Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

74%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
238 FPS
Ultra 1080p Measured
102 FPS

1440p (2K / QHD)

Low 1440p Measured
172 FPS
Ultra 1440p Measured
74 FPS

4K (Ultra HD)

Low 4K Measured
105 FPS
Ultra 4K Measured
45 FPS
6.1ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 21,484
Graphics Card
Required 27,400
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 73 89 105
1440p QHD 74 113 140 172
1080p Full HD 102 164 195 238

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 164
1920x1080 Low 238
1920x1080 Medium 195
1920x1080 Ultra 102
2560x1440 High 113
2560x1440 Low 172
2560x1440 Medium 140
2560x1440 Ultra 74
3840x2160 High 73
3840x2160 Low 105
3840x2160 Medium 89
3840x2160 Ultra 45

Performance Analysis: Downfall on Your System

Best Settings per Resolution

The recorded data for Downfall shows that this combination of AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5060 clears the 60 FPS playable threshold at every resolution tested, though the margin shrinks considerably at 4K. The most demanding preset that stays at or above 60 FPS at each resolution is as follows:

At 3840x2160, the highest playable setting is High, with an average of 73.2 FPS. The Ultra preset drops to 44.9 FPS, which falls below the 60 FPS threshold, while Medium runs at 89.3 FPS and Low at 104.7 FPS. So for 4K gaming, High is the ceiling: it delivers a usable 73.2 FPS average while Ultra is not viable.

At 2560x1440, every preset clears 60 FPS, including Ultra at 74 FPS. The highest playable setting is therefore Ultra, with High at 112.5 FPS, Medium at 139.5 FPS, and Low at 171.9 FPS. The gap between Ultra and High is substantial, roughly 38.5 FPS, but Ultra remains comfortably above the playable threshold.

At 1920x1080, the same pattern holds: Ultra is the best playable setting at 101.5 FPS. High runs at 164.2 FPS, Medium at 194.8 FPS, and Low at 237.7 FPS. The 1080p Ultra result is more than 40 FPS above the 60 FPS floor, indicating headroom for demanding scenes or future patches.

In short, the best settings per resolution are High at 4K (73.2 FPS), Ultra at 1440p (74 FPS), and Ultra at 1080p (101.5 FPS). The only preset across all resolutions that fails the 60 FPS test is 4K Ultra.

CPU and GPU Roles

The benchmark results indicate that the GPU is the dominant factor in Downfall at higher resolutions, while the CPU becomes relatively more relevant at 1080p. This is a typical pattern for a horror title with modern rendering demands, and the data supports it through the scaling between resolutions and presets.

At 3840x2160, the average FPS drops by roughly 31% from Low (104.7 FPS) to High (73.2 FPS), and then collapses to 44.9 FPS at Ultra. The step from Medium (89.3 FPS) to High (73.2 FPS) is a 16.1 FPS loss, while the step from High to Ultra is a 28.3 FPS loss. This steep decline at the top preset suggests that the GPU's shading and memory bandwidth are the limiting resources; the RTX 5060 has 8 GB of GDDR7 memory and a 128-bit bus, which constrains 4K Ultra.

At 2560x1440, the same preset ladder shows a milder drop: Low at 171.9 FPS, Medium at 139.5 FPS, High at 112.5 FPS, and Ultra at 74 FPS. The gap from High to Ultra is 38.5 FPS, which is larger than the 16.1 FPS gap from Medium to High. This indicates that Ultra settings introduce effects (likely shadows, reflections, or post-processing) that disproportionately tax the GPU.

At 1920x1080, the FPS values are much higher across the board: Low at 237.7 FPS, Medium at 194.8 FPS, High at 164.2 FPS, and Ultra at 101.5 FPS. The relative drop from High to Ultra is 62.7 FPS, which is the largest absolute step in the entire dataset. At this resolution, the CPU (AMD Ryzen 5 2600, with 6 cores and 12 threads, base clock 3.40 GHz, boost 3.90 GHz) is more likely to keep up with the GPU's output, so the GPU remains the bottleneck even at 1080p Ultra.

Comparing across resolutions for the same preset, the scaling is consistent: Low at 1080p (237.7 FPS) drops to 171.9 FPS at 1440p (a 27.7% reduction) and to 104.7 FPS at 4K (a 56% reduction from 1080p). Ultra at 1080p (101.5 FPS) drops to 74 FPS at 1440p (27.1% reduction) and to 44.9 FPS at 4K (55.8% reduction). The near-identical percentage reductions across presets suggest that resolution scaling is driven by pixel count and GPU fill rate, not by CPU limitations. The CPU's role is secondary: it sets the ceiling for very high frame rates (above 200 FPS), but in practice, the RTX 5060's output is the limiting factor for all playable settings.

Measured FPS Breakdown

The measured FPS data for Downfall covers three resolutions and four settings each, with average FPS recorded but no minimum or maximum values available in the database. The results are as follows.

3840x2160 (4K)

  • Low: 104.7 FPS average
  • Medium: 89.3 FPS average
  • High: 73.2 FPS average
  • Ultra: 44.9 FPS average

The spread from Low to Ultra is 59.8 FPS. The High preset is the only one that stays above 60 FPS while still offering meaningful visual quality. Ultra falls short by 15.1 FPS.

2560x1440 (1440p)

  • Low: 171.9 FPS average
  • Medium: 139.5 FPS average
  • High: 112.5 FPS average
  • Ultra: 74 FPS average

All four presets clear 60 FPS. The step from Low to Medium is 32.4 FPS, from Medium to High is 27 FPS, and from High to Ultra is 38.5 FPS. Ultra is the most demanding, but it still leaves 14 FPS of headroom above the threshold.

1920x1080 (1080p)

  • Low: 237.7 FPS average
  • Medium: 194.8 FPS average
  • High: 164.2 FPS average
  • Ultra: 101.5 FPS average

This is the only resolution where Low exceeds 200 FPS, and even Ultra stays above 100 FPS. The largest single drop is from High to Ultra at 62.7 FPS, which suggests that Ultra enables a heavy set of effects. The gap between Low and Ultra is 136.2 FPS.

Across all measurements, the minimum recorded average is 44.9 FPS (4K Ultra) and the maximum is 237.7 FPS (1080p Low). No min or max FPS values are present in the database, so frame pacing and stutter cannot be assessed from this data alone.

How This Combo Ranks

In the database of tested combinations for Downfall, this pairing of AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5060 ranks 1725 out of 3716 combos. That places it in the 46th percentile of all tested systems, meaning roughly 54% of tested combinations deliver higher average FPS in this game.

The rank is driven primarily by the GPU's mid-range position. The RTX 5060 sits at the 72nd percentile among all GPUs, while the Ryzen 5 2600 sits at the 75th percentile among all CPUs. However, the combo rank (1725 of 3716) is lower than either component's individual percentile, which indicates that Downfall favors combinations with stronger GPUs or that the CPU's older Zen architecture limits the GPU's potential in some scenarios. The CPU's average benchmark score is 21484, and its nearest rivals (Intel Core Ultra 5 228V at 21440, Intel Xeon D-1746TER at 21635, Intel Core i9-11900H at 21367, AMD EPYC 9454 at 21223) all sit within a 1.2% delta, so the CPU is not a weak link in absolute terms. The GPU's average benchmark score is 26331, with rivals like AMD Radeon RX 6750 XT (26011, 1.2% higher) and AMD Radeon RX 5700 XT 50th Anniversary (26553, 0.8% lower) clustering closely.

Given that the combo rank is in the middle of the distribution, this system is capable of running Downfall at playable frame rates at most settings, but it is not a top-tier configuration for this title. The 4K Ultra result (44.9 FPS) is the single failure point, and that is enough to keep the combo out of the upper quartile.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are all within a narrow band of average benchmark scores. The AMD Ryzen 5 2600 scores 21484, and the closest alternatives are:

  • Intel Core Ultra 5 228V: 21440, which is 0.2% lower
  • Intel Core i9-11900H: 21367, which is 0.5% lower
  • Intel Xeon D-1746TER: 21635, which is 0.7% higher
  • AMD EPYC 9454: 21223, which is 1.2% lower

In practice, swapping the Ryzen 5 2600 for any of these CPUs would produce nearly identical CPU-bound performance in Downfall, since the delta is under 1.2%. The Intel Core i9-11900H is a mobile part, but its benchmark score is close enough that it would behave similarly in this game. The AMD EPYC 9454 is a server chip, but again, the score is within 1.2%, so the game would not distinguish between them.

For the GPU, the RTX 5060 scores 26331, and its nearest rivals are:

  • AMD Radeon 860M: 26401, which is 0.3% higher
  • NVIDIA GeForce MX550: 26421, which is 0.3% higher
  • AMD Radeon RX 5700 XT 50th Anniversary: 26553, which is 0.8% higher
  • AMD Radeon RX 6750 XT: 26011, which is 1.2% lower

The AMD Radeon 860M and NVIDIA GeForce MX550 are integrated or low-power mobile GPUs, yet their benchmark scores are within 0.3% of the RTX 5060. That is surprising but reflects the database scoring, not real-world gaming equivalence. The AMD Radeon RX 6750 XT is a desktop card that scores 1.2% lower, so it would deliver nearly the same FPS in Downfall. The AMD Radeon RX 5700 XT 50th Anniversary scores 0.8% higher, so it might squeeze out a few extra frames at 4K Ultra, but the difference is within measurement noise.

For Downfall specifically, the measured FPS shows that the GPU is the main driver, so swapping the RTX 5060 for an RX 6750 XT would produce almost identical results at each resolution and preset. Swapping the CPU would have an even smaller effect, since the game is not CPU-bound at the tested settings.

The Verdict

The question is whether this PC can run Downfall. Based on the recorded data, the answer is yes, with one caveat.

At 1920x1080, all four presets are playable, with Ultra averaging 101.5 FPS. This gives the user full freedom to enable the highest settings and still have a 41.5 FPS margin above the 60 FPS threshold.

At 2560x1440, all four presets are also playable, with Ultra at 74 FPS. This is the best balance of visual quality and performance, as it clears 60 FPS by 14 FPS while using the highest preset.

At 3840x2160, three of the four presets are playable: Low (104.7 FPS), Medium (89.3 FPS), and High (73.2 FPS). The Ultra preset falls to 44.9 FPS, which is below the 60 FPS threshold. Therefore, 4K users should stick to High or lower. The High preset at 73.2 FPS is the recommended choice for 4K.

The verdict by resolution is clear: this system runs Downfall at 60 FPS or above on High at 4K, on Ultra at 1440p, and on Ultra at 1080p. The only unresolvable failure is 4K Ultra, which requires a more powerful GPU than the RTX 5060. In all other configurations, the game is playable with headroom.

FAQ

Q: Can this PC run Downfall at 4K with all settings maxed out?

A: No. At 3840x2160 with Ultra settings, the average FPS is 44.9, which is below the 60 FPS playable threshold. The High preset at 4K achieves 73.2 FPS and is the highest playable setting.

Q: What is the best preset for 1440p on this system?

A: Ultra is the best playable preset at 2560x1440, with an average of 74 FPS. All four presets (Low, Medium, High, Ultra) clear 60 FPS at this resolution.

Q: How much headroom does this setup have at 1080p?

A: At 1920x1080, even the Ultra preset runs at 101.5 FPS, which is 41.5 FPS above the 60 FPS threshold. Low runs at 237.7 FPS, so there is substantial headroom for demanding scenes.

Q: Is the CPU or GPU more important for Downfall?

A: The GPU is the dominant factor. The FPS drops by similar percentages (roughly 27% from 1080p to 1440p, and 56% from 1080p to 4K) regardless of preset, which indicates resolution scaling is driven by the GPU. The CPU's role is secondary, and it only matters for very high frame rates above 200 FPS.

Q: How does this combo rank among all tested systems for Downfall?

A: This combination ranks 1725 out of 3716 tested combos, placing it in the middle of the distribution. The GPU sits at the 72nd percentile and the CPU at the 75th percentile individually, but the combo rank is lower, reflecting the GPU's limitations at 4K Ultra.

Q: Which GPU would perform similarly to the RTX 5060 in this game?

A: The AMD Radeon RX 6750 XT scores 1.2% lower in the database, so it would produce nearly identical FPS in Downfall. The AMD Radeon RX 5700 XT 50th Anniversary scores 0.8% higher, so it might offer a marginal improvement.