Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
314 FPS
Ultra 1080p Measured
189 FPS

1440p (2K / QHD)

Low 1440p Measured
203 FPS
Ultra 1440p Measured
122 FPS

4K (Ultra HD)

Low 4K Measured
110 FPS
Ultra 4K Measured
66 FPS
4.3ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 64,640
Graphics Card
Required 27,325
Your GPU 37,648

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 81 96 110
1440p QHD 122 150 177 203
1080p Full HD 189 231 273 314

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 231
1920x1080 Low 314
1920x1080 Medium 273
1920x1080 Ultra 189
2560x1440 High 150
2560x1440 Low 203
2560x1440 Medium 177
2560x1440 Ultra 122
3840x2160 High 81
3840x2160 Low 110
3840x2160 Medium 96
3840x2160 Ultra 66

Performance Analysis: Doom on Your System

The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 4070 combination delivers exceptional performance in Doom, with benchmark results showing the combo ranks 860th out of 3712 tested configurations. Measured FPS data indicates this system crushes the 60 FPS playable threshold at every resolution and preset tested, from 66 FPS at 4K Ultra to 314 FPS at 1080p Low, making it a top-tier choice for this classic FPS title.

FAQ

Q: What is the best settings preset for 4K gameplay?

A: At 3840x2160, the Ultra preset achieves an average of 66 FPS, which is above the 60 FPS playable threshold. This makes Ultra the best playable setting at 4K, with High (81 FPS), Medium (96 FPS), and Low (110 FPS) also all clearing the bar.

Q: How does the combo perform at 1440p compared to 4K?

A: At 2560x1440, average FPS jumps significantly: Ultra hits 122 FPS, High reaches 150 FPS, Medium delivers 177 FPS, and Low tops out at 203 FPS. These figures represent a roughly 85% performance uplift over the corresponding 4K settings.

Q: Can this system handle 1080p high-refresh-rate monitors?

A: Yes. At 1920x1080, even the most demanding Ultra preset produces 189 FPS on average, while High (231 FPS), Medium (273 FPS), and Low (314 FPS) all exceed 180 FPS. This combo is well-suited for 240Hz displays at 1080p.

Q: What is the minimum FPS recorded in the benchmark data?

A: The only min FPS values provided are for the Medium preset at each resolution: 81 FPS at 4K, 150 FPS at 1440p, and 232 FPS at 1080p. All of these minimums remain well above the 60 FPS playable threshold.

Q: How does this CPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Core Ultra 7 265 has an average benchmark score of 64640, placing it in the 93rd percentile among all CPUs. It trails the AMD EPYC 4464P by 0.3% and the AMD EPYC 9124 by 0.7%, while leading the Intel Core Ultra 7 265F by 0.3% and the AMD EPYC 7343 by 0.7%.

Q: What is the GPU's synthetic benchmark standing?

A: The RTX 4070 holds an average benchmark score of 37648, ranking in the 81st percentile of all GPUs. It edges out the AMD Radeon RX Vega 56 by 0.4% and the AMD Radeon PRO W6400 by 1.3%, while sitting 1.3% behind the NVIDIA GeForce RTX 4080 Mobile.

How This Combo Ranks

In the database of tested combinations for Doom, this specific pairing of the Intel Core Ultra 7 265 with the NVIDIA GeForce RTX 4070 achieves a rank of 860 out of 3712 total combos. That places it in the top 23% of all tested systems for this game, which is a strong showing given the age of the title and the sheer number of configurations evaluated.

The ranking reflects the balanced nature of this build. The CPU, with its 20 cores and 20 threads from the Arrow Lake architecture, posts a Cinebench R23 multi-core score of 42216 and a single-core score of 5960, putting it in the 93rd percentile overall. The GPU, based on the Ada Lovelace architecture with 5888 shading units and 12 GB of GDDR6X memory, achieves a Passmark G3D score of 26927 and sits in the 81st percentile of all GPUs.

What makes this combo particularly effective for Doom is how the two components complement each other. The game, released in 2016, is not particularly demanding by modern standards, but it still benefits from high single-thread performance for physics and AI, plus substantial GPU throughput for high-resolution rendering. The data confirms this: at 4K Ultra, the system maintains 66 FPS, and at 1080p Low, it reaches 314 FPS, showing the headroom available across the resolution spectrum.

Compared to other combos in the database, this system's rank of 860 suggests there are many higher-end configurations, likely with more powerful GPUs like the RTX 4080 or 4090, that achieve even higher frame rates. However, the 4070's performance is more than sufficient for Doom's requirements, as evidenced by all playable settings passing the 60 FPS threshold at every resolution tested.

Measured FPS Breakdown

The measured FPS data provides a clear picture of how this system scales across resolutions and presets. At 3840x2160, the average frame rates are as follows: Low preset delivers 110 FPS, Medium delivers 96 FPS with a minimum of 81 and maximum of 110, High delivers 81 FPS, and Ultra delivers 66 FPS. The progression from Low to Ultra shows a steady decline in performance, with Ultra being 40% slower than Low at this resolution.

Moving down to 2560x1440, the performance gains are substantial. Low preset averages 203 FPS, Medium averages 177 FPS with a range of 150 to 204, High averages 150 FPS, and Ultra averages 122 FPS. The jump from 4K to 1440p yields roughly an 85% increase in average FPS across all settings, highlighting the significant GPU load reduction at lower pixel counts.

At 1920x1080, the system truly flexes its muscles. Low preset hits 314 FPS, Medium reaches 273 FPS with a minimum of 232 and maximum of 314, High achieves 231 FPS, and Ultra still manages 189 FPS. The 1080p results show that this combination is not just playable but exceptionally fast, with even the most demanding preset more than tripling the 60 FPS threshold.

The min/max data provided is limited to the Medium preset at each resolution. At 4K Medium, the range spans from 81 to 110 FPS, indicating consistent performance without significant dips. At 1440p Medium, the range is 150 to 204 FPS, and at 1080p Medium, it stretches from 232 to 314 FPS. These ranges suggest the system maintains stable frame delivery without severe frame time spikes, which is crucial for a fast-paced FPS like Doom.

The Verdict

Can this PC run Doom? The answer is a definitive yes, with substantial headroom. According to the verdict by resolution data, every single preset at every resolution tested clears the 60 FPS playable threshold. The system is not merely capable of running the game; it excels at it.

At 3840x2160, the best playable setting is Ultra, which achieves an average of 66 FPS. This means 4K gamers can enjoy the game at maximum graphical fidelity while staying above the 60 FPS target. The High preset offers 81 FPS, Medium 96 FPS, and Low 110 FPS, all providing additional performance headroom if desired.

At 2560x1440, the best setting remains Ultra with an average of 122 FPS, more than double the playable threshold. This resolution offers a sweet spot for high-refresh-rate monitors, as even the most demanding preset keeps frame rates well above 120 FPS. The Low preset pushes to 203 FPS, which would suit 200Hz displays.

At 1920x1080, Ultra delivers 189 FPS, and the entire preset ladder stays above 230 FPS except for Ultra. This makes the combination ideal for competitive play on 240Hz monitors, where the 314 FPS Low preset and 273 FPS Medium preset provide the kind of frame rates that minimize input latency and maximize responsiveness.

The data unequivocally shows that the Intel Core Ultra 7 265 paired with the RTX 4070 is more than sufficient for Doom at any resolution and setting combination. The only caveat is that the 4K Ultra result of 66 FPS, while playable, leaves less headroom for future patches or mods that might increase system requirements.

CPU and GPU Roles

Understanding which component matters more for Doom requires analyzing how performance scales with resolution and preset changes. The measured FPS data reveals a clear pattern: the GPU is the primary bottleneck at higher resolutions, while the CPU's influence is more pronounced at lower resolutions and higher frame rates.

At 3840x2160, going from Low to Ultra reduces average FPS from 110 to 66, a 40% drop. This significant scaling with preset quality indicates that the GPU is heavily taxed at 4K. The RTX 4070, with its 12 GB of GDDR6X memory and 504.2 GB/s bandwidth, is doing the heavy lifting, and the CPU has ample headroom to feed it frames.

At 2560x1440, the preset scaling is similar in percentage terms: 203 FPS at Low down to 122 FPS at Ultra, a 40% reduction. However, the absolute numbers are much higher, suggesting that the GPU still dominates performance, but the CPU's 20 threads are beginning to matter more as frame rates climb.

At 1920x1080, the pattern shifts. The drop from Low (314 FPS) to Ultra (189 FPS) represents a 40% reduction, but the absolute frame rates are so high that CPU limitations could start to surface. The Intel Core Ultra 7 265, with its 5.30 GHz boost clock and strong single-core performance (5960 in Cinebench R23), is well-equipped to handle even 314 FPS scenarios, but this is where CPU headroom becomes relevant.

The resolution scaling data reinforces this analysis. Moving from 4K to 1440p increases FPS by roughly 85% across all presets, and moving from 1440p to 1080p adds another 50-55% on top of that. This non-linear scaling is typical of GPU-bound workloads, where reducing pixel count has a compounding effect. The CPU's role is to maintain a steady frame delivery pipeline, and its 93rd percentile ranking among all CPUs ensures it never becomes a limiting factor in this title.

Best Settings per Resolution

For 3840x2160, the most demanding preset that maintains at least 60 FPS is Ultra, with an average of 66 FPS. This provides the full graphical experience at 4K, including all visual effects and texture details that Doom offers. The 66 FPS average gives a 10% buffer over the 60 FPS threshold, which is sufficient for most gaming scenarios, though demanding action sequences could occasionally dip closer to the limit.

At 2560x1440, Ultra is again the best choice, delivering an average of 122 FPS. This is more than double the playable threshold and provides a comfortable margin for high-refresh-rate gaming. The 1440p Ultra setting offers a perfect balance of visual fidelity and performance, making it the recommended configuration for most users with capable monitors.

For 1920x1080, Ultra remains the top pick with an average of 189 FPS. This massive frame rate ensures buttery-smooth gameplay even during the most chaotic combat encounters. The 1080p Ultra setting is ideal for competitive play, where the combination of high FPS and low input latency gives players a tangible advantage.

In summary, the best settings per resolution are Ultra at all three tested resolutions: 66 FPS at 4K, 122 FPS at 1440p, and 189 FPS at 1080p. The system's performance headroom is so substantial that users can always choose the maximum preset without compromising playability, making this combo a no-compromise solution for Doom.