Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

54%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
176 FPS
Ultra 1080p Measured
75 FPS

1440p (2K / QHD)

Low 1440p Measured
124 FPS
Ultra 1440p Measured
49 FPS

4K (Ultra HD)

Low 4K Measured
77 FPS
Ultra 4K Measured
32 FPS
8.5ms Frame Time
13ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 20,468
Graphics Card
Required 27,400
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 50 66 77
1440p QHD 49 81 100 124
1080p Full HD 75 117 144 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 117
1920x1080 Low 176
1920x1080 Medium 144
1920x1080 Ultra 75
2560x1440 High 81
2560x1440 Low 124
2560x1440 Medium 100
2560x1440 Ultra 49
3840x2160 High 50
3840x2160 Low 77
3840x2160 Medium 66
3840x2160 Ultra 32

Performance Analysis: Downfall on Your System

Downfall, a 2016 horror title, presents a light load for modern hardware, and the recorded measurements for the AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 2060 confirm a comfortable experience at mainstream resolutions. The database contains measured average frame rates across three resolutions and four presets, and the data shows this combination clearing the 60 FPS threshold in most configurations. Below is a step-by-step walk through the numbers, which component is doing the heavy lifting, and how this pairing ranks against other tested configurations.

Measured FPS Breakdown

The recorded data covers 1920x1080, 2560x1440, and 3840x2160 at Low, Medium, High, and Ultra presets, with average frame rates as follows.

At 1920x1080, the frame rates are the highest in the dataset: 175.5 FPS on Low, 143.8 FPS on Medium, 116.5 FPS on High, and 75.2 FPS on Ultra. Even the most demanding preset stays well above the 60 FPS playability threshold, and the Low preset runs at nearly 2.5 times that threshold.

At 2560x1440, the averages drop but remain strong: 124.2 FPS on Low, 99.6 FPS on Medium, 81.3 FPS on High, and 49.3 FPS on Ultra. The first three presets clear 60 FPS comfortably, while Ultra falls short by roughly 10.7 frames.

At 3840x2160, the demands of a four-times-larger pixel count show clearly: 77 FPS on Low, 66 FPS on Medium, 50 FPS on High, and 32.3 FPS on Ultra. Only Low and Medium stay at or above the threshold, and Ultra delivers barely half the required frame rate.

The database did not record minimum or maximum frame rates for these runs, so the analysis rests on averages. Even so, the margins at the recommended presets are wide enough that average-based conclusions are safe.

CPU and GPU Roles

The scaling pattern across resolutions points to the GPU as the limiting factor. Moving from 1920x1080 to 3840x2160 on the Low preset cuts the average from 175.5 FPS to 77 FPS, and on Ultra from 75.2 FPS to 32.3 FPS. That is a drop of more than half in both cases, which is characteristic of a game that shifts workload onto the graphics card as pixel count rises. A CPU-limited configuration would flatten out instead, holding similar frame rates as resolution climbs.

Preset scaling tells the same story within each resolution. At 1080p, going from Low to Ultra costs 100.3 FPS, a reduction of more than half. At 1440p the High-to-Ultra step alone drops the average from 81.3 to 49.3 FPS, pushing the game below the playability line. Settings changes affect frame rate heavily, which again implicates the RTX 2060 rather than the processor.

The Ryzen 5 5600 is clearly not the bottleneck. It is a 6-core, 12-thread Zen 3 processor with a single-thread Passmark score of 3256 and a multi-thread score of 21541, placing it in the 74th percentile of all CPUs in the database. Downfall, as a horror game released in 2016, predates this hardware by a wide margin and does not tax six modern cores. The data is consistent with the GPU setting the ceiling at every resolution tested.

Best Settings per Resolution

Using the 60 FPS playability threshold, the most demanding preset that stays at or above the line at each resolution is:

  • 1920x1080: Ultra, 75.2 FPS average. Every preset is playable, so the maximum quality option is the pick.
  • 2560x1440: High, 81.3 FPS average. Ultra at 49.3 FPS falls short, making High the best preset that clears the threshold.
  • 3840x2160: Medium, 66 FPS average. High at 50 FPS and Ultra at 32.3 FPS both miss, so Medium is the ceiling for a 4K playthrough.

The gap between the chosen preset and the threshold shrinks as resolution rises: 15.2 frames of headroom at 1080p Ultra, 21.3 frames at 1440p High, and only 6 frames at 4K Medium. Players targeting 4K should expect Medium to sit close to the line in demanding scenes, since no minimum frame rates were recorded.

How This Combo Ranks

Within the database, this CPU and GPU pairing ranks 2961 out of 3716 tested combinations for Downfall. That places it in the bottom fifth of recorded configurations for this specific game. This is not a criticism of the hardware so much as a reflection of the game's age: Downfall is undemanding enough that many weaker and older combinations also clear 60 FPS, while the ranking rewards configurations pushing far higher frame rates at maximum settings. For a game released in 2016, ranking lower on raw throughput matters little when the measured averages already exceed the playability threshold at nearly every setting combination tested.

Similar Performance Alternatives

Looking at hardware with comparable aggregate benchmark scores suggests which substitutions would behave similarly in Downfall.

On the CPU side, the Ryzen 5 5600's average benchmark score of 20468 sits within a fraction of a percent of several chips: the Intel Core Ultra 7 258V (avgScore 20454, 0.1 percent delta), AMD Ryzen 5 8500G (20425, 0.2 percent), AMD EPYC 9454P (20422, 0.2 percent), and AMD EPYC 7713 (20363, 0.5 percent). Any of these processors would deliver effectively identical results given that the GPU governs performance here.

On the GPU side, the RTX 2060's average score of 15290 is matched almost exactly by the NVIDIA GeForce GTX 580 (15283, 0 percent delta), AMD Radeon 680M (15270, 0.1 percent), NVIDIA GeForce RTX 3050 OEM (15199, 0.6 percent), and AMD Radeon RX 7600 (15171, 0.8 percent). The GTX 580 match is notable: despite being a much older architecture, its aggregate score lands in the same band, and the database indicates similar overall throughput. Swapping the RTX 2060 for the RTX 3050 OEM or RX 7600 would be expected to produce frame rates within roughly one percent on average, meaning the Downfall results above would carry over closely.

The RTX 2060 sits in the 58th percentile of all GPUs, a mid-pack position that matches its measured behavior: strong at 1080p and 1440p, stretched at 4K Ultra.

The Verdict

Yes, this PC can run Downfall, and comfortably so at two of the three resolutions tested.

At 1920x1080, every preset from Low through Ultra is playable, with Ultra averaging 75.2 FPS. At 2560x1440, Low, Medium, and High all clear 60 FPS, with High at 81.3 FPS as the best option; Ultra at 49.3 FPS is the only miss. At 3840x2160, Low (77 FPS) and Medium (66 FPS) remain playable, while High (50 FPS) and Ultra (32.3 FPS) do not.

The practical summary: play at 1080p Ultra or 1440p High for the best combination of image quality and frame rate, and drop to Medium quality if a 4K display is the target. The six-core Ryzen 5 5600 is never the constraint; the RTX 2060 with its 6 GB of GDDR6 determines where the limits fall, particularly at 4K.

FAQ

Q: Can the Ryzen 5 5600 and RTX 2060 run Downfall at 60 FPS?

A: Yes. The measured data shows averages at or above 60 FPS at every preset at 1920x1080 and 2560x1440 except 1440p Ultra (49.3 FPS), and at Low and Medium presets at 3840x2160 (77 and 66 FPS respectively).

Q: What is the best-looking setting for 1080p?

A: Ultra, which averages 75.2 FPS, comfortably above the 60 FPS threshold. All four presets are playable at this resolution.

Q: Can this setup handle 4K in Downfall?

A: Partially. Medium settings average 66 FPS and Low averages 77 FPS, but High drops to 50 FPS and Ultra to 32.3 FPS, both below the playability threshold.

Q: Is the CPU or the GPU the bottleneck?

A: The GPU. Frame rates fall by more than half when moving from 1080p to 4K and drop sharply with higher presets, while the Ryzen 5 5600, in the 74th percentile of CPUs, has ample headroom for a 2016 title.

Q: What GPUs would perform similarly to the RTX 2060 in this game?

A: The database lists the NVIDIA GeForce GTX 580, AMD Radeon 680M, NVIDIA GeForce RTX 3050 OEM, and AMD Radeon RX 7600 as nearest rivals, all within roughly one percent of its average benchmark score.

Q: How does this combination rank against other tested PCs for Downfall?

A: It ranks 2961 out of 3716 tested combinations, in the lower fifth, though the measured frame rates still exceed the 60 FPS playability threshold at most settings.