Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 103 | 126 | 150 |
| 1440p QHD | 101 | 165 | 199 | 244 |
| 1080p Full HD | 142 | 225 | 275 | 340 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 5 9600X and NVIDIA GeForce RTX 5070 combination delivers exceptionally high frame rates in Downfall, a horror title from 2016. Benchmark data shows this pairing is not merely capable of running the game; it vastly exceeds the 60 FPS playability threshold at every resolution and preset combination tested. The measured results position this combo as a high-end performer, with average frame rates ranging from 62.6 FPS at 4K Ultra to 340.1 FPS at 1080p Low, indicating significant headroom for high-refresh-rate displays or demanding visual overrides.
Measured FPS Breakdown
The measured FPS data, collected across three resolutions and four graphical presets, reveals a consistent performance hierarchy. At 1920x1080, the combination produces exceptional frame rates that will satisfy even the most demanding esports-style play. The Low preset yields an average of 340.1 FPS, which is the highest figure recorded in the entire suite. Moving to Medium, the average drops to 274.6 FPS, still a massive margin above the 60 FPS threshold. The High preset delivers 225 FPS, and even the most demanding Ultra preset maintains a robust 142.1 FPS. This scaling suggests that at 1080p, the CPU and GPU have considerable spare capacity, with the frame rate being primarily a function of the graphics preset's demands on the hardware.
At 2560x1440, the performance remains stellar, with all presets comfortably exceeding the playability threshold. The Low preset achieves an average of 243.8 FPS, demonstrating the headroom available at this resolution. Medium follows closely at 199.3 FPS, while High produces 164.7 FPS. The Ultra preset, which typically stresses the GPU significantly, still returns an average of 100.7 FPS, confirming that this resolution is well within the comfortable operating range for this hardware. The transition from 1080p to 1440p shows a predictable performance cost, with the Ultra preset experiencing a reduction of roughly 41 FPS, but the overall experience remains fluid.
The most demanding scenario tested is 3840x2160 (4K). Here, the hardware shows its limits, but still maintains playability across the board. The Low preset delivers 150.1 FPS, which is higher than many systems achieve at 1080p. Medium drops to 125.7 FPS, and High to 102.5 FPS. The Ultra preset at 4K is the only configuration to approach the 60 FPS threshold, with an average of 62.6 FPS. While this is above the threshold, the margin is slim, suggesting that 4K Ultra is the boundary of this combination's capabilities. The data shows a clear trend: as resolution increases, the frame rate drops proportionally, but the 60 FPS floor is never breached.
FAQ
*Q: Can this PC run Downfall at 4K resolution?*
A: Yes. Benchmark results indicate that all settings at 3840x2160 are playable. The Ultra preset averages 62.6 FPS, which is above the 60 FPS playable threshold, while High, Medium, and Low average 102.5 FPS, 125.7 FPS, and 150.1 FPS respectively.
Q: What is the best settings preset for 1440p gaming?
A: The Ultra preset is the best settings choice at 2560x1440, producing an average of 100.7 FPS. This is the highest quality setting and maintains a frame rate well above the 60 FPS target.
Q: How does the Ultra preset compare to High at 1080p?
A: At 1920x1080, the Ultra preset averages 142.1 FPS, while the High preset averages 225 FPS. The difference is 82.9 FPS, indicating that Ultra is significantly more demanding on the hardware.
Q: Is there any resolution where the frame rate falls below 60 FPS?
A: No. Across all tested resolutions (1920x1080, 2560x1440, 3840x2160) and all presets (Low, Medium, High, Ultra), the average frame rate never falls below 62.6 FPS. The lowest recorded average is at 4K Ultra.
Q: What is the highest average frame rate achieved by this combination?
A: The highest average frame rate recorded is 340.1 FPS, achieved at 1920x1080 with the Low preset. This is over five times the 60 FPS playable threshold.
Q: How much performance is lost when moving from 1440p to 4K on the Ultra preset?
A: At 2560x1440 Ultra, the average is 100.7 FPS. At 3840x2160 Ultra, the average drops to 62.6 FPS. This represents a performance decrease of 38.1 FPS, or approximately 38%, when increasing the resolution.
CPU and GPU Roles
The performance scaling across resolutions and presets provides insight into which component is the limiting factor in Downfall. At lower resolutions like 1920x1080, the frame rates are exceptionally high, suggesting that the rendering workload is light enough for the CPU to keep the GPU well-fed. The jump from Low (340.1 FPS) to Ultra (142.1 FPS) at 1080p shows a large dependency on the GPU's shading workload, but the absolute numbers indicate that neither component is a bottleneck at this resolution.
As resolution increases to 2560x1440, the GPU begins to take on a more significant role. The frame rates across all presets remain high, but the relative drop from Low (243.8 FPS) to Ultra (100.7 FPS) demonstrates that the GPU's pixel processing capabilities are increasingly taxed. The CPU, an AMD Ryzen 5 9600X with 6 cores and 12 threads, still has sufficient headroom to maintain high instruction throughput, as evidenced by the 1440p Low preset exceeding 240 FPS.
The 4K resolution data clearly identifies the GPU as the dominant factor. At 3840x2160, the Ultra preset averages just 62.6 FPS, a significant reduction from the 1440p result. This indicates that the NVIDIA GeForce RTX 5070's memory bandwidth of 672.0 GB/s and its 6144 shading units are being pushed to their limits. The scaling between 1440p and 4K shows a steeper decline than between 1080p and 1440p, reinforcing that the GPU is the primary constraint at higher resolutions. The CPU's role diminishes at 4K, as the frame rate becomes more dependent on the GPU's ability to fill pixels rather than the CPU's ability to issue draw calls. The data suggests that for this game, the RTX 5070 is the critical component for 4K performance, while the Ryzen 5 9600X is more than adequate to support high frame rates at 1080p and 1440p.
Similar Performance Alternatives
Examining the nearest rivals for both components provides context for what other hardware might yield similar performance in Downfall. For the CPU, the AMD Ryzen 5 9600X has an average benchmark score of 29713. The closest rival is the AMD Ryzen 7 PRO 5755GE, with an average score of 29656, a delta of 0.2%, meaning it performs nearly identically in synthetic tests. The AMD Ryzen 7 7840H scores 29868, which is -0.5% relative to the 9600X, while the AMD Ryzen 7 5800XT scores 29879, a -0.6% difference. The AMD Ryzen 7 8845HS rounds out the group with a score of 29955, which is -0.8% lower. In gaming workloads like Downfall, these processors would likely produce frame rates within a few percentage points of each other, making them viable alternatives if the platform (AM5 vs. others) is not a constraint.
On the GPU side, the NVIDIA GeForce RTX 5070 has an average benchmark score of 40377. The AMD Radeon Pro 580 is the closest match with a score of 40318, a 0.1% delta. The AMD Radeon Pro WX 7100 scores 40063, which is 0.8% higher than the 5070. The AMD Radeon Pro 5300 scores 40870, a -1.2% difference, and the NVIDIA RTX A500 Mobile scores 39568, a 2% delta. These rivals are professional-grade or mobile parts, but their similar average scores suggest that in a game like Downfall, which is not overly demanding on modern hardware, they would deliver comparable frame rates. For instance, the RTX A500 Mobile, despite its mobile form factor, is within 2% of the 5070's average score, implying that it could achieve similar FPS counts in this title, though thermals and power limits might affect sustained performance. The data indicates that the RTX 5070 sits in a performance tier where several other GPUs from different segments offer near-identical computational throughput.
The Verdict
This PC can absolutely run Downfall, and it does so with exceptional proficiency. The verdict data confirms that all resolutions and presets are playable, meaning they all achieve an average frame rate above the 60 FPS threshold. At 1920x1080, the combination delivers a flawless experience, with the Ultra preset averaging 142.1 FPS and the Low preset reaching 340.1 FPS. This level of performance is suitable for high-refresh-rate monitors and provides a smooth, responsive experience.
At 2560x1440, the system continues to excel. The Ultra preset averages 100.7 FPS, which is well within the playable range and provides a significant buffer above the 60 FPS minimum. Even the most demanding settings leave ample performance headroom. At 3840x2160, the system remains playable, but the margins tighten. The Ultra preset averages 62.6 FPS, which clears the threshold by a slim margin of 2.6 FPS. The High preset at 4K offers a more comfortable 102.5 FPS, making it the recommended choice for those who prioritize a larger frame rate buffer over maximum visual fidelity. The data confirms that this PC is not just capable of running the game; it is capable of running it at high settings and high resolutions, with only the absolute maximum settings at 4K approaching the boundary of its performance envelope.
How This Combo Ranks
In the database of tested combinations, this pairing of the AMD Ryzen 5 9600X and NVIDIA GeForce RTX 5070 ranks 675th out of 3716 total combos. This places it in the top 18.2% of all tested systems, indicating that it is a high-performing combination. The percentile rankings for the individual components support this: the CPU is in the 81st percentile of all CPUs, and the GPU is in the 82nd percentile of all GPUs. This alignment of high-performing parts results in a system that is well-balanced for gaming, with neither component significantly holding back the other in Downfall. The rank of 675 out of 3716 means there are 674 combinations that perform better, but the vast majority of systems tested fall below this configuration. For a mainstream desktop setup, this is a strong result, indicating that the combo is well-suited for demanding titles beyond just this specific game.
Best Settings per Resolution
The optimal settings are those that maximize visual quality while maintaining an average frame rate at or above the 60 FPS playable threshold. Based on the measured data, the best settings for each resolution are as follows:
At 1920x1080, the Ultra preset is the best choice, delivering an average of 142.1 FPS. This provides the highest visual fidelity while maintaining a frame rate that is more than double the 60 FPS target, leaving substantial headroom for any potential frame rate dips in complex scenes.
At 2560x1440, the Ultra preset remains the best option, averaging 100.7 FPS. This is comfortably above the 60 FPS threshold, ensuring a fluid experience with all visual features enabled. The performance margin of 40.7 FPS provides a good buffer against any transient spikes in rendering complexity.
At 3840x2160, the Ultra preset is technically playable, averaging 62.6 FPS, but the margin above the 60 FPS threshold is minimal. For a more stable experience that guarantees a higher frame rate floor, the High preset is the better choice, averaging 102.5 FPS. However, if maximizing visual quality is the priority and the user accepts the slim frame rate buffer, Ultra is viable. The data suggests that for 4K, High offers the best balance of visual quality and performance security.