Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 59 | 89 | 108 | 134 |
| 1440p QHD | 89 | 141 | 173 | 213 |
| 1080p Full HD | 124 | 200 | 246 | 295 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Best Settings per Resolution
For 3840x2160, the most demanding preset that stays at or above 60 FPS is High. The recorded average at 4K High is 89.2 FPS, which clears the 60 FPS threshold with a comfortable margin. Ultra at 4K drops to 58.5 FPS average, just below the playable line, so High is the ceiling for smooth 4K gameplay.
At 2560x1440, the situation opens up considerably. Ultra settings average 89 FPS, which is not only playable but well above the 60 FPS requirement. Since Ultra is the most demanding preset available and it holds 89 FPS, that is the recommended setting for 1440p. There is no reason to step down to High or Medium when Ultra maintains nearly 90 FPS.
For 1920x1080, Ultra settings average 123.9 FPS. This is the highest preset and it stays far above the 60 FPS playable threshold. The database shows 1080p Ultra at 123.9 FPS average, so the recommendation is straightforward: run everything at maximum. Lower presets at 1080p produce even higher frame rates, but they are unnecessary given the headroom at Ultra.
FAQ
Q: Can this PC run Downfall at 4K?
A: Yes, at 4K the combo runs High settings at 89.2 FPS average and Medium at 107.7 FPS. Ultra at 4K falls to 58.5 FPS, which is below the 60 FPS playable threshold, so stick to High or lower at 3840x2160.
Q: What is the best preset for 1440p?
A: Ultra is the best choice at 2560x1440. The recorded average at Ultra is 89 FPS, which clears the 60 FPS threshold by a wide margin. High runs at 141.3 FPS and Medium at 173.4 FPS, but Ultra offers the full visual experience without sacrificing playability.
Q: How does the combo perform at 1080p?
A: Very well. Ultra settings average 123.9 FPS, High averages 200 FPS, Medium averages 246.3 FPS, and Low averages 294.9 FPS. Every preset at 1080p is far above the 60 FPS playable line, so the display refresh rate is likely the limiting factor rather than the hardware.
Q: Is Ultra playable at any resolution?
A: Yes, at 1920x1080 and 2560x1440. At 1080p Ultra averages 123.9 FPS, and at 1440p Ultra averages 89 FPS. At 4K Ultra averages 58.5 FPS, which is just under the 60 FPS threshold, so Ultra is not recommended at 3840x2160.
Q: What is the least demanding preset that still runs above 60 FPS at 4K?
A: Low settings at 4K average 133.5 FPS, which is the highest frame rate recorded at 3840x2160. Medium averages 107.7 FPS and High averages 89.2 FPS. All three are playable at 4K, but Low gives the biggest performance cushion.
Q: How does this combo rank among all tested configurations?
A: The combo ranks 1089 out of 3716 tested combinations for Downfall. That places it in the upper portion of the database, roughly in the 71st percentile for the CPU and 68th percentile for the GPU compared to all other parts.
Measured FPS Breakdown
The database records average FPS at three resolutions and four settings levels, with no minimum or maximum frame time data available. All figures below are average FPS.
3840x2160 (4K)
- Low: 133.5 FPS
- Medium: 107.7 FPS
- High: 89.2 FPS
- Ultra: 58.5 FPS
At 4K, the scaling from Low to Ultra shows a steady decline. Low delivers 133.5 FPS, which is more than double the 60 FPS threshold. Medium drops to 107.7 FPS, High to 89.2 FPS, and Ultra falls below the playable line at 58.5 FPS. The gap between High and Ultra is 30.7 FPS, which is the largest single-step drop in the 4K sequence. That suggests Ultra at 4K introduces a significant rendering cost that the RTX 3080 cannot fully absorb.
2560x1440 (1440p)
- Low: 212.6 FPS
- Medium: 173.4 FPS
- High: 141.3 FPS
- Ultra: 89 FPS
At 1440p, even Ultra stays above the 60 FPS threshold. Low runs at 212.6 FPS, Medium at 173.4 FPS, and High at 141.3 FPS. The step from High to Ultra is the largest drop, from 141.3 FPS down to 89 FPS, a difference of 52.3 FPS. Despite that sizable reduction, Ultra remains comfortably playable. The data shows that 1440p is the sweet spot for this combo: full visual settings at nearly 90 FPS.
1920x1080 (1080p)
- Low: 294.9 FPS
- Medium: 246.3 FPS
- High: 200 FPS
- Ultra: 123.9 FPS
At 1080p, all presets are far above the playable threshold. Low hits 294.9 FPS, which is close to the practical ceiling for most displays. Medium follows at 246.3 FPS, High at 200 FPS, and Ultra at 123.9 FPS. The scaling between presets is roughly consistent: each step down from Low costs roughly 50 FPS, except the High to Ultra transition which costs 76.1 FPS. Even at the heaviest setting, the frame rate remains high enough for fast-paced horror sequences.
Looking across all resolutions, the pattern is consistent: the RTX 3080 provides ample headroom at 1080p and 1440p, while 4K requires a modest preset reduction to stay above 60 FPS. The CPU, a Ryzen 5 4600G with 6 cores and 12 threads, does not appear to bottleneck the GPU at any measured setting, since even the highest frame rates at 1080p Low (294.9 FPS) are sustained.
The Verdict
Can this PC run Downfall? Yes, at every resolution tested, provided you choose the right preset. The playable threshold is 60 FPS, and the verdict by resolution is clear.
At 1920x1080, all four presets clear 60 FPS. Ultra runs at 123.9 FPS, which is more than double the threshold. The database lists Low, Medium, High, and Ultra all as playable at 1080p. This is a fully playable configuration with no compromises needed.
At 2560x1440, the same is true: all four presets clear 60 FPS. Ultra averages 89 FPS, and the other presets are higher. The database lists all four as playable. For 1440p gaming, this combo delivers maximum settings without dipping below the playable line.
At 3840x2160, the situation changes. High, Medium, and Low are all playable, with averages of 89.2, 107.7, and 133.5 FPS respectively. Ultra is not playable, as it averages 58.5 FPS, just under the 60 FPS requirement. The database verdict for 4K recommends High as the best playable setting, which still delivers a smooth 89.2 FPS.
The practical takeaway: if you own a 1080p or 1440p display, run everything at Ultra. If you game on a 4K screen, set the preset to High and you will stay above 60 FPS. The only setting that fails the playable test is 4K Ultra, and the margin is slim: 58.5 FPS versus the 60 FPS threshold. A small reduction in shadow quality or draw distance via manual tweaks could likely bridge that gap, but based strictly on measured presets, 4K Ultra is the only non-playable configuration.
Similar Performance Alternatives
The CPU and GPU each have nearby rivals in the database, based on average benchmark scores.
CPU rivals for the AMD Ryzen 5 4600G
The Ryzen 5 4600G has an average benchmark score of 17507 and sits in the 71st percentile of all CPUs. Its nearest rivals are within a fraction of a percent in average score:
- AMD Ryzen 3 PRO 5355GE: average score 17482, delta of 0.1% (the 4600G is effectively tied, 0.1% ahead)
- Intel Core 7 150U: average score 17395, delta of 0.6% (the 4600G is 0.6% ahead)
- AMD Ryzen 3 8300GE: average score 17614, delta of -0.6% (the 4600G is 0.6% behind)
- Intel Core i3-14100T: average score 17648, delta of -0.8% (the 4600G is 0.8% behind)
In practical terms, any of these four CPUs would behave nearly identically in Downfall. The largest performance gap among them is 1.4% (between the i3-14100T and the Core 7 150U), which is well within run-to-run variance for a game benchmark. If you are building a similar system, swapping the 4600G for any of these chips would not meaningfully change the frame rates recorded above.
GPU rivals for the NVIDIA GeForce RTX 3080
The RTX 3080 has an average benchmark score of 23172 and sits in the 68th percentile of all GPUs. Its nearest rivals are also extremely close:
- NVIDIA P106-100: average score 23249, delta of -0.3% (the RTX 3080 is 0.3% behind)
- AMD Radeon Pro Vega 16: average score 23250, delta of -0.3% (the RTX 3080 is 0.3% behind)
- AMD Radeon RX 6600M: average score 23273, delta of -0.4% (the RTX 3080 is 0.4% behind)
- AMD Radeon R9 M290X: average score 23276, delta of -0.4% (the RTX 3080 is 0.4% behind)
The delta values here are all negative, meaning the RTX 3080 is slightly behind each rival in average benchmark score, but by less than half a percent. These are effectively identical performers in aggregate. In Downfall specifically, the measured FPS would be expected to match within a few frames across these GPUs. The RX 6600M and R9 M290X are interesting entries because they span very different hardware generations, yet the database scores them within 0.4% of the RTX 3080.
For a builder looking at alternative parts, any of these CPU or GPU substitutes would produce nearly the same experience in Downfall. The combination of a 4600G-class CPU with an RTX 3080-class GPU is the relevant pairing; specific part selection within these rival groups will not shift the outcome.
How This Combo Ranks
The AMD Ryzen 5 4600G plus NVIDIA GeForce RTX 3080 combination ranks 1089 out of 3716 tested combos for Downfall. That places it in the top 29% of all configurations in the database.
To contextualize that rank: the combo outperforms roughly 2627 other tested pairings and trails about 1088. The CPU sits at the 71st percentile among all CPUs, while the GPU sits at the 68th percentile among all GPUs. Neither component is a top-tier part by percentile, but the combination still lands in the upper third of all tested systems for this specific game. That suggests Downfall is not an exceptionally demanding title, and the pairing of a mid-range CPU with a high-end GPU is well balanced for it.
The rank of 1089 out of 3716 is driven primarily by the GPU's strong raw performance. The RTX 3080 with 8704 shading units and 10 GB of GDDR6X memory provides ample throughput for a 2016 horror title. The CPU, while not a flagship, delivers 6 cores and 12 threads with a boost clock of 4.20 GHz, which is sufficient to feed the GPU at the frame rates measured.
In practical terms, a rank of 1089 means this combo is comfortably above the median for Downfall. Most tested systems will perform worse, and only about a third will perform better. Given that the game runs at 123.9 FPS on Ultra at 1080p and 89 FPS on Ultra at 1440p, the rank makes sense: this is a high-performance pairing that only struggles at the extreme end of 4K Ultra.
If you are comparing this combo to others in the database, the 4600G and RTX 3080 together are a strong match for Downfall. The GPU carries most of the load, and the CPU keeps up without bottlenecking. The only scenario where this combo falls short is 4K Ultra, which is a demanding configuration that only the very top-ranked systems are likely to handle at 60 FPS or above.