Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 90 | 144 | 175 | 214 |
| 1440p QHD | 144 | 231 | 282 | 306 |
| 1080p Full HD | 202 | 297 | 319 | 342 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
AMD Ryzen 5 5500 paired with NVIDIA GeForce RTX 5090 D delivers overwhelming performance in Downfall, a 2016 horror title that is clearly far more dependent on GPU throughput than CPU threading. Across every resolution tested, the combination holds average frame rates well above the 60 FPS playability threshold, even at the maximum preset. The data indicates that the RTX 5090 D’s immense compute resources are the dominant factor, with the Ryzen 5 5500 providing sufficient single-thread performance to avoid bottlenecking at lower resolutions where frame rates exceed 300 FPS. This analysis covers optimal settings, measured frame rates, comparative performance, and the distinct roles each component plays.
Best Settings per Resolution
Benchmark results for Downfall show that this combination can run the game at its highest graphical preset, Ultra, while maintaining average frame rates comfortably above 60 FPS at all three tested resolutions. The most demanding preset that stays at or above 60 FPS is therefore always Ultra.
- 1920x1080: Ultra preset runs at an average of 202 FPS. This is the highest settings option and delivers frame rates far beyond the playability threshold.
- 2560x1440: Ultra preset runs at an average of 144 FPS. The jump to 1440p reduces performance but still leaves massive headroom over 60 FPS.
- 3840x2160: Ultra preset runs at an average of 90 FPS. At 4K, the Ultra preset is still playable, though the margin over 60 FPS narrows considerably compared to lower resolutions.
For users prioritizing maximum visual fidelity, Ultra is the correct choice at every resolution. There is no scenario in the measured data where a lower preset is required to maintain 60 FPS, as even the demanding Ultra settings clear the threshold by at least 30 FPS at 4K.
FAQ
Q: Can this PC run Downfall at 4K with maximum settings?
A: Yes. At 3840x2160 with Ultra settings, the combination produces an average of 90 FPS, which is 30 FPS above the 60 FPS playable threshold.
Q: What is the highest average frame rate recorded for this combo?
A: The highest average frame rate is 342 FPS, achieved at 1920x1080 with Low settings. The lowest average is 90 FPS at 3840x2160 with Ultra settings.
Q: How does the RTX 5090 D compare to its nearest GPU rivals in benchmark scores?
A: The RTX 5090 D has an average benchmark score of 77712, placing it in the 92nd percentile among all GPUs. Its nearest rival, the AMD Radeon RX 6650M XT, scores 76904, which is 1.1% lower, while the NVIDIA Tesla P100 PCIe 16 GB scores 79605, which is 2.4% higher.
Q: Is the Ryzen 5 5500 a bottleneck for this game at 1080p?
A: The data does not indicate a CPU bottleneck. At 1920x1080, the average frame rate reaches 342 FPS on Low settings and 202 FPS on Ultra, showing that the CPU can feed the GPU adequately even at very high frame rates.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings average 306 FPS, while Ultra settings average 144 FPS. The Ultra preset reduces performance by 162 FPS, or roughly 53% compared to Low.
Q: How does this combo rank among all tested combinations for Downfall?
A: This CPU and GPU pairing ranks 135th out of 3716 tested combinations, placing it in the top 3.6% of all configurations tested for this game.
Similar Performance Alternatives
Looking at the nearest rivals from the benchmark database, several other hardware combinations would deliver comparable performance in Downfall.
On the CPU side, the AMD Ryzen 5 5500 achieves an average benchmark score of 19593, which places it in the 73rd percentile of all CPUs. The closest matching processors include:
- AMD Ryzen AI 5 430 (avg score 19617, -0.1% delta): This processor performs nearly identically, with a negligible 0.1% difference.
- Intel Core i5-12500 (avg score 19668, -0.4% delta): A slightly stronger part, 0.4% ahead of the Ryzen 5 5500.
- Intel Core i7-10700F (avg score 19499, 0.5% delta): The Ryzen 5 5500 holds a 0.5% advantage over this Intel chip.
- Intel Core i5-11600KF (avg score 19723, -0.7% delta): The Intel part leads by 0.7%, the largest gap in this group.
For GPU alternatives, the RTX 5090 D has an average benchmark score of 77712, sitting in the 92nd percentile of all GPUs. Its nearest rivals are:
- AMD Radeon RX 6650M XT (avg score 76904, 1.1% delta): The RTX 5090 D leads by 1.1%, making these two GPUs very close in raw compute.
- AMD Radeon RX 6850M XT (avg score 78940, -1.6% delta): This AMD mobile GPU is 1.6% faster than the RTX 5090 D.
- NVIDIA Tesla P100 PCIe 12 GB (avg score 79396, -2.1% delta): The Tesla part is 2.1% ahead.
- NVIDIA Tesla P100 PCIe 16 GB (avg score 79605, -2.4% delta): This is the strongest rival, 2.4% faster than the RTX 5090 D.
In practice, swapping the Ryzen 5 5500 for any of the listed CPUs would produce sub-1% changes in overall system benchmark performance, which is unlikely to alter Downfall’s frame rates materially. On the GPU side, the nearest rivals differ by at most 2.4%, so any of these alternatives would deliver similar frame rates in the game.
The Verdict
The benchmark data is unambiguous: this PC can absolutely run Downfall. At every resolution and preset combination measured, the average frame rate exceeds the 60 FPS playable threshold. The verdict by resolution is as follows:
- 3840x2160: All four settings (Low, Medium, High, Ultra) are playable. The best settings are Ultra, running at an average of 90 FPS.
- 2560x1440: All four settings are playable. The best settings are Ultra, running at an average of 144 FPS.
- 1920x1080: All four settings are playable. The best settings are Ultra, running at an average of 202 FPS.
The game’s playable threshold is 60 FPS, and the only configuration that comes close to that limit is 4K Ultra at 90 FPS, which still offers a 50% margin. No settings need to be lowered for playability; the only reason to reduce presets would be to chase higher refresh rates on high-Hz displays. For standard 60 Hz monitors, Ultra at 4K is the definitive choice.
Measured FPS Breakdown
The measured frame rates for Downfall reveal a consistent scaling pattern across resolutions and settings. The data includes average, minimum, and maximum FPS where recorded.
3840x2160 (4K):
- Low: 214 FPS average (no min/max recorded)
- Medium: 175 FPS average, 149 FPS minimum, 202 FPS maximum
- High: 144 FPS average (no min/max recorded)
- Ultra: 90 FPS average (no min/max recorded)
2560x1440 (1440p):
- Low: 306 FPS average (no min/max recorded)
- Medium: 282 FPS average, 240 FPS minimum, 324 FPS maximum
- High: 231 FPS average (no min/max recorded)
- Ultra: 144 FPS average (no min/max recorded)
1920x1080 (1080p):
- Low: 342 FPS average (no min/max recorded)
- Medium: 319 FPS average, 271 FPS minimum, 366 FPS maximum
- High: 297 FPS average (no min/max recorded)
- Ultra: 202 FPS average (no min/max recorded)
The Medium preset is the only one with recorded minimum and maximum frame rates. At 4K Medium, the minimum drops to 149 FPS, while the maximum reaches 202 FPS. At 1440p Medium, the range spans from 240 FPS to 324 FPS. At 1080p Medium, the minimum is 271 FPS and the maximum is 366 FPS. These figures indicate that even the worst-case frame dips remain far above the 60 FPS threshold, suggesting excellent frame pacing stability.
How This Combo Ranks
In the database of tested configurations for Downfall, this AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5090 D combination ranks 135th out of 3716 total tested combos. This places the pair in the top 3.6% of all tested systems, a strong result driven almost entirely by the GPU’s exceptional compute performance. The RTX 5090 D alone sits in the 92nd percentile of all GPUs, while the Ryzen 5 5500 sits in the 73rd percentile of all CPUs. The large gap between the GPU’s high percentile and the CPU’s more modest percentile suggests that the ranking is primarily a function of graphics throughput. In a game like Downfall, which is a horror title from 2016, the graphical workload dominates, and the CPU’s lower relative standing does not prevent the system from achieving top-tier results. The ranking of 135th is notable because it places this combo ahead of many systems with newer or more expensive CPUs, underscoring the GPU’s pivotal role in this specific title.
CPU and GPU Roles
The performance scaling in Downfall makes the division of labor between the Ryzen 5 5500 and the RTX 5090 D clear. The GPU is the dominant component at all resolutions, but the CPU’s role becomes more visible at lower resolutions where frame rates are extremely high.
At 1920x1080, the average frame rate ranges from 342 FPS on Low to 202 FPS on Ultra. The difference between Low and Ultra is 140 FPS, a 41% reduction. This scaling is driven by the GPU’s workload, as higher settings increase pixel shading and texture complexity. However, the fact that the system can reach 342 FPS at 1080p Low indicates that the Ryzen 5 5500’s six cores and 12 threads are capable of sustaining very high frame rates without becoming a limiting factor. The CPU’s 3DMark single-thread score of 836 and Cinebench R23 single-core score of 2319 show moderate single-thread performance, yet it is sufficient for this game’s demands.
At 2560x1440, the average frame rate drops to 306 FPS on Low and 144 FPS on Ultra. The reduction from 1080p to 1440p is approximately 10% on Low settings (342 to 306 FPS) and 29% on Ultra settings (202 to 144 FPS). The larger percentage drop on Ultra indicates that the GPU is increasingly stressed by the combination of higher resolution and more demanding settings. The CPU’s influence remains secondary, as the frame rates are still far beyond what a CPU-bound scenario would produce.
At 3840x2160, the average frame rate falls to 214 FPS on Low and 90 FPS on Ultra. The drop from 1440p to 4K is 30% on Low (306 to 214 FPS) and 37% on Ultra (144 to 90 FPS). This consistent decline across resolutions confirms that the GPU’s pixel throughput and memory bandwidth (1.79 TB/s) are the primary constraints. The RTX 5090 D’s 32 GB of GDDR7 memory and 512-bit bus ensure that even at 4K, memory bandwidth is not a bottleneck. The CPU’s role at 4K is minimal, as the frame rates are lower and the per-frame CPU cost is relatively fixed.
In summary, the RTX 5090 D is the decisive component in Downfall, with its performance scaling directly with resolution and settings. The Ryzen 5 5500 provides adequate support, particularly at 1080p where frame rates exceed 300 FPS, but it never becomes the limiting factor. Users pairing this CPU with a slower GPU would see lower frame rates, but with the RTX 5090 D, the system is firmly GPU-bound at all tested resolutions.