Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

80%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
201 FPS
Ultra 1080p Measured
84 FPS

1440p (2K / QHD)

Low 1440p Measured
144 FPS
Ultra 1440p Measured
60 FPS

4K (Ultra HD)

Low 4K Measured
89 FPS
Ultra 4K Measured
37 FPS
7.4ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 32,750
Graphics Card
Required 27,400
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 60 73 89
1440p QHD 60 96 118 144
1080p Full HD 84 135 165 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 135
1920x1080 Low 201
1920x1080 Medium 165
1920x1080 Ultra 84
2560x1440 High 96
2560x1440 Low 144
2560x1440 Medium 118
2560x1440 Ultra 60
3840x2160 High 60
3840x2160 Low 89
3840x2160 Medium 73
3840x2160 Ultra 37

Performance Analysis: Downfall on Your System

The AMD Ryzen 5 7400F and NVIDIA GeForce RTX 5050 combination delivers a playable experience in Downfall across all tested resolutions, with the most demanding preset that maintains 60 FPS shifting from High at 4K to Ultra at 1440p and 1080p. At 3840x2160, the High preset averages exactly 60 FPS, while Medium reaches 73 FPS and Low hits 89 FPS. The Ultra preset at 4K falls to 37 FPS, below the 60 FPS playability threshold. Moving to 2560x1440, all four presets clear 60 FPS, with Ultra averaging 60 FPS, High 96 FPS, Medium 118 FPS, and Low 144 FPS. At 1920x1080, the headroom expands further: Ultra averages 84 FPS, High 135 FPS, Medium 165 FPS, and Low reaches 201 FPS. The data shows a system that scales predictably with resolution and settings, with the CPU and GPU roles shifting as pixel count increases.

FAQ

Q: What is the best preset at 3840x2160 to stay at or above 60 FPS?

A: The High preset is the most demanding option that averages exactly 60 FPS at 4K. Medium averages 73 FPS, and Low averages 89 FPS, but High provides the highest visual fidelity while maintaining the playability threshold.

Q: Can this combo run the game at Ultra settings at 2560x1440?

A: Yes. At 1440p, the Ultra preset averages 60 FPS, which meets the playable threshold. This is the highest settings tier available in the data, and it remains playable at this resolution.

Q: What are the minimum and maximum FPS recorded at 1920x1080 with Medium settings?

A: The data shows an average of 165 FPS, with a minimum of 140 FPS and a maximum of 189 FPS. This indicates consistent frame delivery without significant dips below the average.

*Q: How does the combo rank among other tested configurations in Downfall?*

A: The combination ranks 2281 out of 3716 tested combos, placing it in the lower-middle portion of the field. This rank reflects its overall performance relative to all other CPU-GPU pairs tested in this game.

Q: Is the Ultra preset playable at 3840x2160?

A: No. At 4K, the Ultra preset averages 37 FPS, which is below the 60 FPS playable threshold. This preset is not listed among the playable settings for that resolution.

Q: Which component has a greater influence on performance at 1080p?

A: At 1920x1080, the GPU is the primary driver, as indicated by the large FPS gains when lowering settings from Ultra (84 FPS) to Low (201 FPS). The CPU, a Ryzen 5 7400F with 6 cores and 12 threads, provides sufficient single-thread performance for the horror genre’s typical gameplay, but the rendering load falls on the RTX 5050.

Best Settings per Resolution

For 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 60 FPS. The Medium preset averages 73 FPS, and Low averages 89 FPS, but High offers the best visual quality while meeting the playability threshold. Ultra is not viable at 4K, as it drops to 37 FPS.

At 2560x1440, all four presets clear the 60 FPS bar, so the best settings are Ultra, which averages exactly 60 FPS. High averages 96 FPS, Medium 118 FPS, and Low 144 FPS, giving players substantial headroom even at the highest preset.

For 1920x1080, the Ultra preset is the most demanding option that remains playable, averaging 84 FPS. High averages 135 FPS, Medium 165 FPS, and Low 201 FPS. The 1080p Ultra result demonstrates that the system has enough performance to run the game at maximum settings with a comfortable margin above the 60 FPS threshold.

CPU and GPU Roles

The benchmark data reveals a clear shift in component roles across resolutions. At 1920x1080, the GPU dominates performance scaling: moving from Ultra to Low raises the average FPS from 84 to 201, a gain of 117 FPS. This 2.4x improvement indicates that the RTX 5050 is the bottleneck at lower pixel counts, with the Ryzen 5 7400F providing enough headroom to feed the GPU without limiting frame rates. The CPU’s Cinebench R23 single-core score of 3072 and multi-core score of 21765 suggest strong per-thread performance, which is sufficient for the game’s logic at 1080p.

At 2560x1440, the GPU’s role intensifies. The spread from Ultra (60 FPS) to Low (144 FPS) is 84 FPS, a 2.4x difference, similar to 1080p. However, the absolute FPS values are lower, indicating that the GPU is now working harder to fill more pixels. The CPU’s contribution remains stable, as the Ryzen 5 7400F’s 6 cores and 12 threads handle the game’s single-threaded scenes without becoming the limiting factor. The 1440p Ultra result of 60 FPS shows that the GPU is still capable, but the margin over the threshold is thinner.

At 3840x2160, the GPU is decisively the limiting component. The Ultra preset averages 37 FPS, a significant drop from 1440p Ultra’s 60 FPS, while Low averages 89 FPS. The 52 FPS difference between Ultra and Low at 4K is proportionally similar to lower resolutions, but the absolute values highlight that the RTX 5050’s 8 GB GDDR6 memory and 320.0 GB/s bandwidth are stretched at 4K. The CPU’s role diminishes further, as the game’s frame rate is constrained by pixel throughput rather than processor speed. The scaling between resolutions — from 201 FPS at 1080p Low to 89 FPS at 4K Low — shows a 2.3x reduction, consistent with the fourfold increase in pixel count, confirming GPU-bound behavior.

The Verdict

This PC can run Downfall at all three tested resolutions, provided the settings are chosen appropriately. At 3840x2160, the playable settings are High, Low, and Medium, with High being the best choice at exactly 60 FPS. The Ultra preset fails the playability test at 37 FPS. At 2560x1440, every preset is playable, with Ultra averaging 60 FPS and Low reaching 144 FPS. At 1920x1080, all presets clear 60 FPS, with Ultra averaging 84 FPS. The system’s combo rank of 2281 out of 3716 indicates that while it is not a top-tier configuration, it delivers a smooth experience for this horror title across common gaming resolutions. The data confirms that the RTX 5050 is the primary determinant of performance, and the CPU is never the bottleneck in the tested scenarios.

Measured FPS Breakdown

At 3840x2160, the measured FPS values are as follows:

  • High: average 60 FPS
  • Low: average 89 FPS
  • Medium: average 73 FPS, minimum 62 FPS, maximum 84 FPS
  • Ultra: average 37 FPS

At 2560x1440:

  • High: average 96 FPS
  • Low: average 144 FPS
  • Medium: average 118 FPS, minimum 100 FPS, maximum 135 FPS
  • Ultra: average 60 FPS

At 1920x1080:

  • High: average 135 FPS
  • Low: average 201 FPS
  • Medium: average 165 FPS, minimum 140 FPS, maximum 189 FPS
  • Ultra: average 84 FPS

The Medium settings at each resolution include min and max data, showing consistent frame delivery: at 1080p, the minimum of 140 FPS is still far above the 60 FPS threshold; at 1440p, the minimum of 100 FPS remains playable; at 4K, the minimum of 62 FPS barely stays above the threshold, indicating occasional dips that could be noticeable. The Ultra presets at 1440p and 1080p lack min/max data, but their averages of 60 FPS and 84 FPS, respectively, suggest sufficient performance for sustained play.

How This Combo Ranks

The AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5050 combination ranks 2281 out of 3716 tested combos in Downfall. This places it in the 61st percentile of all configurations, meaning roughly 39% of tested combos perform worse. The rank reflects the balance between the CPU and GPU: the CPU’s average benchmark score of 32750 places it in the 83rd percentile against all CPUs, while the GPU’s average score of 21035 places it in the 66th percentile against all GPUs. The GPU’s lower relative standing is the limiting factor in this pairing, as evidenced by the 4K Ultra result of 37 FPS. In the context of this game, the combo’s rank is driven by the GPU’s ability to handle the rendering load, with the CPU’s strong single-thread performance ensuring no additional bottleneck. The 1080p Ultra result of 84 FPS and 1440p Ultra of 60 FPS show that the combo is well-suited for mainstream gaming, but it is not positioned among the top performers in the database.

Similar Performance Alternatives

Based on the nearest rivals for the CPU and GPU, several alternative components would behave similarly in Downfall. For the CPU, the AMD Ryzen 5 7400F’s closest competitors by average benchmark score are the Intel Core i5-14600T (deltaPct 0.1), Intel Core Ultra 7 155H (deltaPct 0.2), and AMD Ryzen AI 7 PRO 360 (deltaPct 0.3). These processors all score within 0.3% of the Ryzen 5 7400F, meaning they would deliver nearly identical frame rates in CPU-bound scenarios. The AMD Ryzen 7 PRO 6850H is also a close rival with a deltaPct of -0.2, slightly below the 7400F. In practice, any of these CPUs paired with the RTX 5050 would produce the same measured FPS values, as the game does not appear to stress the processor heavily.

For the GPU, the RTX 5050’s nearest rivals include the AMD Radeon RX Vega M GL (deltaPct -0.6), AMD Radeon HD 8970M (deltaPct -1), AMD Radeon RX 5600 XT (deltaPct 1.6), and NVIDIA RTX A4000 Mobile (deltaPct -1.6). The RX 5600 XT is the only rival with a positive deltaPct, meaning it scores 1.6% higher on average, which would translate to a marginal FPS improvement in Downfall. The others score slightly lower, with the HD 8970M and RTX A4000 Mobile trailing by 1% and 1.6%, respectively. Swapping the RTX 5050 for any of these would yield FPS values within a few percent of the measured numbers, so the playable settings at each resolution would remain unchanged — High at 4K, Ultra at 1440p, and Ultra at 1080p. The RX 5600 XT might push 4K High slightly above 60 FPS, but the difference would be negligible.