Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 85 | 138 | 168 | 201 |
| 1440p QHD | 135 | 222 | 268 | 318 |
| 1080p Full HD | 193 | 306 | 331 | 356 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 5090 delivers playable frame rates at every preset and resolution tested in Downfall. At 4K Ultra the average is 84.7 FPS, while at 1080p Low it reaches 356.1 FPS. The combo ranks 147th out of 3716 tested configurations, placing it in the top 4% of all measured systems.
Similar Performance Alternatives
The CPU and GPU each have nearest rivals that score within a fraction of a percent in synthetic benchmarks. For the AMD Ryzen 5 5600G, the average benchmark score is 21088, with a percentile of 74 against all CPUs. The closest competitors are:
- Intel Core i3-1220P – avg score 21066 (delta +0.1%)
- Intel Core Ultra 7 256V – avg score 21112 (delta -0.1%)
- AMD Ryzen 5 7530U – avg score 21133 (delta -0.2%)
- Intel Core Ultra 7 155U – avg score 21174 (delta -0.4%)
These CPUs are within 0.4% of the 5600G’s average score, meaning they would likely produce nearly identical CPU-bound performance in Downfall. Note that most of these are mobile or low-power parts, but the synthetic deltas are tiny; actual game performance depends on the game’s thread utilization and IPC demands.
For the NVIDIA GeForce RTX 5090, the average benchmark score is 79842, with a percentile of 92 against all GPUs. The nearest rivals are:
- NVIDIA Tesla P100 PCIe 16 GB – avg score 79605 (delta +0.3%)
- NVIDIA Tesla P100 PCIe 12 GB – avg score 79396 (delta +0.6%)
- AMD Radeon RX 6850M XT – avg score 78940 (delta +1.1%)
- AMD Radeon Pro Vega 64X – avg score 80959 (delta -1.4%)
These GPUs are all within 1.4% of the RTX 5090’s average score. In Downfall, where frame rates scale strongly with GPU load (as seen in the resolution scaling), these alternatives would be expected to deliver similar average FPS, assuming no other system bottleneck. The RTX 5090’s own percentile of 92 already places it far above the median GPU, so any of these near-equal performers would also be strong choices.
FAQ
Q: What is the launch MSRP of the CPU and GPU?
A: The CPU had a launch MSRP of $259, and the GPU had a launch MSRP of $1,999 USD.
Q: What is the average FPS at 4K Ultra settings?
A: 84.7 FPS.
Q: How does this combo rank among all tested configurations?
A: It ranks 147th out of 3716 combos.
Q: What is the GPU’s memory size and type?
A: 32 GB of GDDR7 memory.
Q: What is the CPU’s boost clock?
A: 4.40 GHz.
Q: Is the game playable at all resolutions and presets?
A: Yes. According to the verdict, all settings at 1080p, 1440p, and 4K are above the 60 FPS threshold.
CPU and GPU Roles
The measured FPS data reveals a clear pattern of GPU-bound scaling as resolution increases. At 1080p Low, the average is 356.1 FPS; at 1440p Low it drops to 317.7 FPS; at 4K Low it falls to 201.2 FPS. This represents a 43% reduction from 1080p to 4K at the lowest preset. At Ultra settings, the drop is even steeper: 192.6 FPS at 1080p, 134.6 FPS at 1440p, and 84.7 FPS at 4K — a 56% decrease from 1080p to 4K. This scaling tracks closely with pixel count, indicating the RTX 5090 is the primary constraint at higher resolutions.
The CPU’s role is most visible at lower resolutions where frame rates are extremely high. The Ryzen 5 5600G’s single-thread score of 1409 in Cinebench R23 and its 3dmark single-thread score of 872 suggest it can feed the GPU with data at rates exceeding 300 FPS in this game. At 1080p Low, the 356.1 FPS average is far beyond the 60 FPS playable threshold, and even the CPU’s multi-thread performance (Cinebench R23 multi 10551) is sufficient to avoid bottlenecks in typical gaming workloads. The fact that frame rates remain above 300 FPS at 1080p Low indicates the CPU is not limiting at that resolution.
As resolution climbs, the GPU becomes the sole limiting factor. At 4K Ultra, the average is 84.7 FPS — still above 60, but the gap between Low and Ultra at 4K (201.2 vs 84.7) shows that the GPU is handling a massive increase in shading and memory load. The CPU’s performance at 4K is effectively irrelevant; the RTX 5090’s 32 GB of GDDR7 memory and 1.79 TB/s bandwidth are what drive the frame rate. In summary, for this game, the CPU is more than adequate for any resolution, while the GPU dictates the ceiling at 1440p and above.
The Verdict
Yes, this PC can run Downfall at maximum settings across all tested resolutions. The verdictByResolution lists every setting (High, Low, Medium, Ultra) as playable at 3840x2160, 2560x1440, and 1920x1080. The best settings are Ultra at each resolution, with average FPS of:
- 4K Ultra: 84.7 FPS
- 1440p Ultra: 134.6 FPS
- 1080p Ultra: 192.6 FPS
Since the playable threshold is 60 FPS, this system clears it by at least 24.7 FPS even at the most demanding preset and resolution. At 1080p, the margins are enormous — nearly 300 FPS above the threshold at Low settings. For a horror title like Downfall, which likely benefits from high frame rates for smooth camera movement, this configuration provides an extremely comfortable experience.
Measured FPS Breakdown
The following table lists the exact average frame rates measured for each resolution and settings combination. Min and max values were not recorded; all figures are averages.
| Resolution | Settings | Avg FPS |
|------------|----------|---------|
| 3840x2160 | High | 138.3 |
| 3840x2160 | Low | 201.2 |
| 3840x2160 | Medium | 167.9 |
| 3840x2160 | Ultra | 84.7 |
| 2560x1440 | High | 222.1 |
| 2560x1440 | Low | 317.7 |
| 2560x1440 | Medium | 267.7 |
| 2560x1440 | Ultra | 134.6 |
| 1920x1080 | High | 306.4 |
| 1920x1080 | Low | 356.1 |
| 1920x1080 | Medium | 330.7 |
| 1920x1080 | Ultra | 192.6 |
The data is marked as measured (`dataIsMeasured: true`), so these are real benchmark results, not estimates. The pattern shows a consistent hierarchy: higher settings and higher resolutions both reduce average FPS, but even the worst case (4K Ultra) remains well above the playable threshold.
How This Combo Ranks
Among 3716 tested CPU-GPU combinations for Downfall, this pairing ranks 147th. That places it in the top 4% of all configurations. The rank reflects the measured performance across all settings and resolutions, not just a single point. The GPU’s 92nd percentile and CPU’s 74th percentile contribute to this high standing, though the game’s heavy GPU scaling means the RTX 5090 is the dominant factor in the ranking. For comparison, the nearest GPU rivals (Tesla P100 variants, RX 6850M XT, Pro Vega 64X) have average benchmark scores within 1.4% of the RTX 5090, so they would likely land in a similar rank band. The 5600G’s CPU rivals are also within 0.4% in average score, reinforcing that this combo’s rank is driven primarily by the GPU’s raw throughput. In practical terms, a system with this CPU and GPU is exceptionally well-suited for Downfall at any resolution, and the measured frame rates confirm that no settings need to be compromised.