Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 55 | 67 | 82 |
| 1440p QHD | 55 | 88 | 108 | 132 |
| 1080p Full HD | 77 | 124 | 151 | 185 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 5 5500X3D and Intel Arc B580 combination presents a clear performance hierarchy across the three tested resolutions in Downfall, with the data showing a predictable trade-off between visual fidelity and frame rate. The measured results indicate that this system can handle the game comfortably at 1080p and 1440p, while 4K requires a compromise in settings to maintain smooth gameplay.
Best Settings per Resolution
At 3840x2160 (4K), the most demanding preset that maintains an average of at least 60 FPS is Medium, which delivers an average of 67 FPS. The data shows that High settings drop to 55 FPS average, missing the 60 FPS threshold, while Ultra falls further to 34 FPS. Low settings achieve 82 FPS but sacrifice visual quality unnecessarily when Medium is viable.
At 2560x1440 (1440p), the best playable preset is High, producing an average of 88 FPS. This is a significant jump from the 4K result, and the data confirms that Medium runs at 108 FPS, Low at 132 FPS, and Ultra at 55 FPS — the latter being the only preset at this resolution that fails to reach the 60 FPS target.
At 1920x1080 (1080p), the system can run Ultra settings at an average of 77 FPS, making it the best preset that clears the 60 FPS bar. The lower presets are all well above the threshold, with High at 124 FPS, Medium at 151 FPS, and Low at 185 FPS. The Ultra preset’s 77 FPS average indicates the GPU still has headroom, but it is the highest quality tier available in the game’s settings menu.
CPU and GPU Roles
The scaling between resolutions and presets reveals that the Intel Arc B580 is the primary performance driver in Downfall, with the CPU playing a supporting role. The most telling evidence is the frame rate drop when moving from 1080p to 1440p to 4K at the same preset. For example, High settings produce 124 FPS at 1080p, 88 FPS at 1440p, and 55 FPS at 4K. This progressive decline with increasing pixel count is characteristic of GPU-bound workloads.
At 1080p, the gap between Low (185 FPS) and Ultra (77 FPS) is 108 FPS, showing that the GPU’s rendering load scales dramatically with preset quality. The CPU’s capacity is not the limiting factor here, as even the most demanding preset at 1080p stays well above 60 FPS. The Ryzen 5 5500X3D, with its 6 cores and 12 threads, provides sufficient processing power to feed the GPU at this resolution.
The picture changes somewhat at 4K, where the GPU is clearly the bottleneck. The difference between Low (82 FPS) and Medium (67 FPS) is only 15 FPS, but the jump from Medium to High (55 FPS) is 12 FPS, and from High to Ultra (34 FPS) is 21 FPS. This nonlinear scaling suggests that the game’s Ultra preset introduces effects that are particularly demanding on the Arc B580’s compute units.
The data implies that this game does not heavily utilize multi-threaded CPU performance. The Ryzen 5 5500X3D’s single-thread score of 2941 in Passmark is adequate for the horror genre’s typical gameplay, which often involves physics and AI but rarely stress-tests all 12 threads simultaneously. The CPU’s 85th percentile ranking among all processors further confirms that it is a capable mid-range part that won’t hold back the GPU at any resolution tested.
Measured FPS Breakdown
3840x2160:
- Ultra: Average 34 FPS — this preset is not playable, as it falls far below the 60 FPS threshold.
- High: Average 55 FPS — close to playable but still short of the target.
- Medium: Average 67 FPS, with a minimum of 57 FPS and maximum of 77 FPS. The minimum dips below 60 FPS, but the average is solid.
- Low: Average 82 FPS — the highest playable frame rate at this resolution.
2560x1440:
- Ultra: Average 55 FPS — just below the 60 FPS playable threshold.
- High: Average 88 FPS — a comfortable margin above 60 FPS, making this the recommended preset.
- Medium: Average 108 FPS, with a minimum of 92 FPS and maximum of 124 FPS. The minimum is well above the threshold.
- Low: Average 132 FPS — very smooth, but unnecessary given High’s performance.
1920x1080:
- Ultra: Average 77 FPS — the best visual quality preset that is also fully playable.
- High: Average 124 FPS — a large headroom over 60 FPS.
- Medium: Average 151 FPS, with a minimum of 128 FPS and maximum of 174 FPS. The minimum never drops below 60 FPS.
- Low: Average 185 FPS — the highest frame rate recorded in the dataset.
The minimum FPS data is only available for Medium presets across all resolutions. At 4K Medium, the minimum of 57 FPS is slightly below the 60 FPS target, indicating occasional stutters even at a playable average. At 1440p Medium, the minimum of 92 FPS shows a healthier frame time distribution. At 1080p Medium, the minimum of 128 FPS suggests the game is very stable at this resolution.
FAQ
Q: Can this PC run Downfall at 4K with playable frame rates?
A: Yes, but only with settings at Medium or lower. The data shows Medium averages 67 FPS and Low averages 82 FPS, while High drops to 55 FPS and Ultra to 34 FPS. The Medium preset is the highest quality that maintains an average above 60 FPS, though its minimum of 57 FPS can dip below the target.
Q: What is the best settings preset at 1440p for this system?
A: The High preset is the best choice, delivering an average of 88 FPS. It outperforms Medium (108 FPS) in visual quality while still maintaining a comfortable margin above the 60 FPS threshold. Ultra (55 FPS) is not playable, and Low (132 FPS) offers no advantage over High.
Q: Is the Ultra preset playable at 1080p?
A: Yes, the data shows Ultra runs at an average of 77 FPS at 1920x1080. This is above the 60 FPS playable threshold, making it the best preset for this resolution. The system has sufficient GPU headroom to handle the most demanding settings without dropping below playable frame rates.
Q: How does the GPU’s performance compare to its nearest rivals?
A: The Intel Arc B580 has an average benchmark score of 23021, which is nearly identical to the AMD Radeon RX 580 2048SP (23061, delta -0.2%). It is slightly ahead of the NVIDIA GeForce RTX 2080 (22895, delta 0.6%) and slightly behind the RTX 3080 (23172, delta -0.7%). This indicates the B580 sits in a competitive performance tier with these older high-end cards.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 5500X3D has an average benchmark score of 37018. Its closest rival, the AMD Ryzen AI 7 PRO 450, scores 37093, a delta of -0.2%, meaning the 5500X3D is essentially tied. The Intel Core i9-12900T scores 37112 (delta -0.3%), while the AMD Ryzen 5 5600F and Intel Core Ultra 5 225 both score slightly lower at 36945 and 36938 respectively (delta 0.2%). These differences are within noise, so any of these CPUs would perform similarly.
Q: What frame rate can I expect with Medium settings at 1440p?
A: The game runs at an average of 108 FPS with Medium settings at 2560x1440. The minimum recorded is 92 FPS and the maximum is 124 FPS, meaning the frame rate stays well above the 60 FPS threshold throughout the entire benchmark run.
The Verdict
This PC can run Downfall across all three tested resolutions, but the quality ceiling varies significantly. At 1920x1080, the system clears 60 FPS on every preset, including Ultra at 77 FPS — this is the ideal resolution for the most visually demanding experience. At 2560x1440, the system runs High at 88 FPS, Medium at 108 FPS, and Low at 132 FPS, but Ultra falls short at 55 FPS. At 3840x2160, only Low (82 FPS) and Medium (67 FPS) are playable, with High (55 FPS) and Ultra (34 FPS) failing to meet the threshold.
The verdictByResolution data confirms this analysis: 1080p lists Ultra as the best playable setting at 77 FPS, 1440p lists High at 88 FPS, and 4K lists Medium at 67 FPS. The system is most comfortable at 1080p and 1440p, where it can run high-quality presets with ample headroom. At 4K, it is playable but requires a downgrade to Medium settings, and even then the minimum frame rate can occasionally dip below 60 FPS.
How This Combo Ranks
The combination of the AMD Ryzen 5 5500X3D and Intel Arc B580 ranks 2802 out of 3716 tested combinations for Downfall. This places it in the lower half of all tested systems, which is consistent with the hardware profile — a mid-range CPU paired with a mid-range GPU. The ranking suggests that while this combo is fully capable of running the game at playable frame rates at 1080p and 1440p, there are many other tested setups that achieve higher performance, particularly at 4K Ultra.
The rank is not a reflection of failure; rather, it indicates that the system sits in a crowded field of similar-performance hardware. The 914 combos that rank below it are likely those with weaker GPUs or CPUs that cannot maintain 60 FPS even at the lowest settings. The data shows this combo’s strengths are its consistency across resolutions and its ability to hit 60 FPS with high-quality presets at 1080p and 1440p.
Similar Performance Alternatives
The CPU’s nearest rivals, based on average benchmark scores, are the AMD Ryzen 5 5600F (score 36945, delta 0.2%), AMD Ryzen AI 7 PRO 450 (score 37093, delta -0.2%), Intel Core Ultra 5 225 (score 36938, delta 0.2%), and Intel Core i9-12900T (score 37112, delta -0.3%). Any of these processors would deliver nearly identical frame rates in Downfall, as the game does not appear to be CPU-limited in the tested scenarios.
The GPU’s nearest rivals are the AMD Radeon RX 580 2048SP (score 23061, delta -0.2%), NVIDIA GeForce RTX 2080 (score 22895, delta 0.6%), NVIDIA GeForce RTX 3080 (score 23172, delta -0.7%), and NVIDIA P106-100 (score 23249, delta -1%). The RTX 2080 and RTX 3080 are particularly interesting comparisons, as they represent NVIDIA’s previous-generation high-end cards. The Arc B580’s performance is within a percentage point of all four, meaning a system with any of these GPUs would produce similar FPS results in Downfall at each resolution and preset combination.
For users considering alternative hardware, the data suggests that swapping the CPU for any of its four nearest rivals would have a negligible impact on gameplay, with deltas of only 0.2% to -0.3%. Similarly, swapping the GPU for any of its nearest rivals would alter performance by less than 1%. This means the playable settings and FPS numbers reported here would remain essentially unchanged with any of these alternative components.