Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

63%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
185 FPS
Ultra 1080p Measured
77 FPS

1440p (2K / QHD)

Low 1440p Measured
132 FPS
Ultra 1440p Measured
55 FPS

4K (Ultra HD)

Low 4K Measured
82 FPS
Ultra 4K Measured
34 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 17,507
Graphics Card
Required 27,400
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 55 67 82
1440p QHD 55 88 108 132
1080p Full HD 77 124 151 185

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 124
1920x1080 Low 185
1920x1080 Medium 151
1920x1080 Ultra 77
2560x1440 High 88
2560x1440 Low 132
2560x1440 Medium 108
2560x1440 Ultra 55
3840x2160 High 55
3840x2160 Low 82
3840x2160 Medium 67
3840x2160 Ultra 34

Performance Analysis: Downfall on Your System

Best Settings per Resolution

The recorded data for Downfall shows a clear progression of what this particular AMD Ryzen 5 4600G and Intel Arc B580 combination can sustain at each resolution while holding the 60 FPS playable threshold.

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, delivering an average of 67 FPS. The jump from Low to Medium is modest in cost, with Low averaging 82 FPS and Medium landing at 67 FPS, a 15 FPS drop. High at this resolution averages 55 FPS, which falls below the playable threshold, and Ultra drops further to 34 FPS. The data indicates that 4K players should settle on Medium to maintain smooth gameplay.

Moving to 2560x1440, the best setting that clears 60 FPS is High, averaging 88 FPS. Low runs at 132 FPS, Medium at 108 FPS, and High at 88 FPS, showing a steady but manageable decline as visual quality increases. Ultra at 1440p averages 55 FPS, just under the threshold, meaning users who want Ultra must accept sub-60 performance or drop to High.

At 1920x1080, every preset clears 60 FPS, and the best possible setting is Ultra at an average of 77 FPS. Low runs at 185 FPS, Medium at 151 FPS, and High at 124 FPS. The 1080p data suggests this resolution is where the combination has the most headroom, allowing maximum settings without sacrificing playability.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component dominates in Downfall with this hardware pairing. The data shows that as resolution increases, the GPU becomes the limiting factor, while at lower resolutions the CPU has more influence on the achievable frame rates.

At 1920x1080, moving from Low to Ultra reduces the average FPS from 185 to 77, a 108 FPS swing. This wide range indicates that the GPU is being taxed heavily even at lower resolutions, but the CPU is capable of feeding frames quickly enough to reach 185 FPS on Low. The fact that Ultra still holds 77 FPS suggests the CPU does not bottleneck the GPU at 1080p, since the frame rate remains well above the playable threshold.

At 2560x1440, the same preset progression shows a narrower range: Low at 132 FPS, Medium at 108 FPS, High at 88 FPS, and Ultra at 55 FPS. The drop from 1080p Low (185 FPS) to 1440p Low (132 FPS) represents a 29% reduction, which aligns with the GPU handling more pixels. The CPU role becomes less prominent here, as the GPU is working harder to fill the additional pixels.

At 3840x2160, the range tightens further: Low at 82 FPS, Medium at 67 FPS, High at 55 FPS, and Ultra at 34 FPS. The difference between 1080p Low and 4K Low is 103 FPS, a dramatic reduction that points squarely at the GPU as the primary constraint. The CPU's contribution is largely consistent across resolutions, but the GPU's workload scales significantly with pixel count.

Comparing Medium settings across resolutions tells a similar story: 151 FPS at 1080p, 108 FPS at 1440p, and 67 FPS at 4K. This steady halving of frame rates as resolution doubles indicates a GPU-bound scenario. The CPU, a 6-core, 12-thread Zen 2 part with a 3.70 GHz base and 4.20 GHz boost clock, appears sufficient to keep the Arc B580 fed at all tested settings, as the frame rate ceiling is ultimately dictated by GPU rendering capability.

FAQ

Q: Can this PC run Downfall at 4K with High settings?

A: No. At 3840x2160 with High settings, the average FPS is 55, which falls below the 60 FPS playable threshold. Medium is the highest playable setting at 4K, averaging 67 FPS.

Q: What is the best preset for 1440p gaming?

A: High settings at 2560x1440 deliver 88 FPS on average, making it the most demanding preset that stays above 60 FPS. Ultra at this resolution averages 55 FPS and is not playable.

Q: Is Ultra settings achievable anywhere?

A: Yes, but only at 1920x1080. The Ultra preset averages 77 FPS at 1080p, clearing the 60 FPS threshold. At both 1440p and 4K, Ultra falls below 60 FPS.

Q: How much performance is lost going from 1080p to 4K at Medium settings?

A: Medium at 1920x1080 averages 151 FPS, while Medium at 3840x2160 averages 67 FPS. This represents a 55.6% reduction in average frame rate, highlighting the GPU workload increase at higher resolutions.

Q: Does the CPU or GPU limit performance in Downfall?

A: The data indicates the GPU is the primary limiting factor. Frame rates scale inversely with resolution, showing a clear GPU-bound pattern. The CPU's performance appears sufficient, as even the lowest resolution and preset combination reaches 185 FPS, suggesting no significant CPU bottleneck.

Q: What frame times can be expected at 1440p Medium?

A: The recorded data shows an average FPS of 108, with a minimum of 92 FPS and a maximum of 124 FPS. The minimum still clears the 60 FPS threshold, indicating stable performance.

The Verdict

The question of whether this PC can run Downfall depends entirely on the target resolution and settings. The verdict data is clear: at 3840x2160, Low and Medium are playable, with Medium being the best at 67 FPS. High and Ultra are not playable at 4K, with averages of 55 FPS and 34 FPS respectively.

At 2560x1440, the playable settings include High, Low, and Medium, with High being the best option at 88 FPS. Ultra at 1440p averages 55 FPS, just missing the 60 FPS mark. This resolution offers a good balance between visual fidelity and performance, as High comfortably exceeds the threshold.

At 1920x1080, all four presets are playable, including Ultra at 77 FPS. This is the only resolution where the full range of settings is available without compromise. The combination of the AMD Ryzen 5 4600G and Intel Arc B580 can run Downfall smoothly at 1080p with maximum settings, and can handle 1440p at High or 4K at Medium. The recorded data confirms that this system delivers a playable experience across most common configurations, with the caveat that 4K users must moderate their expectations.

Similar Performance Alternatives

Looking at the nearest rivals for both components provides context for how other hardware would behave in this game. The AMD Ryzen 5 4600G sits at the 71st percentile among all CPUs with an average benchmark score of 17507. Its closest competitors include the AMD Ryzen 3 PRO 5355GE, which scores 17482, a 0.1% difference, and the Intel Core 7 150U at 17395, a 0.6% difference. The AMD Ryzen 3 8300GE scores 17614, just 0.6% higher, and the Intel Core i3-14100T scores 17648, 0.8% higher. These CPUs would deliver nearly identical frame rates in Downfall, as the performance deltas are within 1% of each other.

For the GPU, the Intel Arc B580 ranks at the 68th percentile among all GPUs with an average benchmark score of 23021. Its nearest rivals include the AMD Radeon RX 580 2048SP, which scores 23061, a 0.2% difference, and the NVIDIA GeForce RTX 2080 at 22895, a 0.6% difference. The NVIDIA GeForce RTX 3080 scores 23172, 0.7% higher, and the NVIDIA P106-100 scores 23249, 1% higher. These GPUs would produce very similar FPS results in Downfall, meaning users with any of these alternatives should expect comparable performance at each resolution and preset combination.

How This Combo Ranks

The combination of the AMD Ryzen 5 4600G and Intel Arc B580 ranks 2802 out of 3716 tested combos in Downfall, placing it in the lower-middle portion of the database. This rank reflects the balanced but not exceptional performance of this pairing. The CPU's 71st percentile standing and the GPU's 68th percentile standing combine to produce a system that handles the game competently at most settings, but does not push into the upper echelons of performance.

The rank suggests that while this combo clears the 60 FPS threshold at 1080p with Ultra settings and at 1440p with High settings, many other tested combinations deliver higher frame rates or allow more demanding settings at higher resolutions. The 4K performance, limited to Medium settings at 67 FPS, is a notable constraint that contributes to the mid-pack ranking. Users seeking higher resolutions or more headroom would need to look at combinations with stronger GPU performance.

Measured FPS Breakdown

The measured FPS data provides a detailed view of performance across all tested configurations. At 3840x2160, High settings average 55 FPS with no recorded minimum or maximum values. Low settings at 4K average 82 FPS. Medium settings at 4K average 67 FPS, with a minimum of 57 FPS and a maximum of 77 FPS. Ultra settings at 4K average 34 FPS.

At 2560x1440, High settings average 88 FPS with no min or max recorded. Low settings average 132 FPS. Medium settings average 108 FPS, with a minimum of 92 FPS and a maximum of 124 FPS. Ultra settings average 55 FPS.

At 1920x1080, High settings average 124 FPS. Low settings average 185 FPS. Medium settings average 151 FPS, with a minimum of 128 FPS and a maximum of 174 FPS. Ultra settings average 77 FPS.

The pattern across all resolutions shows that Medium is the only preset with complete min and max data, indicating that this was the focus of detailed frame time analysis. The min FPS values for Medium at each resolution (57 at 4K, 92 at 1440p, 128 at 1080p) all come close to or exceed the 60 FPS threshold, except at 4K where the minimum dips slightly below. This suggests that Medium provides the most stable frame delivery among the presets, making it a sensible choice for users prioritizing consistent performance.