Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
286 FPS
Ultra 1080p Measured
174 FPS

1440p (2K / QHD)

Low 1440p Measured
256 FPS
Ultra 1440p Measured
124 FPS

4K (Ultra HD)

Low 4K Measured
184 FPS
Ultra 4K Measured
77 FPS
4ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 17,035
Graphics Card
Required 27,400
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 77 123 151 184
1440p QHD 124 198 238 256
1080p Full HD 174 248 266 286

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 248
1920x1080 Low 286
1920x1080 Medium 266
1920x1080 Ultra 174
2560x1440 High 198
2560x1440 Low 256
2560x1440 Medium 238
2560x1440 Ultra 124
3840x2160 High 123
3840x2160 Low 184
3840x2160 Medium 151
3840x2160 Ultra 77

Performance Analysis: Downfall on Your System

The pairing of AMD's Ryzen 5 3600 with NVIDIA's GeForce RTX 5080 is a study in asymmetry: a mid-tier Zen 2 CPU from the 3000 series bolted to a flagship-tier Blackwell 2.0 graphics card. Against Downfall, a 2016 horror title, the recorded data shows this combination clearing every resolution and preset tested, with frame rates that sit far above the 60 FPS playable threshold. The database ranks this pairing at 415 out of 3716 tested combinations in this game, placing it in the upper tier of configurations. What follows is a resolution-by-resolution breakdown of the measured numbers, the context around them, and an assessment of which component is actually doing the work.

Measured FPS Breakdown

At 1920x1080, the combo is effectively capped by the game engine rather than the hardware. Low settings average 286 FPS, Medium averages 266 FPS with a recorded minimum of 226 and a maximum of 306, High averages 248 FPS, and Ultra still averages 174 FPS. The spread from Low to Ultra at 1080p is 112 FPS, which is a modest drop for a four-preset descent, and every single setting lands well past the 60 FPS threshold. The Medium preset's minimum of 226 FPS is notable: even the worst measured frame in that run was nearly four times the playable cutoff.

At 2560x1440, the numbers scale down gently. Low averages 256 FPS, Medium averages 238 FPS with a minimum of 202 and a maximum of 274, High averages 198 FPS, and Ultra averages 124 FPS. Moving from 1080p to 1440p at Ultra costs exactly 50 FPS (174 down to 124), a reduction consistent with the RTX 5080's 960 GB/s of memory bandwidth and 56.28 TFLOPS of FP32 throughput absorbing the additional pixel load without strain.

At 3840x2160, the combo remains comfortably playable. Low averages 184 FPS, Medium averages 151 FPS with a minimum of 128 and a maximum of 173, High averages 123 FPS, and Ultra averages 77 FPS. The 77 FPS Ultra average at native 4K is the slowest number in the entire dataset, and it still clears 60 FPS by a comfortable margin. The Medium preset's minimum of 128 FPS at 4K confirms that frame consistency holds even at the heaviest resolution tested.

A pattern worth noting: the gap between Low and Ultra widens as resolution climbs, from 112 FPS at 1080p to 132 FPS at 1440p to 107 FPS at 4K. That shape is typical of a GPU-limited scenario at higher resolutions, which the CPU and GPU roles section examines in detail.

Similar Performance Alternatives

For the CPU side, the Ryzen 5 3600's average benchmark score of 17035 places it in the 71st percentile of all CPUs in the database, and its nearest rivals are remarkably tight. The Intel Core i7-1260P sits at an average score of 17007, just 0.2 percent below. The Intel Core i5-11400 averages 17067, 0.2 percent above. The AMD EPYC 7573X averages 17070, also 0.2 percent above, and the AMD EPYC 7742 averages 16998, 0.2 percent below. All four of these processors would deliver effectively indistinguishable CPU-side performance in Downfall, assuming a comparable graphics card, because the deltas are within a fraction of a percent. The presence of two EPYC server parts in that cluster reflects aggregate benchmark parity, not gaming equivalence, but on raw score the grouping holds.

For the GPU side, the RTX 5080's average score of 56083 puts it in the 87th percentile of all GPUs. Its nearest rivals are the AMD Radeon 8060S at 55757 (0.6 percent behind), the AMD Radeon RX 6750 GRE 12 GB at 55698 (0.7 percent behind), the AMD Radeon Pro W5700X at 54828 (2.3 percent behind), and the AMD Radeon RX 9070 GRE at 57367 (2.2 percent ahead). Any of these cards paired with a CPU near the Ryzen 5 3600's score would produce similar Downfall results, with the RX 9070 GRE marginally ahead and the W5700X marginally behind.

In short: a Core i5-11400 plus a Radeon RX 9070 GRE, or a Ryzen 5 3600 plus a Radeon 8060S, would land within a few percent of this exact configuration's game performance.

How This Combo Ranks

The database ranks this pairing 415th out of 3716 tested combinations in Downfall. That places it roughly in the top tenth of all tested setups for this game, a strong standing that reflects the RTX 5080's grunt compensating for a CPU that, while solid, ranks in the 71st percentile rather than the flagship tier. The rank also makes sense given the game's age: a 2016 horror title does not demand high-end hardware, so the field of combinations that beat this one consists largely of pairings with faster processors attached to equally fast or faster GPUs. For a configuration built around a six-core, twelve-thread Zen 2 chip, fourth-hundred-something out of nearly four thousand is a strong result.

The Verdict

Yes, and emphatically so. Every resolution and every preset tested clears the 60 FPS playable threshold. At 1920x1080, all four presets are playable, with Ultra delivering an average of 174 FPS. At 2560x1440, all four presets are playable, with Ultra averaging 124 FPS. At 3840x2160, all four presets are again playable, with Ultra averaging 77 FPS and serving as the best settings choice, since there is no frame rate reason to drop below it. The practical takeaway: a player can run Downfall at native 4K on Ultra with this hardware and still maintain an average above 70 FPS. There is no configuration in the recorded data where this combo struggles, and even the worst-case minimum recorded, 128 FPS at 4K Medium, doubles the threshold.

CPU and GPU Roles

The scaling data tells a clear story about which component matters where. At 1080p, the frame rates compress toward a ceiling: Low runs at 286 FPS and Ultra at 174 FPS, and the Ultra number is far below what the RTX 5080, with a PassMark G3D score of 36565 and a 3DMark Steel Nomad score of 8637, could produce in a GPU-unbound scenario. That compression indicates the Ryzen 5 3600 is the limiting factor at 1080p. Its single-thread PassMark score of 2562 and Cinebench R23 single-core score of 2124 define the ceiling the game engine can push against, and once the GPU is asked for more frames than the CPU can feed, the numbers plateau.

As resolution rises, the balance shifts. Going from 1080p to 1440p at Ultra drops the average from 174 to 124 FPS, and from 1440p to 4K drops it from 124 to 77 FPS. Those are proportional-to-pixel-count declines, which is the signature of GPU limitation: the RTX 5080 is now the constraint, and the CPU has headroom to spare. The same pattern holds across presets, with the Low-to-High gap shrinking at higher resolutions as the GPU becomes the bottleneck.

Preset scaling reinforces this. At 4K, dropping from Ultra to Low nearly multiplies the average by 2.4 (77 to 184 FPS), while at 1080p the same drop yields a much flatter 1.6x (174 to 286 FPS). When settings changes buy large gains, the GPU was the limiter; when they buy little, the CPU was. The conclusion: the Ryzen 5 3600 matters most at 1080p, and the RTX 5080 dominates the experience at 1440p and 4K. For this particular game, neither component is ever pushed to a point where the 60 FPS threshold is threatened.

FAQ

Q: Can the Ryzen 5 3600 and RTX 5080 run Downfall at 4K on Ultra settings?

A: Yes. The measured average at 3840x2160 Ultra is 77 FPS, comfortably above the 60 FPS playable threshold.

Q: What is the highest frame rate this combo achieves in Downfall?

A: 286 FPS, recorded at 1920x1080 on Low settings. The highest recorded single-frame maximum is 306 FPS at 1080p Medium.

Q: Which component limits performance at 1080p?

A: The CPU. Frame rates at 1080p compress between 174 and 286 FPS across presets, indicating the Ryzen 5 3600's per-core throughput caps the frame rate before the RTX 5080 runs out of capacity.

Q: How does this pairing rank against other tested combinations in Downfall?

A: It ranks 415 out of 3716 tested combos, placing it in roughly the top tenth of configurations for this game.

Q: Are there minimum frame rate drops below 60 FPS anywhere in the data?

A: No. The lowest recorded minimum is 128 FPS, at 3840x2160 on Medium settings, more than double the playable threshold.

Q: What GPUs would perform similarly to the RTX 5080 in this setup?

A: The AMD Radeon 8060S (0.6 percent behind on average score), the Radeon RX 6750 GRE 12 GB (0.7 percent behind), the Radeon Pro W5700X (2.3 percent behind), and the Radeon RX 9070 GRE (2.2 percent ahead).