Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 29 | 35 | 43 |
| 1440p QHD | 29 | 46 | 56 | 68 |
| 1080p Full HD | 40 | 64 | 78 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
FAQ
Q: What is the combination of AMD Ryzen 7 3700X and Intel Arc B370 capable of in Downfall?
A: The combination reaches 60 FPS or higher at 1920x1080 on High, Medium, and Low settings, and at 2560x1440 on Low settings only. At 3840x2160, no preset reaches the 60 FPS playable threshold.
Q: How does the AMD Ryzen 7 3700X compare to its nearest rivals in overall benchmark scores?
A: The Ryzen 7 3700X has an average benchmark score of 34260. It sits within 0.5% of the AMD Ryzen AI 7 350 (34222, 0.1% slower), AMD EPYC 4244P (34220, 0.1% slower), Intel Core i5-13450HX (34333, 0.2% faster), and Intel Core Ultra 7 165H (34083, 0.5% slower). The differences are negligible, meaning these CPUs would behave nearly identically in this game.
Q: Where does the Intel Arc B370 rank among all GPUs?
A: The Intel Arc B370 has a percentile rank of 5 among all GPUs, placing it in the bottom tier of recorded graphics hardware. Its 3DMark Steel Nomad DX12 score is 1184, which is nearly identical to its nearest rivals: ATI Mobility Radeon HD 5570 (1186, 0.2% faster), ATI Radeon HD 5770 (1190, 0.5% faster), AMD Radeon HD 7650M (1192, 0.7% faster), and AMD FirePro M2000 (1168, 1.4% slower).
Q: What is the best playable settings preset at 2560x1440?
A: Low is the only playable preset at 2560x1440, with an average FPS of 68. Medium falls short at 56 average FPS, High drops to 46, and Ultra sits at 29.
Q: What is the best playable settings preset at 1920x1080?
A: High is the best playable preset at 1920x1080 with an average of 64 FPS. Medium averages 78 FPS, and Low averages 96 FPS. Ultra only manages 40 FPS, so it is not playable.
Q: How does the combo rank among all tested combinations in Downfall?
A: The AMD Ryzen 7 3700X plus Intel Arc B370 ranks 3429 out of 3716 tested combinations, placing it in the lower percentile of all recorded system pairings for this game.
CPU and GPU Roles
The measured FPS data for Downfall reveals a clear pattern: the Intel Arc B370 is the limiting component across all resolutions. The Ryzen 7 3700X, with its 8 cores and 16 threads, is not the bottleneck. The CPU's nearest rivals, such as the Intel Core i5-13450HX, score only 0.2% higher in average benchmarks, and the AMD Ryzen AI 7 350 scores 0.1% lower. This means the CPU is not a differentiator in this pairing.
The GPU tells a different story. The Intel Arc B370 ranks in the 5th percentile of all GPUs, and its nearest rivals are over a decade old. The 3DMark Steel Nomad DX12 score of 1184 puts it on par with the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770, which are separated by less than 1% in average score. This performance class explains the steep FPS drops as resolution increases.
At 1920x1080, the system manages 96 FPS on Low, but High drops to 64 FPS. At 2560x1440, Low falls to 68 FPS, and at 3840x2160, Low only reaches 43 FPS. The scaling from 1080p to 1440p on Low settings is a 29% reduction (96 to 68 FPS), and from 1440p to 4K on Low settings is another 37% reduction (68 to 43 FPS). These large drops indicate that the GPU's rendering throughput is the dominant factor, as the resolution increase places progressively more load on the graphics hardware while the CPU workload remains relatively stable.
The preset scaling further confirms the GPU bottleneck. At 1920x1080, moving from Low to Medium costs 18 FPS (96 to 78), Medium to High costs 14 FPS (78 to 64), and High to Ultra costs 24 FPS (64 to 40). At 2560x1440, the drops are similar in proportion: Low to Medium costs 12 FPS (68 to 56), Medium to High costs 10 FPS (56 to 46), and High to Ultra costs 17 FPS (46 to 29). At 3840x2160, Low to Medium costs 8 FPS (43 to 35), Medium to High costs 6 FPS (35 to 29), and High to Ultra costs 11 FPS (29 to 18).
The CPU's role in this game is secondary. The Ryzen 7 3700X has a passmark multithread score of 22458 and a single-thread score of 2656, which are more than sufficient for a horror game from 2016 like Downfall. The game's release date and genre suggest modest CPU demands. The data shows that the GPU is the limiting factor at every resolution and preset combination, and the CPU is never the reason the system falls below 60 FPS.
Best Settings per Resolution
1920x1080: High is the most demanding preset that stays at or above 60 FPS, with an average of 64 FPS. Medium is also playable with an average of 78 FPS, and Low with 96 FPS. Ultra falls below the threshold at 40 FPS.
2560x1440: Low is the only playable preset, with an average of 68 FPS. Medium averages 56 FPS, High averages 46 FPS, and Ultra averages 29 FPS, all below the 60 FPS playable threshold.
3840x2160: No preset reaches 60 FPS. Low averages 43 FPS, Medium averages 35 FPS, High averages 29 FPS, and Ultra averages 18 FPS. The database's verdict confirms that no playable settings exist at this resolution for this combination.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 7 3700X has an average benchmark score of 34260. The nearest rivals are nearly identical in performance: the AMD Ryzen AI 7 350 scores 34222 (0.1% lower), the AMD EPYC 4244P scores 34220 (0.1% lower), the Intel Core i5-13450HX scores 34333 (0.2% higher), and the Intel Core Ultra 7 165H scores 34083 (0.5% lower). Any of these CPUs paired with the same GPU would produce nearly identical FPS in Downfall, as the differences are within 0.5%.
For the GPU, the Intel Arc B370 has a 3DMark Steel Nomad DX12 score of 1184. Its nearest rivals are extremely close: the ATI Mobility Radeon HD 5570 scores 1186 (0.2% higher), the ATI Radeon HD 5770 scores 1190 (0.5% higher), the AMD Radeon HD 7650M scores 1192 (0.7% higher), and the AMD FirePro M2000 scores 1168 (1.4% lower). These differences are negligible, so a system with the Ryzen 7 3700X and any of these GPUs would produce almost exactly the same measured FPS in Downfall as the Arc B370.
A user with this CPU could swap in any of the rival GPUs without materially changing the experience. Similarly, a user with this GPU could swap in any of the rival CPUs without materially changing the experience. The performance class is locked in by the GPU, and the CPU rivals are all close enough to be considered equivalent for this title.
The Verdict
This PC can run Downfall, but only at specific resolutions and settings. At 1920x1080, the system clears the 60 FPS threshold on High (64 FPS), Medium (78 FPS), and Low (96 FPS). High is the recommended maximum because it delivers the best visual quality while staying above the playable threshold. Ultra is not playable at 40 FPS.
At 2560x1440, the system only clears 60 FPS on Low (68 FPS). Medium (56), High (46), and Ultra (29) all fall short. This means the system can run at 1440p, but only with the lowest preset, which is a significant visual compromise.
At 3840x2160, the system cannot reach 60 FPS at any preset. The best result is Low at 43 FPS, which is below the playable threshold. The database's verdict lists no playable settings at 4K for this combination.
The system is best suited for 1080p gaming with High settings, where it delivers a stable experience above 60 FPS. For 1440p, users must accept Low settings. For 4K, the system is not viable for this game.
How This Combo Ranks
The AMD Ryzen 7 3700X and Intel Arc B370 combination ranks 3429 out of 3716 tested combinations in Downfall. This places it in the bottom 8% of all recorded system pairings. The rank reflects the GPU's low performance percentile (5th among all GPUs), which drags down the overall combination despite the CPU's respectable 84th percentile ranking.
The CPU is not the issue; the Ryzen 7 3700X outperforms 84% of all CPUs. The GPU is the limiting factor, and its 5th percentile ranking means the vast majority of tested GPUs would deliver higher FPS in this game. The combination's rank of 3429 out of 3716 means that only 287 tested combinations perform worse in Downfall.
This ranking is consistent with the measured FPS data. A system that cannot maintain 60 FPS at 4K even on Low settings, and cannot exceed 40 FPS at 1080p on Ultra, is expected to rank low. The GPU's performance class, equivalent to decade-old ATI cards, caps the system's potential in this title.
Measured FPS Breakdown
3840x2160:
- Ultra: average 18 FPS, no min or max recorded
- High: average 29 FPS, no min or max recorded
- Medium: average 35 FPS, minimum 30 FPS, maximum 40 FPS
- Low: average 43 FPS, no min or max recorded
2560x1440:
- Ultra: average 29 FPS, no min or max recorded
- High: average 46 FPS, no min or max recorded
- Medium: average 56 FPS, minimum 48 FPS, maximum 64 FPS
- Low: average 68 FPS, no min or max recorded
1920x1080:
- Ultra: average 40 FPS, no min or max recorded
- High: average 64 FPS, no min or max recorded
- Medium: average 78 FPS, minimum 67 FPS, maximum 90 FPS
- Low: average 96 FPS, no min or max recorded
The Medium preset at each resolution is the only one with recorded minimum and maximum FPS values, showing frame time variation. At 1920x1080 Medium, the range from 67 to 90 FPS indicates some scene-dependent variance, but the minimum stays above the 60 FPS threshold. At 2560x1440 Medium, the range from 48 to 64 FPS shows more variance, with the minimum dipping below the playable threshold. At 3840x2160 Medium, the range from 30 to 40 FPS is narrow but consistently low.
The Low and High presets at each resolution lack min/max data, so the average values are the only available point of comparison. The averages show a consistent pattern: each resolution step down (from 4K to 1440p to 1080p) yields a substantial FPS increase, and each preset step down (from Ultra to High to Medium to Low) also yields a substantial FPS increase. The system is most stable at 1080p, where even the unrecorded min/max values for High and Low are likely above 60 FPS given the average values of 64 and 96 respectively.