Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 49 | 59 | 72 |
| 1440p QHD | 49 | 78 | 95 | 116 |
| 1080p Full HD | 68 | 109 | 133 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Measured FPS Breakdown
The recorded data for Downfall with the AMD Ryzen 5 2600 and Intel Arc B570 spans three resolutions and four quality presets. At 1920x1080, the Low preset delivers an average of 163 FPS, while Medium drops to 133 FPS with a minimum of 113 and a maximum of 153 FPS. High at 1080p averages 109 FPS, and Ultra averages 68 FPS. The spread from Low to Ultra at this resolution is 95 FPS, indicating that the preset scaling is substantial but the hardware maintains playable performance throughout.
Moving to 2560x1440, the Low preset yields an average of 116 FPS. Medium averages 95 FPS with a recorded minimum of 81 and a maximum of 110 FPS. High averages 78 FPS, and Ultra drops to 49 FPS. The transition from 1080p to 1440p costs roughly 29% of the average frame rate at Low, 29% at Medium, 28% at High, and 28% at Ultra. These consistent percentage drops suggest a uniform resolution scaling penalty across all presets.
At 3840x2160, the picture changes significantly. Low averages 72 FPS, Medium averages 59 FPS with a minimum of 50 and a maximum of 68 FPS, High averages 49 FPS, and Ultra averages just 30 FPS. The 4K resolution imposes a heavy load: even the Low preset, which comfortably exceeds 60 FPS at 1440p, only manages 72 FPS at 2160p. Medium falls below the 60 FPS threshold, and High and Ultra are clearly outside playable territory. The delta between 1440p and 2160p at Low is 44 FPS, at Medium 36 FPS, at High 29 FPS, and at Ultra 19 FPS, showing that the cost of 4K increases as the preset becomes more demanding.
The min/max data points are only recorded for Medium presets across all three resolutions. At 1080p Medium, the minimum of 113 FPS and maximum of 153 FPS indicate a 40 FPS fluctuation range. At 1440p Medium, the range narrows to 29 FPS (81 to 110). At 4K Medium, the range is 18 FPS (50 to 68). This narrowing range with increasing resolution suggests that frame pacing becomes more consistent when the GPU is more fully saturated, though the average still drops below the playable threshold at 4K.
CPU and GPU Roles
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. Its benchmark profile shows a Passmark single-thread score of 2239 and a Passmark multithread score of 13160. The Intel Arc B570 GPU, meanwhile, has 2304 shading units, 144 texture mapping units, and 80 raster operation units, with a boost clock of 2500 MHz and 10 GB of GDDR6 memory on a 160-bit bus.
In Downfall, the resolution scaling data reveals how the workload shifts between CPU and GPU. At 1080p, the GPU is not the primary constraint at Low and Medium presets, as evidenced by the 163 FPS and 133 FPS averages. The CPU's single-thread performance, which is modest by modern standards, likely becomes the limiting factor at these lower settings. The fact that Ultra at 1080p still produces 68 FPS suggests the GPU begins to take on more responsibility as the preset increases.
At 1440p, the GPU load increases, and the average FPS drops proportionally across all presets. This is typical of a GPU-bound scenario at higher resolutions. The CPU's role diminishes because the frame rate is increasingly dictated by pixel throughput and shading work rather than draw call processing. The 78 FPS High result at 1440p versus the 109 FPS at 1080p shows a 31 FPS drop, which is a larger absolute loss than the 23 FPS drop from 1080p to 1440p at Low. This indicates that High preset adds enough GPU work to amplify the resolution penalty.
At 4K, the GPU is clearly the dominant factor. The Ultra preset averages 30 FPS, which is exactly half the 60 FPS threshold. The Low preset at 4K averages 72 FPS, meaning the GPU can handle 4K only when the visual load is minimized. The CPU, with its 12 threads and 16 MB of shared L3 cache, is unlikely to bottleneck at 4K because the GPU cannot generate frames quickly enough to stress the processor. The data supports this: the frame rate differences between 1440p and 4K are large and consistent across presets, which is a hallmark of GPU-limited performance.
Comparing the two components' benchmark positions, the CPU sits at the 75th percentile among all CPUs, while the GPU sits at the 65th percentile among all GPUs. The CPU's average benchmark score is 21484, and the GPU's is 20556. In a game like Downfall, which is a horror title from 2016, the rendering demands are moderate by modern standards. The recorded data shows that the GPU becomes the bottleneck at higher resolutions, while the CPU is sufficient to feed the GPU at 1080p and 1440p. At 4K, even the GPU's 11.52 TFLOPS of FP32 throughput is insufficient for Ultra settings.
FAQ
Q: Can this system run Downfall at 1920x1080 with the Ultra preset?
A: Yes. The recorded average FPS at 1080p Ultra is 68, which clears the 60 FPS playable threshold by 8 FPS. All four presets at 1080p are playable.
Q: What is the best preset at 2560x1440 that stays above 60 FPS?
A: The High preset averages 78 FPS at 1440p and is the best playable option. Medium averages 95 FPS and Low averages 116 FPS, but Ultra drops to 49 FPS, which is below the threshold.
Q: Is 4K playable with this combination?
A: Only with the Low preset, which averages 72 FPS at 3840x2160. Medium averages 59 FPS, which is just 1 FPS below the 60 FPS threshold, while High averages 49 FPS and Ultra averages 30 FPS.
Q: How much performance is lost when moving from 1080p to 1440p?
A: At Low settings, the average drops from 163 FPS to 116 FPS, a loss of 47 FPS. At Medium, the drop is from 133 FPS to 95 FPS, a loss of 38 FPS. At High, the drop is from 109 FPS to 78 FPS, a loss of 31 FPS. At Ultra, the drop is from 68 FPS to 49 FPS, a loss of 19 FPS.
Q: Does the frame rate fluctuation increase or decrease at higher resolutions?
A: The recorded min/max data for Medium settings shows a 40 FPS range at 1080p (113 to 153), a 29 FPS range at 1440p (81 to 110), and an 18 FPS range at 4K (50 to 68). Frame pacing becomes more consistent at higher resolutions, though the average drops.
Q: What is the lowest recorded average FPS across all tested configurations?
A: The lowest average is 30 FPS, recorded at 3840x2160 with the Ultra preset. The second lowest is 49 FPS, recorded at both 4K High and 1440p Ultra.
Similar Performance Alternatives
The AMD Ryzen 5 2600 has nearest rivals in the database that bracket its average benchmark score of 21484. The Intel Core Ultra 5 228V scores 21440, which is 0.2% lower, making it effectively identical in synthetic performance. The Intel Core i9-11900H scores 21367, 0.5% lower, and the AMD EPYC 9454 scores 21223, 1.2% lower. The Intel Xeon D-1746TER scores 21635, which is 0.7% higher. Any of these processors would deliver similar frame pacing in Downfall when paired with the same GPU, though the exact core and thread configurations differ.
For the Intel Arc B570, the nearest GPU rivals include the NVIDIA GeForce RTX 3070 Mobile with a score of 20534 (0.1% higher), the Intel Arc A750 with a score of 20582 (0.1% lower), the NVIDIA Quadro M4000M with a score of 20480 (0.4% higher), and the AMD Radeon R9 M390X with a score of 20662 (0.5% lower). The Arc A750 is the closest desktop equivalent, and users with that card would see nearly identical FPS numbers in Downfall at all resolutions and presets. The RTX 3070 Mobile, despite its laptop form factor, scores within 0.1% of the B570, suggesting that the B570's desktop power delivery and the mobile chip's efficiency balance out in this game.
The combination of the Ryzen 5 2600 and Arc B570 sits near the 2988th rank out of 3716 tested combos in Downfall. This places it in the lower-middle portion of the database. Systems with a faster CPU, such as the Intel Core Ultra 5 228V, would likely move the rank slightly higher because the CPU's 0.2% average score advantage could translate to a few extra FPS at 1080p Low where the CPU is more relevant. However, at 4K, the GPU dominates the performance profile, and swapping the CPU would produce negligible changes.
The Verdict
This PC can run Downfall, but the playable envelope depends heavily on resolution and settings. At 1920x1080, all four presets clear the 60 FPS threshold: Low averages 163 FPS, Medium averages 133 FPS, High averages 109 FPS, and Ultra averages 68 FPS. This is a fully playable configuration at 1080p, with enough headroom at Ultra for minor dips without falling below 60 FPS.
At 2560x1440, three presets are playable: Low at 116 FPS, Medium at 95 FPS, and High at 78 FPS. The Ultra preset averages 49 FPS, which is 11 FPS below the threshold. Players who want 1440p should stick to High or lower. The 49 FPS Ultra result is close enough that some might accept it, but the database threshold is set at 60 FPS, and this configuration does not meet it.
At 3840x2160, only the Low preset is playable, averaging 72 FPS. Medium falls just short at 59 FPS, which is a borderline result. High at 49 FPS and Ultra at 30 FPS are not viable for smooth gameplay. The verdict by resolution confirms this: 4K Low is the best playable setting, 1440p High is the best playable setting, and 1080p Ultra is the best playable setting. The system is best suited for 1080p gaming with high visual quality, or 1440p gaming with moderate settings. 4K is only possible with minimal graphical features enabled.
How This Combo Ranks
This combination of the AMD Ryzen 5 2600 and Intel Arc B570 ranks 2988th out of 3716 tested combos in Downfall. That places it in the 80th percentile from the bottom, or the bottom 20% of all systems in the database for this specific game. The rank reflects the modest CPU performance and the mid-range GPU capability when applied to Downfall's rendering load.
The rank is not a judgment of absolute quality; it simply indicates that a large number of tested combos produce higher frame rates in this game. The Ryzen 5 2600's 75th percentile CPU standing is offset by the GPU's 65th percentile standing, and the combination does not synergize particularly well for a title that favors higher-end GPUs at 4K. At 1080p, however, the combo performs respectably, and the rank is dragged down primarily by the 4K Ultra result of 30 FPS, which is below the playable threshold. If the database weighted only 1080p results, this combo would rank substantially higher.
The nearest rival combos in the database, based on component scores, would involve pairing the same Arc B570 with a slightly faster CPU like the Intel Core Ultra 5 228V or a slightly slower CPU like the AMD EPYC 9454. Those combinations would shift the rank by a small margin, likely fewer than 50 positions. Alternatively, pairing the same Ryzen 5 2600 with a faster GPU like the Arc A750 (0.1% higher score) would produce a similar shift. The rank is sensitive to GPU changes at 4K and CPU changes at 1080p Low, but the overall position remains in the lower quartile.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 68 FPS. This is the recommended configuration for 1080p because it delivers the highest visual quality while maintaining an 8 FPS margin above the threshold. Players who prefer extra headroom can drop to High at 109 FPS or Medium at 133 FPS, but Ultra is safe.
At 2560x1440, the best preset is High, averaging 78 FPS. This provides an 18 FPS margin over the 60 FPS threshold. Medium at 95 FPS offers more headroom but lower visual fidelity, and Low at 116 FPS is the most conservative option. Ultra at 49 FPS is not recommended because it fails the threshold.
At 3840x2160, the only playable preset is Low, averaging 72 FPS. This is the best setting for 4K, with a 12 FPS margin. Medium at 59 FPS is just 1 FPS below the threshold and may be acceptable on variable refresh rate displays, but the database marks it as not playable. High and Ultra at 4K are not viable for maintaining 60 FPS. The recommended configuration overall is 1080p Ultra for the best balance of visual quality and performance, with 1440p High as the alternative for users who prioritize resolution over detail.