Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 57 | 70 | 81 |
| 1440p QHD | 53 | 90 | 105 | 129 |
| 1080p Full HD | 78 | 123 | 150 | 181 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 7 5700G and Intel Arc B580 combination delivers a highly playable experience in Downfall at 1080p and 1440p, with 4K limited to medium and low presets. Benchmark data shows this pairing ranks 2848th out of 3716 tested combos for this specific game, placing it in the 23rd percentile overall — a modest standing that reflects the game's demanding Ultra preset rather than a systemic weakness. The measured FPS values, all recorded as averages with no min/max data, reveal a clear performance hierarchy across resolutions and settings.
FAQ
*Q: Can this PC run Downfall at 60 FPS on Ultra settings?*
A: Yes, but only at 1920x1080 resolution, where the Ultra preset delivers an average of 77.8 FPS. At 2560x1440, Ultra drops to 52.5 FPS, and at 3840x2160 it falls to 31.4 FPS.
Q: What is the best playable setting at 4K resolution?
A: The Medium preset at 3840x2160 is the most demanding setting that stays above 60 FPS, with an average of 69.5 FPS. The Low preset runs at 80.9 FPS, while High dips to 56.9 FPS and Ultra to 31.4 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 7 5700G scores an average benchmark of 27051, sitting 0.2% below the Intel Core i9-9900K (27097), 0.4% above the AMD Ryzen AI 7 445 (26936), 0.4% below the Intel Core i5-14400T (27166), and 0.6% above the Intel Core i7-1370P (26900). These are all effectively identical performers.
Q: Which GPU rivals are closest to the Arc B580?
A: The Arc B580's average benchmark score of 23021 is 0.2% below the AMD Radeon RX 580 2048SP (23061), 0.6% above the NVIDIA GeForce RTX 2080 (22895), 0.7% below the NVIDIA GeForce RTX 3080 (23172), and 1% below the NVIDIA P106-100 (23249).
Q: What is the FPS difference between Low and Ultra at 1080p?
A: At 1920x1080, the Low preset averages 181.1 FPS, while Ultra averages 77.8 FPS — a difference of 103.3 FPS. Medium sits at 149.7 FPS and High at 122.7 FPS.
Q: Is the 4K High preset playable?
A: No, the 3840x2160 High preset averages 56.9 FPS, which misses the 60 FPS playability threshold. Only the Low (80.9 FPS) and Medium (69.5 FPS) presets clear 60 FPS at this resolution.
How This Combo Ranks
The combo rank of 2848 out of 3716 places this CPU-GPU pairing in the lower-middle tier for Downfall specifically. This ranking is heavily influenced by the game's Ultra preset behavior at higher resolutions, where the combination struggles to maintain frame rates. At 1080p, the combo achieves 77.8 FPS on Ultra, which is respectable, but at 1440p that number drops to 52.5 FPS — below the playable threshold. At 4K, the Ultra preset falls to 31.4 FPS, a figure that indicates the hardware is being pushed well beyond its comfortable envelope.
The ranking percentile, roughly 23.4% (2848 divided by 3716), suggests that a majority of tested combos perform better in this title. However, this is not a reflection of raw component weakness. The Ryzen 7 5700G sits at the 79th percentile among all CPUs, and the Arc B580 at the 68th percentile among all GPUs. The game Downfall appears to have specific optimization patterns that penalize this pairing at high settings, particularly at 4K where the gap between Medium (69.5 FPS) and High (56.9 FPS) is a steep 12.6 FPS drop.
At 1440p, the scaling from Medium (105.4 FPS) to High (89.7 FPS) is a 15.7 FPS reduction, while the jump to Ultra (52.5 FPS) is a massive 36.9 FPS loss. This nonlinear degradation suggests that Ultra settings introduce a rendering cost that this hardware cannot absorb at resolutions above 1080p. In contrast, the 1080p progression from Low (181.1 FPS) to Medium (149.7 FPS) to High (122.7 FPS) to Ultra (77.8 FPS) shows a much smoother curve, indicating that at 1080p the bottleneck shifts away from the GPU.
CPU and GPU Roles
The data reveals a clear pattern: at lower resolutions, the CPU's capability becomes more relevant, while at higher resolutions the GPU dominates performance. At 1920x1080, the FPS range across presets spans from 181.1 (Low) to 77.8 (Ultra), a 103.3 FPS spread. This wide range indicates that the GPU is the primary limiter even at 1080p, though the Ryzen 7 5700G's 8-core, 16-thread Zen 3 architecture (with a 3.80 GHz base and 4.60 GHz boost clock) provides enough headroom to keep frame times consistent.
As resolution increases to 2560x1440, the FPS spread narrows slightly: Low runs at 128.5 FPS, Medium at 105.4 FPS, High at 89.7 FPS, and Ultra at 52.5 FPS. The gap between Low and Ultra is 76 FPS, smaller than at 1080p, signaling that the GPU is beginning to saturate. At 3840x2160, the spread compresses further: Low at 80.9 FPS, Medium at 69.5 FPS, High at 56.9 FPS, and Ultra at 31.4 FPS — a 49.5 FPS difference between Low and Ultra. This compression is the signature of a GPU-bound scenario where the Arc B580's 13.67 TFLOPS FP32 throughput and 456.0 GB/s memory bandwidth are the limiting factors.
The CPU's role is best illustrated by the 1080p results. At Low settings, the combo hits 181.1 FPS, which is high enough that the Ryzen 7 5700G's single-thread performance (3dmark_single_thread score of 899, PassMark single-thread score of 3283) becomes relevant. However, even at 1080p Ultra (77.8 FPS), the GPU is still the primary constraint, as evidenced by the 103.3 FPS drop from Low to Ultra. The CPU's 16 MB L3 cache and 51.2 GB/s memory bandwidth are sufficient to feed the GPU at all tested settings, meaning the Arc B580 is always the first component to reach its limit.
Similar Performance Alternatives
For the CPU, the nearest rivals are all within 0.6% of the Ryzen 7 5700G's average benchmark score of 27051. The Intel Core i9-9900K (27097, -0.2%) and Intel Core i5-14400T (27166, -0.4%) would behave essentially identically in Downfall, as would the AMD Ryzen AI 7 445 (26936, +0.4%) and Intel Core i7-1370P (26900, +0.6%). Any of these processors paired with the Arc B580 would produce nearly the same FPS numbers, assuming the GPU remains the bottleneck — which the data confirms it is at all resolutions above 1080p.
On the GPU side, the Arc B580's closest competitors are similarly clustered. The AMD Radeon RX 580 2048SP (23061, -0.2%) is the nearest match, followed by the NVIDIA GeForce RTX 2080 (22895, +0.6%), NVIDIA GeForce RTX 3080 (23172, -0.7%), and NVIDIA P106-100 (23249, -1%). In practical terms, swapping the Arc B580 for any of these cards would yield FPS figures within roughly 1% of the measured results. Note that the RTX 3080, despite being a higher-tier card in other contexts, scores nearly identically in the aggregated benchmark data used here.
For a user considering alternatives, the key insight is that the combo's performance is tightly bound to the GPU's capabilities. Upgrading the CPU to any of the listed rivals would produce negligible gains, since the Arc B580 is the limiting factor in Downfall at every resolution. Conversely, pairing the Ryzen 7 5700G with a GPU from the rival list would also produce similar results, as the benchmark scores indicate near-equivalence.
Best Settings per Resolution
At 1920x1080, the Ultra preset is the most demanding option that stays above 60 FPS, averaging 77.8 FPS. This is the only resolution where Ultra is playable, and the margin of 17.8 FPS above the 60 FPS threshold provides a comfortable cushion for scene complexity variations.
At 2560x1440, the High preset is the best playable option, with an average of 89.7 FPS. This is 29.7 FPS above the threshold, leaving substantial headroom. The Medium preset runs at 105.4 FPS and Low at 128.5 FPS, but High offers the best visual quality while maintaining a strong frame rate. Ultra drops to 52.5 FPS, which is 7.5 FPS below the playable threshold.
At 3840x2160, the Medium preset is the best playable setting, averaging 69.5 FPS — 9.5 FPS above the threshold. The Low preset runs at 80.9 FPS, but Medium provides noticeably better visuals for only a 11.4 FPS cost. High (56.9 FPS) and Ultra (31.4 FPS) are both unplayable by the 60 FPS standard.
The Verdict
The data shows that this PC can run Downfall at 60 FPS or above in multiple configurations. At 1920x1080, all four presets — Low (181.1 FPS), Medium (149.7 FPS), High (122.7 FPS), and Ultra (77.8 FPS) — clear the threshold, with Ultra being the best setting. At 2560x1440, three presets are playable: Low (128.5 FPS), Medium (105.4 FPS), and High (89.7 FPS), with High as the best choice. At 3840x2160, only Low (80.9 FPS) and Medium (69.5 FPS) are playable, with Medium as the best setting.
The verdict is clear: this combination is fully capable of running Downfall smoothly at 1080p and 1440p, and can manage 4K with reduced settings. The Ultra preset is only viable at 1080p, and even there it has just 17.8 FPS of headroom above the 60 FPS threshold. For users prioritizing 4K, the Medium preset at 69.5 FPS is the sweet spot, while those on 1440p displays should use High at 89.7 FPS for the best balance of fidelity and performance.
Measured FPS Breakdown
1920x1080:
- Low: 181.1 FPS average
- Medium: 149.7 FPS average
- High: 122.7 FPS average
- Ultra: 77.8 FPS average
2560x1440:
- Low: 128.5 FPS average
- Medium: 105.4 FPS average
- High: 89.7 FPS average
- Ultra: 52.5 FPS average
3840x2160:
- Low: 80.9 FPS average
- Medium: 69.5 FPS average
- High: 56.9 FPS average
- Ultra: 31.4 FPS average
All FPS values are averages; no minimum or maximum frame rates were recorded in the dataset. The playable threshold is defined as 60 FPS. The data shows a consistent pattern: each resolution step up (1080p to 1440p to 4K) reduces FPS by roughly 30-40% across comparable presets, with the Ultra preset suffering disproportionately at higher resolutions. The largest single drop occurs between 1440p Medium (105.4 FPS) and 1440p Ultra (52.5 FPS), a 52.9 FPS reduction that suggests Ultra enables effects that are particularly costly on the Arc B580's Xe2-HPG architecture.