Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 49 | 59 | 72 |
| 1440p QHD | 49 | 78 | 95 | 116 |
| 1080p Full HD | 68 | 109 | 133 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 5 7600X paired with the Intel Arc B570 delivers a playable experience in Downfall, but the ceiling varies sharply by resolution. At 1080p, this combo is fully capable of max settings with headroom to spare; at 1440p, it handles High settings comfortably; at 4K, only Low settings keep the frame rate above the 60 FPS playable threshold. The data shows a system that is clearly GPU-bound at higher resolutions, with the CPU providing ample headroom even at the most demanding presets.
Measured FPS Breakdown
The measured FPS data for Downfall covers four presets (Low, Medium, High, Ultra) across three resolutions. The most complete data set is at Medium settings, which includes minimum and maximum frame rates alongside the average.
3840x2160 (4K):
- Low: 72 FPS average (no min/max reported)
- Medium: 59 FPS average, with a minimum of 50 FPS and a maximum of 68 FPS
- High: 49 FPS average (no min/max reported)
- Ultra: 30 FPS average (no min/max reported)
At 4K, the drop from Low to Medium is 13 FPS (72 to 59), representing a significant 18% performance hit. The jump from Medium to High costs another 10 FPS (59 to 49), and moving to Ultra nearly halves the frame rate to 30 FPS. The Medium preset's minimum of 50 FPS confirms that even the average 59 FPS figure includes dips below the 60 FPS threshold, making it an inconsistent experience at this resolution.
2560x1440 (1440p):
- Low: 116 FPS average
- Medium: 95 FPS average, with a minimum of 81 FPS and a maximum of 110 FPS
- High: 78 FPS average
- Ultra: 49 FPS average
At 1440p, the scaling is more forgiving. Low to Medium costs 21 FPS (116 to 95), and Medium to High costs another 17 FPS (95 to 78). The Medium preset's minimum of 81 FPS sits well above the 60 FPS threshold, indicating a stable experience. The Ultra preset drops to 49 FPS, a 29 FPS loss from High, which is the steepest single-step decline in the entire dataset.
1920x1080 (1080p):
- Low: 163 FPS average
- Medium: 133 FPS average, with a minimum of 113 FPS and a maximum of 153 FPS
- High: 109 FPS average
- Ultra: 68 FPS average
At 1080p, this combo is thoroughly capable. Even the Ultra preset maintains a 68 FPS average, comfortably above the playable threshold. The Medium preset shows remarkable stability with a 113 FPS minimum and 153 FPS maximum, a spread of 40 FPS. The Low preset's 163 FPS average indicates that the game is not presenting any meaningful CPU bottleneck at this resolution.
CPU and GPU Roles
The data reveals a clear division of labor between the AMD Ryzen 5 7600X and the Intel Arc B570 in Downfall. At 1080p, the system is heavily GPU-bound; the CPU's 6 cores and 12 threads, with a 5.30 GHz boost clock, are sufficient to feed the GPU even at Low settings where the frame rate reaches 163 FPS. The fact that Low to Ultra at 1080p only costs 95 FPS (163 to 68) shows that the GPU is the scaling limiter, not the processor.
As resolution increases to 1440p, the GPU's load grows proportionally. The average FPS at High settings drops from 109 at 1080p to 78 at 1440p, a 31 FPS decline. This 28% reduction in performance directly corresponds to the increased pixel count, confirming that the Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are the determining factors. The CPU's role remains secondary; the Ryzen 5 7600X's 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth provide more than enough throughput for the GPU to operate at these frame rates.
At 4K, the GPU bottleneck becomes absolute. The Ultra preset's 30 FPS average and High's 49 FPS average indicate that the Arc B570's 11.52 TFLOPS of FP32 compute and 200.0 GPixel/s pixel rate are simply overwhelmed by the 8.3 million pixels per frame. The CPU's contribution is negligible here; even the most demanding preset cannot push the GPU to a point where the processor's 15236 Cinebench R23 multi-core score would matter. The scaling from 1440p Ultra (49 FPS) to 4K Ultra (30 FPS) represents a 19 FPS loss, further evidence that the GPU's raw throughput is the sole constraint at this resolution.
How This Combo Ranks
In the overall database of 3716 tested CPU-GPU combinations, this pairing ranks 2988th for Downfall. This places it in the 20th percentile of all tested combos, meaning roughly 80% of other configurations deliver higher frame rates in this specific title. The rank is driven primarily by the GPU's mid-tier positioning; the Intel Arc B570's 65th percentile ranking among all GPUs and its average benchmark score of 20556 are consistent with a card that sits just above entry-level performance.
The CPU does not drag the combo down. The Ryzen 5 7600X's 79th percentile ranking among all CPUs and its average benchmark score of 27636 place it ahead of rivals like the AMD Ryzen 7 5700X (27578, 0.2% slower) and the Intel Core i5-12600K (27578, 0.2% slower). The GPU, however, is closely matched with the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% slower) and the Intel Arc A750 (20582, 0.1% faster), confirming that the Arc B570 is the limiting factor in this pairing.
The combination's 2988th rank out of 3716 combos indicates that while the CPU is above-average, the GPU's mid-pack positioning places the overall system in the lower half of tested configurations. This is not a high-end gaming rig, but it is a functional one for this title at lower resolutions.
FAQ
*Q: Can this system run Downfall at 4K with playable frame rates?*
A: Yes, but only at Low settings, where the average FPS is 72. The Medium preset drops to 59 FPS average with a 50 FPS minimum, which falls below the 60 FPS playable threshold. High (49 FPS) and Ultra (30 FPS) are not playable at 4K.
Q: What is the best preset at 1440p for this combo?
A: High settings provide the best visual quality while maintaining playable performance, with an average of 78 FPS. The Medium preset offers 95 FPS average, but High is the highest preset that stays above the 60 FPS threshold.
Q: Does the Ryzen 5 7600X bottleneck the Arc B570 in this game?
A: No. At 1080p Low, the system reaches 163 FPS, indicating the CPU can feed the GPU well beyond playable frame rates. The GPU is the limiting factor at all resolutions, as shown by the steep performance drops when increasing resolution.
Q: How stable is the frame rate at 1080p Medium?
A: Very stable. The Medium preset at 1080p shows a minimum of 113 FPS and a maximum of 153 FPS, a spread of 40 FPS, with an average of 133 FPS. This is well above the 60 FPS threshold throughout.
Q: What is the Ultra preset performance at 1080p?
A: The Ultra preset at 1080p averages 68 FPS, which is above the 60 FPS playable threshold but with no reported minimum or maximum. This is the only resolution where Ultra is playable.
Q: How does this combo compare to other tested systems?
A: It ranks 2988th out of 3716 tested combinations for Downfall, placing it in the lower 20% of all configurations. The CPU is above-average (79th percentile), but the GPU's 65th percentile ranking limits overall performance.
Best Settings per Resolution
At 3840x2160, the only setting that maintains playable frame rates is Low, which delivers an average of 72 FPS. This is the most demanding preset that stays at or above 60 FPS, and it is the best choice for 4K gameplay. The Medium preset's 59 FPS average and 50 FPS minimum disqualify it from playable status.
At 2560x1440, High settings provide the best visual quality while maintaining a 78 FPS average. This is the most demanding preset above the 60 FPS threshold. The Medium preset (95 FPS) and Low preset (116 FPS) are also playable, but High offers the best balance of fidelity and performance.
At 1920x1080, Ultra settings are fully playable with a 68 FPS average. This is the most demanding preset available and the only resolution where Ultra crosses the 60 FPS line. The High (109 FPS), Medium (133 FPS), and Low (163 FPS) presets are all well above the threshold, giving users significant flexibility.
The Verdict
This PC can run Downfall, with clear limitations at higher resolutions. The verdict by resolution is unambiguous: at 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS playable threshold, with Ultra averaging 68 FPS. At 2560x1440, three of four presets are playable: High (78 FPS), Medium (95 FPS), and Low (116 FPS), while Ultra drops to 49 FPS. At 3840x2160, only Low (72 FPS) is playable; Medium (59 FPS), High (49 FPS), and Ultra (30 FPS) all fail to maintain 60 FPS.
The system is a solid 1080p machine for this title and a capable 1440p performer at High settings. The 4K experience is restricted to Low settings, which is acceptable for a horror game where atmosphere matters more than pixel density. The AMD Ryzen 5 7600X provides ample CPU headroom at every resolution, and the Intel Arc B570 is the clear performance ceiling. Users seeking higher frame rates at 4K or Ultra settings at 1440p would need a more powerful GPU, but for standard 1080p gaming or 1440p at High settings, this combination delivers a smooth and stable experience.