Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
401 FPS
Ultra 1080p Measured
241 FPS

1440p (2K / QHD)

Low 1440p Measured
260 FPS
Ultra 1440p Measured
156 FPS

4K (Ultra HD)

Low 4K Measured
141 FPS
Ultra 4K Measured
85 FPS
3.4ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 48,995
Graphics Card
Required 27,325
Your GPU 54,247

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 85 104 123 141
1440p QHD 156 191 226 260
1080p Full HD 241 295 350 401

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 295
1920x1080 Low 401
1920x1080 Medium 350
1920x1080 Ultra 241
2560x1440 High 191
2560x1440 Low 260
2560x1440 Medium 226
2560x1440 Ultra 156
3840x2160 High 104
3840x2160 Low 141
3840x2160 Medium 123
3840x2160 Ultra 85

Performance Analysis: Doom on Your System

The Intel Core Ultra 5 245 and NVIDIA GeForce RTX 4080 combination delivers exceptional performance in Doom, with every tested resolution and settings preset clearing the 60 FPS playability threshold by a substantial margin. The data indicates that this system is heavily overqualified for the game’s demands, providing high refresh-rate capability even at 4K Ultra settings.

Measured FPS Breakdown

At 1920x1080, the benchmark results show average frame rates ranging from 241 FPS at Ultra settings to 401 FPS at Low settings. The Medium preset produces an average of 350 FPS, with a minimum of 297 FPS and a maximum of 402 FPS. The High preset averages 295 FPS. These numbers indicate that at 1080p, the system is entirely GPU-bound, with the RTX 4080 delivering frame rates that far exceed the refresh rate capabilities of most displays.

Moving to 2560x1440, the average frame rates remain exceptionally high. The Low preset averages 260 FPS, while the Medium preset averages 226 FPS with a minimum of 192 FPS and a maximum of 260 FPS. High settings produce an average of 191 FPS, and Ultra settings still maintain an average of 156 FPS. The scaling from 1080p to 1440p shows a predictable performance reduction, but the system retains more than enough headroom for smooth gameplay at any settings level.

At 3840x2160, the performance remains impressive but begins to show the expected resolution scaling. The Low preset averages 141 FPS, Medium averages 123 FPS with a minimum of 104 FPS and a maximum of 141 FPS, and High settings produce 104 FPS on average. The Ultra preset still manages an average of 85 FPS, which is well above the 60 FPS playability threshold. The minimum frame rate recorded at 4K Medium is 104 FPS, indicating that even in demanding scenes, the system does not dip below the playable threshold.

The data reveals a consistent pattern across all resolutions: the gap between Low and Ultra settings narrows as resolution increases. At 1080p, the difference between Low and Ultra is 160 FPS, while at 4K, this difference shrinks to 56 FPS. This behavior is characteristic of a system where the GPU becomes the limiting factor as pixel count rises, whereas at lower resolutions, the overhead of the settings preset has a more pronounced effect on frame rate.

CPU and GPU Roles

The benchmark data suggests that the RTX 4080 is the dominant performance driver at every resolution tested, but the degree of GPU dominance increases with resolution. At 1920x1080, the Ultra 5 245 provides sufficient processing power to keep the GPU fed, as evidenced by the 401 FPS Low preset result. However, the frame rate differences between presets at 1080p indicate that the CPU still has some influence on overall performance, particularly in scenes with high draw call counts.

As resolution increases to 2560x1440, the GPU workload grows, and the performance scaling between presets becomes more linear. The 34% reduction in frame rate from Low to Ultra at 1440p, compared to a 40% reduction at 1080p, suggests that the GPU is beginning to take on a larger share of the rendering burden. At 3840x2160, the GPU is clearly the limiting factor, as the frame rate differences between presets compress further, with Ultra producing 85 FPS compared to 141 FPS at Low.

The scaling behavior between resolutions confirms this interpretation. Moving from 1080p to 1440p reduces the average frame rate by approximately 26% at High settings, while moving from 1440p to 4K reduces it by another 46%. These reductions are consistent with the increased pixel count requiring more GPU throughput, while the CPU workload remains relatively constant. The Core Ultra 5 245’s 14 cores and 14 threads, combined with its 5.10 GHz boost clock, provide ample single-thread and multi-thread performance for Doom’s engine, which is not particularly demanding on modern processors.

The data also shows that the game’s settings presets have a more substantial impact on frame rate at lower resolutions. At 1080p, the difference between Low and Ultra is 160 FPS, while at 4K, this difference is only 56 FPS. This suggests that at lower resolutions, the GPU has enough spare capacity to render additional visual effects without becoming the bottleneck, whereas at 4K, the GPU is already operating near its limits and the incremental cost of higher settings is more pronounced.

How This Combo Ranks

The combination of the Intel Core Ultra 5 245 and NVIDIA GeForce RTX 4080 ranks 215th out of 3,712 tested combinations in Doom, placing it in the top 5.8% of all systems benchmarked. This ranking reflects the strong synergy between the CPU and GPU, with neither component presenting a significant bottleneck for this game. The percentile ranking of 90 for the CPU and 86 for the GPU individually suggests that both components are well above average, and their combined performance is even stronger.

The RTX 4080’s benchmark scores support its high ranking. Its Passmark G3D score of 34,457 and Geekbench Vulkan score of 263,779 indicate substantial raw graphics throughput, while the 3DMark Steel Nomad DX12 score of 6,567 demonstrates strong modern API performance. The GPU’s 16 GB of GDDR6X memory and 716.8 GB/s memory bandwidth provide ample resources for high-resolution textures and effects, which is particularly relevant for Doom’s fast-paced action sequences.

The CPU’s benchmark results also contribute to the overall ranking. The Cinebench R23 multi-core score of 32,924 and single-core score of 4,648 indicate strong processing capability, while the Passmark multithread score of 38,706 shows consistent performance across threaded workloads. The CPU’s 90th percentile ranking among all CPUs means that it outperforms the vast majority of processors on the market, ensuring that it does not hold back the RTX 4080 in any gaming scenario.

The Verdict

The benchmark data clearly demonstrates that this system can run Doom at maximum settings across all tested resolutions. At 1920x1080, the Ultra preset produces an average of 241 FPS, which far exceeds the 60 FPS playability threshold. At 2560x1440, the Ultra preset maintains an average of 156 FPS, providing a smooth and responsive experience. Even at 3840x2160, the Ultra preset achieves an average of 85 FPS, which is comfortably above the playable threshold.

The verdict by resolution is unambiguous: every resolution and settings combination tested is playable. The system’s weakest performance, 85 FPS at 4K Ultra, still provides a 41.7% margin above the 60 FPS threshold. This means that users can enable the highest visual quality settings without compromising gameplay smoothness, regardless of their display resolution.

For users with high refresh rate displays, the system can take full advantage of 144Hz monitors at 1440p with High or Medium settings, and can drive 240Hz displays at 1080p with Medium or High settings. At 4K, the system supports smooth 60 FPS gameplay with room to spare, making it suitable for even the most demanding visual configurations.

FAQ

Q: Can this system run Doom at 4K Ultra settings?

A: Yes, the benchmark data shows an average of 85 FPS at 3840x2160 with Ultra settings, which is well above the 60 FPS playability threshold.

Q: What is the highest average frame rate achieved at 1080p?

A: The Low preset at 1920x1080 produces an average of 401 FPS, which is the highest recorded average across all tested configurations.

Q: How does the system perform at 1440p Medium settings?

A: At 2560x1440 with Medium settings, the system achieves an average of 226 FPS, with a minimum of 192 FPS and a maximum of 260 FPS.

Q: Is the CPU or GPU the limiting factor in this configuration?

A: The RTX 4080 becomes the primary performance driver as resolution increases, while the Core Ultra 5 245 provides sufficient processing power to avoid CPU bottlenecks at all tested resolutions.

Q: What is the minimum frame rate recorded at 4K Medium settings?

A: The minimum frame rate at 3840x2160 with Medium settings is 104 FPS, indicating consistent performance even in demanding scenes.

Q: How does the system rank compared to other tested combinations?

A: The combination ranks 215th out of 3,712 tested combos in Doom, placing it in the top 5.8% of all systems benchmarked.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 241 FPS. This provides maximum visual quality with frame rates that are more than sufficient for even the fastest competitive play.

At 2560x1440, the Ultra preset also remains the best choice, producing an average of 156 FPS. This configuration delivers excellent visual fidelity while maintaining frame rates that exceed the requirements of 144Hz displays.

At 3840x2160, the Ultra preset is again the most demanding option that clears the 60 FPS threshold, with an average of 85 FPS. This allows users to enjoy the game at maximum settings on 4K displays without sacrificing smoothness.

Similar Performance Alternatives

The CPU’s nearest rivals include the AMD Ryzen 7 PRO 5755G, which scores 49,196 on average benchmark results with a delta of -0.4% compared to the Ultra 5 245’s average score of 48,995. The AMD Ryzen 9 7900 is also closely matched, with an average score of 49,228 and a delta of -0.5%. These processors would provide nearly identical gaming performance in Doom, as the CPU is not the limiting factor in this configuration.

On the GPU side, the NVIDIA GeForce RTX 4080 SUPER is the closest rival, with an average score of 54,209 and a delta of 0.1% compared to the RTX 4080’s 54,247. This means the RTX 4080 SUPER would deliver essentially identical frame rates in Doom. The AMD Radeon Pro W5700X is slightly slower, with a delta of -1.1%, while the AMD Radeon RX 6750 GRE 12 GB and AMD Radeon 8060S show deltas of -2.6% and -2.7% respectively, indicating marginally lower performance that would still be sufficient for playable frame rates in Doom.