Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 32 | 39 | 47 |
| 1440p QHD | 32 | 51 | 62 | 76 |
| 1080p Full HD | 44 | 71 | 87 | 106 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Downfall, the 2016 horror title, presents an interesting challenge for the AMD Ryzen 7 5700G and Intel Arc B390 pairing. This combination of a capable 8-core desktop processor with an integrated-class graphics solution yields a very specific performance profile. The recorded data shows that this system can handle the game at mainstream resolutions with the right settings, but it falls short of a high-refresh experience and struggles at 4K. The benchmark results indicate a clear hierarchy of performance that scales predictably with resolution and graphical preset, making it a system best suited for 1080p and, to a lesser extent, 1440p gaming.
Measured FPS Breakdown
The measured FPS data for this hardware combination provides a comprehensive look at what to expect across different resolutions and settings. The performance is heavily dependent on both the resolution and the chosen preset, with a significant performance cliff appearing at the Ultra setting.
At 4K, the most demanding resolution, the results are largely below the 60 FPS playable threshold. At Low settings, the system produces an average of 47 FPS. Moving up to Medium settings, the average drops to 39 FPS, with a recorded minimum of 33 FPS and a maximum of 44 FPS. High settings yield a slightly lower average of 32 FPS, and the Ultra preset is the most demanding, with an average of only 20 FPS. None of these averages reach the 60 FPS target, indicating that 4K is not a viable option for a smooth experience on this hardware.
At 1440p, the situation improves significantly. The Low preset delivers a comfortable average of 76 FPS. The Medium preset is also playable, with an average of 62 FPS and a recorded minimum of 53 FPS and maximum of 71 FPS. The High preset drops to an average of 51 FPS, which is below the playable threshold, and the Ultra preset falls further to 32 FPS. This resolution shows a clear boundary where the system can handle Low and Medium settings, but starts to struggle with the higher-fidelity presets.
At 1080p, the system's performance is at its best. The Low preset produces a very high average of 106 FPS, ensuring an extremely fluid experience. The Medium preset achieves an average of 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. The High preset is also playable, with an average of 71 FPS. The Ultra preset, however, is a significant step down, with an average of only 44 FPS. The data shows that 1080p is the only resolution where the system can consistently deliver a high-performance experience across multiple settings.
The benchmark results indicate that the transition from Medium to High settings has a relatively small impact on performance at 1440p, with a drop of 11 FPS. However, the jump from High to Ultra is severe at all resolutions, with a drop of 19 FPS at 1080p, 19 FPS at 1440p, and 12 FPS at 4K. The data suggests that the Ultra preset is disproportionately demanding on the Intel Arc B390, likely due to advanced effects that heavily tax its limited compute capabilities. The recorded FPS values show that this system's performance is primarily constrained by the graphics solution, with the CPU providing a solid foundation that does not bottleneck at these frame rates.
FAQ
Q: Can this system run Downfall at 60 FPS on a 1080p monitor?
A: Yes, the recorded data shows that at 1920x1080, the system clears the 60 FPS threshold on three presets. The High preset averages 71 FPS, the Medium preset averages 87 FPS, and the Low preset averages 106 FPS. Only the Ultra preset falls short, with an average of 44 FPS.
Q: What is the highest graphical preset that maintains 60 FPS at 2560x1440?
A: The Medium preset is the most demanding setting that stays at or above 60 FPS at this resolution, with an average of 62 FPS. The Low preset is also playable, averaging 76 FPS, but the High and Ultra presets fall below the threshold, with averages of 51 FPS and 32 FPS respectively.
Q: Is 4K gaming possible with the AMD Ryzen 7 5700G and Intel Arc B390?
A: No, the benchmark results indicate that 3840x2160 is not a playable resolution for this game with this hardware. The best average FPS at 4K is 47 FPS on the Low preset, which is below the 60 FPS playable threshold. All other presets produce lower averages, with Ultra at just 20 FPS.
Q: How does the Ultra preset affect performance compared to High?
A: The Ultra preset causes a significant performance drop across all resolutions. At 1080p, the average FPS falls from 71 on High to 44 on Ultra, a reduction of 27 FPS. At 1440p, it drops from 51 to 32 FPS, and at 4K, it drops from 32 to 20 FPS. The data shows that the Ultra preset is disproportionately demanding for this graphics solution.
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: The difference is substantial. The Low preset averages 106 FPS, while the Ultra preset averages only 44 FPS. This represents a performance gap of 62 FPS, or roughly 58% lower performance on the Ultra preset. This indicates that the Ultra settings are far more demanding than the visual fidelity increase might suggest.
Q: Based on the data, which component is the limiting factor for this game?
A: The benchmark results strongly indicate that the Intel Arc B390 graphics solution is the limiting factor. The severe performance drop when moving to higher presets, such as Ultra, is characteristic of a GPU-bound scenario. The CPU's performance is sufficient to support the frame rates seen at lower settings, as evidenced by the high averages at 1080p.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 7 5700G sits in a specific performance tier. Its average benchmark score of 27051 places it within a narrow band of competing processors. The Intel Core i9-9900K is the closest rival, with an average score of 27097, making it only 0.2% faster. The Intel Core i5-14400T scores 27166, which is 0.4% faster than the Ryzen. On the other side, the AMD Ryzen AI 7 445 scores 26936, which is 0.4% slower, and the Intel Core i7-1370P scores 26900, which is 0.6% slower. This data shows that systems using any of these CPUs would deliver very similar CPU-bound performance in Downfall, with differences well within the margin of error for most games. The Ryzen 7 5700G's 8-core, 16-thread configuration, based on the Zen 3 architecture, provides a robust foundation that is not a bottleneck in this title.
For the GPU, the Intel Arc B390 is at the very bottom of the performance spectrum. Its average 3DMark Steel Nomad score of 1482 places it in the 9th percentile of all GPUs, indicating it is a very low-performance part. Its nearest rivals are all older, low-end NVIDIA graphics solutions. The NVIDIA GeForce GT 520MX has an average score of 1463, which is 1.3% slower than the Arc B390. The NVIDIA GeForce 800M scores 1460, making it 1.5% slower. The NVIDIA GeForce GT 625 OEM scores 1446, which is 2.5% slower, and the NVIDIA GeForce GT 710 scores 1443, which is 2.7% slower. This means that a system with any of these GPUs would perform nearly identically to the Arc B390 in Downfall. They would all struggle with the Ultra preset and would be unable to maintain 60 FPS at 4K. The performance ceiling for this tier of graphics hardware is essentially the same, with the Arc B390 having a slight edge over its direct rivals. This data confirms that the GPU is the primary determinant of the frame rates seen in the measured FPS results.
The data shows that this system is not unique in its performance class. A PC built with a Core i9-9900K and a GT 710 would offer a near-identical experience in Downfall, with the CPU providing ample headroom and the GPU being the sole limiting factor. The performance parity among these components is quite striking, with all the listed rivals falling within a 3% performance band of the benchmarked hardware.
The Verdict
The question of whether this PC can run Downfall is answered with a qualified yes. The system can run the game, and it can run it well, but only at specific resolutions and settings. The verdict by resolution data is clear. At 1920x1080, the system is fully playable on the High, Medium, and Low presets, with the High preset providing the best visual quality while still maintaining an average of 71 FPS. The Medium preset is also a strong option, with an average of 87 FPS, and the Low preset offers the highest performance at 106 FPS. This makes 1080p the definitive resolution for this hardware, where the user has a choice of three playable presets.
At 2560x1440, the system is playable, but the options are more limited. The Medium and Low presets both clear the 60 FPS threshold, with averages of 62 FPS and 76 FPS respectively. The Medium preset is the best choice for visual quality, but its minimum FPS of 53 shows that there can be dips below the threshold in demanding scenes. The High and Ultra presets are not playable at this resolution, as they fall to 51 FPS and 32 FPS respectively.
At 3840x2160, the system cannot provide a playable experience. No preset achieves an average of 60 FPS. The best result is on the Low preset, which averages 47 FPS, but this is still well below the playable threshold. The data confirms that 4K gaming is out of reach for this combination of hardware.
In summary, the system is a capable 1080p gaming machine for Downfall, a decent 1440p machine at medium settings, and not a viable 4K machine. For a smooth and visually pleasing experience, the user should target 1080p with the High preset, or 1440p with the Medium preset if they prefer a higher resolution and can tolerate occasional frame rate dips. The data shows that the 60 FPS target is achievable, but the path to it is narrow and depends heavily on the user's resolution preferences.
CPU and GPU Roles
The benchmark data reveals a clear division of labor between the AMD Ryzen 7 5700G and the Intel Arc B390 in Downfall. The performance scaling across different resolutions and presets indicates that the GPU is the overwhelmingly dominant factor in determining the final frame rate. The CPU, while a capable processor, is not the bottleneck in this scenario.
The evidence for this is found in the performance deltas between presets. When moving from Medium to Ultra at 1080p, the average FPS drops from 87 to 44, a massive 49% reduction. This kind of dramatic performance penalty is typical of a GPU that is being overwhelmed by the increased graphical workload. The CPU's workload does not scale nearly as much with graphical settings, so such a large drop can only be attributed to the graphics solution. The same pattern is visible at 1440p, where the drop from Medium to Ultra is from 62 FPS to 32 FPS, and at 4K, the drop from Medium to Ultra is from 39 FPS to 20 FPS.
The resolution scaling further reinforces this point. At Medium settings, the performance drops by 25 FPS when moving from 1080p to 1440p, and by another 23 FPS when moving from 1440p to 4K. This is a classic sign of a GPU-bound workload, as increasing the resolution increases the number of pixels the GPU must render, which is a direct and linear burden on its compute units. The CPU's workload is relatively consistent across resolutions, so the performance loss is almost entirely due to the GPU. This analysis is supported by the CPU's benchmark scores. The Ryzen 7 5700G has a very high average benchmark score of 27051, placing it in the 79th percentile of all CPUs. It is a strong performer that would not struggle with the physics and game logic of a 2016 horror title, especially at the frame rates being produced here.
Ultimately, the data shows that the Intel Arc B390 is the sole limiter of performance in Downfall. The CPU plays a supporting role, ensuring that the system has enough processing power to feed the GPU, but it is not the reason for the low frame rates at high settings or high resolutions. The performance is dictated by the GPU's ability to render the scene, and any upgrades to the graphics solution would yield significant performance gains, while a CPU upgrade would provide little to no benefit in this specific game.
Best Settings per Resolution
Based on the recorded data, the optimal configuration for this system prioritizes the highest visual fidelity that still maintains an average of at least 60 FPS. The following settings represent the most demanding playable preset at each resolution.
1920x1080: The best playable setting is High. This preset achieves an average of 71 FPS, comfortably clearing the 60 FPS threshold. It offers a significant visual upgrade over the Medium preset while still maintaining a smooth frame rate. The Medium preset is also a valid choice, with a higher average of 87 FPS, but the High preset provides better visuals for only a modest performance cost. The data shows that High is the sweet spot for this resolution.
2560x1440: The best playable setting is Medium. This preset averages 62 FPS, which is just above the playable threshold. The recorded minimum of 53 FPS indicates that there will be moments where the frame rate dips below 60 FPS, but the overall experience should still be smooth enough for most players. The Low preset is also playable, averaging 76 FPS, but the Medium preset offers a substantial improvement in visual quality. The High preset is not recommended, as its average of 51 FPS falls below the target.
3840x2160: There is no playable setting at this resolution. The data shows that no preset achieves an average of 60 FPS. The Low preset comes closest with an average of 47 FPS, but this is still below the threshold and would result in a noticeably less fluid experience. The Ultra preset is the worst option, with an average of only 20 FPS, making it essentially unplayable. For this reason, users should avoid 4K on this hardware for Downfall.
In summary, the user should aim for 1080p High for the best balance of visual quality and performance, or 1440p Medium if they prefer a higher resolution and are willing to accept the occasional dip below 60 FPS. The data clearly indicates that the system's performance ceiling is defined by the graphics solution, and these settings represent the most efficient use of its capabilities.