 | 129 | 156 | 186 |
| 1440p QHD | 129 | 204 | 246 | 302 |
| 1080p Full HD | 178 | 285 | 340 | 370 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 7 5700G paired with the NVIDIA GeForce RTX 5080 is an exceptionally capable combination for Downfall, ranking in the 200th position out of 3716 tested combos. This places it in the top 5.4% of all tested hardware pairings, indicating that this system is positioned far above the median setup for this horror title. The benchmark data confirms that this combo does not merely run the game; it dominates it across every resolution and setting tier tested.
How This Combo Ranks
The combo’s rank of 200 out of 3716 tested combinations places it in the 94.6th percentile of all tested systems, a position that reflects the raw strength of the RTX 5080. This ranking is heavily influenced by the GPU’s average benchmark score of 56083, which sits in the 87th percentile of all GPUs. The Ryzen 7 5700G, while not the newest processor, holds its own with an average benchmark score of 27051, placing it in the 79th percentile of all CPUs. The synergy between these two components results in a system that is overwhelmingly powerful for Downfall, a game released in 2016 that does not represent a modern stress test.
The data indicates that this pairing is overkill for the game's demands. The CPU’s performance is nearly identical to its nearest rivals, with the Intel Core i9-9900K scoring 27097 (a 0.2% difference) and the AMD Ryzen AI 7 445 scoring 26936 (a 0.4% difference). This means the 5700G provides a stable foundation that will not bottleneck the GPU in this title. The GPU, meanwhile, is a clear standout; its nearest rival, the AMD Radeon RX 9070 GRE, scores 57367, which is 2.2% higher, while the AMD Radeon 8060S trails by just 0.6%. This tight grouping at the top of the GPU charts confirms that the RTX 5080 is a top-tier performer, and its placement in this combo reflects that.
CPU and GPU Roles
The benchmark results show a clear pattern where the GPU is the dominant factor in determining frame rates, but the CPU’s role becomes more apparent at lower resolutions and settings. At 4K (3840x2160), the gap between Low and Ultra settings is substantial, with the average FPS dropping from 185.7 at Low to 78.4 at Ultra. This 107.3 FPS difference is almost entirely driven by the GPU’s rendering load, as the CPU has enough headroom to feed the graphics card at this resolution.
As resolution decreases to 1440p and then 1080p, the CPU’s influence becomes more visible. At 1080p, the difference between Low and Ultra narrows proportionally less than at 4K; the average FPS at Low is 369.8, and at Ultra it is 178.3. The scaling from 4K Low (185.7 FPS) to 1080p Low (369.8 FPS) shows a 99.2% increase in frame rate, which is a massive jump that can only be achieved when the CPU is capable of pushing the GPU to its limits. The Ryzen 7 5700G, with its 8 cores and 16 threads, provides sufficient single-thread performance to avoid becoming a bottleneck at 1080p, allowing the RTX 5080 to unlock its full potential.
At 4K Ultra, the system still delivers 78.4 FPS, which is above the playable threshold of 60 FPS. This indicates that the GPU is the limiting factor at this demanding setting, but it is still powerful enough to provide a smooth experience. The data suggests that the CPU is never the primary constraint in this combo; it is always the GPU that dictates the final frame rate, even at 1080p where CPU overhead is typically highest.
Measured FPS Breakdown
The measured FPS data provides a comprehensive picture of performance across all tested configurations. At 3840x2160, the average frame rates are 128.6 at High, 156.4 at Medium, 185.7 at Low, and 78.4 at Ultra. The jump from Ultra to High represents a 64% improvement in frame rate (from 78.4 to 128.6), which is a significant gain for a single step down in settings. Moving from High to Medium adds another 21.6% (128.6 to 156.4), and from Medium to Low adds 18.7% (156.4 to 185.7).
At 2560x1440, performance scales even higher. The average FPS is 203.8 at High, 245.6 at Medium, 301.6 at Low, and 128.7 at Ultra. The 1440p High setting delivers 75.2 more FPS than 4K High, illustrating the reduced rendering load. The Ultra preset at 1440p (128.7 FPS) is nearly identical to the High preset at 4K (128.6 FPS), showing that resolution and settings have a near-linear trade-off in this game.
At 1920x1080, the system produces frame rates that are far beyond what any standard display can showcase. The averages are 285.4 at High, 340.4 at Medium, 369.8 at Low, and 178.3 at Ultra. Even the most demanding preset at 1080p, Ultra, achieves a frame rate that is nearly three times the 60 FPS playable threshold. The Low preset at 1080p exceeds 360 FPS, which reflects the GPU’s raw compute power, though this level of performance is unnecessary for a horror game where visual fidelity is often prioritized.
Similar Performance Alternatives
For the CPU, the Ryzen 7 5700G’s performance is nearly indistinguishable from several other processors, meaning users could swap in any of these without significantly altering frame rates. The Intel Core i9-9900K is the closest match, with an average score of 27097 and a delta of -0.2%, making it effectively a direct replacement. The AMD Ryzen AI 7 445 scores 26936 (0.4% faster), while the Intel Core i5-14400T and Intel Core i7-1370P score 27166 (-0.4%) and 26900 (0.6%) respectively. All four rivals are within a 1% performance band, so any of these CPUs would produce nearly identical results in Downfall.
On the GPU side, the RTX 5080’s nearest rivals are all AMD products. The AMD Radeon RX 9070 GRE is 2.2% faster, while the AMD Radeon 8060S and AMD Radeon RX 6750 GRE 12 GB are 0.6% and 0.7% slower, respectively. The AMD Radeon Pro W5700X is 2.3% slower. These small deltas mean that a system with any of these GPUs would deliver frame rates within a few percent of the RTX 5080. For a game like Downfall, which is not particularly demanding by modern standards, the differences between these GPUs would be imperceptible in practice, as all of them would easily clear 60 FPS at any resolution.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 78.4 FPS. This is a full 18.4 FPS above the playable threshold, leaving headroom for occasional dips without falling below 60. The High, Medium, and Low presets all also clear 60 FPS, with averages of 128.6, 156.4, and 185.7 respectively.
At 2560x1440, the Ultra preset is again the best choice, delivering an average of 128.7 FPS. This is more than double the 60 FPS threshold, and the system has ample performance to handle any in-game action. The High preset at 203.8 FPS and Medium at 245.6 FPS offer even higher frame rates, but they come with reduced visual quality that is unnecessary given the Ultra preset's already excellent performance.
At 1920x1080, the Ultra preset is the clear recommendation, with an average of 178.3 FPS. This is nearly three times the 60 FPS threshold, ensuring an exceptionally smooth experience even on high refresh rate monitors. The High preset at 285.4 FPS is also viable, but the Ultra preset’s frame rate is so high that there is no practical reason to sacrifice visual quality.
The Verdict
This PC can absolutely run Downfall, and it does so with overwhelming performance at every resolution and setting combination tested. The verdict by resolution is unambiguous: at 3840x2160, all four settings (Low, Medium, High, and Ultra) are playable, with the Ultra preset achieving 78.4 FPS. At 2560x1440, the same is true, with Ultra delivering 128.7 FPS. At 1920x1080, the Ultra preset reaches 178.3 FPS, which is far beyond what is required for a smooth experience.
The data shows that this combo is not just playable; it is excessive for Downfall. The minimum frame rate across all tested configurations is 78.4 FPS, which is the 4K Ultra result, and every other configuration is faster. The only limitation is the display’s refresh rate, not the hardware. Given the game’s 2016 release date, this system will run it flawlessly with every graphical feature enabled at maximum quality, and it will do so with a substantial FPS buffer to spare. There is no scenario in this benchmark suite where this combo falls below a highly playable threshold, making it a definitive purchase for anyone seeking maximum performance in this title.