Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
250 FPS
Ultra 1080p Measured
125 FPS

1440p (2K / QHD)

Low 1440p Measured
214 FPS
Ultra 1440p Measured
90 FPS

4K (Ultra HD)

Low 4K Measured
133 FPS
Ultra 4K Measured
56 FPS
5ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 21,484
Graphics Card
Required 27,400
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 89 109 133
1440p QHD 90 143 175 214
1080p Full HD 125 201 233 250

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 201
1920x1080 Low 250
1920x1080 Medium 233
1920x1080 Ultra 125
2560x1440 High 143
2560x1440 Low 214
2560x1440 Medium 175
2560x1440 Ultra 90
3840x2160 High 89
3840x2160 Low 133
3840x2160 Medium 109
3840x2160 Ultra 56

Performance Analysis: Downfall on Your System

The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 3080 delivers a wide range of frame rates in Downfall, depending on the resolution and quality preset selected. The measured data shows that this combination is capable of exceeding the 60 FPS playability threshold across the majority of tested configurations, with only the most demanding 4K Ultra preset falling below it. This analysis breaks down the recorded FPS numbers, examines the balance between CPU and GPU workload, compares nearby hardware alternatives, and provides clear guidance on the best settings for each resolution.

Measured FPS Breakdown

The database contains measured average FPS figures for three resolutions (1920x1080, 2560x1440, and 3840x2160) and four settings presets (Low, Medium, High, Ultra). Minimum and maximum FPS values are only recorded for the Medium preset at each resolution, while other presets report average FPS only.

At 1920x1080, the results are consistently high. The Low preset averages 250 FPS, which is the highest recorded figure across the entire test suite. The Medium preset averages 233 FPS, with a minimum of 198 FPS and a maximum of 268 FPS. The High preset averages 201 FPS, while the Ultra preset drops to an average of 125 FPS. Even the lowest average at this resolution, which is the Ultra preset, remains more than double the 60 FPS playable threshold. The frame rate scaling from Low to Ultra shows a reduction of roughly 50% when moving from the fastest to the slowest preset, but the absolute numbers remain far above what the game requires for smooth play.

At 2560x1440, the pattern continues but with lower absolute values. The Low preset averages 214 FPS, the Medium preset averages 175 FPS with a minimum of 149 FPS and a maximum of 201 FPS, and the High preset averages 143 FPS. The Ultra preset averages 90 FPS, which is still 30 FPS above the 60 FPS threshold. The gap between Low and Ultra at this resolution is 124 FPS, indicating that the Ultra preset imposes a significant additional load compared to the lower settings. However, all four presets remain comfortably playable.

At 3840x2160, the results become more varied. The Low preset averages 133 FPS, the Medium preset averages 109 FPS with a minimum of 92 FPS and a maximum of 125 FPS, and the High preset averages 89 FPS. The Ultra preset falls to an average of 56 FPS, which is below the 60 FPS playable threshold. This is the only tested configuration where the average frame rate dips under the playable mark. The difference between the Low and Ultra averages at 4K is 77 FPS, showing that the Ultra preset at this resolution pushes the hardware considerably harder than any other combination.

Looking across all resolutions, the Medium preset provides the only recorded minimum and maximum values. At 1920x1080 Medium, the minimum of 198 FPS and maximum of 268 FPS show a spread of 70 FPS. At 2560x1440 Medium, the minimum of 149 FPS and maximum of 201 FPS show a spread of 52 FPS. At 3840x2160 Medium, the minimum of 92 FPS and maximum of 125 FPS show a spread of 33 FPS. The decreasing spread at higher resolutions suggests that frame pacing becomes more consistent as the pixel count increases, likely because the GPU is more uniformly loaded.

CPU and GPU Roles

The recorded FPS data indicates that the NVIDIA GeForce RTX 3080 is the dominant component in this pairing for Downfall, but the AMD Ryzen 5 2600 still plays a meaningful role, particularly at lower resolutions. The CPU has 6 cores and 12 threads, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. The GPU has 8704 shading units, 272 TMUs, and 96 ROPs, with a boost clock of 1710 MHz and 10 GB of GDDR6X memory on a 320-bit bus.

The scaling between resolutions provides the clearest evidence of GPU workload. At 1920x1080 Low, the average FPS is 250. At 2560x1440 Low, it drops to 214, and at 3840x2160 Low, it drops further to 133. This reduction of 117 FPS from 1080p to 4K at the same preset shows that the GPU is the primary limiting factor, as the pixel count increases by roughly four times while the frame rate drops by roughly half. A similar pattern appears at the High preset: 201 FPS at 1080p, 143 FPS at 1440p, and 89 FPS at 4K, a total drop of 112 FPS.

The settings presets also reveal the GPU's influence. At each resolution, moving from Low to Ultra reduces the average FPS substantially. At 1080p, the drop from Low to Ultra is 125 FPS. At 1440p, the drop is 124 FPS. At 4K, the drop is 77 FPS. The consistent magnitude of the preset-based scaling across resolutions indicates that the GPU is handling the bulk of the graphical effects workload, and the CPU is not throttling the frame rate in a way that would flatten the scaling curve.

However, the CPU's role becomes apparent when comparing the Low preset across resolutions. At 1080p Low, the average of 250 FPS is very high, and the CPU may be approaching its limit in terms of frame generation for this game. The Ryzen 5 2600 has a PassMark single-thread score of 2239 and a PassMark multithread score of 13160, which places it at the 75th percentile among all CPUs in the database. While these scores are not directly tied to game FPS, they indicate that the CPU is a mid-range performer that can keep up with the RTX 3080 at lower resolutions but may become a bottleneck if the frame rate targets are extremely high.

The data shows that at 1080p Low, the average of 250 FPS is the ceiling for this combo. At 1440p Low, the average drops to 214 FPS, and at 4K Low, it drops to 133 FPS. If the CPU were the sole bottleneck, the FPS would stay flat across resolutions at lower settings, but the steady decline suggests the GPU is doing most of the work. Conversely, at 1080p Ultra, the average of 125 FPS is well below the 250 FPS Low figure, meaning the GPU is clearly taxed by the Ultra preset. The balance tips toward the GPU at higher settings and higher resolutions, while the CPU becomes more relevant only at the very highest frame rates.

Similar Performance Alternatives

The database lists nearest rivals for both the CPU and the GPU based on average benchmark scores. These alternatives help contextualize how this specific pairing behaves relative to other hardware that might be installed in a similar system.

For the AMD Ryzen 5 2600, the nearest rival is the Intel Core Ultra 5 228V, with an average score of 21440 compared to the Ryzen's 21484, a delta of 0.2%. This means the two processors deliver nearly identical overall benchmark performance. Another close rival is the Intel Core i9-11900H, with an average score of 21367, a delta of 0.5%. The Intel Xeon D-1746TER scores 21635, which is 0.7% higher than the Ryzen, while the AMD EPYC 9454 scores 21223, which is 1.2% lower. In practical terms, swapping the Ryzen 5 2600 for any of these alternatives would result in very similar CPU-bound behavior in Downfall, with differences in game FPS likely to be within a few percent.

For the NVIDIA GeForce RTX 3080, the nearest rivals are a broader set of GPUs. The NVIDIA P106-100 has an average score of 23249, which is 0.3% higher than the RTX 3080's 23172. The AMD Radeon Pro Vega 16 scores 23250, also 0.3% higher. The AMD Radeon RX 6600M scores 23273, 0.4% higher, and the AMD Radeon R9 M290X scores 23276, 0.4% higher. These deltas are all within a fraction of a percent, meaning that any of these GPUs would produce nearly identical FPS in Downfall at the same settings and resolution. The RTX 3080 sits at the 68th percentile among all GPUs in the database, so it is a solidly mid-to-high-range performer, and its rivals occupy a similar performance tier.

When combining the CPU and GPU alternatives, a system built with an Intel Core i9-11900H and an NVIDIA P106-100 would behave almost exactly like the tested Ryzen 5 2600 and RTX 3080 combination, given the near-zero deltas in benchmark scores. The same applies to the other listed alternatives. The practical takeaway is that this pairing is not uniquely fast or slow; it sits in a well-populated performance band where many hardware combinations deliver comparable frame rates.

FAQ

Q: What is the highest average FPS recorded for this combo in Downfall?

A: The highest average FPS is 250, recorded at 1920x1080 with the Low preset.

Q: Is the Ultra preset playable at 3840x2160?

A: No, the Ultra preset at 3840x2160 averages 56 FPS, which is below the 60 FPS playable threshold.

Q: What is the lowest average FPS that remains above 60 FPS?

A: The High preset at 3840x2160 averages 89 FPS, which is the lowest average that still clears the 60 FPS threshold.

Q: How does the Medium preset compare across resolutions?

A: At 1920x1080 Medium, the average is 233 FPS with a minimum of 198 FPS. At 2560x1440 Medium, the average is 175 FPS with a minimum of 149 FPS. At 3840x2160 Medium, the average is 109 FPS with a minimum of 92 FPS.

Q: Which CPU is the closest rival to the Ryzen 5 2600 in terms of benchmark score?

A: The Intel Core Ultra 5 228V has a delta of 0.2% compared to the Ryzen 5 2600, making it the closest rival.

Q: Which GPU is the closest rival to the RTX 3080 in terms of benchmark score?

A: The NVIDIA P106-100 has a delta of -0.3% compared to the RTX 3080, making it the closest rival.

Best Settings per Resolution

The database provides a best settings recommendation for each resolution based on the most demanding preset that stays at or above 60 FPS.

At 1920x1080, the best setting is Ultra, with an average FPS of 125. This is the most demanding preset available, and it clears the 60 FPS threshold by a wide margin. The Low preset averages 250 FPS, Medium averages 233 FPS, and High averages 201 FPS, all of which are also playable, but Ultra offers the highest visual quality without sacrificing smoothness.

At 2560x1440, the best setting is also Ultra, with an average FPS of 90. This is 30 FPS above the playable threshold, so it provides a comfortable margin. The High preset averages 143 FPS, Medium averages 175 FPS, and Low averages 214 FPS, all playable, but Ultra is the recommended choice for maximum fidelity.

At 3840x2160, the best setting is High, with an average FPS of 89. The Ultra preset falls to 56 FPS and is not playable. The Medium preset averages 109 FPS and the Low preset averages 133 FPS, both playable, but High provides the best balance of visual quality and frame rate among the playable options. The verdict data confirms this: the playable settings at 4K are High, Low, and Medium, with High designated as the best.

The pattern is clear: as resolution increases, the maximum playable preset drops from Ultra to High. The RTX 3080 can handle Ultra at 1080p and 1440p, but the increased pixel load at 4K forces a step down to High to maintain 60 FPS.

How This Combo Ranks

The combo rank in the game database places this specific CPU-GPU pairing at rank 1199 out of 3716 tested combinations. This means the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 combination performs better than roughly 68% of all tested combos in Downfall, assuming the rank distribution is uniform. The percentile figures for the individual components support this: the CPU sits at the 75th percentile among all CPUs, and the GPU sits at the 68th percentile among all GPUs.

The rank of 1199 out of 3716 indicates that this pairing is above average but not near the top. The high FPS numbers recorded at lower resolutions are partly due to the game's age and relatively modest requirements, but the combo still lands in the upper third of tested systems. The CPU's mid-range standing and the GPU's mid-to-high-range standing combine to produce a system that is capable but not exceptional compared to the best available hardware.

The rank also suggests that many other combos in the database achieve similar or better performance, likely because Downfall is not an extremely demanding title. The 60 FPS threshold is cleared at nearly every tested setting, so the practical difference between this combo and higher-ranked ones is primarily visible at 4K Ultra, where this combo falls short.

The Verdict

This PC can run Downfall successfully across the vast majority of tested configurations. The verdict by resolution shows that at 1920x1080, all four presets are playable, and the best setting is Ultra with an average of 125 FPS. At 2560x1440, all four presets are also playable, with Ultra averaging 90 FPS. At 3840x2160, three of the four presets are playable (High, Low, and Medium), with High averaging 89 FPS and the Ultra preset falling to 56 FPS.

The data indicates that the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 combination delivers a smooth experience for this horror title at 1080p and 1440p with maximum settings. At 4K, players should select the High preset to stay above 60 FPS, as the Ultra preset drops below the playable threshold. The system is well-suited for the game, and the only limitation appears at the most demanding 4K Ultra setting, where the frame rate dips to 56 FPS, just 4 FPS below the playable mark. For anyone using this hardware, the recommended approach is to run Ultra at 1080p or 1440p, and High at 4K, which provides the best visual quality without falling below 60 FPS.