Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 68 | 90 | 109 |
| 1440p QHD | 73 | 113 | 141 | 172 |
| 1080p Full HD | 102 | 160 | 199 | 241 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5060 combination delivers a compelling performance profile in Downfall, a horror title that scales predictably across resolutions and presets. Measured data shows this pairing handles 1080p and 1440p with headroom, while 4K requires settings discipline. The following analysis breaks down the exact frame rates, component roles, and ranking data to determine where this system stands.
Measured FPS Breakdown
At 1920x1080, the combo produces its highest frame rates across all four settings. On Low, the average hits 241.4 FPS, which is the peak for the entire dataset. Medium follows at 199.1 FPS, and High drops to 160.1 FPS. The most demanding preset, Ultra, still clears 100 FPS with an average of 102.4. This means even the heaviest setting at 1080p more than doubles the 60 FPS playability threshold.
Moving to 2560x1440, the numbers remain strong but show the expected resolution penalty. Low averages 172.2 FPS, Medium 141 FPS, and High 112.9 FPS. Ultra at this resolution produces 72.7 FPS, which is the lowest playable result at 1440p but still comfortably above 60. The gap between Low and Ultra at 1440p is 99.5 FPS, indicating that the GPU has enough headroom to absorb the extra shading work.
At 3840x2160, the performance curve steepens considerably. Low averages 109 FPS, which is surprisingly high for 4K and indicates the game is not overly demanding at reduced settings. Medium drops to 89.6 FPS, and High manages 68.3 FPS. Ultra, however, falls below the playability threshold with an average of 46.4 FPS. This is the only configuration in the entire dataset that fails to reach 60 FPS. The delta between Low and Ultra at 4K is 62.6 FPS, showing a dramatic scaling cost for maximum quality.
Notably, min and max FPS values are not available in the dataset, so all analysis relies on average frame rates. The absence of these figures means potential stutter or spike behavior cannot be assessed, but the averages alone are sufficient to establish playability tiers.
CPU and GPU Roles
The scaling between resolutions reveals how the workload shifts between the AMD Ryzen 5 5500 and the NVIDIA GeForce RTX 5060. At 1920x1080, the CPU's 6 cores and 12 threads with a 4.20 GHz boost clock are likely to be the primary constraint, as frame rates exceed 240 FPS on Low. The RTX 5060, with 3840 shading units and a 19.18 TFLOPS FP32 rating, is not being fully utilized at these high frame rates; the processor becomes the bottleneck.
At 2560x1440, the balance tips toward the GPU. The average frame rates drop by roughly 29-30% across presets compared to 1080p, which aligns with the increase in pixel count. The RTX 5060's 448.0 GB/s memory bandwidth and 128-bit bus are now more relevant, as the GPU must feed more fragments to the 1440p framebuffer. The CPU still has headroom, but the GPU's workload grows proportionally.
At 3840x2160, the GPU is the dominant factor. The 4K resolution quadruples the pixel count relative to 1080p, and the RTX 5060's 48 ROPs and 120 TMUs become the limiting hardware. The drop from High (68.3 FPS) to Ultra (46.4 FPS) at 4K is a 32.1% reduction, which is larger than the 29.5% drop seen between 1440p High and Ultra. This asymmetric scaling indicates that the GPU's fixed-function units are saturated at 4K Ultra, while the CPU's role diminishes to feeding draw calls.
The preset scaling within each resolution reinforces this. At 1080p, moving from Low to Ultra reduces performance by 57.6%, while at 4K the same preset change reduces performance by 57.4%. The similarity suggests the RTX 5060's architecture handles the quality settings consistently, but the absolute frame rates at 4K are low enough that the GPU is clearly the binding constraint.
How This Combo Ranks
The combination of the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5060 ranks 1667 out of 3716 tested combos in Downfall. This places it in the 55th percentile of all tested systems, meaning roughly 45% of configurations perform better. The rank reflects a balanced mid-range pairing rather than a top-tier setup.
The CPU's individual standing helps contextualize this. The Ryzen 5 5500 sits at the 73rd percentile against all CPUs, which is above the combo's overall rank. This suggests the GPU is holding the pair back slightly in this game. The RTX 5060's percentile against all GPUs is 72, nearly identical to the CPU, so neither component is a weak link. The combo rank being lower than both individual percentiles indicates that Downfall does not scale perfectly with this hardware combination, possibly due to the CPU's PCIe Gen 3 interface limiting data transfer to the GPU.
The GPU's average benchmark score of 26331 and the CPU's average benchmark score of 19593 both fall in the mid-range band. When combined, they produce a system that is capable but not exceptional for this title. The 4K Ultra result of 46.4 FPS is the primary reason the combo does not rank higher, as it fails the playability test at that single configuration.
The Verdict
This PC can run Downfall at 1080p and 1440p with any preset, and at 4K with settings up to High. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear 60 FPS, with the lowest result being 102.4 FPS on Ultra. At 2560x1440, the same is true: Low (172.2), Medium (141), High (112.9), and Ultra (72.7) all exceed the playability threshold.
At 3840x2160, three of four presets are playable. Low averages 109 FPS, Medium 89.6 FPS, and High 68.3 FPS. Ultra is the only unplayable configuration, averaging 46.4 FPS, which falls 13.6 FPS below the 60 FPS threshold. The verdict data confirms this: 4K High is listed as the best playable setting with 68.3 FPS, while 1440p and 1080p both allow Ultra as the best setting with 72.7 and 102.4 FPS respectively.
Players targeting a consistent 60 FPS experience should avoid 4K Ultra but can use any other combination without concern. The system is playable in the strictest sense across the vast majority of tested configurations.
Similar Performance Alternatives
The nearest rivals for the CPU provide a reference point for similar processing power. The AMD Ryzen AI 5 430 has an average score of 19617, which is 0.1% lower than the Ryzen 5 5500's 19593. The Intel Core i5-12500 scores 19668, 0.4% higher, while the Intel Core i7-10700F scores 19499, 0.5% lower. The Intel Core i5-11600KF scores 19723, 0.7% higher. Any of these processors would deliver nearly identical frame rates in Downfall, as the differences are within 1% of each other.
On the GPU side, the RTX 5060's nearest rivals are similarly close. The AMD Radeon 860M scores 26401, 0.3% higher, and the NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, 0.8% higher, while the AMD Radeon RX 6750 XT scores 26011, 1.2% lower. These GPUs would produce frame rates within a few FPS of the RTX 5060 in Downfall, meaning a system with any of these pairings would land in the same performance tier.
The practical takeaway is that swapping the CPU or GPU for any of these rivals would not meaningfully change the playability verdict. A system with a Ryzen 5 5500 and an RX 6750 XT might see slightly lower frame rates, but the 4K Ultra result would remain unplayable, and the 1080p results would still be well above 100 FPS.
FAQ
*Q: Can this system run Downfall at 4K with maximum settings?*
A: No. At 3840x2160 with Ultra settings, the average FPS is 46.4, which is below the 60 FPS playability threshold. The best playable 4K setting is High, which averages 68.3 FPS.
Q: What is the highest preset that maintains 60 FPS at 1440p?
A: Ultra settings at 2560x1440 average 72.7 FPS, so all four presets are playable at this resolution. Low, Medium, and High are also above 60 FPS with averages of 172.2, 141, and 112.9 respectively.
Q: How does the RTX 5060 compare to the RX 6750 XT in this game?
A: The RTX 5060 has an average benchmark score of 26331, while the RX 6750 XT scores 26011, which is 1.2% lower. The frame rates in Downfall would be slightly lower with the RX 6750 XT, but the difference is unlikely to change the playability verdict at any resolution.
Q: Is the CPU or GPU more important for 1080p performance?
A: At 1920x1080, the CPU is likely the limiting factor, as frame rates reach 241.4 FPS on Low. The RTX 5060's 19.18 TFLOPS of FP32 performance is not fully utilized at such high frame rates, so the Ryzen 5 5500's 4.20 GHz boost clock becomes the bottleneck.
Q: What percentile does this CPU occupy relative to all other processors?
A: The AMD Ryzen 5 5500 is at the 73rd percentile against all CPUs, meaning it outperforms 73% of tested processors. Its average benchmark score is 19593, which is within 0.7% of its nearest rival, the Intel Core i5-11600KF.
Q: Does the system rank higher than its individual components suggest?
A: No. The combo ranks 1667 out of 3716, which is around the 55th percentile. Both the CPU (73rd percentile) and GPU (72nd percentile) rank higher individually, suggesting the pairing underperforms in Downfall relative to their standalone capabilities, likely due to the 4K Ultra result.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 68.3 FPS. This is the only 4K setting that clears the threshold while maintaining visual quality; Medium runs at 89.6 FPS but offers fewer graphical features, and Ultra falls to 46.4 FPS.
At 2560x1440, Ultra is the best playable setting with an average of 72.7 FPS. This gives players the full visual experience while still providing a 12.7 FPS margin above the 60 FPS threshold. Lower presets are available but unnecessary for maintaining playability.
At 1920x1080, Ultra also wins as the best playable setting, averaging 102.4 FPS. This provides a substantial 42.4 FPS cushion over the threshold, meaning players can enable every quality option without worrying about frame rate drops. The 1080p Ultra result is more than double the 4K High result, showing how resolution dominates the performance profile for this combination.