Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
377 FPS
Ultra 1080p Measured
188 FPS

1440p (2K / QHD)

Low 1440p Measured
318 FPS
Ultra 1440p Measured
133 FPS

4K (Ultra HD)

Low 4K Measured
197 FPS
Ultra 4K Measured
82 FPS
3.4ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 21,771
Graphics Card
Required 27,400
Your GPU 60,347

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 82 131 159 197
1440p QHD 133 211 260 318
1080p Full HD 188 298 352 377

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 298
1920x1080 Low 377
1920x1080 Medium 352
1920x1080 Ultra 188
2560x1440 High 211
2560x1440 Low 318
2560x1440 Medium 260
2560x1440 Ultra 133
3840x2160 High 131
3840x2160 Low 197
3840x2160 Medium 159
3840x2160 Ultra 82

Performance Analysis: Downfall on Your System

The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 4090 is an overwhelmingly capable combination for Downfall, delivering frame rates that far exceed the 60 FPS playability threshold at every resolution and preset combination measured. The data shows this combo ranks in the top 4.1% of all tested configurations (154th out of 3,716), and the benchmark results indicate that the GPU’s massive performance headroom makes this CPU-GPU pairing effectively brute-force the game regardless of settings.

Measured FPS Breakdown

At 1920x1080, the combo delivers exceptional performance across all settings. The Low preset produces an average of 376.6 FPS, while Medium averages 351.5 FPS and High averages 297.7 FPS. The most demanding Ultra preset still yields a staggering 187.7 FPS average. These numbers indicate that at 1080p, the system is entirely GPU-limited, with the CPU likely idling as the RTX 4090 pushes frame rates far beyond what most displays can even refresh.

Moving to 2560x1440, the scaling remains impressive but shows the expected impact of increased pixel count. The Low preset averages 317.6 FPS, which is 59.6 FPS lower than the 1080p equivalent. Medium drops to 259.6 FPS, a 92 FPS decrease from the 1080p Medium result. High averages 211.3 FPS, and Ultra still clears the playability threshold by a wide margin at 133 FPS. The gap between Low and Ultra at 1440p is 184.6 FPS, showing that settings have a substantial impact on performance in this resolution range.

At 3840x2160, the 4K results remain excellent, though the Ultra preset finally begins to approach more moderate frame rates. Low averages 197.2 FPS, Medium averages 158.8 FPS, and High averages 131 FPS. The Ultra preset, which represents the most demanding configuration tested, produces an average of 82 FPS—still comfortably above the 60 FPS threshold. The differential between Low and Ultra at 4K is 115.2 FPS, which indicates that even at the highest pixel density, the GPU has sufficient headroom to absorb the performance cost of Ultra settings.

No min FPS or max FPS data was recorded for any resolution or settings combination, so the analysis relies entirely on average frame rates. The absence of frame-time data means that while the averages are overwhelmingly positive, the analysis cannot comment on frame-pacing consistency or stutter behavior. The verdict is based solely on the measured averages, which are all decisively above the 60 FPS playable threshold.

How This Combo Ranks

The AMD Ryzen 5 5600X and NVIDIA GeForce RTX 4090 combination achieves a rank of 154 out of 3,716 tested combos in Downfall. This places the configuration in the top 4.1% of all tested systems, a strong performance that reflects the CPU’s solid multi-threaded capability and the GPU’s exceptional raw rendering power. The rank is driven primarily by the GPU’s ability to maintain high frame rates even at 4K Ultra, as the CPU’s 6-core/12-thread design is sufficient for this 2016 horror title.

The percentile data reinforces the conclusion that this is an elite configuration. The CPU ranks in the 75th percentile among all tested CPUs, while the GPU ranks in the 88th percentile among all tested GPUs. The combination of a high-percentile GPU with a mid-high-percentile CPU yields a result that places the system well above the median tested combo score. The data suggests that the RTX 4090 does most of the heavy lifting, but the 5600X does not bottleneck the GPU at any resolution tested, which is essential for achieving the high FPS observed.

The gap between this combo’s rank (154) and the total tested combos (3,716) is 3,562 positions, which indicates that the overwhelming majority of tested systems deliver lower average FPS in Downfall. The only systems that outperform this configuration are likely those with even stronger CPUs (such as newer Ryzen 7000 or Intel 13th/14th Gen) paired with the same RTX 4090 or, in some edge cases, dual-GPU configurations. For the vast majority of users, this combo represents a top-tier setup for this game.

Similar Performance Alternatives

The nearest CPU rivals, based on average benchmark scores, provide interesting context for how other CPUs would perform with the RTX 4090 in this game. The AMD Ryzen 7 4800H scores 21,749 (0.1% lower than the 5600X’s 21,771), suggesting it would behave almost identically in Downfall since the game is mostly GPU-limited. The Ryzen 5 PRO 6650U and Intel Core i7-11700 score 21,874 and 21,891, respectively, which are 0.5% higher than the 5600X, representing negligible real-world differences. The AMD EPYC 9554P scores 21,899, being 0.6% higher but is a server chip unlikely to be used for gaming.

For the GPU, the nearest rivals are all somewhat surprising, as the RTX 4090’s nearest benchmarks are Intel Arc Pro A60 (60,326, 0% delta), AMD Radeon Pro Vega 48 (60,140, 0.3% lower), AMD Radeon Pro W6600M (61,896, 2.5% higher), and AMD Radeon PRO V710 (58,657, 2.9% lower). These scores suggest that in synthetic benchmarks, the RTX 4090 is close to these professional/workstation GPUs, but in Downfall, the actual FPS data shows the RTX 4090 performs far better than what the avgScore might suggest. The measured FPS results indicate the RTX 4090 is the ultimate limiting factor at Ultra settings, but the nearest rivals are unlikely to match its 4K Ultra performance due to memory bandwidth and RT capabilities not captured in the avgScore.

If a user were to swap the CPU to a Ryzen 7 4800H, the frame rates would likely remain unchanged in this game, as the 5600X is not the bottleneck. Similarly, swapping the GPU to a Radeon Pro W6600M (2.5% higher avgScore) might yield slightly better frame averages, but the differences are within the noise of game-specific performance. The practical takeaway is that the RTX 4090 dominates Downfall’s GPU requirements, and any CPU within 1% of the 5600X’s score would deliver nearly identical results.

The Verdict

The verdict is unambiguous: this PC can run Downfall at frame rates far exceeding the 60 FPS playability threshold at every resolution and settings configuration tested. The verdictByResolution data confirms that all four settings—Low, Medium, High, and Ultra—are marked as playable at each of the three resolutions: 3840x2160, 2560x1440, and 1920x1080.

At 4K Ultra, the combo achieves 82 FPS average, which is 22 FPS above the threshold. At 1440p Ultra, the average is 133 FPS, more than double the threshold. At 1080p Ultra, the average is 187.7 FPS, tripling the threshold. The best settings per resolution are Ultra in every case, indicating that the system has enough headroom to run the game at its highest quality preset without dropping below 60 FPS. The only caveat is the absence of min/max FPS data, meaning the analysis cannot guarantee frame-time consistency, but the averages are so far above the threshold that even substantial drops would likely remain playable.

For users with a 4K display, the 82 FPS average at Ultra is the worst-case scenario, but it still clear of the 60 FPS threshold. For 1440p and 1080p users, the system offers the ability to run the game at maximum settings with refresh rates that exceed most monitors’ native refresh rates. The GPU’s 24 GB of GDDR6X memory and 1.01 TB/s bandwidth are more than sufficient for a 2016 horror title, and the CPU’s 6 cores and 12 threads are well within the game’s requirements.

CPU and GPU Roles

The data reveals a clear division of labor between the CPU and GPU across resolutions. At 1080p, the frame rate is highest (187.7 FPS at Ultra) and the FPS drop from Low to Ultra is 188.9 FPS, indicating that the GPU is not the limiting factor at Low settings, but the Ultra settings start to load the GPU more heavily. The CPU’s single-thread performance (3dmark_single_thread score of 917, Cinebench R23 single-core 1,541) is more than adequate for the game’s logic, which is likely single-threaded given the 2016 release date.

At 1440p, the scaling between Low and Ultra shows a 184.6 FPS drop, similar to 1080p, but the absolute values are lower (317.6 vs 133 FPS). This suggests the GPU is becoming more relevant, but the CPU still keeps up. At 4K, the Low-to-Ultra drop is 115.2 FPS (197.2 to 82 FPS), which is the smallest absolute drop, indicating that the GPU is now the primary bottleneck—the pixel count at 4K overwhelms the GPU’s shader throughput, and the CPU’s role diminishes further.

The data shows the CPU matters most at 1080p Low settings, where the 376.6 FPS average is likely CPU-limited, but the CPU still has headroom. The GPU becomes the dominant factor at 4K Ultra, where the 82 FPS average is a function of the RTX 4090’s compute and memory bandwidth. The scaling between 1080p and 4K at Ultra settings shows a 105.7 FPS drop (187.7 to 82 FPS), which is a 56% reduction, fully attributable to the GPU load increase. For any resolution, the CPU does not bottleneck the GPU, as the FPS averages far exceed the 60 FPS threshold, and the GPU is the only component that could limit higher frame rates.

FAQ

Q: Can this PC run Downfall at 4K Ultra settings above 60 FPS?

A: Yes. The measured average FPS at 3840x2160 Ultra is 82 FPS, which is 22 FPS above the playable threshold of 60 FPS.

Q: What is the best settings preset to use at 1440p?

A: The Ultra preset is the best settings at 2560x1440, with an average of 133 FPS, which is more than double the 60 FPS threshold.

Q: How much of a frame rate difference is there between Low and Ultra at 1080p?

A: At 1920x1080, the Low preset averages 376.6 FPS, while Ultra averages 187.7 FPS, a difference of 188.9 FPS.

Q: Which component is more important at 4K Ultra: the CPU or the GPU?

A: The GPU is the primary bottleneck at 4K Ultra, as the frame rate drops significantly from Low (197.2 FPS) to Ultra (82 FPS) while the CPU only handles the game logic, which is not demanding for a 2016 title.

Q: How does this CPU compare to the AMD Ryzen 7 4800H in terms of benchmark scores?

A: The Ryzen 5 5600X has an average benchmark score of 21,771, while the Ryzen 7 4800H scores 21,749, a difference of only 0.1%, meaning they perform virtually the same.

Q: Is the RTX 4090’s performance close to the AMD Radeon Pro W6600M?

A: The RTX 4090 has an average score of 60,347, while the Radeon Pro W6600M scores 61,896, which is 2.5% higher, but the actual FPS in Downfall are far higher than any rival due to the RTX 4090’s specialized gaming architecture.