Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 48 | 57 | 65 |
| 1440p QHD | 72 | 88 | 105 | 120 |
| 1080p Full HD | 112 | 137 | 162 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core Ultra 5 245 pairs with the Intel Arc B580 to deliver a highly capable 1080p and 1440p gaming experience in Doom, while 4K gaming remains limited to lower presets. The data shows a clear performance hierarchy across resolutions, with the system comfortably exceeding the 60 FPS threshold at both 1920x1080 and 2560x1440 on maximum settings. At 3840x2160, however, the combination requires a reduction to Low settings to maintain fluid gameplay.
Similar Performance Alternatives
The benchmark database places the Intel Core Ultra 5 245 in the 90th percentile among all tested CPUs, with an average benchmark score of 48,995. Its nearest rivals in terms of aggregate performance include the AMD Ryzen 7 PRO 5755G, which scores 49,196 (0.4% higher), and the AMD Ryzen 9 7900 at 49,228 (0.5% higher). On the Intel side, the Xeon Gold 5318H trails by 0.6% with a score of 48,698, while the Core i5-14600K comes within 0.8% at 48,618. These deltas are marginal enough that in real-world gaming scenarios, particularly in a title like Doom where the GPU often becomes the limiting factor, the user would be hard-pressed to notice any difference between these processors. The Core Ultra 5 245 sits essentially at parity with the Ryzen 9 7900, which is notable given the latter's higher core count in many workloads.
For the Intel Arc B580, the situation is similar. The GPU achieves an average benchmark score of 23,021, landing in the 68th percentile of all GPUs. Its nearest rivals are tightly clustered: the AMD Radeon RX 580 2048SP scores 23,061 (0.2% higher), the NVIDIA GeForce RTX 3080 comes in at 23,172 (0.7% higher), the GeForce RTX 2080 trails by 0.6% at 22,895, and the NVIDIA P106-100 leads by 1% at 23,249. These sub-1% differences indicate that the Arc B580 delivers frame rates essentially indistinguishable from an RTX 3080 in aggregate synthetic testing, though the architectural differences between these cards can manifest differently in specific game engines. For Doom specifically, the measured FPS data suggests the Arc B580 is more than adequate for high-refresh 1080p gaming.
FAQ
Q: Can this system run Doom at 4K resolution?
A: Yes, but only at Low settings, where it averages 65 FPS. At Medium settings, the average drops to 57 FPS, which falls below the 60 FPS playability threshold. High and Ultra settings produce 48 and 39 FPS averages respectively, making them unsuitable for smooth gameplay at 3840x2160.
Q: What is the best settings preset for 1440p gaming?
A: The Ultra preset at 2560x1440 achieves an average of 72 FPS, which clears the 60 FPS threshold. This is the highest quality setting available in the test data, and it remains playable, meaning users can enjoy maximum visual fidelity without compromising frame rate.
Q: How does the CPU compare to its closest rival, the AMD Ryzen 9 7900?
A: The Intel Core Ultra 5 245 has an average benchmark score of 48,995, which is 0.5% lower than the Ryzen 9 7900's 49,228. This half-percent delta is negligible in practice, indicating that the two processors deliver nearly identical performance in most workloads tested.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 186 FPS, while the Ultra preset averages 112 FPS. This represents a 74 FPS difference, or roughly 40% lower performance at the highest quality settings, though both remain far above the 60 FPS threshold.
Q: Is the GPU more similar to the RTX 2080 or the RTX 3080 in overall performance?
A: The Arc B580's average benchmark score of 23,021 sits between the RTX 2080's 22,895 and the RTX 3080's 23,172. The delta is 0.6% versus the RTX 2080 and 0.7% versus the RTX 3080, meaning the card is essentially equidistant from both in aggregate performance.
Q: Does the system maintain 60 FPS at 4K Medium settings?
A: No, the 3840x2160 Medium preset produces an average of 57 FPS, with minimums observed at 48 FPS and maximums at 65 FPS. The average falls just short of the 60 FPS playability threshold, making Low settings the only viable option at this resolution.
CPU and GPU Roles
Analyzing the measured frame rates across resolutions reveals how the balance between CPU and GPU workload shifts in Doom. At 1920x1080, the system produces 186 FPS on Low settings, which is the highest frame rate recorded in the dataset. Moving to Medium yields 162 FPS, High produces 137 FPS, and Ultra drops to 112 FPS. The scaling from Low to Ultra at 1080p shows a 74 FPS reduction, indicating that the GPU is increasingly stressed as quality settings rise, but the CPU maintains sufficient headroom to feed the graphics card even at the highest preset.
At 2560x1440, the pattern continues but with tighter margins. Low settings deliver 120 FPS, Medium hits 105 FPS, High reaches 88 FPS, and Ultra settles at 72 FPS. The drop from Low to Ultra is 48 FPS, which is proportionally smaller than at 1080p. This suggests that at 1440p, the GPU begins to take on more of the performance burden, but the CPU still provides enough throughput to avoid becoming the primary bottleneck. The minimum FPS recorded at Medium is 89, with a maximum of 120, showing reasonable frame time consistency.
The 3840x2160 results tell a different story. Low settings produce 65 FPS, Medium averages 57 FPS, High drops to 48 FPS, and Ultra bottoms out at 39 FPS. The scaling from Low to Ultra is a 26 FPS reduction, which is the smallest absolute drop across all resolutions. This indicates that at 4K, the GPU is overwhelmingly the limiting factor. The CPU's role diminishes as resolution increases because the pixel throughput demand grows exponentially, and the Arc B580's rendering capabilities are stretched to their limits. The fact that even Low settings at 4K only achieve 65 FPS, compared to 186 FPS at 1080p Low, underscores how heavily the GPU dominates performance at higher resolutions. The Core Ultra 5 245, with its 14 cores and 14 threads, is more than sufficient for Doom's engine at any resolution, but the Arc B580 cannot keep pace with the 4K pixel workload beyond minimal settings.
The Verdict
The benchmark data clearly answers whether this PC can run Doom: yes, it can, with caveats depending on resolution. At 1920x1080, every settings preset clears the 60 FPS playability threshold with substantial margin. The Ultra preset averages 112 FPS, making this resolution entirely comfortable for high-refresh monitors. At 2560x1440, the system again achieves playable frame rates across all presets, with Ultra averaging 72 FPS. This is the sweet spot for this combination, offering full visual fidelity while maintaining smooth gameplay.
The 3840x2160 resolution presents the only limitation. The verdict data indicates that only Low settings are playable, averaging 65 FPS. Medium falls to 57 FPS, which technically misses the 60 FPS threshold. High and Ultra produce 48 and 39 FPS respectively, which are not suitable for responsive gameplay. Users with 4K displays should either accept reduced visual quality or lower the resolution to 1440p to unlock the full settings range. Overall, the system is a strong performer for Doom at mainstream resolutions, with the 1440p Ultra experience being the highlight.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance. The Low preset averages 186 FPS, which is the highest figure in the entire dataset. Medium settings reduce the average to 162 FPS, with a minimum of 137 and maximum of 186. High settings produce 137 FPS, and Ultra maintains 112 FPS. Every preset at this resolution provides a frame rate well above the 60 FPS threshold, and even the lowest recorded minimum (137 FPS at Medium) is more than double the playability requirement.
Moving to 2560x1440, the frame rates remain strong. Low averages 120 FPS, Medium drops to 105 FPS with a range of 89 to 120, High settles at 88 FPS, and Ultra achieves 72 FPS. The progression from Low to Ultra shows a steady decline, but even at the highest settings, the average FPS is 12 points above the 60 FPS threshold. The minimum observed at Medium (89 FPS) indicates that frame pacing remains stable during intense scenes.
At 3840x2160, the performance drops significantly. Low is the only preset above 60 FPS, averaging 65 FPS. Medium averages 57 FPS, with minimums of 48 and maximums of 65. High falls to 48 FPS, and Ultra produces just 39 FPS. The 4K results show that while the system can technically run the game, users must make substantial sacrifices in visual quality to maintain smooth gameplay. The gap between Low and Ultra at 4K is 26 FPS, which is narrower than at lower resolutions, further confirming that the GPU is the bottleneck here.
How This Combo Ranks
Among all tested CPU-GPU combinations in the database for Doom, this pairing of the Intel Core Ultra 5 245 and Intel Arc B580 ranks 2786 out of 3712 total combos. This places the system in roughly the 75th percentile of all tested configurations, which is a respectable position given that the database includes many high-end enthusiast builds. The ranking reflects the balanced nature of this pairing: the CPU is in the 90th percentile of all processors, while the GPU sits in the 68th percentile of all graphics cards. The combination's rank suggests that while it is not a top-tier setup for Doom, it outperforms a significant majority of tested systems.
The rank of 2786 out of 3712 is notable because it indicates that many other combinations, likely those with higher-end GPUs, achieve better frame rates. However, the measured FPS data shows that this system still delivers excellent playability at 1080p and 1440p. The ranking is influenced by the fact that the database includes combinations with much more powerful GPUs, such as those paired with flagship cards that dominate at 4K. For the target audience of 1080p and 1440p gamers, this combo's actual performance is far more relevant than its absolute rank.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which averages 112 FPS. This is the highest quality setting available in the test data, and it provides a frame rate nearly double the playability threshold. Users can confidently select Ultra at this resolution without any performance concerns.
At 2560x1440, the Ultra preset again qualifies, averaging 72 FPS. This is 12 FPS above the 60 FPS threshold, providing a comfortable margin for most gameplay scenarios. The minimum FPS at this setting is not recorded, but the average suggests that occasional dips below 60 FPS are unlikely to be frequent or severe.
At 3840x2160, only the Low preset meets the 60 FPS requirement, averaging 65 FPS. The Medium preset falls short at 57 FPS, making Low the sole playable option. While 65 FPS is above the threshold, the margin is slim, and users may experience occasional frame dips during demanding scenes. For the best experience at 4K, users should consider lowering the resolution to 1440p, where Ultra settings provide a far more consistent and visually superior experience.