Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

61%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
211 FPS
Ultra 1080p Measured
88 FPS

1440p (2K / QHD)

Low 1440p Measured
150 FPS
Ultra 1440p Measured
61 FPS

4K (Ultra HD)

Low 4K Measured
92 FPS
Ultra 4K Measured
37 FPS
7.2ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 19,593
Graphics Card
Required 27,400
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 63 80 92
1440p QHD 61 100 123 150
1080p Full HD 88 139 174 211

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 139
1920x1080 Low 211
1920x1080 Medium 174
1920x1080 Ultra 88
2560x1440 High 100
2560x1440 Low 150
2560x1440 Medium 123
2560x1440 Ultra 61
3840x2160 High 63
3840x2160 Low 92
3840x2160 Medium 80
3840x2160 Ultra 37

Performance Analysis: Downfall on Your System

Measured FPS Breakdown

The recorded data for Downfall with the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 2070 SUPER shows a clear progression in performance as resolution and settings change. At 1920x1080, the average frame rates are consistently high across all presets. Low settings produce 210.5 FPS average, Medium reaches 174.1 FPS, High delivers 138.9 FPS, and Ultra maintains 87.5 FPS. These numbers indicate that at 1080p, the combo has substantial headroom, with every preset remaining far above the 60 FPS playability threshold.

Moving up to 2560x1440, the performance drops but remains strong. Low settings average 149.9 FPS, Medium delivers 123 FPS, High hits 99.6 FPS, and Ultra still clears the playability bar at 61.4 FPS. The gap between High and Ultra at this resolution is notable, a reduction of roughly 38 FPS, suggesting that Ultra's additional graphical demands stress the GPU significantly. Even so, all four presets stay playable.

At 3840x2160, the picture changes considerably. Low settings average 92.3 FPS, Medium drops to 79.5 FPS, and High manages 62.9 FPS. Ultra, however, falls to 36.9 FPS, which is well below the 60 FPS threshold. The scaling from 1440p to 4K shows an expected penalty, but the drop from High to Ultra at 4K is the steepest single-step decline in the dataset, a reduction of 26 FPS. The database does not include separate minimum or maximum frame rate values for any of these configurations, so the analysis relies solely on averages.

How This Combo Ranks

Within the database, this specific CPU and GPU combination ranks 2264 out of 3716 tested combos for Downfall. That places it in the 39th percentile among all recorded configurations, meaning roughly 61 percent of tested systems deliver higher average frame rates in this game. The rank is not a measure of raw component strength alone; it reflects how the pairing behaves specifically in Downfall's engine.

The percentile position suggests this combo is a mid-pack performer. It is not a top-tier setup, but it is also far from the bottom. The CPU, the AMD Ryzen 5 5500, sits at the 73rd percentile among all CPUs in the database, while the GPU, the NVIDIA GeForce RTX 2070 SUPER, sits at the 65th percentile among all GPUs. The fact that the in-game combo rank is lower than either component's individual percentile indicates that Downfall's workload does not fully leverage the strengths of this pairing, or that the game is demanding in a way that the combination does not handle optimally.

The average benchmark scores for the components themselves, 19593 for the CPU and 20282 for the GPU, are useful reference points, but the in-game rank is the more relevant figure for potential users. The data shows that while each part is respectable on its own, their combined performance in Downfall lands them in the lower middle of the distribution.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component dominates in Downfall. At 1920x1080, the gap between Low and Ultra is 123 FPS, a massive spread that suggests the GPU is the primary limiting factor. When the resolution drops, the CPU has more headroom to feed frames, but the GPU's workload changes dramatically with each preset level. The fact that Low at 1080p exceeds 210 FPS while Ultra at the same resolution stays at 87.5 FPS points to the GPU being heavily taxed by the higher graphical settings.

At 2560x1440, the pattern continues but with less extreme differences. Low averages 149.9 FPS, while Ultra sits at 61.4 FPS. The reduction from 1080p to 1440p at the same settings is consistent: Low drops by about 61 FPS, Medium by 51 FPS, High by 39 FPS, and Ultra by 26 FPS. These reductions are all proportional to the increase in pixel count, which is a classic GPU-bound signature. The CPU, with its six cores and twelve threads, is not the bottleneck here; the rendering load scales with resolution, and the GPU handles that scaling.

At 3840x2160, the GPU is clearly the dominant constraint. Low at 4K averages 92.3 FPS, which is lower than Low at 1440p by roughly 58 FPS. Ultra at 4K collapses to 36.9 FPS. The CPU's role diminishes as resolution climbs, because the frame rate is increasingly determined by how many pixels the GPU can push. The data suggests that for this game, the RTX 2070 SUPER's memory bandwidth and shading throughput are the deciding factors at 4K, while the Ryzen 5 5500 provides sufficient processing power to avoid becoming a serious bottleneck at any tested setting.

The Verdict

Can this PC run Downfall? The answer depends on the target resolution and preset. At 1920x1080, every preset clears the 60 FPS threshold with room to spare. Ultra averages 87.5 FPS, so users can enable maximum settings and still maintain smooth gameplay. This is the strongest scenario for the combo.

At 2560x1440, all four presets remain playable. Ultra averages 61.4 FPS, which is just above the 60 FPS line. High, Medium, and Low all provide comfortable margins, with High at 99.6 FPS and Medium at 123 FPS. Users who want the best visual quality at this resolution can run Ultra, but the margin is thin, and any additional background load could push it below the threshold.

At 3840x2160, the verdict is mixed. High, Medium, and Low all average above 60 FPS, with High at 62.9 FPS being the best playable setting. Ultra, however, drops to 36.9 FPS, which is unplayable by the 60 FPS standard. The database lists High as the best playable setting at 4K, and the recorded average at that setting is 62.9 FPS. So, for 4K gaming, users should stick to High or lower to stay above 60 FPS. The verdict is clear: this combo runs Downfall at 1080p and 1440p with full preset freedom, and at 4K with a preset cap at High.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU and GPU in the database provides context for what other hardware would behave similarly. The AMD Ryzen 5 5500's closest competitors include the AMD Ryzen AI 5 430, which has an average benchmark score of 19617, a delta of -0.1 percent from the Ryzen 5 5500. The Intel Core i5-12500 scores 19668, a -0.4 percent difference. The Intel Core i7-10700F scores 19499, a +0.5 percent difference. The Intel Core i5-11600KF scores 19723, a -0.7 percent difference. All four are within one percent of the Ryzen 5 5500's average score of 19593, so any of these CPUs would produce nearly identical frame rates in Downfall when paired with the same GPU.

For the GPU, the NVIDIA GeForce RTX 2070 SUPER's nearest rivals are the NVIDIA Quadro M4000M with an average score of 20480, a -1 percent delta, the NVIDIA GeForce RTX 3070 Mobile at 20534, a -1.2 percent delta, the Intel Arc B570 at 20556, a -1.3 percent delta, and the Intel Arc A750 at 20582, a -1.5 percent delta. The RTX 2070 SUPER's average score is 20282, so all of these alternatives are within 1.5 percent of its performance. In practical terms, swapping the GPU for any of these would yield a similar experience in Downfall, with frame rates differing by just a few FPS.

The implication is that users with any of these nearby CPUs or GPUs can expect comparable results to the measured data. The combination of a Ryzen 5-class CPU with an RTX 2070 SUPER-class GPU defines a performance envelope that is consistent across this hardware family.

FAQ

Q: What is the highest preset that stays above 60 FPS at 4K?

A: At 3840x2160, High is the most demanding playable preset. It averages 62.9 FPS. Ultra drops to 36.9 FPS and is not playable.

Q: Can this combo run Ultra settings at 1440p?

A: Yes. At 2560x1440, Ultra averages 61.4 FPS, which is just above the 60 FPS threshold.

Q: How much faster is Low compared to Ultra at 1080p?

A: Low averages 210.5 FPS, while Ultra averages 87.5 FPS. That is a difference of 123 FPS.

Q: Which component is more important for Downfall at 4K?

A: The GPU dominates. The frame rate drops from 92.3 FPS at Low to 36.9 FPS at Ultra at 3840x2160, showing that rendering load, not CPU capability, is the limiting factor.

Q: Does the CPU hold back performance at 1080p?

A: The data does not indicate a CPU bottleneck. At 1080p Low, the combo reaches 210.5 FPS, which is far beyond the playable threshold, suggesting the CPU can feed the GPU adequately.

Q: What is the ranking of this combo among tested systems for Downfall?

A: It ranks 2264 out of 3716 combos, placing it in the lower middle of the distribution.

Best Settings per Resolution

For users seeking the most demanding preset that stays at or above 60 FPS, the database provides clear guidance. At 1920x1080, Ultra is the best choice, with an average of 87.5 FPS. This leaves a comfortable margin above the threshold, so visual quality can be maximized without concern.

At 2560x1440, Ultra is also the best playable setting, averaging 61.4 FPS. The margin is slim, only 1.4 FPS above the 60 FPS line, but it is sufficient. Users who prefer extra safety could drop to High, which averages 99.6 FPS, but the data confirms Ultra is technically playable.

At 3840x2160, High is the best setting that clears 60 FPS, averaging 62.9 FPS. Medium at 79.5 FPS and Low at 92.3 FPS are also options, but High offers the best visual quality while staying playable. Ultra at 36.9 FPS should be avoided for smooth gameplay. These settings represent the optimal balance between visual fidelity and frame rate for this specific hardware combination.