Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 29 | 35 | 43 |
| 1440p QHD | 29 | 46 | 56 | 68 |
| 1080p Full HD | 40 | 64 | 78 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 5 9600X with the Intel Arc B370 is a 6-core, 12-thread CPU paired with an integrated GPU, and this specific combination ranks 3429th out of 3716 tested combos for Downfall. That places it in the bottom 8th percentile of all tested systems, which is a very low standing for a horror title that demands consistent frame delivery. The data shows this is not a high-end pairing; it is a modest setup that will require careful settings management to reach playable frame rates. The CPU itself sits in the 81st percentile of all CPUs, indicating strong processor performance, but the GPU is in the 5th percentile of all GPUs, which drags the overall combo ranking down significantly. This is a case where the graphics solution is the clear bottleneck, and the CPU's capabilities are largely wasted in this configuration for Downfall.
How This Combo Ranks
Out of 3716 tested combinations, this CPU and GPU pairing ranks 3429th for Downfall specifically. This is a very poor result, placing the system in the bottom few percent of all tested configurations. The ranking reflects the GPU's severe limitation; the Intel Arc B370 is an integrated graphics solution with a percentile rank of only 5 among all GPUs, meaning 95% of tested graphics cards perform better. In contrast, the AMD Ryzen 5 9600X has a percentile rank of 81 among all CPUs, showing that the processor is far more capable than the graphics unit. The combination of a strong CPU and a very weak GPU creates a system that is fundamentally unbalanced for this game. Benchmark results indicate that the frame rates at higher resolutions and settings fall well below the 60 FPS threshold, confirming that this combo cannot deliver a smooth experience in demanding scenarios. The rank of 3429 is a direct consequence of the GPU's low average benchmark score of 1184 in 3DMark Steel Nomad DX12, which is a minimal performance baseline.
CPU and GPU Roles
The division of labor between the CPU and GPU in Downfall is heavily skewed toward the graphics card. At 1920x1080 with Low settings, the system achieves 96 FPS on average, which suggests the CPU is capable of feeding the GPU adequately at this low load. However, as resolution and settings increase, the GPU becomes the limiting factor. Scaling from 1920x1080 Low to 3840x2160 Low, the average frame rate drops from 96 FPS to 43 FPS, a reduction of more than half. This steep decline at the same settings level points directly at the GPU, as the CPU workload does not change significantly with resolution. The CPU's role is more apparent at lower resolutions; at 1080p Low, the system nearly hits 100 FPS, indicating the processor can handle the game's logic and draw calls without holding back the integrated GPU. At 1440p Low, the average is 68 FPS, which is still above the 60 FPS threshold, but at 1440p High it falls to 46 FPS, and at 1440p Ultra it drops to 29 FPS. This pattern shows that the GPU's rendering capabilities are exhausted quickly as visual fidelity increases. The CPU, with its 6 cores and 12 threads, is not the constraint here; the integrated graphics unit's 25 W TDP and shared memory architecture limit its throughput. The data suggests that for this game, the CPU is largely idle waiting for the GPU to complete frames, especially at higher resolutions where the pixel fill rate and texture rate of the GPU become the primary bottlenecks.
FAQ
Q: Can this system run Downfall at 1920x1080 with High settings?
A: Yes, the measured average frame rate at 1920x1080 with High settings is 64 FPS, which clears the 60 FPS playable threshold. This is the highest settings preset that remains playable at this resolution.
Q: What is the best settings preset for 2560x1440?
A: The only playable setting at 2560x1440 is Low, which yields an average of 68 FPS. Medium settings drop to 56 FPS, High to 46 FPS, and Ultra to 29 FPS, all of which are below the 60 FPS threshold.
Q: Is 3840x2160 playable at any settings?
A: No, none of the tested settings at 3840x2160 reach 60 FPS. The highest average is 43 FPS at Low settings, with Medium at 35 FPS, High at 29 FPS, and Ultra at 18 FPS.
Q: How does the GPU compare to its nearest rivals?
A: The Intel Arc B370 has an average benchmark score of 1184, which is within 1.4% of the AMD FirePro M2000 (1168) and within 0.7% of the AMD Radeon HD 7650M (1192). It is also 0.2% behind the ATI Mobility Radeon HD 5570 (1186) and 0.5% behind the ATI Radeon HD 5770 (1190).
Q: What is the frame consistency like at 1920x1080 Medium?
A: At 1920x1080 with Medium settings, the average frame rate is 78 FPS, with a minimum of 67 FPS and a maximum of 90 FPS. This indicates a reasonably stable experience, with the minimum still above the 60 FPS threshold.
Q: Does the CPU performance affect the frame rates in this game?
A: The CPU is not the primary bottleneck. The Ryzen 5 9600X scores 17528.5 in Cinebench R23 multi-core and 2183.5 in single-core, placing it in the 81st percentile. The frame rate drops are more closely tied to GPU load, as seen by the large reductions when increasing resolution.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 5 9600X's nearest rivals in terms of average benchmark score are the AMD Ryzen 7 PRO 5755GE (0.2% higher), the AMD Ryzen 7 7840H (0.5% lower), the AMD Ryzen 7 5800XT (0.6% lower), and the AMD Ryzen 7 8845HS (0.8% lower). These processors would all provide similar CPU-level performance in Downfall, meaning they would not change the overall outcome given the same GPU. The CPU is not the limiting factor, so swapping to any of these rivals would yield nearly identical frame rates. For the GPU, the Intel Arc B370's nearest rivals are the ATI Mobility Radeon HD 5570 (0.2% higher score), the ATI Radeon HD 5770 (0.5% higher), the AMD Radeon HD 7650M (0.7% higher), and the AMD FirePro M2000 (1.4% lower). These are all older or lower-end graphics solutions with similar or slightly different performance levels. Replacing the Arc B370 with any of these would result in very comparable frame rates in Downfall, meaning the playable settings and resolutions would remain the same. The data shows that the GPU is the limiting factor, and its performance class is quite low, so any of these alternatives would still struggle with higher resolutions and settings.
Measured FPS Breakdown
At 1920x1080, the system delivers its best results. Low settings produce an average of 96 FPS, Medium settings yield 78 FPS (with a minimum of 67 and a maximum of 90), High settings give 64 FPS, and Ultra settings drop to 40 FPS. This resolution is the only one where multiple presets clear the 60 FPS threshold. Moving to 2560x1440, the frame rates drop significantly. Low settings average 68 FPS, Medium averages 56 FPS (with a minimum of 48 and a maximum of 64), High averages 46 FPS, and Ultra averages 29 FPS. At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 43 FPS, Medium averages 35 FPS (with a minimum of 30 and a maximum of 40), High averages 29 FPS, and Ultra averages 18 FPS. The data shows a clear trend: each increase in resolution or settings preset reduces the average frame rate substantially. The gap between 1080p and 1440p at Low settings is 28 FPS (96 to 68), and the gap between 1440p and 2160p at Low settings is 25 FPS (68 to 43). This indicates that the GPU's rendering capacity is quickly saturated as pixel count increases.
The Verdict
This PC can run Downfall, but only under specific conditions. At 1920x1080, the system clears the 60 FPS threshold at Low (96 FPS), Medium (78 FPS), and High (64 FPS) settings. Ultra settings at 1080p fall short at 40 FPS. The best playable configuration at this resolution is High, with an average of 64 FPS. At 2560x1440, only Low settings are playable, with an average of 68 FPS. All other settings at 1440p fall below 60 FPS, with Medium at 56 FPS, High at 46 FPS, and Ultra at 29 FPS. At 3840x2160, no settings preset reaches 60 FPS; the highest average is 43 FPS at Low. The verdict by resolution is clear: 1080p is the target for this system, with High settings being the maximum playable preset. 1440p is only playable at Low settings. 4K is not playable at any tested setting. For a horror game that benefits from a stable frame rate, the user should stick to 1080p High or 1440p Low to maintain a smooth experience. The combination of a strong CPU and a weak integrated GPU means that this system is best suited for lower resolutions and modest settings in Downfall.