Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

53%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
225 FPS
Ultra 1080p Measured
98 FPS

1440p (2K / QHD)

Low 1440p Measured
164 FPS
Ultra 1440p Measured
66 FPS

4K (Ultra HD)

Low 4K Measured
99 FPS
Ultra 4K Measured
45 FPS
6.6ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 17,035
Graphics Card
Required 27,400
Your GPU 17,639

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 69 84 99
1440p QHD 66 106 132 164
1080p Full HD 98 152 184 225

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 152
1920x1080 Low 225
1920x1080 Medium 184
1920x1080 Ultra 98
2560x1440 High 106
2560x1440 Low 164
2560x1440 Medium 132
2560x1440 Ultra 66
3840x2160 High 69
3840x2160 Low 99
3840x2160 Medium 84
3840x2160 Ultra 45

Performance Analysis: Downfall on Your System

Measured FPS Breakdown

The recorded data for Downfall with the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 4060 shows a clear performance curve across the three tested resolutions. At 1920x1080, the lowest preset delivers an average of 224.6 FPS, while Medium reaches 183.8 FPS and High drops to 151.8 FPS. The Ultra preset at this resolution still holds an average of 98.1 FPS, which is well above the playable threshold. The scaling from Low to Ultra at 1080p represents a reduction of roughly 45%, but every setting remains comfortably playable.

Moving up to 2560x1440, the averages shift downward as expected. Low runs at 163.9 FPS, Medium at 131.7 FPS, and High at 106.3 FPS. Ultra at this resolution produces 66.4 FPS, which is the first time any preset dips near the 60 FPS line. The gap between Low and Ultra here is about 60%, showing that the GPU workload at 1440p is more demanding but still manageable.

At 3840x2160, the story changes significantly. Low averages 99.2 FPS, Medium drops to 83.9 FPS, and High reaches 68.7 FPS. Ultra falls to 45.1 FPS, which is the only recorded result below the 60 FPS playable threshold across the entire dataset. The delta between Low and Ultra at 4K is roughly 55%, and the Ultra figure indicates that this combo cannot sustain a smooth experience at maximum settings on a 4K display.

The database does not include minimum or maximum frame times for any of these configurations, so the analysis relies strictly on average FPS. That said, the averages are consistent with a system that scales predictably as resolution and preset complexity increase.

Best Settings per Resolution

For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 98.1 FPS. This leaves substantial headroom, so users could comfortably enable the highest visual quality without worrying about frame drops below the playable line.

At 2560x1440, Ultra is also the best setting, averaging 66.4 FPS. This is closer to the 60 FPS boundary than the 1080p result, but it still clears the threshold by a solid margin. High would be a safer choice for those who prefer extra buffer, but the data supports Ultra as playable.

For 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 68.7 FPS. Medium and Low also clear the bar, but High is the highest quality option that remains playable. Ultra at 4K falls to 45.1 FPS, which is below the threshold and should be avoided for smooth gameplay.

The verdict data confirms this: the best playable settings are High at 4K, Ultra at 1440p, and Ultra at 1080p, with averages of 68.7, 66.4, and 98.1 FPS respectively.

CPU and GPU Roles

The benchmark results indicate that the GPU becomes the limiting factor as resolution increases, while the CPU has more influence at lower resolutions. At 1920x1080, the difference between Low and Ultra is 126.5 FPS (224.6 down to 98.1), which suggests that the graphics card is doing most of the heavy lifting when settings are turned up. However, the CPU must keep up with the frame rate at Low, where 224.6 FPS demands strong per-thread performance from the Ryzen 5 3600.

At 2560x1440, the scaling from Low to Ultra narrows to 97.5 FPS (163.9 down to 66.4). The reduced frame rates at Ultra indicate that the GPU is increasingly stressed, but the CPU still delivers enough throughput to avoid becoming a bottleneck. The 163.9 FPS result at Low shows that the processor can feed the GPU effectively even at high frame rates.

At 3840x2160, the Low preset averages 99.2 FPS, which is far lower than the 224.6 FPS seen at 1080p Low. This drop of more than half suggests that the GPU is now the primary constraint. The CPU workload at 4K is largely the same as at lower resolutions, but the GPU must process far more pixels, so the frame rate collapses. The Ultra preset at 4K, at 45.1 FPS, is clearly GPU-bound.

The pattern across resolutions is consistent: at 1080p and 1440p, the CPU and GPU share responsibility, with the CPU able to push high frame rates on lower presets. At 4K, the GPU dominates the performance picture, and the CPU's role diminishes.

FAQ

Q: Can this combo run Downfall at 1080p with maximum settings?

A: Yes. At 1920x1080 with Ultra settings, the average FPS is 98.1, which is well above the 60 FPS playable threshold.

Q: What is the highest playable preset at 4K?

A: At 3840x2160, the High preset averages 68.7 FPS. Ultra drops to 45.1 FPS, so High is the most demanding setting that stays at or above 60 FPS.

Q: How does the Ultra preset at 1440p compare to the Ultra preset at 1080p?

A: Ultra at 2560x1440 averages 66.4 FPS, while Ultra at 1920x1080 averages 98.1 FPS. The 1440p result is about 32% lower, but both clear the playable threshold.

Q: Is the RTX 4060 or the Ryzen 5 3600 more important at 4K?

A: The data shows that at 3840x2160, the frame rate drops sharply from Low to Ultra, indicating the GPU is the limiting factor. The CPU is less relevant at this resolution.

Q: Which resolution offers the best balance of quality and performance?

A: At 2560x1440 with Ultra settings, the average is 66.4 FPS, which is just above the threshold. This gives higher visual fidelity than 1080p while remaining playable.

Q: What happens if I use Low settings at 4K?

A: Low at 3840x2160 averages 99.2 FPS, which is playable and offers a large performance headroom over the 60 FPS threshold.

How This Combo Ranks

The combination of the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 4060 ranks 2001 out of 3716 tested combos in Downfall, placing it in the middle of the database. This is a notable position given that the CPU sits in the 71st percentile among all processors and the GPU in the 61st percentile among all graphics cards. The ranking suggests that while neither component is top-tier, the pairing delivers a balanced experience for this title.

The CPU's average benchmark score is 17035, which is nearly identical to its nearest rivals. The Intel Core i7-1260P scores 17007 (0.2% higher), the Intel Core i5-11400 scores 17067 (0.2% lower), and the AMD EPYC 7573X scores 17070 (0.2% lower). This indicates that the Ryzen 5 3600 sits in a tight performance cluster, and swapping to any of these alternatives would yield almost no difference in CPU-bound scenarios.

The GPU's average benchmark score is 17639, with nearest rivals including the AMD Radeon HD 7790 at 17666 (0.2% lower), the AMD Radeon 780M at 17588 (0.3% higher), and the AMD Radeon Pro 560 at 17551 (0.5% higher). The RTX 4060 is similarly clustered, meaning that nearby GPUs would behave almost identically in Downfall.

The 2001st rank out of 3716 combos puts this system near the exact midpoint of the database. This is not a top-tier result, but it also means that a large portion of tested hardware performs worse in this game.

The Verdict

The recorded data shows that this PC can run Downfall at all three tested resolutions, but the playable settings vary. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with Ultra averaging 98.1 FPS. At 2560x1440, all presets also clear the threshold, with Ultra averaging 66.4 FPS. At 3840x2160, Low, Medium, and High are playable, with High averaging 68.7 FPS, but Ultra falls to 45.1 FPS and is not recommended.

The verdict by resolution confirms this: at 4K, the playable settings are High, Low, and Medium; at 1440p and 1080p, all four settings are playable. The best settings are High at 4K, Ultra at 1440p, and Ultra at 1080p.

For users targeting 60 FPS, this system delivers at 1080p and 1440p with maximum settings. At 4K, users must compromise by using High instead of Ultra. The system is fully capable of running Downfall smoothly, provided the settings are matched to the resolution.

Similar Performance Alternatives

Looking at the CPU's nearest rivals, the Intel Core i7-1260P, Intel Core i5-11400, AMD EPYC 7573X, and AMD EPYC 7742 all score within 0.2% of the Ryzen 5 3600 in average benchmarks. In a game like Downfall, where the CPU is not the primary bottleneck at higher resolutions, any of these processors would produce nearly identical frame rates with the same GPU.

On the GPU side, the AMD Radeon HD 7790, AMD Radeon 780M, AMD Radeon Pro 560, and AMD Radeon Pro 460 are all within 0.7% of the RTX 4060 in average benchmark scores. The Radeon HD 7790 is the closest match at 0.2% lower, while the Radeon Pro 460 trails by 0.7%. These GPUs would deliver very similar performance in Downfall, meaning users with any of these cards could expect comparable FPS results at the same settings and resolutions.

The tight clustering of both CPU and GPU rivals means that this system's performance in Downfall is representative of a broad range of hardware. Upgrading or downgrading to any of the listed alternatives would shift the measured FPS by only a small margin, likely within a few frames per second. The ranking of 2001 out of 3716 combos would remain largely unchanged with any of these swaps.