Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 32 | 39 | 47 |
| 1440p QHD | 32 | 51 | 62 | 76 |
| 1080p Full HD | 44 | 71 | 87 | 106 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Measured FPS Breakdown
The recorded data for Downfall on this AMD Ryzen 5 5600 with Intel Arc B390 combination shows a clear performance hierarchy across resolutions and presets. At 1920x1080, the system delivers its strongest results. Low settings produce an average of 106 FPS, which is the highest frame rate recorded for this configuration. Medium settings average 87 FPS with a minimum of 74 FPS and a maximum of 100 FPS. High settings average 71 FPS. Ultra settings drop to an average of 44 FPS.
Moving to 2560x1440, the frame rates scale downward as expected. Low settings average 76 FPS. Medium settings average 62 FPS with a minimum of 53 FPS and a maximum of 71 FPS. High settings average 51 FPS. Ultra settings fall to an average of 32 FPS.
At 3840x2160, the configuration struggles to maintain playable frame rates. Low settings average 47 FPS. Medium settings average 39 FPS with a minimum of 33 FPS and a maximum of 44 FPS. High settings average 32 FPS. Ultra settings average 20 FPS, the lowest recorded result across all tested combinations.
The gap between presets is substantial. At 1080p, the difference between Low and Ultra is 62 FPS, indicating that the graphics load heavily influences performance. At 1440p, the spread between Low and Ultra is 44 FPS. At 4K, the spread narrows to 27 FPS, suggesting that at higher resolutions, the ceiling imposed by the GPU compresses the preset scaling range.
Minimum and maximum frame data is available only for Medium settings at each resolution. At 1080p Medium, the minimum of 74 FPS and maximum of 100 FPS show a 26 FPS variance. At 1440p Medium, the variance is 18 FPS (53 to 71). At 4K Medium, the variance is 11 FPS (33 to 44). The tightening variance at higher resolutions points to a more consistently loaded GPU.
CPU and GPU Roles
The data indicates that the Intel Arc B390 is the dominant performance limiter in this pairing for Downfall. The GPU sits in the 9th percentile among all GPUs in the database, while the CPU ranks in the 74th percentile among all CPUs. This large gap in relative standing means the graphics solution cannot keep pace with the processor's capacity.
The scaling between resolutions confirms this. At 1080p Low, the system reaches 106 FPS. At 1440p Low, it drops to 76 FPS, a reduction of 30 FPS. At 4K Low, it falls to 47 FPS, another 29 FPS reduction. The consistent frame loss as pixel count increases is characteristic of a GPU-bound scenario. The CPU has ample headroom, as evidenced by its benchmark scores, but the GPU is saturated well before the processor reaches its limits.
Preset scaling reinforces the GPU-bound conclusion. At 1080p, raising the preset from Low to Ultra costs 62 FPS. At 1440p, the same preset jump costs 44 FPS. At 4K, the cost is 27 FPS. The diminishing absolute cost of higher presets at higher resolutions is typical when the GPU is already near its maximum workload. The CPU's role becomes less relevant as resolution climbs because the GPU cannot render enough frames to expose any processor bottleneck.
The CPU's 6 cores and 12 threads, with a boost clock of 4.40 GHz, are more than sufficient for a horror title released in February 2016. Downfall is not a thread-heavy workload by modern standards, and the Ryzen 5 5600's single-thread score of 882 in 3DMark and 2584 in Cinebench R23 single-core indicates strong per-core performance. The bottleneck is entirely on the graphics side.
At 1080p, the CPU still has some influence. The 106 FPS result at Low settings shows that the processor can drive high frame rates when the GPU is not the limiting factor. However, even at 1080p Ultra, the GPU cannot exceed 44 FPS, which suggests that the graphics card's ceiling is reached before the CPU becomes a constraint. The data shows no scenario where the CPU prevents higher frame rates.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 5 5600 in the database are clustered within a narrow band. The Intel Core Ultra 7 258V scores 20454, a 0.1% difference from the Ryzen's average benchmark score of 20468. The AMD Ryzen 5 8500G scores 20425, a 0.2% difference. The AMD EPYC 9454P also scores 20422, a 0.2% difference. The AMD EPYC 7713 scores 20363, a 0.5% difference. Any of these processors would behave nearly identically to the Ryzen 5 5600 in Downfall, since the game is GPU-limited in this configuration.
The Intel Arc B390's nearest rivals paint a different picture. The NVIDIA GeForce GT 520MX scores 1463, a 1.3% difference from the Arc's average benchmark score of 1482. The NVIDIA GeForce 800M scores 1460, a 1.5% difference. The NVIDIA GeForce GT 625 OEM scores 1446, a 2.5% difference. The NVIDIA GeForce GT 710 scores 1443, a 2.7% difference. These GPUs are all in the same performance stratum as the Arc B390. Users with any of these alternatives would see comparable frame rates in Downfall, though the Arc B390 holds a slight edge in raw benchmark score.
The CPU and GPU alternatives occupy different positions. The CPU rivals are high-end processors, including server parts like the EPYC 9454P and EPYC 7713, while the GPU rivals are entry-level parts from prior generations. This contrast underscores the mismatch in this pairing. The processor could easily handle more demanding graphics hardware, but the GPU caps the system's performance in Downfall.
FAQ
Q: Can this system run Downfall at 60 FPS on 1920x1080?
A: Yes. The data shows playable settings at 1080p include High, Low, and Medium. High settings average 71 FPS, Medium averages 87 FPS, and Low averages 106 FPS. Ultra does not reach 60 FPS, averaging 44 FPS.
Q: What is the best settings preset at 2560x1440?
A: Medium is the best playable preset at 1440p, averaging 62 FPS with a minimum of 53 FPS and a maximum of 71 FPS. Low also clears the 60 FPS threshold with an average of 76 FPS. High and Ultra fall short at 51 FPS and 32 FPS respectively.
Q: Is 3840x2160 playable with this hardware?
A: No. At 4K, no preset reaches the 60 FPS threshold. Low averages 47 FPS, Medium averages 39 FPS, High averages 32 FPS, and Ultra averages 20 FPS. The verdict data lists no playable settings at this resolution.
Q: How does the Intel Arc B390 compare to its nearest GPU rivals?
A: The Arc B390 has an average benchmark score of 1482. Its nearest rivals are the NVIDIA GeForce GT 520MX at 1463 (1.3% slower), the NVIDIA GeForce 800M at 1460 (1.5% slower), the NVIDIA GeForce GT 625 OEM at 1446 (2.5% slower), and the NVIDIA GeForce GT 710 at 1443 (2.7% slower).
Q: Does the CPU or GPU limit performance more in this game?
A: The GPU is the primary limiter. The Arc B390 ranks in the 9th percentile among all GPUs, while the Ryzen 5 5600 ranks in the 74th percentile among all CPUs. Frame rates drop consistently as resolution increases, which indicates the graphics card reaches its capacity before the processor does.
Q: What frame rate can be expected at 1080p with Medium settings?
A: Medium settings at 1080p average 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. This is comfortably above the 60 FPS playable threshold.
The Verdict
This PC can run Downfall, but the experience depends heavily on the chosen resolution. The verdict data is clear: at 1920x1080, the system is playable on High, Low, and Medium presets, with High being the best option at an average of 71 FPS. At 2560x1440, Low and Medium are playable, with Medium delivering an average of 62 FPS. At 3840x2160, no preset is playable, and the best available result is Low at 47 FPS, which does not meet the 60 FPS threshold.
The Intel Arc B390 is the decisive factor. Its 9th percentile ranking among all GPUs places it firmly in entry-level territory, and its nearest rivals are all older NVIDIA parts from the GT 500M, 800M, and GT 600/700 series. The Ryzen 5 5600, by contrast, is a strong mid-range processor with a 74th percentile ranking. This asymmetry means the system's gaming performance in Downfall is capped by the graphics solution.
Players targeting 1080p will have a positive experience. High settings at 71 FPS average provides a smooth frame rate with room for demanding scenes. Medium at 87 FPS is even safer. Players at 1440p can still enjoy the game, but they must accept Medium settings at 62 FPS as the ceiling. At 4K, the hardware is not sufficient for a 60 FPS experience at any preset.
The overall combo rank of 3303 out of 3716 combinations in the database places this system in the lower portion of tested configurations for Downfall. This ranking aligns with the GPU's low percentile standing. The CPU is not the problem, but no amount of processor headroom can compensate for the graphics card's limitations.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 71 FPS. Medium also qualifies at 87 FPS, and Low at 106 FPS, but High offers the best visual quality within the playable envelope.
At 2560x1440, the most demanding preset that clears 60 FPS is Medium, with an average of 62 FPS. The minimum of 53 FPS indicates occasional dips below the threshold, but the average remains on the playable side. Low at 76 FPS is a more stable alternative for players sensitive to frame drops.
At 3840x2160, there is no preset that reaches 60 FPS. The best recorded average at 4K is Low at 47 FPS, which falls short of the playable threshold. The verdict data confirms that no settings at this resolution are considered playable for this configuration. Players with a 4K display would need to either lower the resolution in-game or upgrade the graphics hardware.